So a Barbarian cannot be Assassinated by a Ninja?


Rules Questions

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Liberty's Edge

OMFG are we really QQing about Uncanny Dodge being overpowered now?


Gilfalas wrote:
I am not sure if I recall correctly but can't you still do it if your ninja level is 4 levels higher than his barbarian level? Or is that only for sneak attack vs other rogues?

You can flank if 4 levels higher, but not flat-foot him without feinting or catching him immobile.

Liberty's Edge

GâtFromKI wrote:
AM BARBARIAN wrote:
THIS AM COME UP BEFORE. NOWHERE IN RULES AM THERE PENALTY FOR NOT SLEEPING. AM ONLY THERE FOR WALKING TOO MUCH. BARBARIAN AM NOT NEED SLEEP PER RAW. JUST NOT WALK TOO FAR. OR TAKE TEENY NONLETHAL DAMAGE WHICH DAMAGE REDUCTION AM STOP.

This, and barbarians always make their save. Even a DC 65 save is a success if you roll a 20.

Anyway, are sleeping barbarian flat-footed? Per RAW, they are flat-footed only when immobile. Do barbarians move while dreaming?

By RAW sleeping == helpless. Helpless sets your Dex to 0, and Dex 0 means immobile.

@Gilfalas: No. That's only for sneak attack from flanking.


cfalcon wrote:
OMFG are we really QQing about Uncanny Dodge being overpowered now?

AMPARRENTLY SO.


Monkeygod wrote:
Why is it so many of you seem to forget Improved Feint?? A few have mentioned it, but seems to get over looked.

"This attempt automatically fails if the target recognizes the ninja as an enemy."

"The death attack fails if the target detects the assassin or recognizes the assassin as an enemy"

Maybe you can snow your GM with a shout of "RAW", and note that the feint rules don't require that the opponent see the feint for it to work, but those of us who live in the land of logic expect a really, really good explanation as to how you're going to trick the barbarian with a mock attack that is mistaken for a real one without the barbarian thinking he's under attack and thus that you're an enemy.


see wrote:
Monkeygod wrote:
Why is it so many of you seem to forget Improved Feint?? A few have mentioned it, but seems to get over looked.

"This attempt automatically fails if the target recognizes the ninja as an enemy."

"The death attack fails if the target detects the assassin or recognizes the assassin as an enemy"

Maybe you can snow your GM with a shout of "RAW", and note that the feint rules don't require that the opponent see the feint for it to work, but those of us who live in the land of logic expect a really, really good explanation as to how you're going to trick the barbarian with a mock attack that is mistaken for a real one without the barbarian thinking he's under attack and thus that you're an enemy.

Greater Feint allows someone else to feint for you. If they succeed, the target is FF against all attacks until the start of their next turn. Barbarian never notices that you are threat until your dagger is in his throat (or your spear in his nether-regions, as the case may be).


Bascaria wrote:
Greater Feint allows someone else to feint for you.

And I didn't criticize people suggesting that. I criticized the guy suggesting Improved Feint.

Dark Archive

The part i do not understand is why are people not complaining of a class that can get a ability to instant kill. That seems like more of a issue to me than the uncanny dodge ability.


"Oh no, I can't cause a target equivalent to me in power die with a single hit before he has a chance to act!" : p

Okay, smarmy aside, there are some ways to do this.

* Have an ally with Greater Feint dupe the Barbarian
* Attack a Barbarian of significantly lower level than you. Toward this aim, if you can cause a Barbarian to experience level loss, then I seem to recall that he counts as lower level. I recommend an energy drain trap to maintain theme.
* Cause the Barbarian to become Helpless, such as with certain Sleep effects.

It's no more unfair than certain creatures having immunity to Sneak Attack, or creatures being immune to channeling, etc. Heck, this is even easier to deal with.

Silver Crusade

Barbarian dodging a ninja's assassination attempt and promptly handing out a beatdown is a-ok in my book.

Same for monks suddenly being able to catch bullets!

Thanks for making my two favorite martial classes that much cooler, Ninja and Gunslinger! ;)


cfalcon wrote:
OMFG are we really QQing about Uncanny Dodge being overpowered now?

OMFG,I think ppl are QQing about it!

-_-

Grand Lodge

TriOmegaZero wrote:


You should hear me IRL.

Thanks for the warning, dude. Two hours just evaporated in a cloud of temporal pixie dust. >.<

SM

Grand Lodge

Pfft. You enjoyed it. Don't deny it.

Silver Crusade

Pathfinder Adventure Path Subscriber

So wait, are Ninjas broken and unusable now, or overpowered and making Rogues obsolete, because I honestly can't make up what The Community thinks... ;-)

Grand Lodge

The Community thinks?!

Silver Crusade

Pathfinder Adventure Path Subscriber
TriOmegaZero wrote:
The Community thinks?!

I *ALWAYS* see the glass half full.

Grand Lodge

Of what? Piss and vinegar?


Gorbacz wrote:
TriOmegaZero wrote:
The Community thinks?!
I *ALWAYS* see the glass half full.

You're not drinking enough.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
sunbeam wrote:

If I remember the story correctly a ninja assassinated his target in Japa

If Conan can sit down on an outhouse's seat, assume the thinkers position, and somehow still be immune to a death attack...

Conan never assumes the thinker's position. He's an action hero even in an outhouse!


I am just amused by the level of specificity in this week's episode of nerdrage. We have here an argument about whether or not a character should be denied his DEX bonus to AC while squatting in an outhouse. For real.

no gamer in existence ever actually wrote:
"I would be incensed if my DM tried to take away my DEX bonus to AC while my character was squatting in an outhouse!"

Liberty's Edge

Malignor wrote:

Uncanny dodge is uncanny dodge.

Barbarians have something which is equivalent to spider sense.
Cry about it.
Please.
So I can laugh.

^^^ This.

-- The entire point of Uncanny Dodge is that it gets your ass off the hook when it "logically" shouldn't. Such as the spear up the bum while in the outhouse scenario. A good DM will on-the-fly ad-lib a little explanation of how your character was able to notice something fishy. E.g., "Not even the overwhelming fecal aroma is able to mask the assassin's unfortunate choice of cologne!"

Uncanny Dodge is what makes barbarians cool -- always kicking butt in the surprise round. (You have to be getting a lot of mileage out of your archetype choices to trade UD away.)

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