DM-Camris' Savage Tide Discussion


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Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Pokey, pokey*

I see'd some lpace else tha' boards maybe a tad funny.

Jus', y'know, pokin' tha' thread ta see if'n things be all okeys an[' stuffs.

(^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

(<_<)

(>_>)

Were is every body go?

Grand Lodge

I hope we didn't lose our dm to the storms earlier.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Oh noes!

Wishin' every body all'a very bestest! (^_^)


Sorry for the delay; I had something more involved in mind, but it just won't work in PbP.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Hugz*

Ye is bein' tha' bestest DM ever! (^_^)


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Uhm....okay

Grand Lodge

What da fuuuuu.....


Be sure to post your Seventh level advancement here in Discussion.
To Generate Hit points; roll for hitpoints (plus con plus toughness plus whatever), but reroll if you get less than half+1.


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

HP: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
HP (reroll0: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
+1 BAB
Ki pool (cold iron/silver),
wholeness of body (use 2 ki points, heal level in HP)
Flurry +5/+5/+0
Feat:Boar style (slashing) 1x/round Hit with 2 or more strikes, rend (2d6)


Half Fiend Half Elf Druid 8| HP 94/94| AC 22 (25), FF 19 (22), Touch 14| Fo +10 Re +5 Wi +12; SR 20| Init +3| Percep +23, Darkvision 60', Low-Light Vision| Wildshape 3/3, Destructive Smite 9/9

Hit Points: 1d8 ⇒ 1
Hit Points: 1d8 ⇒ 3
Hit Points: 1d8 ⇒ 1
Hit Points: 1d8 ⇒ 1
Hit Points: 1d8 ⇒ 2
Hit Points: 1d8 ⇒ 1
How many times can one reroll?
Hit Points: 1d8 ⇒ 7

Skill
- Intimidate +5
- Sense Motive +1
- Stealth +1

Feat: Intimidating Prowess

Spells: level 1 x1, level 4 x2 + domain


You can reroll until you get over half+1.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Hit points:1d8 ⇒ 6

Sorry. Am busy in the middle of over time shifts. Will work the character up a level as fast as I can.

Much cheers to all! (^_^)


Fighter2/Witch5 Eldritch Knight1~ AC17 tch14 ff14 ~ HP 48/60 ~ Fort+7 Ref+5 Will+5 ~ CMD20 ~ Init+3, Per+2

hp: 1d6 ⇒ 2
hp: 1d6 ⇒ 4 +1 Con, +1 fco

Witch 5

>Magic
access to 3rd level spells
Storm Step

>Skills
+1 skill rank to Knowledges (arcana, dungeoneering, history, nature, planes), and Profession (sailor).

>Feat
Spell Focus (Enchantment)


Male Human Wizard 8

"Ghirrak has fallen! I, Avner, am now your leader!"

HP: 1d6 ⇒ 3
HP: 1d6 ⇒ 3
HP: 1d6 ⇒ 1
HP: 1d6 ⇒ 5
Feat: Spell penetration
Skills: +1 knowledge (planes), knowledge (history), spellcraft, appraise, diplomacy, linguistics, perception, sense motive

I'll consider my level 4 spells and update my character sheet tomorrow.


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

That's definitely Avner


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9
Ghirrak Ironfist wrote:
That's definitely Avner

Forgot skills. +1 to Acrobatics, Perception, sense motive,Profession sailor, and survival


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Starting in a little while, I'll be on little mini vacation with the family, so may not post until Sunday.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Has fun! (^_^)


Male Human Wizard 8

Well, I'm going to be away on holiday for four weeks. I may keep an eye on things as time allows, but otherwise I'll be on NPC duty.

Character sheet is up to date, except for level 4 spells. I decided on Aggressive Thundercloud, Greater and Rider of the Waves, I think it was called.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Wishin' ye all'a very bestest with ye hain' fun an' stuffs Marius! (^_^)


Have fun Marius!
I myself am going to fly up to Alaska for ten days on 27-Aug. I should be back Sep 5-6 sometime.

Grand Lodge

The dinosaur can swallow a large sized creature?

Edit: Guess so.


Yep! The Tyrranosaur is Gargantuan, and it can Swallow Whole anything up to one size category smaller than itself.
Good news is, when you cut it earlier, you didn't detect any particular DR.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Skips about as they enjoy the warming local weather*

Yesterday reached 30' C.

Summer is comming! (^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Here!

We's all 'Artsy' in'a back ground there.

I wonder if'n it'll change wiff time?

Much cheers ta' all! (^_^)


Back!
Man, Alaska was on fire the first few days, couldn't see any scenery for the smoke haze.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Oh noes!

Poor baked Alaska. ;_;

*Hugz*

Glad ye made it back and hope ye had a wonderfullest time!


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

(>_>)

(<_<)

(^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Postin' ta' make sure things is workin' after all'a stuffs went wonky. (^_^)


Hoping everything is going well for every one. (^_^)

Grand Lodge

DM Camris, I keep noticing this Karma thing in the campaign tab. Should it worry me that it keeps getting smaller?

On a probably related note, Bryson will work to keep his chaotic impulses under control. In combat, he'll refrain from using wild shape thinking becoming an animal could lead to losing control. He'll try to be more helpful to the others and more like his old self.

Grand Lodge

So we had this large list of acquired loot. How much of it do we retain?

41 platinum lunas,
337 gold sovereigns,
744 silver crowns,
127 silver pennies,
72 copper farthings
Total value: 8227.42

Counting gemstones, you count
1. 10x Agate (110 gp)
2. Alabaster (9 gp)
3. Aquamarine (500 gp)
4. Black Pearl (400 gp)
5. 10x Bloodstone (550 gp)
6. Carnelian (45 gp)
7. 2 x Chrysoberyl (70 gp)
8. Citrine (55 gp)
9. Deep Blue Spinel (120 gp)
10. Freshwater Pearl (10 gp)
11. Hematite (12 gp)
12. Ivory (55 gp)
13. Malachite (11 gp)
14. Milky Quartz (40 gp)
15. Obsidian (11 gp)
16. 10x Rhodochrosite (90 gp)
17. Rose Quartz (50 gp)
18. 2 x Sard (60 gp)
19. Topaz (500 gp)
20. 10x Zircon (400 gp)
Total value: 3098.00

Counting weapons and armor, you count
1. Masterwork Club (300 gp)
2. Masterwork Longsword (315 gp)
3. Masterwork Rapier (320 gp)
Total value = 935.00

Counting magic items, you count
1. Oil of Sanctify Corpse (um, 50 gp)
2. Oil of Shillelagh (cr, 50 gp)
3. Potion of Enlarge Person (cr, 50 gp)
4. Potion of Fox's Cunning (cr, 300 gp)
5. Potion of Keen Senses (apg, 50 gp)
6. Potion of Remove Fear (cr, 50 gp)
7. Scroll of Detect Secret Doors (cr, 25 gp) CL1
8. Scroll of Detect Thoughts (cr, 150 gp) CL1
9. Scroll of Levitate (cr, 150 gp) CL1
10. Scroll of Magic Missile (cr, 25 gp) CL1
11. Scroll of Remove Paralysis (cr, 150 gp) CL3
12. Scroll of See Invisibility (cr, 150 gp) CL3
13. Wand of Detect Secret Doors (cr, 750 gp) CL1, 50 charges
14. Wand of Ray of Frost (cr, 375 gp) CL1, 50 charges
15. Wand of Read Magic (cr, 375 gp) CL1, 50 charges
16. Wand of Touch of Fatigue (cr, 375 gp) CL1, 50 charges
Total value = 3075.00

Counting other salvage, you count
1. Amphora of Vinegar (2 gp, 80 lb)
2. Bag of 10 Pitons (1 gp, 5 lb)
3. Bag of Chalk (1 sp, 1/2 lb)
4. Bag of Common Spice (1 gp, 1 lb)
5. Bag of Dried Mushrooms (1 gp, 1 lb)
6. Bag of Rock Salt (2 sp, 1 lb)
7. 5 gal. Barrel of Ale (6 gp, 240 lb)
8. 5 gal. Barrel of Oil (24 gp, 150 lb)
9. Bottle of Brandywine (5 gp, 4 lb)
10. 8 x Bottle of Common Wine (1 sp, 4 lb)
11. Bottle of Honey (4 sp, 4 lb)
12. 45 x Bottle of Vinegar (1 sp, 4 lb)
13. Bow Saw (5 gp, 5 lb)
14. 29 x Boxes of 20 Arrowheads ea. (5 sp, 1 lb)
15. Box of 20 Candles (2 sp, 1 lb)
16. Box of Charcoal (1 sp, 20 lb)
17. 19 x Chisel (5 sp, 2 lb)
18. Clay Pitcher (2 cp, 5 lb)
19. 2 x Common Wig (1 gp)
20. 8 x Flask of Oil (1 sp, 1 lb)
21. Flint and Steel (1 gp)
22. Glasscutter (2 gp)
23. Iron Bar (1 sp, 5 lb)
24. Manacles (15 gp, 2 lb)
25. Noble's Outfit (75 gp, 10 lb)
26. Pan Flute (1 gp, 1 lb)
27. 15 x Piton (1 sp, 1/2 lb)
28. Rope Ladder (50') (3 gp, 25 lb)
29. 2 x Scroll Case (1 gp, 1/2 lb)
30. Sewing Needle (5 sp)
31. 3 x Small Cask of Ale (2 sp, 8 lb)
32. Small Cask of Molasses (4 gp, 8 lb)
33. 9 x Small Glass Rod (1 sp)
34. Small Hunting Trap (4 gp, 5 lb)
35. 3 x Small Iron Box (1 gp, 20 lb)
36. Small Wooden Chest (1 gp, 10 lb)
37. Tiny Lead Box (1 gp, 5 lb)
38. Tiny Wooden Box (5 sp, 1 lb)
39. 2 x Vial of Ink (8 gp)
40. 3 x Whetsone (2 cp, 1 lb)
41. 2 x Wooden Holy Symbol (Asmodeus) (1 gp)
Total value: 251.26


Dax Thura wrote:
DM Camris, I keep noticing this Karma thing in the campaign tab. Should it worry me that it keeps getting smaller?

Not at all. The Karma scale you have at -45 is into the Evil zone. Every time you control your berserk evil impulses, you get a positive Karma add onto that. When you reach -30, you are officially into the Neutral zone and you won't need to make saves to control your impulses. Though, you still can go berserk if you choose to.

And yes, when you do any kind of polymorphing or wildshaping, you'll get unneccessary acid dripping fangs, jagged horns, hooked claws, etc. added onto the form you take unless you make the will save.


Dax Thura wrote:
So we had this large list of acquired loot. How much of it do we retain?

I assume you keep your coins and jewelry in the captain's cabin reinforced treasure chest, guarded by a complex lock. (It came with the cabin.)

The salvaged stuff I assume is kept crated and clearly labelled. in the hold for future trading.
The magic stuff, in with the treasure maybe? The stuff you haven't distributed anyway.
Well, that was last time you saw it all. Maybe you should check what's left of the ship...


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21
DM-Camris wrote:
......Evil zone.

*Sings quietly to herself as she skips and dances around the camp...*

♫ ♪ Hoistin' up them sails. Hear tha' wind howl an' ro-arr. ♪ ♫

♪ ♫ Keep 'em un'er tension. Beggin' ye ta' sway an' roll. ♫ ♪

♫ ♪ I bin too tha' evil zone. Gona' take ye right in ta tha' evil zone. ♪ ♫

XD

https://www.youtube.com/watch?v=QTmViRQGNb8

DM-Camris wrote:
Well, that was last time you saw it all. Maybe you should check what's left of the ship...

I wus swimmin' in'a waters. Whut'd I be seein' of tha' ship an' stuffs?

I can be tellin' every one whut t'was I wus seein'.

Much cheers an' best wishes ta' every one. (^_^)


Male Human Wizard 8

So, I've been meaning to say that I'm back from holiday. Great time away, lots of sights seen. Good to be home though.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Hugz*

Yay!

Welcome back!

Hope ye had lots'a funnin'!

(^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Wishin' every one all'a very bestest!

Happy giant chicken day fer them folks livin' in them kind'a places!

(^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

(>_>)

(<_<)

Where's did every body go?

Wishin' every one all'a very bestest! (^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Hugz*

Happiest season's greetings! (^_^)

Grand Lodge

Still here.


Male Half-orc Monk (Iron Mountain) 8 |HP: 60/61 | AC:26 Current 29, T 19, FF 21 | Fort: +9 Ref:+10 Will:+12 (+14 Enchantment) |CMB +12 (+16 grapple), CMD 25 (27) | Init+3 | Perc +13 | Ki Pool 9/9

Here


Male Human Wizard 8

Lurking about.


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

*Hugz*

Happiest season's greetings! (^_^)

*Dances around enjoying the summer sun shine*


Empathizing with Sunny and the other characters.

Been a 104'F degree day.

Cooling now. Down to 67'F abut rising to 90% humidity.

Yay to be in summer... (-_-)


Hoping the weather and the seasons for every one else is being okay.

A week of rain (Though the electrical strom that knock out the power yesterday wasn't fun) has helped here.

[oo]Much cheers and best wishes to all.[/ooc]

Grand Lodge

Bump


Still having fires about the place here. :(

Having raing, though, so that's a good thing. :)

Wishing every one all the very best. (^_^)


Island Elf(link) HP 20;56;Fort+6;Ref+11;Will+4;Perc+9; Init+4;AC17(19)Defensive:21

Just a post on account a tha' boards gettin' all wonky, like. (^_^)

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