
Black_Lantern |

Fellow adventurers I call upon thee for advice dealing with the matters of a low level campaign. Our DM initiated an encounter dealing with goblin raiders and a dire hyena. The goblins seemed to hit quite often however only did around 2.5 damage. But when the hyena hit it dealt around 14 damage, and knocked prone. How do you deal with a situation in which once you try and get up you'll get another 14 right to the face knocking you unconscious? The goblins started attacking at night so myself the heavy armored guy had no armor and was in melee range with the dude. Of course we didn't know the rule getting up from prone provokes AoO. However it wouldn't have mattered considering what I rolled to hit.

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unfortunatly your kinda stuck. unless you have a feat or ability that lets you get up without provoking, your going to take an AoO. crawling is a move action that goes 5 feet not a 5 foot step so its out( unless your Dm lets you make a crawling withdrawel which come to think of it might not be a pathfinder action)best bet might be to go full defense which i believe is a standard action, trhen get up and hope the + to Ac is enough ( doubtful tho)or just fight from prone and take the -4 to hit, tho that also gives a +4 to hit you in melee. gonna be rough.

pipedreamsam |

Take the full round action to put on your armor sure its a waste of a turn, but you will be glad you did it later. I had a similar situation with a troll and a Samurai. The guy chose to put on his armor first and it probably saved his life. If you guys were sleeping and they were able to stealth up that is a different story. Otherwise, you should have gotten a perception check to notice a large creature sneaking up on your campsite (albeit with a -10 for sleeping, but hey there is always that chance for a 20).

Rathendar |

Take the full round action to put on your armor sure its a waste of a turn, but you will be glad you did it later. I had a similar situation with a troll and a Samurai. The guy chose to put on his armor first and it probably saved his life. If you guys were sleeping and they were able to stealth up that is a different story. Otherwise, you should have gotten a perception check to notice a large creature sneaking up on your campsite (albeit with a -10 for sleeping, but hey there is always that chance for a 20).
Heavy armor takes more then a full round action however.
To the OP. In your situation, either full defense to offset the prone penalty, or just attack the beastie while prone until it's dead or moves away from you. Without a magic item, class feature, or feat to avoid it, there is no mechanical way to stand without provoking the AoO.

Ravingdork |

Take the full round action to put on your armor sure its a waste of a turn, but you will be glad you did it later. I had a similar situation with a troll and a Samurai. The guy chose to put on his armor first and it probably saved his life. If you guys were sleeping and they were able to stealth up that is a different story. Otherwise, you should have gotten a perception check to notice a large creature sneaking up on your campsite (albeit with a -10 for sleeping, but hey there is always that chance for a 20).
It takes at least a minute for every armor except for an armored coat.
That's TEN rounds of wasted time.

Vendis |

Prone is one of the worst (or best, depending which side you're on) situations to be in, mainly due to three reasons:
1) It's a relatively common
2) There is essentially no way out of provoking, plus a penalty to AC
3) It piggybacks on attacks
In my experience, you are pretty much going to have to work with teammates. In 3.5e, I've actually seen a barbarian run a circle and take 3 AoO's so that the party rogue could stand up and not get slammed. There's also the reposition maneuver. And anything else you can think of.

Khuldar |

also all you heavy armour wearers have chainshirt pyjamas right?
At low levels owning two sets of armor can be difficult. Both from a cost point of view, and the encumbrance dragging both around (probably don't have a haversack or a bag of holding yet).
At high levels I sleep with a potion of mage armor under my pillow.
As others have pointed out, being prone sucks. But there are a lot of ways to deal with it. Don't forget that you can delay your action. So you can wait for someone else to eat the AoO, bull rush the bad guy, or just kill him. Then you can stand up safely.

Brendimar |

You can use acrobatics while prone to crawl 5 feet as a full round action with a DC increase of 5 and it does not provoke AoO's unless you fail the DC roll which would be (DC 5 + hyenas CMD) because of being threatened. If your campaign uses hero points, you spend a hero point to stand up or hopefully on the next round you go before the dire hyena and stand up.
Just my 2 cents! :)

Black_Lantern |

And this is why all my heavy armor wearers take the feat Endurance. Cause Endurance means I have Full Plate Pyjamas!
Well since that the feat endurance only covers light and medium that doesn't make much sense. To the other individuals that posted thank you for your input. It just doesn't seem all that fair considering that the creature can basically just one shot some characters, two shot most melee, and three shot paladins. I'm going to be telling my DM what i've found out about it. However the only thing that will matter is that the cleric should have a little more damage on him. I got 14 damage third round on it and 20 damage fourth round.

Allia Thren |

How about standard action dirty trick to blind (dirt in eyes); then move to stand up?
Blind opponents do not threaten.
The penalty might be a problem but ask DM if being closer to the dirt and the hyena's face might offset the penalty.
The problem here is that Dirty Trick in itself provokes AoO unless you have the Improved feat. So it doesn't really help the situation.

Starbuck_II |

Fellow adventurers I call upon thee for advice dealing with the matters of a low level campaign. Our DM initiated an encounter dealing with goblin raiders and a dire hyena. The goblins seemed to hit quite often however only did around 2.5 damage. But when the hyena hit it dealt around 14 damage, and knocked prone. How do you deal with a situation in which once you try and get up you'll get another 14 right to the face knocking you unconscious?
Don't get up, fight them prone. Better to get an attack with a -4 penalty than give them a free attack.
The goblins started attacking at night so myself the heavy armored guy had no armor and was in melee range with the dude. Of course we didn't know the rule getting up from prone provokes AoO. However it wouldn't have mattered considering what I rolled to hit.
You could have heacy armor dude just sleep in heavy armor. You only need Lesser Restoration to remove fatigue
(sleeping in armor only causes fatigue next day).It is a 2nd lv spell for Clerics I think. Buy a wand when you can afford it.

Castilliano |

tlotig wrote:also all you heavy armour wearers have chainshirt pyjamas right?
At high levels I sleep with a potion of mage armor under my pillow.
That, sir, is a great solution (and doable at low-mid levels too.)
As for prone, yeah, that's a teamwork issue more than a you issue. The other characters should respond as if you're already in negatives. You should perhaps delay depending on the help available. No immediate help? Full Defense unless you're the main damage dealer, then attack and cross your fingers.
I've seen people provoke AoOs to rescue people, and it's a great tactic. The problem is, anybody provoking the hyena's AoO may end up next to you. Of course, they may enough hit points/AC to make it a good trade.
Before even this though, the party has to recognize it's not really fighting goblins, but rather a hyena with goblins that amplify the danger of the hyena's trip. All PCs should surround and pummel it down, no matter how fun the goblins are or the AoOs they get from the goblins.
There's also part of me that suspects the encounter was unbalanced, especially for a night ambush. Meh.
JMK

Sangalor |

Fellow adventurers I call upon thee for advice dealing with the matters of a low level campaign. Our DM initiated an encounter dealing with goblin raiders and a dire hyena. The goblins seemed to hit quite often however only did around 2.5 damage. But when the hyena hit it dealt around 14 damage, and knocked prone. How do you deal with a situation in which once you try and get up you'll get another 14 right to the face knocking you unconscious? The goblins started attacking at night so myself the heavy armored guy had no armor and was in melee range with the dude. Of course we didn't know the rule getting up from prone provokes AoO. However it wouldn't have mattered considering what I rolled to hit.
I am not quite sure I get the situation right. How did the hyeana knock you prone? I looked up the entry on d20pfsrd, and I see no special property listed that allows that. Did it try a combat maneuver? If yes, it should not have dealt damage and provoked an AoO for doing it, so I wonder...
Also, just to make sure this is not an issue here, remember you cannot be tripped/knocked over again while standing up. This is different from D&D 3.5 where spiked chain tripping builds started popping up all over the place. The reason for this temporary "immunity" is that you keep a condition until it has ended/been removed and cannot be hit with it again until then. So in your example I guess you have been overrun and thus been knocked prone. Your PC has the prone condition. When you get up, you cause an attack of opportunity, but you are still considered prone, so even if the attacker tried a trip/overrun attempt again and succeeded, it would not have any consequences since you still have the prone condition - thus you get up.As others have mentioned, it is difficult to get up/away from prone without causing attacks of opportunity without a good acrobatics skill, someone else drawing an AoO, a dirty trick, magic (dimension door, items etc.) or special abilities/class features. Something that helps a bit are the rogue talents "rogue crawl" and "stand up". Though the talents don't remove the AoO, you can at least get away better or preserve some of your actions...
EDIT: Sorry, just found the trip note in the dire hyena entry, so that is explained.

Black_Lantern |

Black_Lantern wrote:Fellow adventurers I call upon thee for advice dealing with the matters of a low level campaign. Our DM initiated an encounter dealing with goblin raiders and a dire hyena. The goblins seemed to hit quite often however only did around 2.5 damage. But when the hyena hit it dealt around 14 damage, and knocked prone. How do you deal with a situation in which once you try and get up you'll get another 14 right to the face knocking you unconscious?
Don't get up, fight them prone. Better to get an attack with a -4 penalty than give them a free attack.
Quote:
The goblins started attacking at night so myself the heavy armored guy had no armor and was in melee range with the dude. Of course we didn't know the rule getting up from prone provokes AoO. However it wouldn't have mattered considering what I rolled to hit.You could have heacy armor dude just sleep in heavy armor. You only need Lesser Restoration to remove fatigue
(sleeping in armor only causes fatigue next day).It is a 2nd lv spell for Clerics I think. Buy a wand when you can afford it.
That's an interesting thing to offer. Note I'm the 2H paladin with power attack and cleave so I'm one of the damage dealers. The other one is a barbarian but he missed his first attack on the dire hyena. I'm considering just sleeping in heavy armor and once I hit level 3 just use a mercy when in combat. Of course that might start to suck considering I took the vengeance oath for potential extra smite.
Khuldar wrote:tlotig wrote:also all you heavy armour wearers have chainshirt pyjamas right?
At high levels I sleep with a potion of mage armor under my pillow.
That, sir, is a great solution (and doable at low-mid levels too.)
As for prone, yeah, that's a teamwork issue more than a you issue. The other characters should respond as if you're already in negatives. You should perhaps delay depending on the help available. No immediate help? Full Defense unless you're the main damage dealer, then attack and cross your fingers.
I've seen people provoke AoOs to rescue people, and it's a great tactic. The problem is, anybody provoking the hyena's AoO may end up next to you. Of course, they may enough hit points/AC to make it a good trade.
Before even this though, the party has to recognize it's not really fighting goblins, but rather a hyena with goblins that amplify the danger of the hyena's trip. All PCs should surround and pummel it down, no matter how fun the goblins are or the AoOs they get from the goblins.
There's also part of me that suspects the encounter was unbalanced, especially for a night ambush. Meh.JMK
Once I hit level three I'll probably have enough for full plate and then I just mercy fatigue from then on. I'm wondering what do you think? I'm considering three different feats for third level they are weapon focus, extra lay on hands, or cornugon smash. weapon focus just to land more hits obviously, ELOH for extra health, some extra smite, and extra remove debuffs, and smash for the -2 to attack rolls debuff to make the biggest baddie have a harder time hitting. I really wish that nymph's kiss was in PF. xD