Need help choosing which build to use.


Advice

Shadow Lodge

ok so im playing a caster/archer. using gravity bow in conjunction with rapid and many shot at later levels. but here is my issue...

i have 2 builds i want to play for PFS. the first is 6 fighter/2 wizard/4 arcane archer. the other is 1 fighter/5 wizard/6 eldritch knight.

the arcane archer ends with an 11 bab with will net me improved precise shot and a ton of feats to max my potential to hit with my "great sword" (gravity bow)witch i would also be able to utilize enlarge person and not care about the negative factors to deal 3d6(x5) + strength(x5)+ magaical modifiers(x5) making one full round action worth of ass whoop. pretty much a round one kill on any cr 12-14 mob assuming no misses. BUT it would lack ,in comparison to the eldritch knight, in spell casting topping out at caster level 5.

the eldritch knight on the other hand would be a CL 10/fighter 7 with a bab of 9. 5th level spells are sexy and very diversified. not to mention i would be able to do 2d6(x4)+ str(x4)+ magical modifiers (x4) with a substantionally lower to hit (almost a 35% chance lower). but flesh to stone, and stone to mud as well as the 20 trillion other spell combos you can throw out to make a CR appropriate encounter easier by far for the group.

so there it is, do i make a monstrous one round killing machine, or do i make a group support/caster/archer/melee switch hitter?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

It's your choice, you need to choose what you want to excel in. Neither is no less valid than the other. The appeal the eldritch knight has always had for me is that when you want to hobnob with other wizards, you can put on your robe and wizard hat and fit in perfectly.

Shadow Lodge

LazarX wrote:
It's your choice, you need to choose what you want to excel in. Neither is no less valid than the other.

i get what you're saying... but you are no help what so ever lol


TheSideKick wrote:
i would also be able to utilize enlarge person

Just quickly want to point out here, enlarge person does not work with ranged weapons, as stated in its description

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
TheSideKick wrote:
LazarX wrote:
It's your choice, you need to choose what you want to excel in. Neither is no less valid than the other.
i get what you're saying... but you are no help what so ever lol

I specialize in being unhelpful. My role in life is not to provide answers but to stimulate questions. Your two choices aren't simmilar, I can't get into your skull, I don't know which form of activities you'd be most happy in doing, and that really is the only real criterion you should be using for most occasions.


I would also point out that the myrmidarch magus archtype allows you to use spellstrike with ranged attacks, however it doesn't seem to clarify how the needing a hand free to cast part would interact with that, but it's food for thought.

Shadow Lodge

NeverNever wrote:
TheSideKick wrote:
i would also be able to utilize enlarge person
Just quickly want to point out here, enlarge person does not work with ranged weapons, as stated in its description

you're absolutely correct, forgive me its 5:30 am and im watching my baby. im thinking reduce person until im able to get a wand or scroll of undead physique with a sizing bow.

Quote:
I specialize in being unhelpful. My role in life is not to provide answers but to stimulate questions. Your two choices aren't simmilar, I can't get into your skull, I don't know which form of activities you'd be most happy in doing, and that really is the only real criterion you should be using for most occasions.

i would enjoy both equally, im asking for viewpoints to see if i missed anything in my assumption of both classes. basically im asking for a flaw in logic, or something that would shift me in one direction by viewpoints of people who think differently then i do. no need to get into my skull, just state your viewpoint and let me make my final decision.

thanks in advance.

Shadow Lodge

NeverNever wrote:
I would also point out that the myrmidarch magus archtype allows you to use spellstrike with ranged attacks, however it doesn't seem to clarify how the needing a hand free to cast part would interact with that, but it's food for thought.

i did actually think about that, but the limited spell selection of the magus was a deterrence for me. even though i will admit i love the hex master magus at level 6+

Shadow Lodge

TheSideKick wrote:
im thinking reduce person until im able to get a wand or scroll of undead physique with a sizing bow.

but oddly enough reduce person DOES effect the missile damage, so you end up losing on average 2 damage(only 1 damage if you use a crossbow) and gain 2 to hit

Grand Lodge

NeverNever wrote:
TheSideKick wrote:
i would also be able to utilize enlarge person
Just quickly want to point out here, enlarge person does not work with ranged weapons, as stated in its description

Carry large arrows! Either in a Efficent Quiver, if GM agrees, or drop them before casting.

Shadow Lodge

Crispy3ed wrote:
NeverNever wrote:
TheSideKick wrote:
i would also be able to utilize enlarge person
Just quickly want to point out here, enlarge person does not work with ranged weapons, as stated in its description
Carry large arrows! Either in a Efficent Quiver, if GM agrees, or drop them before casting.

that is brilliant lol i never would have thought of that lol. although would that work?

actually i dont see why not... the origin point is a large sized object, and the projectile would stay constant. no rule preventing it from working, as long as gravity bow is active. handy haversack here i come.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

The problem with the latter trick is thus.

If you cast enlarge person while you're carrying these arrows, they become HUGE and totally unwieldy. You have to do the extra actions of dropping them, THEN casting, and then picking them up again.

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