
Kirth Gersen |

I have never heard a supremacist say 'Ultimate Race.'... they always say 'Master Race' or 'Superior' or 'Pure' or something.
Off-topic:

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They don't seem inclined to do eponymous/fictional guidebooks ("-'s Guide to Hogwich," "-'s Guide to Hogtown," "-'s Guide to Kobold Toenail Fungus," etc.) Been done I guess.
Those would indicate more setting specific titles, and part of the point of their core rulebook line is to keep it as setting neutral as possible.

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Also, the most important audience that the names need to speak to is actually not regular gamers like you and me, but the dudes who order books for book chains and hobby stores, who often don't know a thing about the world, the game, or what have you.
They can wrap their head around a title like "Ultimate Magic," whereas "Bistwicks Enchiridion of Eldritch Ensorcelment" isn't going to get ordered.
I've got to get the books into stores for you guys to buy them, so I'll err on the side of descriptive over evocative just about every time.

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Brian E. Harris wrote:Stuff...What about [Race]s of Golarion? Or [Book about Random City] Guide or whatever? Where are those?
It is flavor. It does not have many things in the way of rules in them hardly at all. While yes the occasional one does but not nearly like one of the hardcovers. having bought most of the books myself they are just mostly flavor and not much else.
The cities/countries books describe a specific area or country. All flavor.
The Race books deal with flavor for the most part too with the occasional feat and or archetype again.. not much there either.
Undead and monsters and classic horror's type books are just a rehash of some of the most classic monsters and yes even a treasure like a bag of holding. Again not much there either.
So yes they are mostly flavor and contribute very little to rules "bloat"

Azure_Zero |

Well, If Ultimate Races is being made:
I would like to see racial options (racial ability swap outs, favored class) like in APG and Racial feats for almost all the PC races found in all previous materials.
(And Remade Ifrit, Oread, Sylph, Undine, because when compared to assimar and teifling their under powered for the same CR and the Element Affinity FEELs like it takes up most of the CR AND sorcerer is it's favored class (in the 3.5 favored class system sense)).
I would Like to see included is the custom tiefling material in Council of Theives: Bastards of Erebus and also compliment it with custom assimar material and or other touched races (Ifrit, Oread, Sylph, Undine, and Changeling)
I would like to see racial subs for classes (these can be minor).
If heritor feats (think Complete Mage or Fiendish Codex I (most prefered version)) are made even better. But if you do make the heritor feats, I would like a certain hierarchy in it's design to prevent power gaming and define the bloodline of the heritage.
An example of this hierarchy is a character can select ONE specific base heritor feat (i.e. Succubus Heritor, Nymph Heritor, or Deva Heritor) that requires being taken at first level only that base heritor feat allows access to a specific general pool of heritor feats (i.e. Demon feats, Fey feats, Angel feats) and it's own specific heritor feats (i.e. Succubus kiss, Nymph's grace, Deva Stun).

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Gorbacz wrote:Don't forget POUCHES! and SQUINT! as they are a must for anything like this. There should even be a feat for people with permanent SQUINTS!, it should give them.... I don't know, access to bizarre anatomy or something.I think a better name is Extreme Races, with cover art featuring an Aasimar on steroids, holding two oversized plasma cannons.
Drawn by Rob Liefeld, of course.
And there must be so many lines on EVERY characters face that they could only be millennia old. Especailly the tweens and teens.
SM

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Advanced Race Guide.
Not Races. Race.
Hmm.
Yep, I was right. It's not an improvement over Ultimate Races. Strictly a lateral move. It's just a no winner. That word, "race," is always going to stick out and be awkward.
Well, whatever. You could call it "Gailbraithe Sucks" and I'd still buy it. I'd be little hurt though.
It seriously better have Dhampir in it. Dhampir fill the "darkly aspected, angsty" character niche better than either Drow (too evil!) or Tieflings (too weird looking!).

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Gailbraithe wrote:Tieflings (too weird looking!).Only if you make them look like the 4e ones.
Fine. Too weird looking based on every example I've seen in game art.
Also, what about Fetchlings?
Fetchlings strike me as less Darkly Aspected/Tragically Angsty than Creepy/Offputting. I don't see them having the same appeal as Dhampir, Tiefs or Drow.
More importantly, they are Outsiders. I wouldn't allow an Outsider as a PC race, as that is a boatload of spell immunities for free. I think PC races should be limited to 0 HD Humanoids, or at a minimum should have a disability that makes them vulnerable to spells that affect humanoids only.
YMMV.

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ALSO, we're going to change the title of this book. Stay tuned for a formal announcement later this week. Perhaps quite soon indeed.
I still intend to produce a series of parody commercials for this product:
[Fade in: The sound of many boots marching]
[Yelling Commander's Voice]
"Eins! Zwei! Drei! Vier!"
[Narrator w/ bad German Accent]
"Goose-step your way down to your local game store and pick up a copy of Ultimate Racist! It's the only rulebook to Sieg this season!"
[Fade out]