sozin |
I'm pretty psyched about this. Personally I am not a fan of how skill checks work in Pathfinder (or 3.5). I really like how Robin D. Laws phrased this; from Ashen Stars, which, like Lorefinder, leverages the Gumshoe system:
Imagine a dungeon game where you always had to roll well to find another room to plunder, or sit around feeling frustrated and bored.
Many of our favorite roleplaying games use the traditional roll-to-get-a-clue model. You may have been lucky enough to play in them without ever seeing your game ground to a halt after a failed information roll. Perhaps your GM, or the scenario designer, has carefully crafted the adventure so that you never have to get any specific clue to advance the story.
More likely, your GM adjusts on the fly to your failed rolls, creating elaborate workarounds that get you the same information by different means. When you think about it, these runarounds moments are essentially time killers. They bring about a predetermined, necessary result while giving you the illusion of randomness and chance. GUMSHOE cuts out these filler moments in favor of scenes that actually advance the story. With the time saved, you can construct more detailed, compelling mysteries for the players to sort out. That’s where the streamlining comes in.
If you’ve never had a game stop dead on a missed clue, you may naturally figure that it never happens to anyone. Having run GMing seminars at conventions for years, I can assure you that this is not the case. People come up to me all the time to share their horror stories of games that literally go nowhere on a blown spot test. This should not be surprising. GMs are doing what the rules tell them to do, and failing to see the unwritten rule that they should then spend five to twenty minutes of game time introducing a workaround.
GUMSHOE gives you the rules you should actually use as written, and skips the workaround.
Additionally, the production quality of the Pelgrane books are really top notch.
Pelgrane Press |
Ernest Mueller |
Who's heard about it?
Who knows anything about it?
Thanks!
I playtested it, which also means I can't say much more about it, but I don't think it breaks NDA to say I enjoyed it - my group is a bit bored with the fiddliness of the Pathfinder rules system and the GUMSHOE approach keeps the story moving a lot better.
Pelgrane Press |
Mairkurion {tm} wrote:I playtested it, which also means I can't say much more about it, but I don't think it breaks NDA to say I enjoyed it - my group is a bit bored with the fiddliness of the Pathfinder rules system and the GUMSHOE approach keeps the story moving a lot better.Who's heard about it?
Who knows anything about it?
Thanks!
Hi - you are quite welcome to discuss the game (and the playtest) now that Lorefinder has been released.
Dream Daemon |
Ernest Mueller wrote:Hi - you are quite welcome to discuss the game (and the playtest) now that Lorefinder has been released.Mairkurion {tm} wrote:I playtested it, which also means I can't say much more about it, but I don't think it breaks NDA to say I enjoyed it - my group is a bit bored with the fiddliness of the Pathfinder rules system and the GUMSHOE approach keeps the story moving a lot better.Who's heard about it?
Who knows anything about it?
Thanks!
Ooooh, please do, Ernest. I have pre-ordered the book, but I would love to hear your thoughts and opinions on it.
Thanael |
It is and I have.
Check here.
Thanks. Folks we shoudl probably move all discussion to the product page's discussion thread