CHArisma is not beauty


Pathfinder First Edition General Discussion

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That abberant-blooded sorcerer with a 30 charisma, malformed arms with too many joints that can unfold to fifteen feet long, features in the wrong places and the wrong number of eyes is totally hot.

Silver Crusade

Umbral Reaver wrote:
That abberant-blooded sorcerer with a 30 charisma, malformed arms with too many joints that can unfold to fifteen feet long, features in the wrong places and the wrong number of eyes is totally hot.

Well...

>_>

<_<

Ahem. Adding to Ion Raven, Evil Lincoln, and Umbral Reaver's examples:

High CHA Oracle with the Wasting curse. They take no negatives to CHA for it, only penalties to most CHA-based skills.

Leper King/Queen up in this piece, with CHA through the roof.


There are no skills or checks by RAW that incorporate attraction.

Diplomacy is used for:

  • Getting Information
  • Dissolving Conflict
  • Revealing Information
  • Getting Others to do something for you
    And while it can often be flavored as seduction, it can also be flavored as fear. At the same time, just because someone is pretty doesn't mean they can manage this.

    Bluff is used for getting someone to believe your lies
    Again while this can be played off as seduction, it can also be played off as the other member being so afraid that they just can't tell you're lying. However, a person could be really pretty and you still don't believe a word out of their mouth (but you might pretend to influence them, in which case you'd bluffing back).

    Perform, all the auditory stuff can easily be explained, but let's look at Acting and Dancing. No matter how pretty you may be, you can't be an actress if you can't even perform the lines in front of you. People berate actors and actresses all the time, but those are still people who actually made the cut. If you took people in your school or your work area and make them act, you might realize that being pretty does not distract from the most horrendous of acting. The same applies for dancing. Vulgar dancing can really turn me away no matter how hot the dancer is.

    While beauty might have advantages in society, such as getting a mate, getting a promotion, or getting people to be friends. Those things are not covered in the rules, so any such things involving beauty are houserules. It's easier if it's just one culture, but beauty gets complicates when you go from human culture to dwarven culture to elven culture to orc culture to goblin culture to demon culture.

    If you want to have an attraction stat fine, but please don't act like charisma = beauty is anything the rules support.

  • Silver Crusade

    NSFW example of two high CHA bards.

    Sovereign Court

    Just think about celebrities and you can see the difference between appearance and charisma. Indeed, the charisma tends to color one's perspective about actual appearance. You might throw up a little in your mouth when you see a picture of Paris Hilton or Lindsay Lohan, but its only because you recognize who they are. Had you no idea, you'd think "Oo, hot chick."
    Pop Tarts= High Appearance, Low Charisma.

    Then remember that some of the goofiest looking celebs found success not on their looks, but their ability to charm a crowd.
    Gabriel "I'm not Fat, I'm Fluffy!" Iglesias = Low Appearance, High Charisma :D


    Evil Lincoln wrote:
    stuff

    No, that's not what I'm saying.

    Arg, I'm so terrible at explaining things, I get more frustrated by my inability to get my point across than any of the arguments themselves.

    I'm a player and a GM. I think players should have almost endless fluff involved in created their character. They can describe themselves as attractive as much as they want. Or whatever. For example, the first time I tried out summoner, I was a halfling with the serpentine base form, with the intent of turning it into a classic Chinese dragon. My GM and I agreed that it could have little legs that it might have used to help scurry about, but I didn't take any evolutions for legs and there was never going to be a time I could call on them for anything.

    The point at which this becomes a problem is when people raise the idea that because of a fluff choice they've made, they should receive a benefit in the game. A lot of times, this is a very logical conclusion. "I've described my character as a very handsome young man. I think that this warrants a +2 to diplomacy with females around my age." In my summoner example above, what if I had said at some point that those little legs ought to provide maybe a +1 on a bull rush, because they helped just the littlest bit? Sure, it makes sense. However, the player is trying to gain a benefit from fluff - there are things in the game for that, traits being the best example. I would come down on those players in a heartbeat and make sure they know that it won't fly with me. I'm all for having fun but within pre-established rules.

    The bolded bit you posted is a logical fallacy, which I'll explain below. My point is that appearance is controlled by charisma, but charisma isn't controlled by appearance. That would be akin to me saying bonuses to carrying capacity through a trait should increase my strength overall. It doesn't make sense. I tried to explain this in an earlier post. A sorcerer's ability to cast spells is not going to be affected by his looks, but his looks are being affected by his charisma. Can you not understand that?

    A higher charisma allows for greater control over one's personality and appearance. That means they can be pretty or horrifying or whatever. But regardless, their appearance would MEAN something. A high charisma in pure terms of personality can be executed in entirely different ways.

    Gah, I feel like I'm just restating what I've already said. This is where I either hope you get the point and move on or keep facedesking because I can't explain anything.

    Look, if you understand what I'm saying and you read over the first of this post here, then maybe I can walk away from this thinking I actually got something across. If you disagree, that's fine, you can play how you want. I'm just making my case for why I play it the way I do.


    Your explanation satisfies me. I only took it up because it seemed like you were continuing to refute Ion Raven's point in the bolded text.

    Plus I'm not quite sure mine was the logical fallacy, you may have had contradictory points upthread.

    You are correct, players should not be assigning themselves a description and trying to leverage that to a mechanical benefit.

    Grand Lodge

    Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

    There actually is a workable compromise.

    Charisma is like the other two mental status Intelligence and Wisdom. When they manifest in a person, they don't always manifest the same way. For some people, Charisma will manifest as a compelling voice, in others the ability to exhibit great beauty, in others emotion shaking dance and gesture.

    And in some a varying combination of all three.

    Liberty's Edge

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    I don't think anyone is arguing that Charisma straight up implies attractiveness, merely that it is part of it. I would never describe a Cha 6 character as "attractive", and it would be very rare for a Cha 18 character to be "unattractive". Monsters and animals clearly play by their own rules- you aren't going to be sexually attracted to a kraken or a donkey, nor will you find either to be particularly awesome looking depending.

    The thing going on here is that physical attractiveness, along with force of personality, the conceptualization of distinguishing yourself from the rest of reality, and a sense of uniqueness, are all wrapped up in this statistic. That's fine, but what I'm seeing here is a lot of "take out the first one, because I want to dump Cha". No. It doesn't work like that.

    Quote:
    How is that any different than "dump Str and Wis if you are a wizard" ?

    It isn't. When a wizard dumps strength, he doesn't have huge muscles, because his Str is low. He can't carry much stuff. He sucks in melee. These are things you might actually LIKE your wizard to not be saddled with, but if you dumping the stat, you are paying the price. Taking attractiveness out of Charisma contrary to the rules lets you have a stat that says "this stat is used to manipulate people and to cast spells if you are some class you are not" to the majority of everyone- an ideal dump stat. Put "oh also if you have an 8 in this stat and you can't look like Cloud" and suddenly people are like, hey, maybe I shouldn't dump that. Much like everyone has to deal with for Con, Str, Dex, Wis, and Int.

    Quote:
    So really, you're just punishing them for having a dump stat.

    Yes. Because everyone is punished for having a dump stat, and this is intended. Cha isn't supposed to be a safe place to dump, just as Wis is not, nor any of the others. You put your score low, you are saying you are less of a person in that area. That might not matter much, but it still matters.

    Quote:
    The problem is your players, and maybe even you if your players see Cha as so subpar as to not use it for anything other than appearance.

    Neither me nor my players has any sort of problem.

    The issue is this: if you strip appearance entirely out of Charisma, you are now saying, "this stat is useless unless you intend to roll skill checks with it or cast spells with it". Since every group normally has someone who does one of these things, it's a safe dump stat with no actual meaning for pretty much everyone else. That's silly- no other stat is like that. Thankfully, Charisma ISN'T like that, per, you know, the rules.

    Quote:
    Proper social interactions can easily fix that.

    Not if the bard does the talking or what have you. I'm saying, you are looking to remove the one thing Charisma has that you find desirable, such that you can dump it and build a min/maxxed guy. There is simply no way that this is intended.

    Quote:
    Considering the lowest you can possibly roll is a 3 and the highest is an 18, I have to question how you represent those scores...

    Bell curve man. Bell curve. You deviate from the average and things get better or worse for you. A 3 Intelligence is definitely retarded. A 3 Charisma is pretty horrible too.

    I will say that under 3.5, the "bell curve" portion to the RIGHT of the 10.5 tends to get smooshed out. In 2ed, an 18 Int would be genius, top of human capability- but in 3.5, that same level of intelligence would probably be modelled by a 28 or something. But the 3 is still the same 3.


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    It's not really complicated.

    People shouldn't get mechanical differences for things they haven't paid.

    That means that people will be penalized for dump stats (it is difficult for me to believe that anyone honestly has trouble understanding this)

    It means that, while people can create handsome/pretty characters, they will get no mechanical advantages for that unless they pay for it.

    The fact that this thread continues to go on despite the obviousness of these points makes me depressed about the quality of discussions on the Internet.

    Shadow Lodge

    As previously stated, I see both sides and really its up to your GM to arbitrate how your charisma effects your appearance.

    To pour more fuel on the fire however, consider the Icons.

    Amiri, charisma 8
    Merisiel, charisma 10
    Valeros, charisma 10
    Esren, charisma 9
    Kyra, charisma 12
    SELTYIEL, charisma 10
    Sajan, Charisma 8
    Lini, charisma 15
    Harsk, charisma 6
    Seelah, Charisma 14
    Seoni, charisma 17
    Lem, charisma 17

    As heroic fantasy characters they look just how the artist wants them to look. In this instance, does not seem to be closely linked to appearance. However, if you insist upon a mechanic for appearance, then charisma is all you have, and your GM is entitled to make you wear your charisma. Bear it in mind when you make the character, or just begin the unending charisma debate...


    appearance should be determined by the player, not a series of numbers on his sheet.

    and if a series of scores should have an impact on a character's appearance, it should be the physical ones, not the mental ones. and even those should have room for freedom as well.


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    Last I checked casting disguise self or alter self to appear as a beautiful elf didn't erase the orc shaman's -3 Charisma penalty, and neither did the +20 disguise modifier.


    Ashiel wrote:
    Last I checked casting disguise self or alter self to appear as a beautiful elf didn't erase the orc shaman's -3 Charisma penalty, and neither did the +20 disguise modifier.

    Which gets to what I was talking about. A handsome/pretty character with a low charisma is a character noone notices is handsome/pretty. So, when a low level character uses magic/disguise to improve their looks, noone will notice that they did so.

    Scarab Sages

    I'm no expert so I won't comment on game mechanics. But as the two words are used in English, I would say Charisma and Beauty are related but not identical. It's easier to wield great personal magnetism or gravitas or whatever you call it if you are not hideous. On the other hand, how 'pretty' you are perceived to be often seems to be influenced by how you carry yourself, act and talk, particularly but not exclusively for males. So I'd call them mutually supportive concepts, but a highly charismatic person isn't necessarily particularly shapely and a pretty person doesn't always have the force of personality to inspire others.


    Vendis we agree that being pretty in the real world can be an advantage could you show me however where in the rules i get any mechanical bonus do to being Pretty even though i have a shit CHA


    Talonhawke wrote:
    Vendis we agree that being pretty in the real world can be an advantage could you show me however where in the rules i get any mechanical bonus do to being Pretty even though i have a s@&* CHA

    There is only very light, twisted logic to allow it. Traits exist that spell out that your attractiveness allows you bonuses. Claiming your description of your character as a beautiful temptress can be argued to fit. It also is simple logic - if I am handsome, girls might do a double take when I pass by them, allowing our rogue a +1 to his sleight of hand to cut their purse. Even if its not every time, its still a benefit to be gained through fluff.

    I don't agree with this, but the logic behind it is undeniable. Tying appearance to charisma negates any chance of this happening. Separating causes tensions between munchkiny players (or heck, even players who want NPCs to perceive them a certain way) and GMs.

    Anyway, I get the feeling you havent read all of my posts, which is fine, but I am going to stop repeating myself.


    So your entire arguement is based of something that the DM has to allow. Nothing baseline in game other than the rule for favorable conditions.
    A DM makes the call not the player as in " Sure you pretty but you don't have the CHA to flaunt that beauty in a way to be enough of a distraction to the rogue"

    Shadow Lodge

    LilithsThrall wrote:

    It's not really complicated.

    People shouldn't get mechanical differences for things they haven't paid.

    That means that people will be penalized for dump stats (it is difficult for me to believe that anyone honestly has trouble understanding this)

    It means that, while people can create handsome/pretty characters, they will get no mechanical advantages for that unless they pay for it.

    The fact that this thread continues to go on despite the obviousness of these points makes me depressed about the quality of discussions on the Internet.

    Yes, completely this. People just want to their have their cake and eat it too. They're making fine arguments, sure, but if they were being intellectually honest they would eventually have to concede the bolded point. As far as I can see, none have. All I see is more and more advocating against using Charisma as a common stat. I'd challenge them against letting PCs with low Int being as smart as they want too, but I fear too many would agree. 'What is smart and doesn't it vary from culture to culture?'

    BAH

    Shadow Lodge

    LilithsThrall wrote:

    It's not really complicated.

    People shouldn't get mechanical differences for things they haven't paid.

    That means that people will be penalized for dump stats (it is difficult for me to believe that anyone honestly has trouble understanding this)

    It means that, while people can create handsome/pretty characters, they will get no mechanical advantages for that unless they pay for it.

    The fact that this thread continues to go on despite the obviousness of these points makes me depressed about the quality of discussions on the Internet.

    Yes, completely this. People just want to their have their cake and eat it too. They're making fine arguments, sure, but if they were being intellectually honest they would eventually have to conceed the bolded point. As far as I can see, none have. All I see is more and more advocating against using Charisma as a common stat. I'd challenge them against letting PCs with low Int being as smart as they want too, but I fear too many would agree. 'What is smart and doesn't it vary from culture to culture?'

    BAH


    This thread is making me more and more grateful that I don't play with people who fight this passionately to get mechanical advantages for free.


    LilithsThrall wrote:
    This thread is making me more and more grateful that I don't play with people who fight this passionately to get mechanical advantages for free.

    Amen to that.


    I tend to be on the side of the argument that a player can determine whatever they want to look like within reason.

    example, in one game i ran one player had a high charisma (paladin) but didn't want to be a pretty boy, he was a combat hardened knight after all. so he had some scars... but he also had a commanding voice, a pleasant demeanor and was skilled with words. But not really all that attractive.


    Talonhawke wrote:

    So your entire arguement is based of something that the DM has to allow. Nothing baseline in game other than the rule for favorable conditions.

    A DM makes the call not the player as in " Sure you pretty but you don't have the CHA to flaunt that beauty in a way to be enough of a distraction to the rogue"

    My entire argument is to set something in the rules so that it cannot be debated. It's based off of the knowledge that there are people out there that try to twist wordings to gain advantage. You also do realize that what you just described is how a lot of rules have been created, right? Something comes up, the DM is forced to create a ruling, and eventually it becomes either widespread enough or the developers agree with it enough so that it becomes an official rule. This is where play testing and regular feedback come into play.


    Let me know when demanding that pretty characters get X bonus becomes a problem then we can actually feel the need for a beauty mechanic.

    In the mean time if you want to be pretty be pretty if you want ugly be ugly. I notice you dont seem to be argue that people can't mbe uglier than their CHA would allow by your standards. or even that that should have penalties. Only that being prettier is an issue.


    Talonhawke wrote:

    Let me know when demanding that pretty characters get X bonus becomes a problem then we can actually feel the need for a beauty mechanic.

    In the mean time if you want to be pretty be pretty if you want ugly be ugly. I notice you dont seem to be argue that people can't mbe uglier than their CHA would allow by your standards. or even that that should have penalties. Only that being prettier is an issue.

    Just because it's never come up in your games doesn't mean it never has any where else. And besides, it's it better to be proactive rather than reactive? With that attitude, you would only ever incorporate ideas into your game AFTER they've become an issue.

    A high score allows for greater control over one's abilities. An example would include an 18 INT wizard not using all of his vast intellect to solve a simple problem. Likewise, a high charisma would allow for a drop-dead appearance but would not be required (stated over and over.. X is always Y, but Y is not always X). My argument has only included prettier because it is much more obvious to see bonuses from it. Sure, being horrifically ugly might give you bonuses to intimidate, or this might do that, yadda yadda yadda, but regardless, being pretty brings advantages most people can instantly think of. There is no need for me to refer to both, because they are tied in a way that fixing one would fix another.


    Personally, I've always factored appearance as an internal, non-mechanical stat based upon the physical stats plus Charisma. Under that assumption, Charisma is primarily the measure of a person's empathy, magnetism and force of personality; that is to say, how good of a "people person" they are. To that end, I'd say Charisma also affects things related to appearance that aren't genetic or simply-maintained, like hygiene or fashion sense. For the physical stats, in my mind Str determines muscle tone, Dex determines litheness, and Con determines stoutness (or curviness if female, to be charitable).

    To give an example, and to play to humorous (but hopefully not sexist) fantasy stereotypes, let's look at a party of human female adventurers.

    Tamara Battleaxe is the party's barbarian. She has a Str of 19, Dex of 13, Con of 16, and Cha of 7. She's built like a brick craphouse and stacked to the point you wouldn't go motorboating, you'd go yachting. Tamara's only use for a razor is for throat-slitting and her idea of a bath is swimming across the river to slaughter the retreating orcs. If you handed her a bar of soap, she'd probably try to eat it.

    Charise is the party's rogue. She has a Str of 10, Dex of 19, Con of 10, and Cha of 15. She's soft and has a figure you wouldn't write Penthouse about, but really flexible, a pretty nice gal to boot and a great pillow talker. Just don't fall asleep, she'll rob you blind.

    Delrissa is the party's cleric. She has a Str of 10, Dex of 12, Con of 14, and Cha of 13. Now we're getting to the good stuff, Delrissa has nice curves and she can take you through the motions if you know what I mean, and she's really easy to talk to and really witty. It's too bad she doesn't worship the Goddess of Lust and she'll probably start crying afterwards.

    Karinne is the party's sorceress. She's got a Str of 7, Dex of 12, Con of 15, and Cha of 17. DAT...eh, you know. Just don't mention that bit of cottage cheese unless you really like a fireball to the face.

    Vaneria is the party's paladin. She must be Stacy's mom, cause she's got it going on. Str 15, Dex 12, Con 14, Cha 14. You could bounce a silver piece off that. Unfortunately, to get those stats her player dumped Int, and she couldn't keep a job proofreading at an M&M factory.

    And in the name of fairness, they're accompanied by their guy friends Beergut (Str 10, Dex 7, Con 19, Cha 10), Arnold (Str 19, Dex 10, Con 14, Cha 8), Tripod (Str 14, Dex 12, Con 15, Cha 12), and Joe "Two-Pumps" (Str 10, Dex 17, Con 7, Cha 16).

    Grand Lodge

    Charisma is how notable you are. High Charisma people are remembered, low Charisma people aren't.

    The reason you are remembered varies from person to person.


    Svipdag wrote:

    As previously stated, I see both sides and really its up to your GM to arbitrate how your charisma effects your appearance.

    To pour more fuel on the fire however, consider the Icons.

    Merisiel, charisma 10
    Valeros, charisma 10
    Esren, charisma 9
    Kyra, charisma 12
    SELTYIEL, charisma 10
    Sajan, Charisma 8
    Lini, charisma 15
    Harsk, charisma 6
    Seelah, Charisma 14
    Seoni, charisma 17
    Lem, charisma 17

    As heroic fantasy characters they look just how the artist wants them to look. In this instance, does not seem to be closely linked to appearance. However, if you insist upon a mechanic for appearance, then charisma is all you have, and your GM is entitled to make you wear your charisma. Bear it in mind when you make the character, or just begin the unending charisma debate...

  • Amiri, charisma 8
  • Sajan, Charisma 8
  • Ezren, charisma 9
  • Harsk, charisma 6
    Even Merisiel, Valeros, and Seltyiel have 10 for their charisma... Do the iconics have it wrong? Or is it that they believe that Amiri is ugly?

  • Silver Crusade

    Maybe some folks should file a complaint with Paizo for such misrepresentation by the iconics.

    Until then, guess everyone else might as well follow Paizo's example!

    Grand Lodge

    Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
    Ion Raven wrote:


    As heroic fantasy characters they look just how the artist wants them to look. In this instance, does not seem to be closely linked to appearance. However, if you insist upon a mechanic for appearance, then charisma is all you have, and your GM is entitled to make you wear your charisma. Bear it in mind when you make the character, or just begin the unending charisma debate...
  • Amiri, charisma 8
  • Sajan, Charisma 8
  • Ezren, charisma 9
  • Harsk, charisma 6
    Even Merisiel, Valeros, and Seltyiel have 10 for their charisma... Do the iconics have it wrong? Or is it that they believe that Amiri is ugly?
  • Well obviously the devs and designers aren't coupling charisma to appearance. When you read the writeups on this lot, it's clear that depending on the particular case, they're either withdrawn, hungup, boorish or just plain not sociable. So the charisma scores make sense.


    Ion Raven wrote:
    Regardless of whether you use a appearance stat, note that while charisma may affect appearance so does every other stat: Strength, Health, Intellect, Sensibility, and Gracefulness. So if anything it should be based on the average of all the stats not just charisma.

    While not an average of all stats, that's kind of the idea with my stuff above.

    Okay, guys, look, here it says:

    PFSRD wrote:
    Charisma measures a character's personality, personal magnetism, ability to lead, and appearance. It is the most important ability for paladins, sorcerers, and bards. It is also important for clerics, since it affects their ability to channel energy. For undead creatures, Charisma is a measure of their unnatural “lifeforce.” Every creature has a Charisma score. A character with a Charisma score of 0 is not able to exert himself in any way and is unconscious.

    It says that right there. See that? Bold mine.

    Point is, it's presumed that CHA, to some extent, equals appearance. It's an abstraction. I generally don't play that way - a one-to-one CHA=beauty, but charisma certainly does affect appearance, one way or the other. I'm just sayin'.

    Also, it's like a mathematical proof.
    Example: all poodles equal dogs. Do all dogs equal poodles? No.
    Example: charisma controls appearance. Does appearance control charisma? No.

    They are not the same, but appearance is, at least in part, based off charisma by RAW. In real life, notsomuch. Ergo my home brew up above. But I must admit - it's homebrew. The nice thing is that, much as the OP indicates beauty =/= appearance.

    Also re: the demon-blood sorceress: succubus. I'm just sayin'.
    Also, also, re: Tenacious D: I've heard people call them hot. I'm just sayin'. (You must admit: they do have a distinctive... appearance!)

    Anyway, I don't have a pony in this race. I got my home brew and I use it. It's just that, by RAW, CHA does influence appearance. I'd be totally fine if they (or you) changed that, however. :D

    EDITED for linkies


    LazarX wrote:
    Ion Raven wrote:


    As heroic fantasy characters they look just how the artist wants them to look. In this instance, does not seem to be closely linked to appearance. However, if you insist upon a mechanic for appearance, then charisma is all you have, and your GM is entitled to make you wear your charisma. Bear it in mind when you make the character, or just begin the unending charisma debate...
  • Amiri, charisma 8
  • Sajan, Charisma 8
  • Ezren, charisma 9
  • Harsk, charisma 6
    Even Merisiel, Valeros, and Seltyiel have 10 for their charisma... Do the iconics have it wrong? Or is it that they believe that Amiri is ugly?
  • Well obviously the devs and designers aren't coupling charisma to appearance. When you read the writeups on this lot, it's clear that depending on the particular case, they're either withdrawn, hungup, boorish or just plain not sociable. So the charisma scores make sense.

    I think Harsk certainly got hit every branch on the ugly tree on his way down. That is one fugly dwarf!


    Tacticslion wrote:
    I'm just sayin'.
    Tacticslion wrote:
    I'm just sayin'.
    Tacticslion wrote:
    I'm just sayin'.

    Dude, you do that a lot. I mean, a lot. I'm just sayin'.


    Tacticslion wrote:
    Dude, you do that a lot. I mean, a lot. I'm just sayin'.

    Dude! I know, right?! Have you ever seen his posts?! Sheeshe, the guy could learn to just up every once in a while! He goes on and on...


    To add the whole "official NPC/Iconics" list...

    It's not really a spoiler in any way, but just in case someone is utterly allergic to any mention of an npc present at the very start of an AP, I'll put it in tags:

    Serpent's Skull:
    One of the fellow passengers, Aerys, is described as a "woman of rare beauty", something which is and has been a major problem for her. Her CHA score is ... 13.

    While a CHA of 13 is above average, I'd say that if CHA was that tightly linked to appearance I'd expect her to be a lot closer to the top of the 3-18 range.

    Dark Archive

    LilithsThrall wrote:


    I think Harsk certainly got hit every branch on the ugly tree on his way down. That is one fugly dwarf!

    Nope, that's just a dwarf. Have you ever heard of a not-ugly dwarf?


    OneSoulLegion wrote:

    To add the whole "official NPC/Iconics" list...

    It's not really a spoiler in any way, but just in case someone is utterly allergic to any mention of an npc present at the very start of an AP, I'll put it in tags:

    ** spoiler omitted **

    Meh, in King Maker, there's a guy who's

    been spoilered! As this is actually a semi-spoiler! Made totally generic and giving away nothing, really, of consequence, but still!:

    called "frighteningly intelligent" with an intelligence score of... 14.

    Now, correct me if I'm wrong, but that's not really that "frightening" considering most wizards. As in at all. I'd say it's more of a case of people talking it up rather than actual in-world comparison. Then again, anything over 12 is "rare", comparatively (that is, comparative to the average), if not quantitatively (that is, there's a lot of NPCs out there with high scores).

    Also, Mergy: yes. Aaaaaaaaand that's all I'll say about it.

    EDIT: funny thing though, regarding

    Serpent Skull:
    Aerys, is that her appearance could be based on a high DEX and CHA, similar to what I have in my home brew: DEX 15 (modifier 2) plus CHA 13 (modifier 1) plus 10 (total appearance = 13) plus 1d3 (total appearance between 14 and 16... sixteen is certainly on the higher end of that scale.

    One again, I win D&- er, I mean, Pathfinder!


    I´ve always found weird how the paladins, bards and sorcerers are all supposed to have high charisma, but the paladins portrayed in novels, comics and other works using D&D characters often are unlikeable fanatical jerks with no people skills or ability to lead (think of Miko from "The Order of The Stick", or almost any paladin from a Forgotten Realms novel), bards can be unlikeable vain douchebags and sorcerers unlikeable arrogant narcisists, while the low charisma grumpy dwarfs, stupid barbarians and old wizardly bookworms tend to be portrayed as more likeable.

    Also, how do you reflect stat-wise a shy person who is still likeable? like a cute shy girl or that nice old guy that is sort of the uncle of everybody? or a dominant, assertive but unlikeable person who manages to make people do as he/she say, like a demanding bossy character who manages to push the others around?

    Sometimes I think the "strength of personality" and self-confidence aspects of charisma should be apart from the "people skills" aspect and the atractiveness aspect; all of them help you when dealing with others, but don´t need to be present simultaneously in the same people.

    Grand Lodge

    Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
    Umbral Reaver wrote:
    That abberant-blooded sorcerer with a 30 charisma, malformed arms with too many joints that can unfold to fifteen feet long, features in the wrong places and the wrong number of eyes is totally hot.

    Charisma is not a measure of beauty.. It essentially is a measure of personal impact on the world. Like the man whose voice makes everyone silent even if he isn't persnonalbly attractive otherwise.

    I see Charisma as a quality that can express itself in a variety of ways. It may be by voice.... It may be by expression, It can also be by stunning looks, so yes beauty is an outlet for charisma, just not the only one.

    It can also enforce a negative aspect. It can make intimidation extremely frightening which is why the former is a charisma based skil. Or maybe your aberrant blooded sorcerer with that 30 charisma empties a town just by walking into one.

    I think that taking a yes/no approach on beauty and charisma is limiting oneself to no purpose. I rather think that the better answer is that beauty can be a vehicle for charisma. This also means that you can have very attractive people that no one takes seriously because they are low charisma. "She's pretty, but she's just a blonde."


    See that's the problem I have with the charisma skill. The way most people play it, and the way the mechanics work its generally a . . .

    High Charisma = Beutiful, engaging, stand out person.
    Low Chasrisma = Ugly, antisocial and abbrasive person.

    However wouldn't it make more sense going from the fluff . . .

    High Charisma = Engaging, stand out person either good or bad.
    Low Charisma = Forgettable person.

    Someone who's rude, abrassive and generally anti-social can stand out in your mind just as easily as someone who draws you in and makes you want to follow them. But someone who isn't very charismatic would be the sort who you'd forget at the party as they lurk in the kitchen or hug the wall. Someone with a charisma of 3 should be a sort of semi-invisible personality.

    Stab, arghhh dies.
    "Errr who are you and why did you just kill the guy we were after?"
    "I"m Roland, remember we've been together since we were kids."
    "Ohhh right, Ronald I remember now."

    A few hours later.
    "Who's turn is it to set up the camp?"
    Mage checks the list "According to the roster its a, Roland? Who's that?"
    "That's me."
    "Who are you?"
    "I'm Roland remember I killed the dark Mage Hownwa."
    "Oh yeah right set up the camp and I'll fetch some water from the river."

    A few minutes later.
    "Hey who set up the camp?"


    My group uses Comeliness. We adjusted the point buy to accommodate the new score and adjust rules as needed on the fly. Everyone is happy with it and it fills that gap in charisma.


    Personally, I consider Charisma to be force of personality. Beauty is more like height or weight, which rarely effect gameplay beyond racial size category. That is, the Charisma scale runs from meek to bold rather than ugly to beautiful, if you see what I mean.


    Hi... OP here.

    I see Charisma as presence. Pure presence. It's something you're born with or not, but can also work on... "exercise" it, by challenging yourself both socially and motivationally. Just like with strength, you're born with the body you get, but you can also make it better or let it slide.

    Someone who has drive and a sense of power over the world around them... it's something that you notice. Monty Burns from the Simpsons is an example of an ugly, frail and malicious little prick who has high Charisma - you remember Monty, and when he's in a scene, you know it.

    How this translates to SLAs and Sorcerers, in my mind is that when you "fill a room", "turn heads" and are memorable, the it's not just a humanoid social thing, but even the gods notice it, and so do the "spirits" of the trees and sky... so your drive, your influence, your presence, gives raw power to your magic - it's more "real", more potent. The cosmos acknowledges you and it manifests as raw power.


    My group also houseruled sorcerer's using INT instead of Charisma. I believe that designers only chose charisma for the class because it is often considered a metagame dump-stat and they were trying to make it worth something.

    To me INT is a more logical choice, or perhaps WIS.


    ....This is still a thing? Sigh....

    Charisma affects appearance, if the PC wants their appearance portrayed in a positive light, then guess what: it affects the PCs beauty. They can just as easily make their character varying degrees of ugly using charisma, much like most undead do.

    Shadow Lodge

    Who blew the damn horn again?


    I would like to add my thought process on this. I have not read the whole thread, but here's how I think of it. Sorry if these ideas are beating a dead riding dog.

    RAW, Charisma is defined in Pathfinder as general appearance and social acceptance, but it also includes personality. The wording is very vague but seems to support both conceptions.

    I prefer the 3.5 Charisma, as it was straight up force of personality, like Spiritual Pressure in Bleach. (Hate that anime, but it's a good example of effectual Charisma)

    Here's why. We have, firstly, the argument from intelligent undead, the cruel tyrants, and the hideous powerful sorcerers and clerics. They have a high charisma to reference the fact that they have very high spiritual power. They can simply command themselves because of their force of personality, not because they are attrative and beguiling but because of their command over themselves and others.

    Second, we have the argument of other attribute scores. All other attribute scores refer to things that are essential to living beings. Strength is the power to exert force. Dexterity is the ability to move yourself. Constitution is your life force. Intellect is your ability to learn and reason. Wisdom is your ability to observe and connect dots. Without any of these, you are not a being. You are either dead, mindless or incapable of acting. If Charisma is only how other perceive you or appearance, then having zero will not kill you. To be an attribute score, a score of zero to a corpreal mortal being means that you are, for all intents and purposes, dead. This only works if Charisma is more than appearance, but is your sheer ability to define yourself from your surroundings, and your ability to exert force on yourself and others. It should be the Strength equivalent of the mental abilities.

    I have no trouble with the idea that being ugly or cruel may reduce charisma based skill checks, but I have had several DM's (And even RAW in some instances) insist that such things harm your Charisma ability SCORE. This is blatantly untrue for the reasons stated above- How you appear is irrelevant to the score itself. It's all about how well you command yourself and others, pretty or not.


    @malignor

    I tend to think of sorcerers as having magic inherent in them. Thier Charisma allows them to look deep into themselves and pull forth that power.


    I know there is a flaw of ugliness that gives you a penalty to diplomacy, so maybe purely physical beauty could be roleplayed using a feat that could be taken only at first level? It could grant +4 to diplomacy, and it could be later upgraded taking it again and gaining another +4 bonus.

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