building cost - inn


Rules Questions


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Hi,
I saw some threads about building but nothing that covered what I'm looking for:

A player in my party has reached enough wealth, so he want to build a new inn inside a newly founded city.

I'm having hard time evaluating the cost.
seeing as D&D 3.5e defined cost of simple house: 1000; grand house 5000.
I'm thinking that 3,000gp will be enough for a simple 2 story inn, with 3-5 guest rooms in the top level.

for moderate inn, bigger, 3 story high, with about ~6 rooms per floow - about 10,000gp.

and for a grand inn, that sounds very close to how 3/5e defined a mansion - which cost 50,000gp.

what do you think?
does that sounds alright to you ?


1 person marked this as a favorite.
Ironballs wrote:

Hi,

I saw some threads about building but nothing that covered what I'm looking for:

A player in my party has reached enough wealth, so he want to build a new inn inside a newly founded city.

I'm having hard time evaluating the cost.
seeing as D&D 3.5e defined cost of simple house: 1000; grand house 5000.
I'm thinking that 3,000gp will be enough for a simple 2 story inn, with 3-5 guest rooms in the top level.

for moderate inn, bigger, 3 story high, with about ~6 rooms per floow - about 10,000gp.

and for a grand inn, that sounds very close to how 3/5e defined a mansion - which cost 50,000gp.

what do you think?
does that sounds alright to you ?

The problem isn't so much the cost of the inn, assume 6000g for fully furnished with the best of supplies and operating costs for a year. The real question is, what is the economic situation of this newly budding town, and how much inn competition does he have?

Do you want him making 5 silver per room per night? Or does he want it to be a luxurious hotel which charges 1-2g per room per night, catering to other adventurers.

Keeping in mind that the average commoner makes around 1g per week, the real question becomes what is the desired effect? Not how much money to initially charge him, also how will he get the funds from his inn?

In game this only becomes a problem when you give the PCs a lot of downtime.


Ironballs wrote:

Hi,

I saw some threads about building but nothing that covered what I'm looking for:

A player in my party has reached enough wealth, so he want to build a new inn inside a newly founded city.

I'm having hard time evaluating the cost.
seeing as D&D 3.5e defined cost of simple house: 1000; grand house 5000.
I'm thinking that 3,000gp will be enough for a simple 2 story inn, with 3-5 guest rooms in the top level.

for moderate inn, bigger, 3 story high, with about ~6 rooms per floow - about 10,000gp.

and for a grand inn, that sounds very close to how 3/5e defined a mansion - which cost 50,000gp.

what do you think?
does that sounds alright to you ?

Use the DMG2 in 3.5 for costs of running buisness and cost of getting buisness starting on page 180. Is going to be the best way to look at it. Dont forget rules for taxes and employees, buniess licence and such. some great rules for that in city of sharn book as well as cost of opening up buinesss there as well.

But because of size and such your prices seem right.


What kind of income do you expect the inn to produce once it is running?
Say it makes 10 gp of profit on average per day and is open 300 days a year, and thus 3000 gp/year.
If you area is very stable, it might have say a 5% rate of return. That'd make the inn have a 'should-cost' of 60K gp (since it returns 3k per year after all expenses, taxes, maintenance, bribes, etc). If your area were more rough & tumble, the rate of return might be 10%, which would give it a 'should cost' of 30K. Figuring out what things cost using this method is actually not that hard, it just assumes that the market is reasonably efficient <people won't build inns if they return less than that, and they will build god-awful numbers of them if they return a lot more than that>.


Tharg The Pirate King wrote:
Ironballs wrote:

Hi,

I saw some threads about building but nothing that covered what I'm looking for:

A player in my party has reached enough wealth, so he want to build a new inn inside a newly founded city.

I'm having hard time evaluating the cost.
seeing as D&D 3.5e defined cost of simple house: 1000; grand house 5000.
I'm thinking that 3,000gp will be enough for a simple 2 story inn, with 3-5 guest rooms in the top level.

for moderate inn, bigger, 3 story high, with about ~6 rooms per floow - about 10,000gp.

and for a grand inn, that sounds very close to how 3/5e defined a mansion - which cost 50,000gp.

what do you think?
does that sounds alright to you ?

Use the DMG2 in 3.5 for costs of running buisness and cost of getting buisness starting on page 180. Is going to be the best way to look at it. Dont forget rules for taxes and employees, buniess licence and such. some great rules for that in city of sharn book as well as cost of opening up buinesss there as well.

But because of size and such your prices seem right.

thanks for the DMG2 reference! that helped a lot - gave me good basis how to handle things!

Grand Lodge

Patronage of the upper classes (Private rooms with Free but excellent coffee for a single yearly fee that is much reduced for the nobility) and merchants as well as free room (but not board - those guys can DRINK) for famous performers can help a lot as well.

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