Feral Combat Training - what comes to mind?


Advice


Feral Combat training reads thusly:
"Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects that augment an unarmed strike."

I've never looked extensively into feats and effects that augment unarmed attacks, and I'm combing the books for them, but I thought I'd see if the community knew of any awesome unarmed attack feats/spells/effects that I should definitely have off the top of its collective head.

Thoughts? Thanks folks! :)

Scarab Sages

Only thing I can think of:

2 levels of Monk (Master of Many Styles) can be used to get Dragon Style or Boar Style.

The former gets you 1.5x Str. on Natural Weapons, the later gets you rend and bleed, as well as additional damage types (slashing or piercing).

Shadow Lodge

Gets you 1.5x Str. on the natural weapon you choose at the time you took Feral Combat Training. So if you took Feral Combat Training with your claws it doesn't give your bite 1.5 times damage not could a monk flurry with both claws and teeth.

Scarab Sages

Right, but Master of Many Styles gives up flurry so, if you're gonna go the Natural Attack route, you may as well give up flurry, because your unarmed strikes will be better at flurrying anyways.

Shadow Lodge

It's not just flurry. You don't get to apply the strength bonus from Dragon Style on those other attacks either, nor do you get bleed. That stuff only applies to the natural weapon you select at the time you take the feat.

Scarab Sages

I don't think I ever implied that it did. >_>

Liberty's Edge

Play a Synthesist x/Hungry Ghost Monk x (mostly monk)

Take the bipedal form and the slam evolution, pump Wis and Cha dump Dex and Str and them take all static bonus evolutions ie. Improved NA, improved Str, improved damage slam, reach etc

Gives you a 1.5x Str weapon with reach and really good stats. Your AC and saves will be comepletely ridiculous and you can flurry with the slam. This can be effective with only one level of synthesist, make sure that you don't dump Con though...you'll need all those HPs to refill your temporary pool with.

A lot of people will say this is cheesy, but whatever. It's beasty.


I guess I should have specified, but the build is already decided on. I only have one natural attack, a bite, so I'm not giving up flurry of blows. I'm going quinggon/weapon adept. I'm pretty much looking for feats, items and spells that augment unarmed attacks. The style feats were the first thing I looked at, but aside from dragon and boar none fit in terrible well with my build, and later dragon style feats require stunning fist which weapon adept gives up. The bleed attacks from boar are solid, but I'm not sure I want to go that route.

Also, Jelani, flurry of blows specifies that your attacks with flurry of blows always do full strength, never .5 or 1.5. I think the only way to bypass that is dragon style. It's still a really solid build, though.


Can the feat be taken more than one time?

Liberty's Edge

Crysknife wrote:
Can the feat be taken more than one time?

Only if it says it can. Some do.

Shadow Lodge

Davor wrote:
I don't think I ever implied that it did. >_>

You very first post: "The former gets you 1.5x Str. on Natural Weapons, "

Sounded to me like you are referring to all natural weapons, not just the one you selected.

*shrug*

Shadow Lodge

tenieldjo wrote:

I guess I should have specified, but the build is already decided on. I only have one natural attack, a bite, so I'm not giving up flurry of blows. I'm going quinggon/weapon adept. I'm pretty much looking for feats, items and spells that augment unarmed attacks. The style feats were the first thing I looked at, but aside from dragon and boar none fit in terrible well with my build, and later dragon style feats require stunning fist which weapon adept gives up. The bleed attacks from boar are solid, but I'm not sure I want to go that route.

Also, Jelani, flurry of blows specifies that your attacks with flurry of blows always do full strength, never .5 or 1.5. I think the only way to bypass that is dragon style. It's still a really solid build, though.

Have you seen the recent comments/ threads about flurrying being treated as two weapon fighting and requiring you use at least two different weapons as part of the flurry? If not, you might want to take a look around the forums, there are some lengthy debates on it and it seems likely there will be some flurry related errata before too long.

Silver Crusade RPG Superstar 2014 Top 16

Deadmanwalking wrote:
Crysknife wrote:
Can the feat be taken more than one time?
Only if it says it can. Some do.

I'm very surprised to see that it DOES NOT say that you can take it more than once. This means that if you choose bite, it doesn't work on claws and you can't choose it again with claws. That sucks.


Quote:
Have you seen the recent comments/ threads about flurrying being treated as two weapon fighting and requiring you use at least two different weapons as part of the flurry? If not, you might want to take a look around the forums, there are some lengthy debates on it and it seems likely there will be some flurry related errata before too long.

Quote from FAQ:

"The feat does not allow you to make your normal flurry of blows attack sequence plus one or more natural attacks with the natural weapon. In other words, if you can flurry for four attacks per round, with this feat you still only make four attacks per round... but any number of those attacks may be with the selected natural weapon." (emphasis mine)

Grand Lodge

Hamatulatsu comes to mind. Also, combining dragon style with tiger pounce.

Scarab Sages

tenieldjo wrote:

Feral Combat training reads thusly:

"Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects that augment an unarmed strike."

I've never looked extensively into feats and effects that augment unarmed attacks, and I'm combing the books for them, but I thought I'd see if the community knew of any awesome unarmed attack feats/spells/effects that I should definitely have off the top of its collective head.

Thoughts? Thanks folks! :)

Synthesist / Monk: bite + reach + trip + poison.

Flurry of Blows with bite, get a free trip and poison attempt for each attack that hits.

FAQ:
]Feral Combat Training (page 101): What does “with” in the Special line for this feat mean for monks making a flurry of blows?
Normally a monk who has natural attacks (such as a lizardfolk monk with claw attacks) cannot use those natural attacks as part of a flurry of blows (Core Rulebook 57). Feral Combat Training allows you to use the selected natural attack as if it were a monk weapon—you can use it as one of your flurry of blows attacks, use it to deploy special attacks that require you to use a monk weapon, apply the effects of the natural weapon (such as a poisonous bite) for each flurry of blows attack, and so on.

The feat does not allow you to make your normal flurry of blows attack sequence plus one or more natural attacks with the natural weapon. In other words, if you can flurry for four attacks per round, with this feat you still only make four attacks per round... but any number of those attacks may be with the selected natural weapon.

—Sean K Reynolds, 02/15/12


1 person marked this as a favorite.

The Medusa's Wrath line.

If you can get Rend, two claws, Medusa's wrath line and then get the Rending Fury line you are quite literally tearing your foes to pieces very very quickly if you can manage to get them flat footed/dazed/staggered/stunned. IF you combine it with Dragonstyle feats your claws are quite deadly.

Honestly I love combining feral combat training with a class that can get natural attacks along with a class that can get lots of feats like a Savage Warrior/Synthesist.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Feral Combat Training - what comes to mind? All Messageboards

Want to post a reply? Sign in.