Kyrademon's Transnational PBP -- Discussion, Description, and Preparation


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Male Halfling Cavalier 10

Kalimac is leveled.


Male Halfling Cavalier 10

With seventh level, Kalimac now has a rank in Perform (Oratory) and so can also take the Entertainer job if desired.


Male Human (Ulfen) Oracle of Battle 10

Hrunndalf is taking a rank of Profession: Wainwright to help with repairs if needed. I can't afford a rank in Perform: Sing for now, but it's definitely on my list.

I believe he is almost entirely leveled. I'd like to be able to adjust feat and revelation choices if I change my mind in the next day or so, though. Need some more pondering...


Male Halfling Cavalier 10

Voting.

I'm going to officially change my stance to Increased Damage at 7th, followed by Scavengers at 8th.

I'm in favor of spare horses. We can think about having Kalimac train them some on the side as well. A combat trained horse or two could be of use for those of the players who actually can ride.

Also in favor of the plan of purchasing Royal carriage, upgrading two covered wagons to armored wagons. I don't think I'm ready for a Prisoner Wagon unless we have actual prisoners.

And by all means, let's reinforce as many wagons as we can afford.


Female Quarter-Orc Sorcerer

On the prisoner wagon, I think Ry said it didn't have to be called that, or used for the purpose of transporting prisoners.

Money-wise, if we upgrade to two armored wagons we will be short ~500 gp for the purchase price of the royal carriage.


Male Halfling Cavalier 10
Melinda Sorn wrote:
On the prisoner wagon, I think Ry said it didn't have to be called that, or used for the purpose of transporting prisoners.

I may have missed that post. If so, I'll reconsider. But I'd like to see all the other items addressed before we get to this one.


Male Halfling Cavalier 10
Melinda Sorn wrote:
Money-wise, if we upgrade to two armored wagons we will be short ~500 gp for the purchase price of the royal carriage.

I'd be willing to donate to the caravan fund in that case. Even after a Ring of Sustenance Kalimac will have some excess cash.


Human Ranger
Kalimac Proudfoot wrote:

Voting.

I'm in favor of spare horses. We can think about having Kalimac train them some on the side as well. A combat trained horse or two could be of use for those of the players who actually can ride.

Also in favor of the plan of purchasing Royal carriage, upgrading two covered wagons to armored wagons. I don't think I'm ready for a Prisoner Wagon unless we have actual prisoners.

And by all means, let's reinforce as many wagons as we can afford.

re: 2 armored wagons vs 1 armored/ 1 "lookout" wagon

Armored Wagons (I believe) increase AC and hp more
"Lookout" Wagons (I believe) increase Security

what do you think we will need more of?

Myri will also have a little remaining cash. She has been donating to the Caravan and is likely to continue to do so.


Human Ranger

leveled


Human Ranger

since Myri was not listed. She is in favor of 14 Boot Plan

also in favor of extra horses and reinforcing wagons if we can afford it.


Melinda Sorn wrote:
On the prisoner wagon, I think Ry said it didn't have to be called that, or used for the purpose of transporting prisoners.

This is correct; a "prisoner wagon" is a particular poor name given to a wagon that mostly serves the purpose of increasing your caravan's Security. Call if a Lookout Wagon or a Command Center or whatever the heck you want. Looking through the next module, I will note that you will be making security checks a lot; it will likely prove to be as important as Resolve or hit points. But again, there are a lot of ways to build a Caravan, and if you want to go for Armored Tank that's as valid an approach as add-some-hit-points-here-and-bulk-up-Security-there.

If you get extra horses, it makes the most sense to bring two rather than just one. I will remind you that horses do not take up "space in the wagons", but do add to Consumption, so a pair of horses would increase Consumption by 2.

The final deadline on all of this will be before-you-leave-Kalsgard. That's not a hard IRL date yet, but is visible from here, as it were.


Female Quarter-Orc Sorcerer

We can also increase our security with scouts, but that will swing our consumption by 2 (since the scout still doesn't count toward consumption, but can't bring in vitals).

And Ulf, as a guide, will be increasing our Security by 1 (as will any other guides).


Male Human (Ulfen) Oracle of Battle 10

Can we afford two armored wagons and a command center (I like that name)? If people are willing to chip in on it, we might be able to pull it off (especially if people aren't too attached to their Rings of Sustenance). We certainly have enough wagons to stick these upgrades on.


Male Human Cleric 10

I am in favor of:
Scavengers next level, the 14-boot purchase plan, the phylactery as a party item, anything that involves the prisoner wagon (assuming that comes with an appropriately awesome prisoner)


Male Human Cleric 10

Also, leveled


Male Human (Ulfen) Oracle of Battle 10

I'd like to point out that wagon reinforcements cost 2000 gp for +40 HP and -4 cargo capacity, whereas upgrading a covered wagon to an armored one costs 4500 gp for +40 HP and +3 AC. So if we're just 1000-2000 gp short for another armored wagon, I'd say we ditch some reinforcement to make it happen.


Female Quarter-Orc Sorcerer

Just so everyone can know how our stats are looking at this point.

Current Job line-up:
Drivers (7): Sandru, Bevekek, Jorun, Kelda, Uksahkka, Vankor, Tollin
guards (4): Reta, Zaiobe, Silmemir, Skygni (*this is the minimum guards we can have and still qualify for increased damage)
guide (1): Ulf (+1 security)
entertainers (3): Ameiko, Spivey*, Myriana (+3 Resolve)
scouts (4/8): Shalelu, Buttersnips, Attatoq, Alaric*, Hrunndalf*, Kalimac, Lio*, Melinda* (currently -24 effective consumption)
the * designates the spellcasters

With this setup, and the 6th level feat having gone to Enhanced Caravan (Mobility & Morale) base stats are:

Offense 1 (5), Defense 4, Mobility 5, Morale 3

Attack 9, AC 14, Security 10, Resolve 10

current have 25 travelers and only 24 traveler spaces (which means, yep, need another wagon)
current caravan consumption (not counting travellers) is 9 (11 when we add the new wagon)


Female Quarter-Orc Sorcerer

We already have reinforcements on two of the wagons: the fortune-teller's and one of the covered wagons.

Money: right now we just have a tinge over 11,000 gp

A: (2) armored wagon and purchase (1) royal = 11,500 gp (no new reinforcements) & need a 500 gp donation to the caravan

B: (1) armored, (1) security and purchase (1) royal = 11,000 gp (no new reinforcements)

C: something else that someone suggests that I will calculate out the money for


Male Human (Ulfen) Oracle of Battle 10

Quick thought: Overall, I think the extra armored wagon is more valuable to the caravan than the command center, for now. A +2 to Security is not extremely hard to get. We could, for example, hire more guides, or have some PCs fill in as deputy guides by investing 1 rank into Knowledge Geography. We can't get AC any other way, though, and more hitpoints are always very valuable.


Female Quarter-Orc Sorcerer

I think, if we want to use our caravan members to increase security, it makes more sense to switch some of our scouts to Security detail (from consumption) since this is only a +2 swing in consumption (instead of the +3 swing that would occur if reassign scouts to guide duties) AND I don't think we can switch out jobs on command (since we don't know what will be needed when).

I think... Unless you mean something else?

And I don't think there were any other guides willing to go over the crown of the world in winter. And even if there were, they cost 50 gp per month.

On that note, our current monthly expense is 70 gp (10 gp each for our drivers: Jorun and Uksahkka and 50 go for our guide Ulf).


Human Ranger

One more question. After the expected changes and new wagon. How many passenger slots will we have open?

I'm thinking if we somehow continue to pick up NPC's, are we going to have to take another (whatever-it's-called) additional Wagon feat? If that were to be a likely scenario, I would need to consider Scavenger again now instead of later. Sorry for the additional confusion, but I thought I should bring it up.

edit in response to Kyrademon two posts down: Thank you very much, in that case my feat selection (Increased Damage) remains the same.


Male Human (Ulfen) Oracle of Battle 10

Good point; I forgot that scouts can be put to Security use without giving up their zero proper consumption. So essentially adding a +2 to Security costs us 1 Goodberry and 1 Create Food and Water. As long as we can afford the loss of spell slots, we should raise the stats as high as we can. Security seems like a particularly good thing to be good at. The typical DCs are 10 + the CL of the encounter, so we're looking at ~17+ here.


Myriana Bayden wrote:
One more question. After the expected changes and new wagon. How many passenger slots will we have open?

I believe, if you buy a Royal Wagon, you will have 28 slots for a current total of 25 passengers, so I'd say you were OK on that.


With four solid votes, Increased Damage has won as the 7th level feat.


Myriana Bayden wrote:
leveled

Myriana, you have your Wild Empathy listed as +8 in one place and +9 in another.

Other than that, Myriana is APPROVED.


Alaric Graff wrote:
Also, leveled

Alaric is APPROVED


Human Ranger
Kyrademon wrote:
Myriana Bayden wrote:
leveled

Myriana, you have your Wild Empathy listed as +8 in one place and +9 in another.

Other than that, Myriana is APPROVED.

gaah! multiple locations. bah, humbug!

fixed


Male Halfling Cavalier 10

Now that most everyone is learning to speak Halfling, apparently Kalimac is deciding to be entertaining in Terran. Just to be difficult. :)


Male Human Cleric 10
Kalimac Proudfoot wrote:
Now that most everyone is learning to speak Halfling, apparently Kalimac is deciding to be entertaining in Terran. Just to be difficult. :)

It's important that the Kalimac/Hrunndalf bromance be as bromantic as the one between Alaric and Rhost.


Female Quarter-Orc Sorcerer

I think i am finally leveled.


Male Human (Ulfen) Oracle of Battle 10

Didn't have space for Halfling this time around, but I'll keep a slot free next level. Makes sense from a roleplaying point of view, since we're going to spend a lot of time in the ice.


Human Ranger

Myri is in favor of 2 armored wagons and the royal wagon, she is willing to pay the extra if needed.


Female Quarter-Orc Sorcerer

The following is to show the mechanical difference between two armored and armored/prisoner.

It assumes 0 consumption thanks to 11 magic-y consumption spells.
3 entertainers
8 scouts (7 offsetting consumption, 1 boosting security)
1 guide

Current
Offense 1 (5), Defense 4, Mobility 5, Morale 3
Attack +9 (+13 for the 1st round of combat)
AC 14 (18 when circled; which normally happens on round 2)
Security +11 (+19 to avoid surprise)
Resolve +10
HP 150 (that is with 2 wagons reinforced)

Two Armored Upgrades and Royal Carriage
Offense 1 (5), Defense 4, Mobility 5, Morale 3
Attack +9 (+13 for the 1st round of combat)
AC 20 (24 when circled; which normally happens on round 2)
Security +11 (+19 to avoid surprise)
Resolve +14
HP 260 (that is with 2 wagons reinforced)

One Armored Upgrade, One Prisoner Upgrade, and Royal Carriage
Offense 1 (5), Defense 4, Mobility 5, Morale 3
Attack +9 (+13 for the 1st round of combat)
AC 16 (20 when circled; which normally happens on round 2)
Security +13 (+21 to avoid surprise)
Resolve +14
HP 240 (that is with 2 wagons reinforced)


Male Half-elf Barbarian

I prefer the higher AC in exchange for the slightly lower Security. That is to say, 2 armored and royal carriage.


Female Elven Urban Druid 9, Brightness Seeker 1
Rhost Mab-i-gof wrote:

I prefer the higher AC in exchange for the slightly lower Security. That is to say, 2 armored and royal carriage.

Ditto.


Male Halfling Cavalier 10
Rhost Mab-i-gof wrote:

I prefer the higher AC in exchange for the slightly lower Security. That is to say, 2 armored and royal carriage.

I like this setup as well. I also appreciate the extra hit points it has.


Female Quarter-Orc Sorcerer

I think that puts 4 votes for that, which means that the caravan needs another 500 gp. If all seven of us donate 75 gp that will more than do it.


Male Half-elf Barbarian

...also in favor of bringing two extra horses, if we can swing the Consumption. What cost would that add?


Female Quarter-Orc Sorcerer

Light horse is 75 gp. Heavy are 200 gp. We don't need combat trained cause Kalimac rocks at that.

Plus 2 consumption a day. So need more spell food?


Male Human Cleric 10

F-O-O-D.

I'm so, so sorry.


Female Quarter-Orc Sorcerer

So buying a Royal wagon...

We have 3 entertainers: Ameiko, Myri and Spivey. I don't know if Spivey can be the entertainer living in the Royal Wagon (Ry? can she?) but which entertainer is getting us that +4 Resolve.


Human Ranger

Which reminds me. Do we still want to have a decoy "princess/Empress/whatever" in the Royal Wagon?


Male Half-elf Barbarian
Myriana Bayden wrote:
Which reminds me. Do we still want to have a decoy "princess/Empress/whatever" in the Royal Wagon?

I really think it shouldn't be Ameiko.


Female Elven Urban Druid 9, Brightness Seeker 1
Rhost Mab-i-gof wrote:
Myriana Bayden wrote:
Which reminds me. Do we still want to have a decoy "princess/Empress/whatever" in the Royal Wagon?
I really think it shouldn't be Ameiko.

Maybe Mel? she's super tough, and she's good with a flute. :) and then she and Alaric won't have like 8 roommates, only 2. Since it holds 4, right?


Female Quarter-Orc Sorcerer

Mel qualifies, but that would mean that I would need to force Myri to go back to being a scout... Mel doesn't want to do that to her. (Since Mel is still assigned as a scout.)

But if people think Mel makes the better decoy, we can go with that.

And Mel and Alaric only have two roommates (Zaiobe and Reta), there is room for two more.

On that note, do people want to shift where they sleep?

Current:
Royal (4) - empty
Armored (6, women's) - Ameiko, Shae, Lio, Myri, Buttersnips, Silmemir
Armored (6, men's) - Hrunndalf, Rhost, Kalimac, Attatoq
Covered (6) - Alaric, Mel, Reta, Zaiobe
Fortune Teller's (2) - Koya and Sandru
Supply Wagon (2) - Bevelek and Vankor
Supply Wagon (2) - Tollin and Kelda

Spivey and Helgavel anywhere (do not require a designated space)

Homeless: Skygni (needs two spaces), Jorun, Uksahkka, Ulf


Male Human Cleric 10
liothonae cromvathar wrote:
I really think it shouldn't be Ameiko.
Maybe Mel? she's super tough, and she's good with a flute. :) and then she and Alaric won't have like 8 roommates, only 2. Since it holds 4, right?

Plus, sticking Mr. Working Class Hero into something called a Royal Wagon would be a good way to annoy him.


Female Elven Urban Druid 9, Brightness Seeker 1
Alaric Graff wrote:


Plus, sticking Mr. Working Class Hero into something called a Royal Wagon would be a good way to annoy him.

We could call it the wheeled Proletariat?


Male Human Cleric 10
Melinda Sorn wrote:

Mel qualifies, but that would mean that I would need to force Myri to go back to being a scout... Mel doesn't want to do that to her. (Since Mel is still assigned as a scout.)

But if people think Mel makes the better decoy, we can go with that.

Well, our enemies do know about the green girl. And Fungdark the Magnificent.


Decided votes:

Increased Damage is 7th level feat
14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)

TOTAL PER CHARACTER COST SO FAR: 5410.7 gp

As Yet Undecided:

In favor of spare horses: Kalimac, Myriana, Rhost
Opposed: No vote
(Note: Sandru will recommend getting a pair of musk oxen for this purpose, which are cheaper. Two musk oxen would cost each character 6.9 gp)

In favor of group purchase of rings cost: 357.1 per ring per character): No vote
Opposed: Hrunndalf, Liothonae, Kalimac

In favor or reinforcing more wagons (cost: ~71.4 per wagon per character, up to 5): Myriana (?)
Opposed: No vote

Note: Unless informed otherwise, the GM will have the Caravan attempt to flee when it reaches less than 100 hit points


Female Quarter-Orc Sorcerer
Kyrademon wrote:

Decided votes:

Increased Damage is 7th level feat
14-boot group purchase plan (cost: 3750 gp per character)
Phylactery as party item (cost: 1571.4 gp per character)
Purchasing Royal carriage, upgrading two covered wagons to armored wagons (cost: 75 gp per character)
Hiring Ulf, Uksahkka, and Jorun (cost: 14.3 per character)

TOTAL PER CHARACTER COST SO FAR: 5410.7 gp

Mel has paid for her share :)

Quote:

In favor of spare horses: Kalimac, Myriana, Rhost

Opposed: No vote
(Note: Sandru will recommend getting a pair of musk oxen for this purpose, which are cheaper. Two musk oxen would cost each character 6.9 gp)

Pro musk oxen, provided Mel doesn't have to feed them.

Quote:

In favor of group purchase of rings cost: 357.1 per ring per character): No vote

Opposed: Hrunndalf, Liothonae, Kalimac

opposed to group purchase of rings

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