
Myriana Bayden |

Just as a 2cents worth regarding "Desnan treasure". I highly doubt any cleric of Desna is actually going to be staying here. Isn't the whole thing about the followers of Desna supposed to be something about travel...ie not settling down and accumulating stuff relegated to that spot? Aside from the arrows which Myri expects to get used up fairly quickly as soon as Big Red shows up, she doesn't have a whole lot of interest in the other items...except from the standpoint of seeing them used for good causes. Giving them to Koya or Spivey would be a perfectly fine alternative to her, but I honestly don't see that it should be any more of a priority than anything else we find here.
Spivey has put in a "decade of time here", but she's clearly looking at moving on as soon as she can be assured that the inhabitants aren't going to crap on Desna more than they already have. Which means...as soon as we clean up the place and start headin' on out. I could be wrong, but I doubt it.

Kyrademon |

I'd be proposing sweetly to the GM that they be possibly considered "group items" going forward, then, since they are so one-shot and for-the-party by their very nature. (this would have the flipside that they could never be sold. As group items they would not count toward PC wealth either way)
No, sorry. Any item is potentially useful for the party as a whole, and limited-use is not in and of itself a sufficient reason for declaring an item a party item. Items not listed as party items must be claimed.

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Hrithik Ranbhir wrote:I'd be proposing sweetly to the GM that they be possibly considered "group items" going forward, then, since they are so one-shot and for-the-party by their very nature. (this would have the flipside that they could never be sold. As group items they would not count toward PC wealth either way)No, sorry. Any item is potentially useful for the party as a whole, and limited-use is not in and of itself a sufficient reason for declaring an item a party item. Items not listed as party items must be claimed.
Hrithik doesn't want it, but I'll put a claim on the phylactery for Spivey/Koya's sake. Everything else from the priestly treasure haul looks like it will be apportioned.

Kyrademon |

Hrithik doesn't want it, but I'll put a claim on the phylactery for Spivey/Koya's sake. Everything else from the priestly treasure haul looks like it will be apportioned.
I do allow NPC's to claim items, if the party as a whole is willing, as I did with Kelda and, earlier on, Ameiko. You are welcome to ask that the phylactery be marked "reserve to see if Spivey or Koya wishes to claim it". If no PC puts a claim on it, that would mean that if one of those NPC's wants it, it would go to them, and if neither does, it would be sold.
Note that this is different from claiming an item because your character in particular wishes to give it to an NPC as a personal gift. That requires your character to claim it.

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I do allow NPC's to claim items, if the party as a whole is willing, as I did with Kelda and, earlier on, Ameiko. You are welcome to ask that the phylactery be marked "reserve to see if Spivey or Koya wishes to claim it". If no PC puts a claim on it, that would mean that if one of those NPC's wants it, it would go to them, and if neither does, it would be sold.
Note that this is different from claiming an item because your character in particular wishes to give it to an NPC as a personal gift. That requires your character to claim it.
No desire to claim for a gift. Ask for phylactery be marked "reserve to see if Spivey, then Koya, wishes to claim it"

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They're re-tiling the hall outside my office. We're all trying to decide what the pattern is; I'm going with repeating Elder Sign.
I'm blaming this rounds attack rolls on that.
Repeating Yellow Sign would make you able to intuitively join in with Kikonu's sing-along.
Regardless, we shall keep Kalimac's Hobbit Hole wholesome :-)

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Who's Spivey?
Cute little pixie priestess who lives out in the graveyard pretending to be a ghost.
Yep. Tiny Desnan cleric tending a tiny Desnan shrine, who talkspeaks thisways. Race identified as lyrakien azata ... not technically fey, but close in appearance. Literally has streams of rainbows in her wake :-)
Should have a chance to chat on the way out.

Kyrademon |

Perhaps one of the Terran speakers about -- there's at least one or two now, right? -- can offer an in-combat translation service:
אמא לובש נעלי צבא!
"He says your mother wears army boots!"
!לא! אמא שלי!
"Sorry! He said his mother wears army boots!!"
להרוג אותך!
"Now he says he's going to kill me if I keep making crap up and saying he said it!"

Kyrademon |

Loot Division
Claimable Items
two +2 evil outsider bane arrows (360 gp) <-- Myriana
two +2 evil outsider bane arrows (360 gp) <-- Liothonae
phylactery of faithfulness (500 gp) <--Reserved for possible NPC use
Party Items
Randomly assigned to those who can use them:
scroll of cure moderate wounds <-- Alaric
scroll of remove disease <-- Hrunndalf
scroll of restoration <-- Liothonae
Money
All characters and the Caravan fund get 10 gp.

liothonae cromvathar |

(Oh, and for future reference ... just because you stumble across a handy silver Ooze Bane weapon hidden behind a loose brick, it does NOT mean your next big opponent is necessarily an Ooze with DR/silver. It's clearly, based on events thus far, Not That Kind Of AP.)
::sticks out tongue at the Ry::
in my defense...
Lio doesn't have those knowledges yet... she had a magic arrow, she decided to use it, since it was better than what she had, and she didn't know what the shape shifter guy was, so she tried one of the arrows to see if they would work.
;)

Kalimac Proudfoot |

Well, my OOC reaction was that had we gone through this dungeon in a different order, we would have had those arrows available to fight Nindenzego. In the order we went, I felt like Bill Cosby's bit about "dip" signs in Los Angeles. "If you want to help somebody, put the sign after you hit the dip. *POW!* 'You have just hit a dip.' Thank you very much. I appreciate that."
In our case: "You have just fought an outsider. Here are some weapon you might have found useful."

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liothonae cromvathar |

and in a case of life imitating fiction...
i have gone from being called Miss Jessica by our young impressionable GM, to 'she'...
tonight we are playing Pathfinder at Mel's house, and our GM (shiny and new and green and i thought uncorrupted) turns to Mel, and starts talking about me, without using my name, calling me she to discuss potential feats and the ability requirements for them... for a good few minutes, while i am sitting there, right in front of both of them, looking from one to the other... i raised my hand, waved it around, said, 'i'm right here... i can hear you, you know...' several times, as the gm starts turning red, and tells me, in all seriousness 'i was consulting with the only other gm i know about your character.' sigh. can't win.
:P

Kyrademon |

Loot Division Post
Claimable items:
+1 medium longsword (1157.5 gp)
Dragon Helm that is the traditional helm worn by Brinewall’s commanding officer (250 gp)
Dancing Wasp; +1 kusarigama (exotic weapon) with once-per-day ability to summon a giant wasp above the wielder's head with a full-round action, although maintaining and mentally controlling the wasp takes a standard action each round thereafter, to a maximum of five rounds total (6196 gp)
Four vials of ink (16 gp)
Five shiny pearls (500 gp)
Darkwood-and-silver disc decorated with an intricate etching of Brinewall under the noonday sun (0 gp)

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Loot Division Post
Dragon Helm that is the traditional helm worn by Brinewall’s commanding officer (250 gp)
Darkwood-and-silver disc decorated with an intricate etching of Brinewall under the noonday sun (0 gp)
Hrithik claims the other Disc for post-Brinewall historical analysis. He also has a minor claim on the Brinewall Dragon Helm, only applicable if no one else puts in a claim. As with the Brinewall Shield, he doesn't personally care about having it, but he wants it to be kept in the party for the sake of documentary.

Kyrademon |

As is probably obvious, the first module is rocketing towards its evitable conclusion.
My plan is to continue to use the current IC game thread for the climax and subsequent denouement in Brinewall (wrapping up any loose ends you want -- stuff with NPCs, Spivey, the tied-up Corby, clean-up, whatever.)
The next module begins as soon as you actually arrive back at the Caravan. At that point, I will probably start a new IC game thread (Romance of the Three Kingdoms) for the Night of Frozen Shadows module, and link to it from here and the current IC thread.

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Where Hrithik is at This Moment, and Where He Will be in about 1 Minute
This moment: He got the historical wave everyone else just got, with more exhaustive details and variants on all the little social horrors, but also an equally in-depth rundown on everything he has done during the past two weeks, and especially in Brinewall Castle. The ghost-hand explosion of thought prevents him from doing his usual trick of compartmentalizing. It is forcing him to draw connections between not only his past and the behavior of others around him, but intimately to every behavior of his own, all at once.
For example: Obviously Buttersnips set him off due to behavioral resonance with the Ambassdor from Geb, but also he responded to that by trying to Contractually bind her like Lictrix Odessa did him.
In a minute: Everything will spiral down around the Silence, Backbiting, and Laughter entry. It is both sides of the coin, and all bars of the cage he hasn't realized he is still in. Obviously he is being triggerred again and again because he perceives everything not clearly respectful as an elaborate social jab and effort to put him in his place (just like Mistress always did), but also he is pre-emptively doing the exact same thing in "self-defense" to everyone around him (just like Mistress always did).
He is recreating the hierarchy of Hell everywhere he goes, trying to be the good servant and the protective friend ... but all too often being the stern Leader inflicting discipline for the good of others. He is being Her, all the time, however much he tells himself he is opposing Her. He has been completely accepting the unspoken premises of the world she built for him, and inflicting them on everyone around him.
That awareness is going to cause a bit of a break.
Going forward, armed with the knowledge flood just released, anyone in the party should be able to stop Hrithik in his tracks, on the spot, by pointing out if he is being like Mistress.

Kyrademon |
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Artifacts Post
The party now has possession of the following two artifacts. You are aware of what they are and what they do:
Warding Box (Minor Artifact)
Aura: none
Slot none; Weight 5 lbs.
A warding box is a powerful magical container built to obscure and confound any attempt to locate objects kept inside. The box can hold one object no larger than 8 inches × 8 inches × 3 inches (or up to 25 pounds) in each of its three compartments at any one time. The box’s lid and additional compartments are sealed, but the box can be opened or closed as a full-round action. While the lid is closed, the warding box and all objects inside it are protected from all divination spells. In this state, no divination spell save for those employed by the gods (if, of course, the gods exist) can detect the warding box or its contents.
Amatatsu Seal (Minor Artifact)
Aura strong (all schools); CL 20th
Slot none; Weight —
This stone statuette of a dragon is one of five royal seals of Minkai, and represents the Amatatsu family’s right to rule the empire of Minkai. The Amatatsu Seal has a daily allotment of 5 charges that it can use to cast the following spells: cure serious wounds, remove curse, remove disease, or restoration. Each casting uses up 1 daily charge. Alternatively, the seal can cast heal, but doing so expends all 5 charges. Finally, and only at the seal’s discretion, it can cast resurrection, but doing so renders its spellcasting powers useless for a month. The Amatatsu Seal itself radiates strong magic, and those with the proper resources can sense this magic across oceans and continents, allowing it to be tracked across any distance. Originally meant to allow its rightful owners the ability to track it if stolen, this feature makes it dangerous to remove the seal from its warding box, for as long as the warding box is open, it can be tracked. One final ward exists on the Amatatsu Seal, confounding attempts to whisk it quickly away from its homeland but also making returning a stolen seal home an arduous task. The Amatatsu Seal can never be transported by teleportation magic or dimensional travel. It cannot be taken from the Material Plane save via special portals blessed by the gods, and characters who carry the seal cannot cast or otherwise use teleportation effects.

Kyrademon |

To make clear, since I've been asked -- yes, continue to post in the current game thread for now.
Also, you are now all 4th level.
Increase your Relationship score with ONE (and only one) significant NPC by +1. If it reaches 12, you get a +1 Morale bonus on all Charisma-based skill checks.
Also increase your relationship with Ameiko by +1 for recovering the Seal and Warding Box.
The Caravan is also 4th level. The current vote is strongly in favor of the "Extra Wagons" feat. Please weigh in if you would prefer something different.
Reta has also finally gone up a level. Any characters who have made a serious attempt to teach her Taldane (Melinda and Alaric, at this point), may make a Diplomacy check (using your 4th level stats) to convince her to put one of her limited number of Fighter skill points into Linguistics.