
Vuvu |

Just for kicks. What are the most ridiculous groupings of feats that we can come up with, that some how logically go together-how they do it the point of the exercise. You have free range to make the character whatever class/race you want to make it somehow make sense.
For sake of Argument lets say lvl 7 character
This is the time to find a way to use all those kind of neat, quirky feats that no one ever takes
Completely pointless I know but I have a long break at work and am bored :)

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Combat Expertise is the gateway feat for every other Combat feat in the game. If you aren't an expert, you can't take it. So hello feat tax number 1.
Yes, let's take a fun exercise and then use it as an opportunity to start in on the misinformed whining.
Nearly half the Improved Maneuver feats require Power Attack.

Vuvu |

Combat Expertise is the gateway feat for every other Combat feat in the game. If you aren't an expert, you can't take it. So hello feat tax number 1.
If you were to start with combat expertise then I think you would definitely have to do with improved steal. I dont think I have ever seen anyone even think about using that Maneuver.
Maybe Human rogue/cutpurse
Combat Expertise
Improved Steal
Improved Dirty Trick
Dodge
Disorienting Maneuver
So our little thief tumbles through the square behind them, and throws dirt in their eyes to blind them, tumbles through them again next round and steals their junk.
Interesting, and kind of fun.

Vuvu |

BYC wrote:Combat Expertise is the gateway feat for every other Combat feat in the game. If you aren't an expert, you can't take it. So hello feat tax number 1.If you were to start with combat expertise then I think you would definitely have to do with improved steal. I dont think I have ever seen anyone even think about using that Maneuver.
Maybe Human rogue/cutpurse
Combat Expertise
Improved Steal
Improved Dirty Trick
Dodge
Disorienting ManeuverSo our little thief tumbles through the square behind them, and throws dirt in their eyes to blind them, tumbles through them again next round and steals their junk.
Interesting, and kind of fun.
And take Agile Manuevers as a rogue talent under the combat trick and could take improved steal as another rogue talent which would open up another feat and could take acrobatic, or mobility

Dal Selpher |
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Human Fighter 7
Dodge (Character 1)
Mobility (Human)
Combat Reflexes (Fighter 1)
Step Up (Fighter 2)
Fleet (Character 3)
Following Step (Fighter 4)
Combat Patrol (Character 5)
Step Up and Strike (Fighter 6)
Lunge (Character 7)
Here, you have a character, who does all his/her moving on other peoples' turns. Be sure to equip a reach weapon for maximum reachyness.

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Someone make a concept based around the
Disposable Weapon Feat!
human fighter 7
H) Quickdraw1) Precise Shot
F1)Pointblank Shot
2) Disposable Weapon
F3)Splintering Weapon
4) Deadly Aim
F5)Double Slice
6) Improved Two Weapon Fighting
F7)Weapon Focus(Chakram)
focus on getting high dex and strength, get LOTS of stone chakrams(fairly cheap, 2s 5c each) anytime you hit, you break the weapon, either confirming a crit or causing an extra 1d4 bleed damage. you'll want to get a bag of holding rather quickly
also stupid feat taxes, i don't think rapid shot would work with throwing weapons, but snap shot (and improved snap shot) does seem to work with thrown weapons

Vuvu |

Vuvu wrote:Someone make a concept based around the
Disposable Weapon Feat!
human fighter 7
H) Quickdraw
1) Precise Shot
F1)Pointblank Shot
2) Disposable Weapon
F3)Splintering Weapon
4) Deadly Aim
F5)Double Slice
6) Improved Two Weapon Fighting
F7)Weapon Focus(Chakram)focus on getting high dex and strength, get LOTS of stone chakrams(fairly cheap, 2s 5c each) anytime you hit, you break the weapon, either confirming a crit or causing an extra 1d4 bleed damage. you'll want to get a bag of holding rather quickly
also stupid feat taxes, i don't think rapid shot would work with throwing weapons, but snap shot (and improved snap shot) does seem to work with thrown weapons
Well done!!!

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you could build on it more, the biggest problem with trying to build a thrower is that you need some archery feats along with two weapon fighting feats, throwers are the only build that i can think of that are starved for feats even if they are a fighter
and crap, i put in improved two weapon fighting without two weapon fighting
H) Quickdraw
1) Precise Shot
F1)Pointblank Shot
2) Disposable Weapon
F3)Two Weapon Fighting
4) Deadly Aim
F5)Splintering Weapon
6) Improved Two Weapon Fighting
F7)Double Slice
you get the idea though

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Halfling Rogue
1)Combat Expertise
3)Improved Disarm
5)Catch Off-Guard
7)Well-Prepared
Here we have a guy who runs up, knocks your weapon out of your hand, then produces a bar of soap from his knapsack and sneak attacks you with it.
For extra ridiculousness, he hands you a bar of soap first and challenges you to a duel with it.

Apraham Lincoln |
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Half Orc Barbarian Breaker Archetype with 2 levels of fighter
Power attack
Improved Sunder
Improver Unarmed Attack
Combat expertise
improved disarm
catch off guard
smash (im pretty sure there is a rage power that lets you do a similiar thing)
Here you have a guy who goes into combat unarmed, breaks your weapon, steals it off you and then proceeds to hit you in the face with it, with extra damage against a flat footed foe. Ouch indeed