JiCi |
Asura, Asurendra p. 24
missing insight bonus?
CMD: Computed-64 Stat Block-61
10 + BAB + StrModUsed + DexMod + SizeMod + DodgeBonus + (insight and deflection)
10 + 22 + 13 + 8 + 2 + 1 + 8
Dude, that's not all. Check this out:
This four-armed humanoid horror is garbed in golden armor and surrounded by a nimbus of f loating, glowing weaponry. ...and this monster has actually six arms.
chopswil |
Div, Akvan p. 84
Skill Points Exceeded : -3
takes armor training 4 into account
Skills Ranks: 240 = 0 class skills +240 race skills
Total Ranks Used 243
Acrobatics +28 = +19 ranks, +8 Dex, +3 class skill, -2 Armor Check Penalty
Bluff +43 = +24 ranks, +8 Cha, +3 class skill, +8 extra mods
Diplomacy +31 = +20 ranks, +8 Cha, +3 class skill
Fly +27 = +20 ranks, +8 Dex, +3 class skill, -2 extra mods, -2 Armor Check Penalty
Intimidate +31 = +20 ranks, +8 Cha, +3 class skill
Knowledge (arcana) +31 = +24 ranks, +4 Int, +3 class skill
Knowledge (planes) +31 = +24 ranks, +4 Int, +3 class skill
Knowledge (religion) +19 = +15 ranks, +4 Int
Perception +34 = +24 ranks, +7 Wis, +3 class skill
Sense Motive +30 = +20 ranks, +7 Wis, +3 class skill
Spellcraft +22 = +18 ranks, +4 Int
Use Magic Device +23 = +15 ranks, +8 Cha
chopswil |
Div, Doru p. 86
SLA DC-minor image: Computed-14 Stat Block-13
10 + Spell.SLA_Level + AbilityBonus
10 + 2 + 2
SLA DC-suggestion: Computed-15 Stat Block-14
10 + Spell.SLA_Level + AbilityBonus
10 + 3 + 2
Poison DC-: Computed-11 Stat Block-13
10 + HD/2 + ConMod
10 + (3 / 2) + 0
Skill:Fly: Computed: 15 Stat Block: 11
Skills Ranks: 18 = 0 class skills +18 race skills
Total Ranks Used 18
Bluff +8 = +3 ranks, +2 Cha, +3 class skill
Fly +15 = +0 ranks, +3 Dex, +12 extra mods
Knowledge (arcana) +6 = +3 ranks, +0 Int, +3 class skill
Knowledge (planes) +6 = +3 ranks, +0 Int, +3 class skill
Perception +7 = +3 ranks, +1 Wis, +3 class skill
Spellcraft +6 = +3 ranks, +0 Int, +3 class skill
Stealth +17 = +3 ranks, +3 Dex, +3 class skill, +8 extra mods
chopswil |
Div, Sepid p. 89
Skill Points Exceeded : -6
Skills Ranks: 150 = 0 class skills +150 race skills
Total Ranks Used 156
Bluff +24 = +15 ranks, +6 Cha, +3 class skill
Fly +15 = +9 ranks, +5 Dex, +3 class skill, -2 extra mods
Intimidate +24 = +15 ranks, +6 Cha, +3 class skill
Knowledge (arcana) +22 = +15 ranks, +4 Int, +3 class skill
Knowledge (planes) +22 = +15 ranks, +4 Int, +3 class skill
Knowledge (religion) +15 = +8 ranks, +4 Int, +3 class skill
Perception +22 = +15 ranks, +4 Wis, +3 class skill
Sense Motive +20 = +13 ranks, +4 Wis, +3 class skill
Spellcraft +22 = +18 ranks, +4 Int
Stealth +19 = +15 ranks, +5 Dex, +3 class skill, -4 extra mods
Use Magic Device +24 = +18 ranks, +6 Cha
chopswil |
ADULT FOREST DRAGON p. 94
missing save DC for breath weapon
Skill Points Exceeded : -5
Skills Ranks: 153 = 0 class skills +153 race skills
Total Ranks Used 158
Acrobatics +11 = +11 ranks, +0 Dex
Bluff +23 = +17 ranks, +3 Cha, +3 class skill
Climb +37 = +17 ranks, +9 Str, +3 class skill, +8 extra mods
Escape Artist +2 = +0 ranks, +0 Dex, +2 extra mods
Fly +12 = +17 ranks, +0 Dex, +3 class skill, -8 extra mods
Intimidate +23 = +17 ranks, +3 Cha, +3 class skill
Knowledge (arcana) +15 = +9 ranks, +3 Int, +3 class skill
Knowledge (nature) +15 = +9 ranks, +3 Int, +3 class skill
Perception +23 = +17 ranks, +3 Wis, +3 class skill
Spellcraft +23 = +17 ranks, +3 Int, +3 class skill
Stealth +22 = +17 ranks, +0 Dex, +3 class skill, +2 extra mods
Survival +16 = +10 ranks, +3 Wis, +3 class skill
chopswil |
ANCIENT FOREST DRAGON p. 95
Skill HD Max: Acrobatics: Computed: 26 but only 25 HD
Skill Points Exceeded : -1
Skills Ranks: 275 = 0 class skills +275 race skills
Total Ranks Used 276
Acrobatics +25 = +26 ranks, -1 Dex
Bluff +35 = +23 ranks, +5 Cha, +3 class skill, +4 extra mods
Climb +47 = +23 ranks, +13 Str, +3 class skill, +8 extra mods
Disguise +7 = +0 ranks, +5 Cha, +2 extra mods
Escape Artist +28 = +25 ranks, -1 Dex, +4 extra mods
Fly +0 = +12 ranks, -1 Dex, +3 class skill, -14 extra mods
Intimidate +33 = +25 ranks, +5 Cha, +3 class skill
Knowledge (arcana) +31 = +23 ranks, +5 Int, +3 class skill
Knowledge (nature) +31 = +23 ranks, +5 Int, +3 class skill
Perception +33 = +25 ranks, +5 Wis, +3 class skill
Spellcraft +33 = +25 ranks, +5 Int, +3 class skill
Stealth +25 = +25 ranks, -1 Dex, +3 class skill, -2 extra mods
Survival +29 = +21 ranks, +5 Wis, +3 class skill
chopswil |
YOUNG SKY DRAGON p. 98
Skill HD Max:Perform [sing]: Computed: 13 HD: 10
Skill Points Exceeded : -3
Skills Ranks: 90 = 0 class skills +90 race skills
Total Ranks Used 93
Diplomacy +16 = +10 ranks, +3 Cha, +3 class skill
Fly +16 = +10 ranks, +1 Dex, +3 class skill, +2 extra mods
Heal +16 = +10 ranks, +3 Wis, +3 class skill
Knowledge (arcana) +16 = +10 ranks, +3 Int, +3 class skill
Knowledge (religion) +16 = +10 ranks, +3 Int, +3 class skill
Perception +22 = +10 ranks, +3 Wis, +3 class skill, +6 extra mods
Perform (sing) +16 = +13 ranks, +3 Cha
Sense Motive +16 = +10 ranks, +3 Wis, +3 class skill
Spellcraft +16 = +10 ranks, +3 Int, +3 class skill
chopswil |
Adult SKY DRAGON p. 98
Skill HD Max:Acrobatics: Computed: 19 HD: 16
Skill HD Max:Perform [sing]: Computed: 19 HD: 16
Skill Points Exceeded : -6
Skills Ranks: 176 = 0 class skills +176 race skills
Total Ranks Used 182
Acrobatics +19 = +19 ranks, +0 Dex
Diplomacy +24 = +16 ranks, +5 Cha, +3 class skill
Fly +19 = +16 ranks, +0 Dex, +3 class skill
Heal +24 = +16 ranks, +5 Wis, +3 class skill
Knowledge (arcana) +24 = +16 ranks, +5 Int, +3 class skill
Knowledge (geography) +24 = +16 ranks, +5 Int, +3 class skill
Knowledge (religion) +24 = +16 ranks, +5 Int, +3 class skill
Perception +30 = +16 ranks, +5 Wis, +3 class skill, +6 extra mods
Perform (sing) +24 = +19 ranks, +5 Cha
Sense Motive +24 = +16 ranks, +5 Wis, +3 class skill
Spellcraft +24 = +16 ranks, +5 Int, +3 class skill
chopswil |
ADULT SOVEREIGN DRAGON p. 100
a huge dragon should have a 50' cone. This list 40'.
Skill Points Exceeded : -1
Skills Ranks: 198 = 0 class skills +198 race skills
Total Ranks Used 199
Appraise +26 = +18 ranks, +5 Int, +3 class skill
Bluff +26 = +18 ranks, +5 Cha, +3 class skill
Diplomacy +30 = +18 ranks, +5 Cha, +3 class skill, +4 extra mods
Fly -4 = +1 ranks, +0 Dex, +3 class skill, -8 extra mods
Heal +26 = +18 ranks, +5 Wis, +3 class skill
Intimidate +30 = +18 ranks, +5 Cha, +3 class skill, +4 extra mods
Knowledge (arcana) +26 = +18 ranks, +5 Int, +3 class skill
Knowledge (history) +26 = +18 ranks, +5 Int, +3 class skill
Knowledge (nobility) +26 = +18 ranks, +5 Int, +3 class skill
Perception +26 = +18 ranks, +5 Wis, +3 class skill
Sense Motive +26 = +18 ranks, +5 Wis, +3 class skill
Spellcraft +26 = +18 ranks, +5 Int, +3 class skill
chopswil |
ANCIENT SOVEREIGN DRAGON p. 101
The standard "dragon senses" has been replaced here with darkvision 60' and low-light vision, young and adult have dragon senses
Skill HD Max:Perform [oratory]: Computed: 29 HD: 26
Skill Points Exceeded : -6
Skills Ranks: 338 = 0 class skills +338 race skills
Total Ranks Used 344
Appraise +36 = +26 ranks, +7 Int, +3 class skill
Bluff +36 = +26 ranks, +7 Cha, +3 class skill
Diplomacy +40 = +26 ranks, +7 Cha, +3 class skill, +4 extra mods
Fly -9 = +3 ranks, -1 Dex, +3 class skill, -14 extra mods
Heal +36 = +26 ranks, +7 Wis, +3 class skill
Intimidate +40 = +26 ranks, +7 Cha, +3 class skill, +4 extra mods
Knowledge (arcana) +36 = +26 ranks, +7 Int, +3 class skill
Knowledge (history) +36 = +26 ranks, +7 Int, +3 class skill
Knowledge (nobility) +36 = +26 ranks, +7 Int, +3 class skill
Knowledge (planes) +36 = +26 ranks, +7 Int, +3 class skill
Perception +42 = +26 ranks, +7 Wis, +3 class skill, +6 extra mods
Perform (oratory) +36 = +29 ranks, +7 Cha
Sense Motive +36 = +26 ranks, +7 Wis, +3 class skill
Spellcraft +36 = +26 ranks, +7 Int, +3 class skill
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 24 Asura, Asurendra, the spirit blades in the stat block has a +27 attack bonus, but in the text description, it has a +29 (it looks like the text is correct, as BAB + Wis modifier). Also, the descriptive text before the stat block describes a four-armed humandoid, but it should be six-armed based on the number of claw attacks and the illustration.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 33 Bandersnatch, 2nd paragraph has the line "with a single flick of its muscular tail, a bandersnatch can fling as many as a half-dozen quills...". However, the quills power and stat block both indicate only 4 quils can be launched at once.
Also, it has the Critical Mastery feat, but doesn't have the required 14 levels of fighter to qualify.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 36 Behemoth, the text (3rd paragraph, 2nd column) mentions that behemoths "suffer a single flaw by which it might be slain, a chink in its immortality". Is this a reference to the vulnerability to wishes and miracles? When I read it, I though each behemoth type would have a specific weakness, not just the blanket behemoth type weakness to wishes and miracles that was the only way to deactivate regeneration.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
p. 39 Behemoth, Thunder and p. 37 Behemoth, Tempest
Not sure if this is errata or not, but both of these have the Snatch feat. While they do qualify for it, I was under the impression that since the feat simply added the grab special ability, that baseline monsters didn't have it, but it was a feat to allow advancing monsters that didn't already have grab, and to give it to them (in particular, dragons).
Regardless, the feat's not applied to their stat blocks in the same way. The Tempest Behemoth does not have "plus grab" after it's bite or talon attacks, nor does it have "(+61 grapple)" after its CMB. The Thunder Behemoth does have "plus grab" after its bite damage, and does have "(+53 grapple)" after its CMB.
Adam Daigle Director of Game Development |
Baku Page 31
Not sure if this is a mistake or not the Baku has immunity to mind-affecting effects and sleep.
I'm not sure I see where a mistake would be present there.
This is not a mistake per say but the Unfettered Eidolon has no info on how to determine it's CR.
Look at the 4th sentence under the Evolution Points header.
Dragon78 |
I have never seen a sleep effect that isn't a mind-affecting effect that is why.
I see the line now but it isn't very useful set up when they could of had a simple template to modify an existing eidolon from a character's sheet or just skip this guy for a more useful citter ot two.
If this hasn't been posted
Parasite, Rot Grub swarm Page 215
Melee swarm+10 -swarms don't need attack rolls to hit
Plasma Ooze Page 220
since the plasma ooze uses both electricity and fire and is super heated electromagnic sludge shouldn't they be immune to fire as well as electricity?
Alzrius |
This is nitpicking, but in the sidebar on Ahriman on page 82, his alignment is never listed. As an entity that grants divine spells, this is necessary for the "one-step" rule regarding the alignment of divine spellcasters who worship Ahriman. (He's clearly intended to be Neutral Evil, but it's not actually stated in the text itself.)
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
Distant Scholar |
GIANT ADULT ANT LION p. 17
fly skill points incorrect, racial mod missing?
Skill:Fly: Computed: 3 Stat Block: 7
Total Ranks Used 0vermin have no skill ranks
Fly +3 = +0 ranks, +3 Dex
Doesn't the good flight maneuverability give it another +4?
By the way, it would help me verify mistakes if you listed both what the book lists as a modifier, and what (you think) it should be.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
chopswil |
chopswil wrote:GIANT ADULT ANT LION p. 17
fly skill points incorrect, racial mod missing?
Skill:Fly: Computed: 3 Stat Block: 7
Total Ranks Used 0vermin have no skill ranks
Fly +3 = +0 ranks, +3 Dex
Doesn't the good flight maneuverability give it another +4?
By the way, it would help me verify mistakes if you listed both what the book lists as a modifier, and what (you think) it should be.
true, it has good flight maneuverability for +4 but it is huge which is -4.
I guess I should modify my code to show all mods.There are no racial mods for this creature in B3. Sometimes they don't list the racial mods in the printed stat block that are kept in the "behind the scenes document", just my way of making a quick fix suggestion.
Russ Taylor Contributor, RPG Superstar 2008 Top 6 |
1 person marked this as a favorite. |
I'm going to go out on a limb and say that an awakened demilich (under the section of the same name on page 67) should not have the torpor special quality, right?
That was an oversight on my (the author's) part. I'd certainly push for taking the torpor ability away from an awakened demilich :)
Jek |
The Imperial Dragons are missing entries for their breath weapons. The damage their breath weapon deals is shown, but we don't know what they are breathing (the Underworld dragon, for instance, does fire damage, but it also has magma-related abilities; is it breathing lava? Does the Sky Dragon breath lightning, or stormclouds?) The only one we know is the Sea Dragon, and that's only secondhand from another ability entry.
Thematic details like that are very important to help establish the 'feel' of a monster.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
The Imperial Dragons are missing entries for their breath weapons. The damage their breath weapon deals is shown, but we don't know what they are breathing (the Underworld dragon, for instance, does fire damage, but it also has magma-related abilities; is it breathing lava? Does the Sky Dragon breath lightning, or stormclouds?) The only one we know is the Sea Dragon, and that's only secondhand from another ability entry.
Thematic details like that are very important to help establish the 'feel' of a monster.
This is actually more than just an issue of thematic details. In particular, with the Forest Imperial Dragon, which does piercing damage, depending on what the breath weapon consists of, some creatures might have resistances to it. (Is is breathing sharp shards of stone? Giant wooden splinters? - some rare creatures or class abilities might have resistances to wood or stone that would apply.)
Jek |
An excellent point. Thank you.
I don't know if this was a mistake, or if they are just meant to be so alien that their alignment can't really be described as "evil", but the Zoog don't look Chaotic Neutral at all.
They are described as spiteful, nasty, enjoying the flesh of other sentient beings, base and vicious, as attacking and eating intruders or using them as living sacrifices to deities described as "debased". They only become familiars for depraved spellcasters.
This overall does not look anything like CN. Chaotic Evil, perhaps, but that doesn't seem Neutral.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
chopswil |
ANCIENT UNDERWORLD DRAGON p. 103
Lists an Natural Armour bonus of +31. It ought to be +32. forgot +1 Improved Natural Armour feat
all natural attacks seem to be off, one example
Melee Attack Bonus-Gore: Computed-32 Stat Block-29
BAB + AbilityBonus + SizeMod
22 +12 +-2
Skill HD Max:Acrobatics: Computed: 25 Hd: 22
Skill Points Exceeded : -3
Skills Ranks: 242 = 0 class skills +242 race skills
Total Ranks Used 245
Acrobatics +24 = +25 ranks, -1 Dex
Appraise +30 = +22 ranks, +5 Int, +3 class skill
Bluff +30 = +22 ranks, +5 Cha, +3 class skill
Climb +37 = +22 ranks, +12 Str, +3 class skill
Fly +16 = +22 ranks, -1 Dex, +3 class skill, -4 Huge -4 poor
Intimidate +30 = +22 ranks, +5 Cha, +3 class skill
Knowledge (dungeoneering) +30 = +22 ranks, +5 Int, +3 class skill
Knowledge (geography) +30 = +22 ranks, +5 Int, +3 class skill
Knowledge (planes) +30 = +22 ranks, +5 Int, +3 class skill
Perception +30 = +22 ranks, +5 Wis, +3 class skill
Stealth +22 = +22 ranks, -1 Dex, +3 class skill, +3 SkillFocus -8 Huge