Helaman |
There is monk, noble, pickpocket (giving a bonus to hide stuff), doctors uniform (giving bonus to save) and so on. Ironically, there is no 'Uniform'. Closest there is to it is Parade Armour (at 25gp) which provides a +2 circumstance bonus to Diplomacy and Intimidate checks to influence a person from that country.
I would have thought it would be in there.
What would be price for this in equipment with this bonus? 5 gp? Includes, coat, study boots, weapons belt and a backpack?
A Man In Black RPG Superstar 2010 Top 32 |
wraithstrike |
There is monk, noble, pickpocket (giving a bonus to hide stuff), doctors uniform (giving bonus to save) and so on. Ironically, there is no 'Uniform'. Closest there is to it is Parade Armour (at 25gp) which provides a +2 circumstance bonus to Diplomacy and Intimidate checks to influence a person from that country.
I would have thought it would be in there.
What would be price for this in equipment with this bonus? 5 gp? Includes, coat, study boots, weapons belt and a backpack?
Dress uniforms would be specific to country. I think the other clothes are meant to be general in nature, and not country specific.
Bruunwald |
I agree, though. With all the firearms now in the game, it is possible to consider soldier uniforms in various different lights; in ways other than just simple armor.
For instance, these guys.
I can imagine something special about uniforms like these. Part armor, part utility.
Kais86 |
I'm going to put forth that actual uniforms were almost unheard of, there were exceptions like the Roman Empire, but for the most part, historically speaking, uniforms were actually pretty rare all things told, until the British made it look good, then a lot more people started using uniforms. Then again, actual professional armies were also rather rare, most units were mercenaries or militia.
Bruunwald |
I'm going to put forth that actual uniforms were almost unheard of, there were exceptions like the Roman Empire, but for the most part, historically speaking, uniforms were actually pretty rare all things told, until the British made it look good, then a lot more people started using uniforms. Then again, actual professional armies were also rather rare, most units were mercenaries or militia.
Are you speaking of a specific campaign setting that is implementing real Earth history?
Fantasy, on the other hand, is full of examples of uniformed armies. I linked one in my first post, above.
Kais86 |
Kais86 wrote:I'm going to put forth that actual uniforms were almost unheard of, there were exceptions like the Roman Empire, but for the most part, historically speaking, uniforms were actually pretty rare all things told, until the British made it look good, then a lot more people started using uniforms. Then again, actual professional armies were also rather rare, most units were mercenaries or militia.Are you speaking of a specific campaign setting that is implementing real Earth history?
Fantasy, on the other hand, is full of examples of uniformed armies. I linked one in my first post, above.
Yes, actually. Outside of tabletop war games, most armies you will find in the fluff of most books are similar to real life in that they didn't have uniforms.
Magicdealer |
Well, the US military uniform would be what, bdu's and dress uniforms? Packs, pouches, harness would be part of their equipment but not strictly their uniforms. Depending on what they're doing from day to day *or even moment to moment* they'd be using different sets of gear.
I'd say just price the uniform the same as travelers for the common soldier, and adventurers for the officer.
uriel222 |
"Mass Produced" armour (meaning armour made in bulk, but not necessarily in pieces) would have the same characteristics of a uniform. The Roman legions, for instance, all had armour that was nearly identical in style, worn over a simple tunic and kilt.
The modern idea of a "uniform" is a product of the early industrial revolution, with textile mills popping up all over the countryside. Prior to that, clothing was simple too expensive to waste on common soldiers. Senior household servants may get "livery", but that was itself a status thing (compare the "company car" that some middle management get as a perk in modern companies). Giving every guardsman or soldier a uniform, separate from their armour would be equivalent to giving every soldier in a modern army a personal car, separate from any truck, APC or tank they drove into battle.
While that IS a historical comparison, any fantasy world can decide where its industrial level falls when it comes to artifact creation (in the technical, non-magical sense). Greater levels of industrialization lead to a great number of total "things" common people owned, including clothing.
Kais86 |
Well, the US military uniform would be what, bdu's and dress uniforms? Packs, pouches, harness would be part of their equipment but not strictly their uniforms. Depending on what they're doing from day to day *or even moment to moment* they'd be using different sets of gear.
I'd say just price the uniform the same as travelers for the common soldier, and adventurers for the officer.
Those should probably be free if you were a soldier, since most militaries with uniforms don't force their soldiers to pay for them, or more often than not, hide the cost in their pay.
Evil Midnight Lurker |
Magicdealer wrote:Those should probably be free if you were a soldier, since most militaries with uniforms don't force their soldiers to pay for them, or more often than not, hide the cost in their pay.Well, the US military uniform would be what, bdu's and dress uniforms? Packs, pouches, harness would be part of their equipment but not strictly their uniforms. Depending on what they're doing from day to day *or even moment to moment* they'd be using different sets of gear.
I'd say just price the uniform the same as travelers for the common soldier, and adventurers for the officer.
Most militaries with uniforms prior to the nineteenth or twentieth centuries actually DID force their soldiers to pay for them.
Kais86 |
Kais86 wrote:Most militaries with uniforms prior to the nineteenth or twentieth centuries actually DID force their soldiers to pay for them.Magicdealer wrote:Those should probably be free if you were a soldier, since most militaries with uniforms don't force their soldiers to pay for them, or more often than not, hide the cost in their pay.Well, the US military uniform would be what, bdu's and dress uniforms? Packs, pouches, harness would be part of their equipment but not strictly their uniforms. Depending on what they're doing from day to day *or even moment to moment* they'd be using different sets of gear.
I'd say just price the uniform the same as travelers for the common soldier, and adventurers for the officer.
Modern militaries force their soldiers to pay for their uniforms, it's just literally hidden in their pay. They are all given an allowance for uniforms and whatnot, which is technically just part of their pay. When going in it's especially egregious, because your first check and a half goes to it, but it's not like you will notice anyway, those weeks you aren't allowed any real degree of freedom.
TOZ |
Modern militaries force their soldiers to pay for their uniforms, it's just literally hidden in their pay. They are all given an allowance for uniforms and whatnot, which is technically just part of their pay. When going in it's especially egregious, because your first check and a half goes to it, but it's not like you will notice anyway, those weeks you aren't allowed any real degree of freedom.
And man, those yearly allowances are nice. Sometimes I even spend them on uniforms!
Rats Archive |
A uniform is just a set of clothes that matches what other people are wearing. I'd just use a set of traveler's outfit for basic troops, explorer's outfits for elites or well funded basic troops, cold weather outfits for militaries who live and fight in cold climates, etc. No need for a seperate entry, just make the already existing outfits match. Not unless you were looking for camo gear with some sort of mechanical benifit anyway.
As far as being free, well everybody gets 1 free set of clothes at character creation, (priced 10gp or less).
Lincoln Hills |
...What would be price for this in equipment with this bonus? 5 gp? Includes, coat, study boots, weapons belt and a backpack?
Since a soldier's primary jobs are A) march somewhere you don't want to go and B) wait there for a long time for reasons nobody ever explains to you, I'd add my voice to those that have suggested that a traveler's outfit and a soldier's outfit would essentially be identical. The soldier would have more additional gear (if his boss can afford it) but the qualities of the clothing would be identical. Remember that whatever the cost-per-unit is will be multiplied by the number of people in the military, so the nobleman paying the bill will want to spend as little on clothing as is compatible with the health of his soldiers. (This is one of about five good reasons that RL wars never stretched into the winter - think of paying for 30,000 cold-weather outfits!)
DeathQuaker RPG Superstar 2015 Top 8 |
Bryan Stiltz Reaper Miniatures |
Helaman wrote:Dress uniforms would be specific to country. I think the other clothes are meant to be general in nature, and not country specific.There is monk, noble, pickpocket (giving a bonus to hide stuff), doctors uniform (giving bonus to save) and so on. Ironically, there is no 'Uniform'. Closest there is to it is Parade Armour (at 25gp) which provides a +2 circumstance bonus to Diplomacy and Intimidate checks to influence a person from that country.
I would have thought it would be in there.
What would be price for this in equipment with this bonus? 5 gp? Includes, coat, study boots, weapons belt and a backpack?
Nobleman's clothing would be specific to a country or region too - a germanic noble circa 1200 looks very different from a French noble same era.
Likewise peasant garb, etc. That's why it's generic "noble's clothing" and not specific items. You as the player are free to say what your specific noble's outfit looks like, be it this or this or even this (complete with wooden sword!).
I agree with the OP - I'd like to see "soldier's uniform" in the options, although I suppose that that might make them to easy to get for non-soldiers, like a rogue trying to impersonate a guard...
Maybe that's why they aren't there? so players don't go shopping for them - and if you get one at 1st level because you are playing a soldier, your GM could simply say it "counts as" your noble's outfit?
rat_ bastard |
Outfit: Soldiers 5 gp, 6 lbs. This Uniform consists of a sturdy set of footwear (usually a pair of well polished boots) and a plain but inexpensive set of breeches, a gambeson and a tabard. The clothes tend to be in a specific set of colors and have patches, jewelry or patches that denote the wearer's rank.
Outfit: Dress Uniform 20 gp, 6 lbs. Essentially this is a uniform courtier's outfit, the difference is the wearer is not expected to wear non practical jewelery with the outfit. Wearing a dress uniform without having served in a military is often considered a grievous faux-paus.
Work for you?
TOZ |
I find the constant switching of patches causes the fuzz to get ripped up pretty bad. I could probably avoid this by have patches for each uniform and rarely taking them off, but that would be too responsible.
When I get home, I'm planning on doing sewn on nametapes and rank now that they're authorized.
ratlord |
ratlord wrote:The adventurer's armoury contains parade armour which might be what you are after.Yep mentioned that in the original post. :)
Was wondering if it would acceptable to get the same benefits skill wise for the sum of say, 5gp, and what it would consist of...
So you did! That'll teach me to skim read posts...