Greg Wasson |
Phasics wrote:I am THE Ravingdork and I STRONGLY support this message.well maybe you need to try and get her to understand that in PF its perfectly acceptable to call a fork a spoon.
so although her backstory might be charisma fighter, she dosen't actually take any fighter levels and instead takes a class that will mechanically do what she wants it to even though it might not sound right.
for example with the bard there the arcane duelist where the cha would have some syngery with the build. but she need not consider herself a bard, she's a charismatic fighter
she doesn't cast spells , instead spell she uses are simply flavoured to incredible feats her fighter can achieve.that way the mechanics work on the table and her RP is unaffected.
I know I have told this before, but it aplies again. My group has a fellow that always wants to play a rogue. Since second edition he has played one miserably. Always getting upset. It was a slow process, but after a game of Champions, I finally understood our mental block. Our friend liked the name "rogue". What he wanted to play though, was a Swashbuckler type fighter. We did a switcheroo on him...called it a rogue and BAM we were all happy. Power of names, go figure.
Greg
InVinoVeritas |
Shakor wrote:No, you are correct, Dreadful Carnage is only hen an opponent is taken to 0 or fewer HP. Apparently, I missed that in all the times of looked through.InVinoVeritas wrote:This reads as if Dreadful Carnage activates when an opponent is knocked down. I thought Dreadful Carnage only activates if the target is reduced to 0hp? Is there another feat that causes the above effect? --I'm not sure.
Here's an alternate progression:15: Dreadful Carnage
All demoralize, all the time. The Overrun is used to knock down opponents wherever they may be; With Dreadful Carnage, anyone knocked down is demoralized, with Greater Overrun they invoke an AoO, the AoO allows the attack to activate Shatter Defenses, and a regular attack can then be a Deadly Stroke.
Well, the feat in the table says "when knocked down" which is very different from "reach 0hp or less". That said, it affects all foes in 30'--so it's still very strong.
If that's the case, then the Overrun feats can be popped out and replaced with Iron Will or Improved Critical. In any case, she will be scary in combat.