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Aranai |
So I was idly flipping through UM earlier, and this line gave me a bit of confusion.
When you finish casting this spell, you may bring yourself and up to seven other creatures to the plane automatically by joining hands in a circle.
Is this only do-able once, requiring plane shift afterward? Or can you shift over to the demiplane whenever you want using the holding-hands-circle method?
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I suppose you could also cast create demiplane again for the sole purpose of getting back to your demiplane as well.
Plane Shift would be the go to method of choice. After all the possible drift of arrival point would be within a much smaller area. :)
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Ravingdork |
![Raegos](http://cdn.paizo.com/image/avatar/Raegos_Final.jpg)
We play that if you land outside the confines of the plane then Planeshift fails. How do other people handle that?
Edit: Also keeps people from planeshifting into bags of holding, portable holes, and the like.
Aren't bags of holding and the like non-dimensional spaces (rather than extra-dimensional spaces) and as such can't be reached by such means anyways? They aren't planes of existence or dimensions in their own right, after all.
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![Asar](http://cdn.paizo.com/image/avatar/PZO9520-Asar.jpg)
To the OP, you need some other form of magic to get back and forth between planes, as usual. Or you can use a permanent portal.
When Plane Shifting to a demiplane we always rule the spell brings you to the plane targeted as long as you have been there before. You can't use it to get to an enemy's demiplane when you've never seen it. Since most demiplanes are much smaller than the miss distance indicated by the spell, you'll just land closer to your intended destination, even if you are at the very edge of the demiplane.
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DRedSand |
![Demon](http://cdn.paizo.com/image/avatar/marriage2.jpg)
To the OP, you need some other form of magic to get back and forth between planes, as usual. Or you can use a permanent portal.
When Plane Shifting to a demiplane we always rule the spell brings you to the plane targeted as long as you have been there before. You can't use it to get to an enemy's demiplane when you've never seen it. Since most demiplanes are much smaller than the miss distance indicated by the spell, you'll just land closer to your intended destination, even if you are at the very edge of the demiplane.
In regards to getting into someone elses demiplane, you don't actually need to have been there, you just need to have a tuning fork attuned to the demiplane. How we play it you have to be on the plane to attune a fork to it, but you can always just steal the fork your enemy uses when he planeshifts to his own demiplane.