LazarX |
By the rules no. However there is always the Begging/Bribing/Shagging the GM approach.
Silly mode off.
No. if the archetypes overlap in class feature replacement, stacking them IS not permissable. If it's a private campaign than the above proviso applies.
Then again if you can manage to beg/bribe/shag all of the Venture Captains....
Zephyre Al'dran |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
Sniggevert |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
No, because both archetypes are still altering the same class feature.
TwilightKnight |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
If by this you mean archetype "A" replaces one base-class ability, and archetype "B" replaces a different base-class ability, but they both provide the same NEW/ALTERNATE ability, is it legal?
The answer would be yes. The rules are specific in their reference to the ability being replaced not the new archetype abilities.
Dennis Baker Contributor, RPG Superstar 2010 Top 16 |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
Generally archtypes *replace* an existing class feature and it's no longer eligible for something else to replace.
For example, there are multiple alchemists archetypes that reduce bomb damage, you cannot take two of those archetypes even though they are altering that class feature in the same way.
VanceMadrox |
VanceMadrox, could you give us an example?
The ones I had in mine were Gendarme and Standard Bearer from Cavalier.
The only Ability both replace is Supreme Charge, the 20th level capstone ability.
Nothing in levels 1-12 conflicts and there's no way to get Supreme charge in society anyway.
Still to allow stacking of the two Society would have to deviate from the normal rules so I wasn't expecting it to work.
TwilightKnight |
No, that wouldn't work. I do not think it would be correct to use the level-limits of PFS to justify deviating from the general archetype rules. There are likely more combos that would be affected by such an exception. I know of at least one ranger double-archetype combo that would benefit from that.
ThornDJL7 |
No, that wouldn't work. I do not think it would be correct to use the level-limits of PFS to justify deviating from the general archetype rules. There are likely more combos that would be affected by such an exception. I know of at least one ranger double-archetype combo that would benefit from that.
+1
Michael Brock |
No, that wouldn't work. I do not think it would be correct to use the level-limits of PFS to justify deviating from the general archetype rules. There are likely more combos that would be affected by such an exception. I know of at least one ranger double-archetype combo that would benefit from that.
This.
And as LazarX said, if the archetypes overlap in class feature replacement, stacking them IS not permissable
LazarX |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
They can't stack because they're both modifying the same class ability. The fact that the modification is identical is irrelevant.
Let's put it this way, the archetype requires that the original un altered class ability be present to swap out. Once you've taken the first archetype, that ability is no longer present.
Dragnmoon |
Earned my 4th star at Neon Con.
Mike: I have to do what to earn my 5th Star!! Screw that I am changing that rule! ;)
Yaramos |
Just another quick clarification issue: Assume you have 2 archetype that replace or alter a class feature identically, ie if one gives you smite evil once perday, and the other give smite evil once perday, but none of the other class feature replacements are replacing a class feature of the same type or level is it still legal? I assume so, since it's identical feature without any difference, but they are 2 different archtypes.
If I'm reading this right, you're asking if an arhcetype replaces class ability "A" with Smite Evil 1/day, and another replaces class ability "B" with Smite Evil 1/day, do they stack? In this case, I think they do and they're not modifying the same ability. However, if they both replace the same ability at any point in their progression you can't take both.
Lucky1Thr33 |
I know this has been left alone awhile but I felt I might chirp in. The general idea so far has been correct, you couldn't get both archetypes completely because the final features replace the same feature. But I am sure I have read before that it isn't against the rules to use parts of archetypes as long as they don't overlap onto the same abilities. Like the Ranger Archetype's Deep Walker (Ultimate Combat) and Beast Master (APG) they both have the Camouflage ability taken over, Deep Walker Camouflage and the Beast Master's Strong Bond. Well I got approval from the GM to omit 1 Characteristic, the Strong Bond and still play out the character design I wanted. Thus I believe it is perfectly "legal" as long as you don't expect to play out a character that has 2 abilities for the price of 1 even if they are the same.
Dennis Baker Contributor, RPG Superstar 2010 Top 16 |
That is definitely not legal in PFS.
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature.
The developers have further reiterated it on the forums that archetypes are not meant to be pieced out that way. In a home game a GM can make that sort of judgement but in PFS no such luck.