Skinsend + Familiar Melding = ?


Rules Questions

Dark Archive

So... I'd like to work out how these spells interact.

What I'm thinking of doing is casting Skinsend, which does not appear to have a range attached to it, store my body somewhere safe, then cast Familiar Melding to transfer my consciousness into my familiar, and store my skin in a party member's backpack or bag of holding or something.

That way I can act through my familiar (an Imp, so I'd be able to cast spells), and if it died within range of my skin, I'd revert to my skin and could continue playing.

Does this work?

I sure hope so because the sound of it just tickles my Necromancer fancy!


I don't know if that would work honestly, but Skinsend also only has hour/level duration, after that you have to return the skin to your body.
If you fail to do that the skin dies and the body is skinless and stuck at 0 HP. Have fun then :)

Also, yuck!

Dark Archive

Yep I'd have to be careful with the timing; Extend spell may help with that if a campaign/mission runs long.

Personally I don't see any reason why it shouldn't work. Mechanically it seems sound. Just wanted to know if this is one of those 'GM's Discretion' type of deals, heh.

And for extra yuck, could cast Skinsend AGAIN while posessing the Imp Familiar. XD

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