Question: moving between encounters [Black Fang Dungeon]


Beginner Box


Hi,

I am reading the GM guide "Black Fang Dungeon" to prepare myself for my first GM with my friends. (none of us have any experience)

So I have a few questions:
1. How do PC move through the dungeon between encounters?
2. Do they move as their speed allows them? or
3. They only talk what are they doing without the need of moving their pawn?

I am confused because on Area 1, the GM guide says:

Quote:
"have the players place their pawns in squares near the edge of the map in Area 1 of the dungeon."

I understand that, and then follows with this:

Quote:
"Ask each player in turn what she would like to do, such as move to any square outside the cave, draw a weapon, examine the statue, or take any other simple action"

This make me believe that PC need to move their pawn as their speed allows them. This brings another question:

4. Do they need to be in front of the statue (their pawn) to examine it?

But in Area 4 (Gemstone Altar) it says:

Spoiler:
Quote:
"Should anyone approach to within 5 feet (1 square) of the altar, the statues breathe out a horizontal sheet of flame that fills the entire room. If anyone moves that close to the altar, make sure to ask all the PCs to confirm their locations before resolving the trap’s effects"

If they where moving square by square with their pawns.

Spoiler:
Why would I need to confirm their locations before resolving the trap's effects?

I apologize for write too much, just to ask about moving in dungeon.
And please tell me if something is with wrong format (spoiler tags) so I can make better post next time.

Thank you


I treat it as movement speed is really only important when you're in combat / "moving at initative". If you're not in combat, I allow free movement UNTIL a scripted event such as in Area 4. When such an event occurs, it's important to know each character's location so that the result of an action can be resolved appropriately.

Spoiler:

Such as the Burning Hands trap in Area 4, which does an area-of-effect cone of fire damage.

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