Spellbooks


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Kyle Baird wrote:
If you find a spell book on a corpse in a scenario OR are adventuring with another wizard, if time allows you can copy spells out of those spell books w/o purchasing a scroll to do so.

I know all that, that is covered under "spell found during a scenario".

That is not always possible, many times the only way you are going to get the spell you want is to buy a scroll.

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nosig wrote:


Spells in this book come from:

1) the original 1st level Wiz starting spells
2) spells added as the Wiz levels (2 "free" at each level)
3) spells added as the Wiz gained access during an adventure and scribed.
4) spells added when the wiz purchased scrolls to gain access in order to scribe them.

Every Spell in the book is part of the price. The cost of scrolls do not come into the equation.

The Exchange 5/5

Dragnmoon wrote:
nosig wrote:


Spells in this book come from:

1) the original 1st level Wiz starting spells
2) spells added as the Wiz levels (2 "free" at each level)
3) spells added as the Wiz gained access during an adventure and scribed.
4) spells added when the wiz purchased scrolls to gain access in order to scribe them.

Every Spell in the book is part of the price. The cost of scrolls do not come into the equation.

sorry Dragnmoon - I am not trying to be confusing, really.

what I am asking is this...

say she has in her book

1) 10 spells of 0 level and 5 - 1st level spells all gained when she was a 1st level wizard.

2) 2 -1st level & 4 - 2nd level spells gained when she leveled to 2nd,3rd,and 4th levels

3) 2 - 1st level & 1 -2nd level spells gained during adventures and scribed into her book
4) 1 - 1st level & 2 -2nd level spells bought as scrolls and scribed into her book

In PFSOP what does she get when she sells the book? (and how is it calculated?)

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This thread should help you.

The Exchange 5/5

thanks Dragnmoon... I'll see if I can't figure this out ...


nosig,

I would say that since you get your starting spell book for free, that it would have a resale value of zero, just like anything else you get in PFS play that you do not pay for in gold. So in the future, maybe keep two spell books: the original one which you only add the free level-up spells to and one you only put in the spells where you pay gold to get them. The second book would at least have a valid resale value.

The Exchange 5/5

Enevhar Aldarion wrote:

nosig,

I would say that since you get your starting spell book for free, that it would have a resale value of zero, just like anything else you get in PFS play that you do not pay for in gold. So in the future, maybe keep two spell books: the original one which you only add the free level-up spells to and one you only put in the spells where you pay gold to get them. The second book would at least have a valid resale value.

Actually Enevhar - it's not for me, someone else asked me about it, and I figured there must be some standard way of doing it, so I came here to find it out.

What you suggest is sort of what I was figureing it was - where the only cost a wizard would beable to re-coup would be half the scribing cost of those spells that she scribed to her book.
Though you are the first person here (or on the Rules Board where I also posted the question) that has suggested what I figured it was.

does anyone know if there is any "official" guidlines for selling a wizards spellbook?

Thanks in advance everyone!

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Enevhar Aldarion wrote:
I would say that since you get your starting spell book for free, that it would have a resale value of zero, just like anything else you get in PFS play that you do not pay for in gold.

Might I ask what you're basing this on? PFS goes by Core rules except where explicitly stated otherwise. Core rules don't care how the spells got into the book when determining the sale price of the book as a whole. So where are you getting this idea?

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nosig wrote:
does anyone know if there is any "official" guidlines for selling a wizards spellbook?

PFS Officially uses the Pathfinder RPG Core rules, unless otherwise noted in the PFS Guide, Alternate Resources or FAQ, Rules in the PFRPG are the "Official" Rules.

Since the price of a spellbook is not mentioned in any of the Above PFS sources above as being different then it is in the core book, you can be safe to assume that the PF RPG Core is the official rule.

Mike and Mark can decide later they want to go away from Core, but they can't blame you for going by the rules as listed in the core until they do.

This same can be said for any rule in PF RPG.

Shadow Lodge 5/5

Personally Id like to see the Spellbooks Start showing up on the Chronicles ... with a list of all spells in them ... IMHO this would do 2 things ...

A) Give the PC's an option to just outright buy the book

B) give an accurate list of what Spells are available in the Scenario and prevent GM's from missing the fact that a spellbook is available to avoid confusion

having the entry look something like this

Spellbook <insert Spell names here that are past 1st level> XXXX (XXXX = GP Value)

The Exchange 5/5

Wraith235 wrote:

Personally Id like to see the Spellbooks Start showing up on the Chronicles ... with a list of all spells in them ... IMHO this would do 2 things ...

A) Give the PC's an option to just outright buy the book

B) give an accurate list of what Spells are available in the Scenario and prevent GM's from missing the fact that a spellbook is available to avoid confusion

having the entry look something like this

Spellbook <insert Spell names here that are past 1st level> XXXX (XXXX = GP Value)

well, that would be nice.

that's sort of the way it was done (part of the time) in LG, not to say it was better (or worse) but... it was nice.

and it ment that non-wizards could capture wizards spell books (pay for them on the cronical), and you would have a Rogue show up at the table saying something like "Mr. Alchemist sir, I have a book you might want to check out, just to see if it has anything you can use in it..."

The Exchange 5/5

Dragnmoon wrote:
nosig wrote:
does anyone know if there is any "official" guidlines for selling a wizards spellbook?

PFS Officially uses the Pathfinder RPG Core rules, unless otherwise noted in the PFS Guide, Alternate Resources or FAQ, Rules in the PFRPG are the "Official" Rules.

Since the price of a spellbook is not mentioned in any of the Above PFS sources above as being different then it is in the core book, you can be safe to assume that the PF RPG Core is the official rule.

Mike and Mark can decide later they want to go away from Core, but they can't blame you for going by the rules as listed in the core until they do.

This same can be said for any rule in PF RPG.

As it sits now - she is likely to get YMMV problems from different judges. (sells it on a Cronical for one judge, then have a different one object to the value the next time she games.) She's not really that worried about it, but ... I just find it hard to beleave that she's the first to encounter this issue.

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nosig wrote:
As it sits now - she is likely to get YMMV problems from different judges. (sells it on a Cronical for one judge, then have a different one object to the value the next time she games.) She's not really that worried about it, but ... I just find it hard to beleave that she's the first to encounter this issue.

A GM does not have the right to dispute clear rules in the Core book.

That is like saying every GM will dispute with you if a Rogue gets the sneak attack ability.

The Exchange 5/5

Dragnmoon wrote:
nosig wrote:
does anyone know if there is any "official" guidlines for selling a wizards spellbook?

PFS Officially uses the Pathfinder RPG Core rules, unless otherwise noted in the PFS Guide, Alternate Resources or FAQ, Rules in the PFRPG are the "Official" Rules.

Since the price of a spellbook is not mentioned in any of the Above PFS sources above as being different then it is in the core book, you can be safe to assume that the PF RPG Core is the official rule.

Mike and Mark can decide later they want to go away from Core, but they can't blame you for going by the rules as listed in the core until they do.

This same can be said for any rule in PF RPG.

Please correct me if I am misunderstanding you,...

so, it appears that the spell book would sell for half the value of the cost to scribe all the spells to it...

0 level spells cost 5gp, sell for 2.5gp
1 level spells cost 10gp, sell for 5gp
2 level spells cost 40gp, sell for 20gp
3 level spells cost 90gp, sell for 45gp
etc.

so in my example from above we get

1) 10 spells of 0 level and 5 - 1st level spells all gained when she was a 1st level wizard.
(10x2.5)+(5x5)= 50gp
2) 2 -1st level & 4 - 2nd level spells gained when she leveled to 2nd,3rd,and 4th levels
(2x5)+(4x20)= 90gp
3) 2 - 1st level & 1 -2nd level spells gained during adventures and scribed into her book
(2x5)+(1x20)= 30gp
4) 1 - 1st level & 2 -2nd level spells bought as scrolls and scribed into her book
(1x5)+(2x20)= 45gp
so totaling gives 50+90+30+45= 215 gp sale value.

did I do that correctly?


Jiggy wrote:
Enevhar Aldarion wrote:
I would say that since you get your starting spell book for free, that it would have a resale value of zero, just like anything else you get in PFS play that you do not pay for in gold.
Might I ask what you're basing this on? PFS goes by Core rules except where explicitly stated otherwise. Core rules don't care how the spells got into the book when determining the sale price of the book as a whole. So where are you getting this idea?

Because the precedent has already been set with other items. You cannot sell anything for gold that you got with PP. A gunslinger can only sell their starting firearm for 22 gold, not half of what it is worth even if they have made it masterwork and enchanted it. Items crafted by alchemists may not be sold. You can't use crafting skills or feats to make things and sell them for a profit. You can't sell items found during a scenario unless you buy them first. You basically can't get something for nothing in PFS play, so why should you be able to sell a starting spell book, that you paid nothing for, for something?

The Exchange 5/5

Dragnmoon wrote:
nosig wrote:
As it sits now - she is likely to get YMMV problems from different judges. (sells it on a Cronical for one judge, then have a different one object to the value the next time she games.) She's not really that worried about it, but ... I just find it hard to beleave that she's the first to encounter this issue.

A GM does not have the right to dispute clear rules in the Core book.

That is like saying every GM will dispute with you if a Rogue gets the sneak attack ability.

True - and we have both played enough to realize that a Judge will simply say "this is not clear - it is in one of those hazy areas in the rule and I'm the Judge and I'm ruling it like this..."

I'm trying to avoid my wife (the wizard is her PC) having to go thru this.
(More than likely it will never come up. Most likely I'll have her sell it on a Cronical where I'm the judge for her, and I want to do it correctly.)

The Exchange 5/5

Enevhar Aldarion wrote:
Jiggy wrote:
Enevhar Aldarion wrote:
I would say that since you get your starting spell book for free, that it would have a resale value of zero, just like anything else you get in PFS play that you do not pay for in gold.
Might I ask what you're basing this on? PFS goes by Core rules except where explicitly stated otherwise. Core rules don't care how the spells got into the book when determining the sale price of the book as a whole. So where are you getting this idea?
Because the precedent has already been set with other items. You cannot sell anything for gold that you got with PP. A gunslinger can only sell their starting firearm for 22 gold, not half of what it is worth even if they have made it masterwork and enchanted it. Items crafted by alchemists may not be sold. You can't use crafting skills or feats to make things and sell them for a profit. You can't sell items found during a scenario unless you buy them first. You basically can't get something for nothing in PFS play, so why should you be able to sell a starting spell book, that you paid nothing for, for something?

so for you Enevar it should be done like this?

so in my example from above we get

1) 10 spells of 0 level and 5 - 1st level spells all gained when she was a 1st level wizard.
(10x0)+(5x0)= 0gp
2) 2 -1st level & 4 - 2nd level spells gained when she leveled to 2nd,3rd,and 4th levels
(2x0)+(4x0)= 0gp
3) 2 - 1st level & 1 -2nd level spells gained during adventures and scribed into her book
(2x5)+(1x20)= 30gp
4) 1 - 1st level & 2 -2nd level spells bought as scrolls and scribed into her book
(1x5)+(2x20)= 45gp
so totaling gives 0+0+30+45= 75 gp sale value.

is that correct?


nosig wrote:

1) 10 spells of 0 level and 5 - 1st level spells all gained when she was a 1st level wizard.

Why only ten? The Core Book says a wizard starts play with ALL 0-level spells in his spellbook. And it was clarified somewhere in these forums that this means for a new wizard character made today, that this would include all legal 0-level spells from all legal sources, not just the Core Book. So that is, at minimum, the 20 cantrips in the Core Book, plus any others that were legal at the time the character was created.

Edit: And yes, that would be my ruling as a GM. If you did not pay for it, then you cannot get any gold back on it, and half value for anything you did pay for, per the rule in the Guide about selling equipment for 50% of the value.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Enevhar Aldarion wrote:
You basically can't get something for nothing in PFS play, so why should you be able to sell a starting spell book, that you paid nothing for, for something?

Because your opinions on the matter don't trump the rules, that's why.

But if it makes you feel better, remember that unlike all your examples, in this case the PC is selling something without which they can't use their biggest class feature, effectively turning them into a commoner unless they replace it, at which point they're still at a net loss. So it's nowhere near comparable to any of your "something for nothing" examples.

But again, rules say "Core unless otherwise specified", and this isn't otherwise specified. Nothing else matters.

The Exchange 5/5

Enevhar Aldarion wrote:
nosig wrote:

1) 10 spells of 0 level and 5 - 1st level spells all gained when she was a 1st level wizard.

Why only ten? The Core Book says a wizard starts play with ALL 0-level spells in his spellbook. And it was clarified somewhere in these forums that this means for a new wizard character made today, that this would include all legal 0-level spells from all legal sources, not just the Core Book. So that is, at minimum, the 20 cantrips in the Core Book, plus any others that were legal at the time the character was created.

to make my math easier in the example.

and because I do not have her spell book in front of me (see uses a very detailed spreadsheet)

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Enevhar Aldarion wrote:
And yes, that would be my ruling as a GM. If you did not pay for it, then you cannot get any gold back on it

And that would be an illegal ruling, and if I witnessed it, I would inform the player of the proper channels to report your cheating and get your "ruling" overturned.

You do NOT get to break the rules just because you think you know better.

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Jiggy wrote:
But again, rules say "Core unless otherwise specified", and this isn't otherwise specified. Nothing else matters.

This right here.

Mike and Mark can latter decide they don't want to go by Core, they may look into it because of this thread.

But they have not, so always you to go to the Core rules for the rules if not stated otherwise in the PFS Guide, additional resources or FAQ.

It is fine though to ask, "Hey this rule is similar to other things that are different for PFS, is PFS going to do something different then the Core?"

But unless they change it, follow the Core rules.

The Exchange 5/5

Jiggy wrote:
Enevhar Aldarion wrote:
You basically can't get something for nothing in PFS play, so why should you be able to sell a starting spell book, that you paid nothing for, for something?

Because your opinions on the matter don't trump the rules, that's why.

But if it makes you feel better, remember that unlike all your examples, in this case the PC is selling something without which they can't use their biggest class feature, effectively turning them into a commoner unless they replace it, at which point they're still at a net loss. So it's nowhere near comparable to any of your "something for nothing" examples.

But again, rules say "Core unless otherwise specified", and this isn't otherwise specified. Nothing else matters.

actually Jiggy, his answer is "better" than the responses I got on the Rules board.

answer #1 "that would be one extremely stupid wizard"
answer #2 12.5 gp., but not really that, as the book was free to start with. (any spells in it would be value zero).

The Exchange 5/5

Let us all relax and try to be cool about this.

It is not a major issue - I'm just answering a question from my wife, no reason to get excited.

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nosig wrote:
Let us all relax and try to be cool about this.

There is not meant to be any angst in my posts.

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

Here's a question, why does she want to sell it? I understand she's wanting to get a blessed book, but why not just keep it as a backup at home in case something happens to her BB? Yeah it might be nice to figure out the cost, but really, why sell it?

5/5

Dragnmoon wrote:
nosig wrote:
Let us all relax and try to be cool about this.
There is not meant to be an angst in my posts.

DIE DRAGNMOON, DIE! RAWR!

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Your wife's spellbook based in what you said was in it.

0 Level spells - 2.5 gp to purchase + 5gp to add = 7.5 per spell
1st Level spells - 5 gp to purchase + 10 gp to add = 15 per spell
2nd level spells - 20 gp to purchase + 40 gp to add = 60 per spell
Spellbok = 15gp

10 0 Level spells = 75 gp
10 1st level spells = 150 gp
7 2nd level spells = 420 gp
Spellbook = 15gp

Total = 660 gp
Total selling price = 330 gp

My math look correct?

Liberty's Edge 4/5

I would agree with the core rule, sell it as you would a found book. You want to spend 12500 on a blessed book, and off set it some, with selling the now extra book. Whats the most you going to get for selling anyway?

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Kyle Baird wrote:
DIE DRAGNMOON, DIE! RAWR!

Shutup you!

5/5

Dragnmoon wrote:
My math look correct?

Stop being so hostile D'moon!

Liberty's Edge 4/5 5/55/5 **

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Kyle Baird wrote:
Dragnmoon wrote:
My math look correct?
Stop being so hostile D'moon!

It is Math it deserves my Hostility!

It is starting to add up and making me old.

Next I will be forgetting things like Mike.

Then I will accidently post my Wife's age in the Forums.

Then I will have to buy her Jewelry to make up for it.

Then she will divorce me because I can't add up the money correctly to get the Jewelry.

Don't get divorced, Upgrade to a calculator.

The Exchange 5/5

Dragnmoon wrote:

Your wife's spellbook based in what you said was in it.

0 Level spells - 2.5 gp to purchase + 5gp to add = 7.5 per spell
1st Level spells - 5 gp to purchase + 10 gp to add = 15 per spell
2nd level spells - 20 gp to purchase + 40 gp to add = 60 per spell
Spellbok = 15gp

10 0 Level spells = 75 gp
10 1st level spells = 150 gp
7 2nd level spells = 420 gp
Spellbook = 15gp

Total = 660 gp
Total selling price = 330 gp

My math look correct?

I had not thought of the price to purchase the spell...

ah! PG 220 CRB
"Selling a Spellbook
Captured spellbooks can be sold for an amount equal to half
the cost of purchasing
and inscribing the spells within"

bold is mine.

are we sure this applies? yeah-yeah, it's in the core rule book...
and I had forgotten the 15gp for the blank book.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

nosig wrote:
and I had forgotten the 15gp for the blank book.

I don't see anything in the rule you quoted saying to include that, actually.

The Exchange 5/5

Jiggy wrote:
nosig wrote:
and I had forgotten the 15gp for the blank book.
I don't see anything in the rule you quoted saying to include that, actually.

LOL! that's true. and so it goes... now I have 5 persons to give me answers and as far as I can tell I have 5 different answers (though one of them is just a comment on how stupid I was to suggest it).

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Jiggy wrote:
nosig wrote:
and I had forgotten the 15gp for the blank book.
I don't see anything in the rule you quoted saying to include that, actually.

That is my fault, slipping in a bit of House Rule that did not belong there.

Sorry

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Dragnmoon wrote:

Your wife's spellbook based in what you said was in it.

0 Level spells - 2.5 gp to purchase + 5gp to add = 7.5 per spell
1st Level spells - 5 gp to purchase + 10 gp to add = 15 per spell
2nd level spells - 20 gp to purchase + 40 gp to add = 60 per spell
Spellbok = 15gp

10 0 Level spells = 75 gp
10 1st level spells = 150 gp
7 2nd level spells = 420 gp
Spellbook = 15gp

Total = 660 gp
Total selling price = 330 gp

My math look correct?

Where are you getting those purchase prices?

Sczarni

Umm I was always under the understanding Witches couldn't copy spells from a Wizard spell book. Did I miss an FAQ? The APG specifically spells out the 3 ways to get new spells and using a Wizard's spell book isn't listed like in the Alchemist class entry (just like an Alchemist can't learn spells from a familiar).

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ossian666 wrote:
Umm I was always under the understanding Witches couldn't copy spells from a Wizard spell book. Did I miss an FAQ? The APG specifically spells out the 3 ways to get new spells and using a Wizard's spell book isn't listed like in the Alchemist class entry (just like an Alchemist can't learn spells from a familiar).

Indeed, a witch's familiar can only learn a new spell from leveling up, from chatting with a fellow familiar, or from eating a scroll.

The Exchange 5/5

Jiggy wrote:
Dragnmoon wrote:

Your wife's spellbook based in what you said was in it.

0 Level spells - 2.5 gp to purchase + 5gp to add = 7.5 per spell
1st Level spells - 5 gp to purchase + 10 gp to add = 15 per spell
2nd level spells - 20 gp to purchase + 40 gp to add = 60 per spell
Spellbok = 15gp

10 0 Level spells = 75 gp
10 1st level spells = 150 gp
7 2nd level spells = 420 gp
Spellbook = 15gp

Total = 660 gp
Total selling price = 330 gp

My math look correct?

Where are you getting those purchase prices?

CRB Ch.9, pg 219

"In most cases, wizards charge a fee for the privilege of
copying spells from their spellbooks. This fee is usually
equal to half the cost to write the spell into a spellbook (see
Writing a New Spell into a Spellbook). Rare and unique
spells might cost significantly more."

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To give strength to that, the Spellbooks in UM use those pricing rules as well.

Stephen Radney-MacFarland wrote:
Sorry about that. I am using the writing costs on page 219, sans cantrips in opposition schools. A character can sell the book for half that value.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Ah, okay. Thanks nosig.

The Exchange 5/5

Jiggy wrote:
Ah, okay. Thanks nosig.

NP - I seem to recall that you like the Ch. # on references... easier to look up?

anyway - not sure about this thou, hopeing we'll get a ruleing from on high, but not expecting it (it appears to only be for one PC).

Sczarni

Jiggy wrote:
ossian666 wrote:
Umm I was always under the understanding Witches couldn't copy spells from a Wizard spell book. Did I miss an FAQ? The APG specifically spells out the 3 ways to get new spells and using a Wizard's spell book isn't listed like in the Alchemist class entry (just like an Alchemist can't learn spells from a familiar).
Indeed, a witch's familiar can only learn a new spell from leveling up, from chatting with a fellow familiar, or from eating a scroll.

Okay just making sure. An early post made it seem like they could so I wanted to make sure I had it right.

The Exchange 5/5

ossian666 wrote:
Jiggy wrote:
ossian666 wrote:
Umm I was always under the understanding Witches couldn't copy spells from a Wizard spell book. Did I miss an FAQ? The APG specifically spells out the 3 ways to get new spells and using a Wizard's spell book isn't listed like in the Alchemist class entry (just like an Alchemist can't learn spells from a familiar).
Indeed, a witch's familiar can only learn a new spell from leveling up, from chatting with a fellow familiar, or from eating a scroll.
Okay just making sure. An early post made it seem like they could so I wanted to make sure I had it right.

I am likely the guilty one on this - I have not run a witch so I don't know (didn't know I mean - now I know!), so I wasn't sure if a Witch (or a Magus for that matter) could get spells from a wizards book.

Liberty's Edge 4/5

Magus can, as long as it is on he Magus spell list.

And vice versa.

And an Alchemist can learn formulae from the Magus' spell book, as well.

Shadow Lodge 5/5

Callarek wrote:

Magus can, as long as it is on he Magus spell list.

And vice versa.

And an Alchemist can learn formulae from the Magus' spell book, as well.

but a magus Cannot learn from an alchemist IIRC

Grand Lodge 5/5 ****

I've been following this with interest.

I've been mainly of the opinion with Enevhar - that you can't sell something that you get for free in PFS. In my view this includes the spellbook.

Here is another - possibly valuabe - item a wizard might sell (again only under very rare circumstances).

My Wizard started with a free MW quarterstaff (value 600gp). If we allow selling spell books, then he should be allowed to sell his quarterstaff for 50% as well.

Before someone says - this will never happen. Actually - approx. one level ago I did exactly this. My wizard upgraded from his quarterstaff to a Staff of Fire. As a level 7 Wizard I paid the 200 gp per level = 1400 gp and in addition he paid 18950 for the Staff of Fire.

I didn't take off 300 gp for my MW quarterstaff as I regarded this as a free item from the start (similar to gunslingers) and felt it would be wrong to sell it. But I've been wrong in the past.

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Thod wrote:
I've been mainly of the opinion with Enevhar - that you can't sell something that you get for free in PFS. In my view this includes the spellbook.

So you are aware, as of right now you could not enforce that opinion on a player, since it is not actually a PFS rule.

Grand Lodge 5/5 ****

Dragnmoon wrote:


So you are aware, as of right now you could not enforce that opinion on a player, since it is not actually a PFS rule.

Dragnmoon - I know what you want me to tell. As GM I should not take rules into my own hands. And I think I'm far away from it.

But it got me thinking about bonded objects and I looked at the core Rulebook rules in a way to deliberately misuse them by doning a RAW interpretation.

Let's start what CRB says about the bonded object:

CRB wrote:


Wizards who select a bonded object begin play with one at no cost. Objects that are the subject of an arcane bond must fall into one of the following categories: amulet, ring, staff, wand, or weapon.

So according to the core rule book a bonded object is free and I can select different types. Now - I'm a discerning first level wizard and chose a staff. The cheapest I could find is the staff of charming. But hey - cost doesn't matter - it is free.

And I check the PFS rules - nothing there tells me there is a limit how much my bonded object can cost.
So can you enforce your opinion that I misuse the rules showing up at your table with a staff of power as my bonded object? To be rules legal I take that one at level 1 as only then it is free and not covered by any PFS rules like fame (applicable for purchasing only).
Oh - and after a few scenarios when I used up the charges I just sell it.

Sorry for the rant - but please show me the PFS rule that disallows it and maybe you understand why your post riled me up.

As I wrote - it was my understanding that no free objects ever should be able to be sold for money to avoid distorting the wealth curve. Selling a spell book - especially under the circumstances - is just a rounding error and I'm fine either way.

But I would object against a level 1 player - buying a blank spell book, copying in the most valuable 10 can trips and his 7 level 1 spells - assuming INT18 - and then selling his normal book at profit and starting with 210 gp if my math is right (I base it on 32 can trips I found in all the different books. Couldn't find a rule telling me only the CRB can trips are in my spell book.)

Luckily there is a rule in PFS that would stop the above. But it also means if something isn't 100% clear that sometimes rulings might differ from table to table.

PFS rules wrote:


It is impossible for the campaign management staff to cover every possible situation or rules interpretation. As such, you may encounter rules combinations or questions during the course of a scenario that aren't covered in this book or the official Pathfinder Society FAQ. In these cases, the Game Master has the freedom to adjudicate the rules as needed to ensure a fun and fair gaming experience is had by all.

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