
Clark Peterson Legendary Games, Necromancer Games |
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Wow. What an amazing Con.
I've been to GAMA (aka GTS) in Vegas for a bunch of years, during the height of d20 (2000-2005). I've attended a few GenCons during the d20 days. And while my con stories don't rival those of Mona's or Lisa's (hers are unreal, like all her stories, she has the best in the industry), for a mere mortal I've done pretty well at cons--heck, one GenCon Bill and I took Gary Gygax out to dinner, just the three of us, because we had just published his Necropolis product (which was great). Now that was sweet. Imagine that, a nobody like me who started some company at home, taking freaking GYGAX to dinner! And some other amazing moments, too. Late night gaming with a select group including Monte Cook and Steve and Stewart Wieck (its hilarous to turn to Monte and ask "uh, hey Monte, what's the rule on that?" and he just knows). The "invite only White Wolf/Vampire parties" (my oh my). So I've had some fun cons. And there is nothing like working your company booth and seeing people lined up to get your product and loving that they are the very first ones. I'll never forget the amazing hype for Rappan Athuk 2 and then 3. As a publisher, you never see when the book gets into the hands of the gamer, you just sell to distributors. But at the con, you usually are selling a product that is brand new just for the con. That is amazing. Fans go nuts. Sure my 20 person line is not as impressive as Paizo's line around the building, but it still sure feels great to hand that first product and hear how that person has been waiting so long to get it and is so excited.
Even with all that ... I have NEVER had more fun at a con than I just did this weekend. And the reason is the people--and I mean BOTH everyone at Paizo AND all the fans. Its an amazing community of fans. And, if this is possible, an even more amazing family of designers and staff at Paizo. And it is top down. From Lisa and Vic, through Erik, James, Jason, Wes, Sean and company all the way down to Cosmo :) (and certainly not forgetting all the great people along the way). I met more cool people this con than I ever have.
It sure is great to see the good guys win. That is all I could think to myself all night at the banquet as a guest. I was looking around and just thinking: look at that, the good guys are winning. I don't mean to get all sappy, but I really think of Paizo as the caretakers of something that was neglected--something very important to me--the game I grew up playing and loving. They saved something I love. They kept its heart and preserved it. And from top to bottom it is clear they get that and they understand what a sacred trust that is to gamers. And they carry that responsibility proudly and with distinction.
So do yourselves a favor, get to this thing next year. Because next year Ultimate Combat will be out already, the Beginner's Box will be out (I got to actually see it and touch it and read it and IT IS AWESOME), Jade Regent will be out and Skull and Bones in stride. If it is even conceivable, that show will likely be even better. I can't wait to go, and I literally just got home from this one.

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Hey Çlark:
It was amazing getting caught up with you at PaizoCon. Sitting around talking about gaming is just the best! I love what you are doing with Legendary Games and I can't wait for you to release stuff that I can use in my AP games each Wednesday.
PaizoCon sure was an amazing con this year. I am not sure that I will be able to get to sleep this evening.
See you next year!
-Lisa

Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
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Ditto on what Clark asserted above. Although this wasn't my first PaizoCon experience (and I'm not sure anything can ever top Year Two), this has become my favorite, hands-down convention every year. There was a moment in time where I (and I believe many others) felt the spirit of the Dungeons & Dragons game we all grew up playing, passed into Paizo's hands. And, I suspect much of the early energy which once surrounded GenCon in its early days has now passed to PaizoCon, too. But, in the same fashion that Pathfinder RPG has elevated my own personal gaming experiences, I think PaizoCon has done the same thing for my convention-going, as well.
So, kudos once again to everyone who devotes so much time and energy to this event. The Paizo staff work exceptionally hard...not just throughout the year to create so many great products, but also at PaizoCon in making time for everybody to ensure the fans (and freelancers) have access to them, setting up the trivia contest at the banquet, running the dealer's room, organizing all those PFS games, seminars, etc. There's also the free grab bags for each attendee...which are far more generous than anything I've ever seen. Much like Paizo's products always carry the highest quality and production values, you can see it in how the con's put together, too. They wouldn't have it any other way.
Also, kudos to those who make the time to run lottery games, contribute to the gaming panels and ensuing discussions, arrange the Meet-and-Eat, host sight-seeing tours, and bring such cool fan contributions like Wayfinder, the Pathfinder Chronicler Anthology, and yes...even Goblin Brains. A lot of traditions have formed around PaizoCon which only add to its overall charm and entertainment. Thanks again to everybody for making it so memorable. These are the kinds of events you wind up looking back on that make you smile. And that's because they stick with you forever. That's what I always take away from PaizoCon. And it's why I'll be back next year. Hope to see everyone there...
My two cents,
--Neil

Liz Courts Contributor |

Also, kudos to those who make the time to run lottery games, contribute to the gaming panels and ensuing discussions, and bring such cool fan contributions like Wayfinder, the Pathfinder Chronicler Anthology, and yes...even Goblin Brains. A lot of traditions have formed around PaizoCon which only add to its overall charm. Thanks again to everybody for making it so memorable. These are the kinds of events you wind up looking back on that make you smile. And that's because they stick with you forever.
Word.
As a fan, it was exciting to meet with other fans where we can swap gaming war stories, fun experiences at the table, or brainstorm GMing problems and offer solutions in AP adventures. When those people you're swapping stories with are the movers and shakers of the game you play, it becomes exponentially more memorable. When all of the staff love to game as much as you do, you remember that and say "Hey, that's pretty awesome, I would love to game with these folks."As an employee, you guys are awesome. Seriously. The enthusiasm you guys show makes the long hours worth it, and I'm happy to have ran games for everybody that sat at my table. It makes me remember why I wanted to work here in the first place, and that is something I treasure.
*Virtual cookies for everybody!*

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As I've said elsewhere, this has truly been a phenomenal con for me. I've been to one other gaming con, but this one is definitely one I'm coming back to come hell or high water! I loved how the Paizo staff were just as much a part of the con as the rest of us; I always felt like we of the con were one big family--whether staff or players--we all shared one passion--and it was just awesome. It's a tough one to come back from, that's for sure!

Kevin Andrew Murphy Contributor |

Really marvelous fun and a fantastic show. It was great to meet everyone I'd only had email contact with before and reconnect with folk I've known for years. The games I ran and played were a blast, the seminars were fun and informative, but meeting everyone was the best part.
Ted's homebrewed beers were wonderful too for the night time parties.

LtlBtyRam |

Really marvelous fun and a fantastic show. It was great to meet everyone I'd only had email contact with before and reconnect with folk I've known for years. The games I ran and played were a blast, the seminars were fun and informative, but meeting everyone was the best part.
Ted's homebrewed beers were wonderful too for the night time parties.
As a player of one of these games I can confirm it was indeed a blast. This was my first PaizoCon and I will go to the future ones. One very hard lesson learned is I will stay at the Con hotel though. Thanks to everyone I met who made the experience what it waa AWESOME!
aka
Angela

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LtlBtyRam wrote:
One very hard lesson learned is I will stay at the Con hotel though.It does help a LOT. It gives you the freedom to play with friends and join in the parties which inevitably helps you meet new people. Also, learning to drink responsibly is a big help, especially on Friday Night.
As someone who lives local I can say that in an ideal world I'd stay at the hotel too, if only because driving home at 2 in the morning and getting up at 7 to drive back in is pretty brutal. I'm still a little tired from the weekend!
PaizoCon really is the shizzle. Due to some disorganization, I didn't run as many games as I have at previous PaizoCons, which was kinda too bad because I enjoy reconnecting with people who've played in my games in past years, like SunshineGrrrl herself, who was in my Legacy of Fire outtakes game 2 years ago, or the much-missed Keani and Colter Guthrie whom I played WITH in Mike Kortes' "Gunked in Goop" 2 years ago, and then had them play in my Kingmaker Tournament event last year (but who couldn't make it this year), and please forgive me btw if I ever forget a name or face (like Andy Flores, who was in my cannibal-crazy Cold Mountain game last year and I ran into down by the hotel bar at like 2:00 in the morning Sunday). Much love to everybody I've ever shared a table with at PaizoCon!
This year was great as well. I picked up Neil at the airport and we went out to Tim's salmon dinner. I made coconut brownies to bring and also a loaf of homemade garlic bread, which was promptly devoured hot out of the oven. Next morning, Neil and I met LilBtyRam and Khellendros460 at the Pacific Science Center, saw an awesome IMAX movie on the Hubble space telescope, ate our way through the Pike Place Market, and hit the hotel for daemonslye and his amazing hospitality and delightful Paladin in Hell game. The awesomeness of the Meet & Eat goes without saying, sharing rhubarb cake with Blake and Tim and repeatedly trying to spill water glasses on Gary and Sara Marie.
All that, and the con hadn't officially even STARTED yet! Are you kidding me?
I got there late on Friday, but finally got to meet up with Clark Peterson in person after corresponding with him for 3-1/2 YEARS, and to give Boomer a noogie for skipping the Meet & Eat (but hey, he's excused; hanging out with the KQ peeps is an amply cool alternative) before picking up a signed book from my bro, and returning the favor with some extra swag for him later on.
Running a table for the Grand Melee was great too, working with some people new to PFS, and also seeing how the gamers at my table worked in harmony with Terrence, a visually impaired gamer at our table. Pathfinder is for EVERYBODY and it was great. Terrence held his own just fine, with a little help with battlemat movement, and our team did all right til they got punked out by those mounted samurai in round 3! We did wind up early, so dinner at the fabulous Mediterranean Kitchen with Clark, Russ, and Gavin, and then after returning and just hanging around the hotel lounge I found myself in the possession of a lottery ticket for Ed Greenwood's 2nd Ed "Mousehole" game on Saturday, courtesy of dragonmoon. Again, are you kidding me? Ed-freakin' Greenwood? I had put in for the game with 4 stars but no joy in the lottery, and this ticket basically fell out of the sky into my hand. Then Clark and I popping in to see the Paladin in Hell guys (daemonslye told me later that he was a huge Necromancer Games fan and was totally geeked that Clark had popped in to see the game), then to Ted's for root beer and the fiction anthology.
I mean, geez, I just wanna recap the whole weekend, and I haven't even started on Saturday or Sunday. The Superstar panel, lunch up in daemonslye's room talking about Paladin in Hell, then heading to Ed's game, slipping out to do a little Legendary Games talk in the lounge with Clark and Neil, back to Ed and our victory - with a five-hour game in which we looked up ONE rule the entire time (the duration of spider climb, amusingly enough). More gab time, then the banquet, awesome as always (our valiant Halfling Cavaliers finished in 3rd place at 33 points, just 3 behind the winners - yay bronze medal! :) ), including an Almost-Superstar group hug with Rob and Boomer and a shout-out from us to Christine. Then yet MORE hanging out, and a serious skull session for Legendary Games with Clark, Neil, Boomer, and I. Get ready, Paizonians; this s*** is about to get real. Really awesome, that is!
Sunday, it was seminars, a great time sitting and gabbing with Lisa and Clark. I mean, is Lisa the most approachable CEO in the history of companies? And a gamer to the bone. Erik dropped in with the Beginner Box after the seminar (those character sheets are full of win), Jodi and Sean came by (it may have been the first time I had formally met Jodi out of costume), Jason B rolled in and held forth as only he can. Then Auntie Lisa's story hour, late lunch with Neil, Hugo, Carlos, and the Eldritch Mr. Shiny (Blag Flag 4 eva!). Hanging out in the lobby with Gavin and Rogue Eidolon and his better half, Linda (or Lynda?), the latter two of whom had gone down the Mousehole with me in Ed's game.
I even got to share a bit of ancient grognardia with an old map of the FR Sword Coast that I had picked up years ago when helping Julia Martin move. She had been Ed's contact person for years at TSR and must have gotten it from him. I brought it, not knowing exactly when it was from. I had forgotten it Saturday and forgot it AGAIN on Sunday, and actually turned around and drove home to get it, and I was glad I did, as a lot of people thought it was pretty cool to see.
Once I got to the con, I started asking around to see if Ed was still there. Stan! saw the map and said he thought he remembered seeing that same map at TSR around 1985 but sent me on to Lisa. She stopped what she was doing and led me off to go find Ed (how cool is that?), and we tracked him down and interrupted his game for a few minutes (sorry guys). Ed, of course, knew exactly what it was and immediately told the tale that it had been a map made to accompany a Play by Mail FR game around 1983 or 84, set in the Sword Coast and the Underdark beneath it. Maybe befitting a map that predates FR being sold to TSR, the map had picked up a bit of an aged patina (to use a kind phrase) while sitting in storage at my place, but it is now signed by the maestro (along with my 2 books from the original FR boxed set that I also brought along) and my Mousehole character sheet. Sadly, I can't find the "Elminster of Shadowdale" business card Ed handed to each of us after the game. Hopefully it'll turn up, but if not I've got plenty of memories and some pretty sweet mementos.
BTW, the funny coda was showing the map to Wes and him saying he remembered PLAYING in that same PBM as a kid, getting pieces of that map in the mail, and commented that he was young and innocent at the time and didn't realize for quite a while that everyone else in the PBM game was in prison at the time!
Other than getting locked out of my house for several hours on Sunday night (long story, never mind :) ), it was pretty much a perfect weekend. If you read all the way this far, you are a hero and a saint, but I guess I just wanted to tell my tale of why PaizoCon rocks the house, this year and every year.
Jason

Kobold Catgirl |
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Awesome Con this year. Unlike last year, I actually met some prominent gamers! Watcher (well, I saw him, didn't talk to him much), Adam Daigle (well, I watched him from afar and yelled a few bad ideas at him), EGS, Dale McCoy, Bill Webb, Ed Healy, Neil Spicer, Majuba...oh, and I noticed Wolfgang Baur. I can die in peace now.
HEY! JOKING! BACK OFF WITH THAT KNIFE!
By the way, if I didn't seem very friendly, or didn't return any compliments, it wasn't because I didn't like your roleplaying (or you). My social skills are subpar, and saying 'thank you' was actually a step up from my usual 'grunt'. You're all awesome gamers, with awesome adventures/characters!
Except Ranger Rick. What did Wagon the Priest ever do to you? I SAVED you all, you know! If you'd PROTECTED me better, those ghouls would have been turned on round ONE!
Well, round two, seeing as I started round ONE fifty feet away from any danger. Then what happened? Oh, that's RIGHT. You lot MADE me come down to save your miserable hides. I swear....*Rants on for five hours, which is about 4.9 hours longer than the priest survived down there*
Monster in an Hour was pretty cool. I had a ton of fun in the games I got in (although I seem to have contracted a cold right before the Con, which made me very lethargic). Bought a cool game, and that newfangled magnety thing. I would say that the pickup games were the best, but the scheduled games were just as awesome.
Best of all, I managed to avoid Gary Teter again! With any luck, he'll have forgotten the smurf-hate threats, the threadyapping, the complaining and even my being on Sebastian's Respected list by next Con.
...but I doubt it. Looks like I'm safe for another year, though.
:D

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This was my first year at Paizocon, and I must say it wins for best con ever - but I don't have to tell that to anyone who was there. The level of access that the folks at Paizo provide is phenomenal. Getting to meet the folks behind Pathfinder was definitely the highlight for me. I made it to the banquet, and I got to sit at Jason Buhlman's table - how awesome is that? And dagnabit, we were only 3 points away from winning the trivia contest...
Also a big thanks to everyone who dropped into the Pit of Thud game. I was thinking I would maybe run that game once, and instead I ran it three times! And all of the players were really phenomenal.
And I got to play my first PFS game. I'm thinking I'll have to start running those at my FLGS now.
Looking forward to seeing some of you again at Gen Con, but mostly I can't wait to come back next year.
I got lots of good interviews while I was there, and later this week I'll bodge them together into a podcast to share with everyone. Hopefully I'll have it available for you all to listen to in another week or two.

Curaigh |

It sure is great to see the good guys win. That is all I could think to myself all night at the banquet as a guest. I was looking around and just thinking: look at that, the good guys are winning. I don't mean to get all sappy, but I really think of Paizo as the caretakers of something that was neglected--something very important to me--the game I grew up playing and loving. They saved something I love. They kept its heart and preserved it. And from top to bottom it is clear they get that and they understand what a sacred trust that is to gamers. And they carry that responsibility proudly and with distinction.
my emphasis.
This is how I answer when friends and family ask me how was the day? or how was the con? Paizo just gets it. They get gaming. They get gamers. They ARE it! Hard to explain, but this comes out in PaizoCon. I will stop there as it will get sappy :)
Thanks to everyone who played in my games (eek my first PFS run and you give me a tier 10 game AND two venture captains playing ? :). Thanks for everyone who hosted me in their games (including the pick up games :) Thanks for the seminars (though my wife wants to know why I have corsets on the mind after being out of the house for a weekend... :) thanks for the awesome swag (way above generous ! ) and most of all thanks for just being willing to hang out, staff, guests and fans alike!

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Almost everyone at Paizo is a gamer of some sort and the people that run Paizo are some seriously great people. Lisa talked in her story time about how it was nice to have this company that isn't really beholden to anybody but the customers and the people who work there and how she felt she could take a few more risks because it was ultimately her money she was playing with and not some janitor who sunk all of his life savings to buy some stock in the company. I really love that about Paizo. It's truly games by gamers for gamers.

DigiGirlMimi |

Thanks for the seminars (though my wife wants to know why I have corsets on the mind after being out of the house for a weekend... :) thanks for the awesome swag (way above generous ! ) and most of all thanks for just being willing to hang out, staff, guests and fans alike!
From the suggestions being thrown out in that panel I think I was the only person in that room who has ever worn a real corset before. I had to resist the urge to derail the conversation and explain how a corset actually works. :P
This was my first PaizoCon (or any dedicated gaming convention for that matter) and it was so far beyond what I was expecting it to be. I was completely in awe when I opened up the swag bag. I realized after my second panel I had been sitting next to Neil Spicer the entire time... which was equally as shocking to me, and by that point I had just painted my first miniature. . I sadly didn't get to roll dice with anyone because I was attending panels when not shopping, making a wish list, or grabbing the occasional bits of food but I still enjoyed every bit of the entire con.
The only thing that was sort of a pain was getting the registration badges. If it would be possible to open up registration for an hour or two the night before it would definitely kill that giant line Friday morning and people being late to their games.
All in all, fantastic convention! I cannot wait to come back next year.

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Have enough people gushed about what a great time they had at Paizocon?
No?
Then here is one more. It was a splendid weekend. The two games I ran went well. The two games I played in were a blast. And the company was consistently great all weekend long.
I'll definitely be back (with Scotch)!
Gary "The Scot with the Scotch" McBride

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I'm gonna start thinking about going there next year... I finally hooked up with gamers that may be crazy enough to do the trip. Was there a lot of Pathfinder Society going on? 'cause that's what we're all about over here...
There was plenty of PFS going on, both the exclusive Grand Melee event and metric tons of regular PFS scenarios, both scheduled and more than a few set up as informal pick-up games. If that's your thing, you should be well satisfied with your opportunities to play or run PFS.

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I posted my own thank you in its own topic, so I wont repeat myself too much here.
I just wanted to say that I agree with some of the comments here about how awesome this convention was. I only recently decided to check out this industry and see if I wanted to make a career for myself in it. Even though a half dozen people told me, "you need to know you wont get rich," I was highly encouraged by everything else that was said.
Nowhere else have I seen people who are rock stars in their industry mingle and be so accessible to the general people. I have seen it the other way around, where if you want to talk to someone you need to hope they see your hand raised at a panel. I came into PaizoCon pretty intimidated by everyone, I left feeling like I could have had drinks with anyone if I had merely asked.
I walked into that hotel not knowing anyone there, not sure if I had made the right choice and uncertain how the weekend was going to work out. I walked out with many new friends, knowing I did the right thing, and excited for the future.
I also have not had as much fun doing crazy things in a game as I did in the 8 Kendar game.
Nor have I had as much fear for my players as when I ran "You Only Die Twice."
I doubt I felt as much of a feeling of accomplishment as I did after completing the Grand Melee.
What an awesome experience.

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I'd also like to take a moment and express my thanks to everyone involved in making this, hands-down, my best con experience ever.
There's too many people to thank and events to describe, so here's just a few highlights:
1. Thanks to Erik Mona and Jason Buhlmann for chatting with me until 4 AM on Saturday night about everything from the Shaver Mystery and Hollow Earth theories to game design philosophy. Both of you guys rock!
2. Thanks to Adam Daigle, Jim Groves, Brandon Hodge, and everyone else for the adventures on Sunday. Indian food + Super 8 + drinks = an awesome day, even if I did grouse about the failings of the film. All of you were great!
3. An extra-special thanks to Clinton Boomer and Tank. Between these two I could probably blab for days on end, and on the ride back to MT we certainly tested that theory. You two rock!
4. James Sutter is a real gentleman, and his willingness to listen to me riff on various ideas about Hermea, Galt, and the outer planes reveals a patience in his character that I admire.
5. Thanks also go out to everyone else that I shared thoughts and drinks with: Scott Gable, Stephen Radney-Macfarland, Clark Petersen, Sean K Reynolds, Lou Agresta, Ed Healy, Mike Mearls, Ed Greenwood, Dave Gross... the list goes on and on.
6. Finally, apologies to those who I didn't mention on this list. I don't believe I had a single conversation I didn't enjoy or learn from, which was astounding.
My only regrets were not getting the opportunity to chat with James Jacobs or Kevin Andrew Murphy, it was a phenomenal weekend and certainly more than I could've hoped or expected.
I simply cannot wait until next year. Thank you so much, Paizo!
Sincerely,
Robert Parker

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I also would like to express my gratitude to everyone who I met and got to hang out with. Even just being able to sit and listen to the stories of the industry that Lisa told to meeting a bunch of gamers who are crazy enough to play this game with me. Next year I hope to bring a game or to myself and maybe get into one with the Paizo folks as well. I thoroughly enjoyed my time at the con and the banquet was amazing! I will not miss this next year, and hopefully I can drag some friends along with me as well!

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CalebTGordan wrote:I also have not had as much fun doing crazy things in a game as I did in the 8 Kendar game.Ditto--which one were you? '-) That was just perfect for 9 AM in the morning--utterly unabashed nuttiness! Poor barkeep! '-D
I was the one who, when he had the sheet of ghostliness, tried to possess someone by charging and leaping at them. I was disappointed that I was thrown off, I was hoping to see the results of my character yelling out commands while holding onto the chest of my victim.

Dark Sasha |
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Out of all the wonderful folks I met this year and last at the Con, the gamers, the volunteers running events, the developers, writers, artist and mappers, all of whom made PaizoCon the best experience; I feel it necessary to thank Tim Nightengale and Liz Courts for starting this whole ball rolling a few years ago. If it had not been for them, would PaizoCon even be? Probably, but it would not be quite the same.
Also I want to mention that they and the other fans (including Hugo Solis I believe) contributed to making and printing the first Wayfinder in secret to surprise the people at Paizo. You folks did this entirely out of your free time, money and energy with no thought of thanks.
Yes, Paizo took over the Con to run it themselves and it has grown, oh how has it grown! But it has grown to be merely an ever expanding group of gaming buddies having a good time. This is what makes PaizoCon different from any other convention I have attended.
Thank you both (and all the other awesome folks I have met)!
Dawn "Dark Sasha" Fischer

Kevin Andrew Murphy Contributor |

My only regrets were not getting the opportunity to chat with James Jacobs or Kevin Andrew Murphy, it was a phenomenal weekend and certainly more than I could've hoped or expected.
Sorry I didn't get to meet you either, but that's always the problem of a good con--everyone's always doing something with someone and it's impossible to meet everyone. But we can still remedy that at a future con.
It was great putting faces to names with everyone and meeting up with old friends. Delightful surprise was running into Matt Forbeck in the bar, since we both did stories for White Wolf years back.

Liz Courts Contributor |

Wonders if there will ever be a Paizocon Australia...?
PaizoCon originally started as a fan-run event. There were three times as many (easily) at the Meet & Eat this year than there were at the first PaizoCon. PaizoCon UK is still fan-run—no reason you can't start up a gathering of Paizo fans down under!

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The 8th Dwarf wrote:Wonders if there will ever be a Paizocon Australia...?PaizoCon originally started as a fan-run event. There were three times as many (easily) at the Meet & Eat this year than there were at the first PaizoCon. PaizoCon UK is still fan-run—no reason you can't start up a gathering of Paizo fans down under!
Note: You can set up a fan con, but you'll need to call it something other than PaizoCon.

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Sorry I didn't get to meet you either, but that's always the problem of a good con--everyone's always doing something with someone and it's impossible to meet everyone. But we can still remedy that at a future con.
I certainly hope we can do so next PaizoCon. It is your contributions to these boards (alongside a handful of others: Mikaze, Set, etc.) that keeps bringing me back, day after day, to see what sort of exciting ideas you've developed. You have a heck of a creative mind, sir, and I'd love to trade ideas and stories over drinks come 2012.

The 8th Dwarf |

The 8th Dwarf wrote:Wonders if there will ever be a Paizocon Australia...?PaizoCon originally started as a fan-run event. There were three times as many (easily) at the Meet & Eat this year than there were at the first PaizoCon. PaizoCon UK is still fan-run—no reason you can't start up a gathering of Paizo fans down under!
We do have a Pazionian Pub Gathering that kinda happens once-ish a year-ish.

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Since its inception, Paizocon has set the standard of what makes a good con.
As always, I had a blast this year. It is sometimes difficult to run several games and visit with everyone you want, but Paizocon makes this much easier.
The people at Paizo certainly do "get it." That's what makes them the best!
I very much enjoyed getting to meet and roll some bones with Painlord and Kyle Baird this year--very cool guys!
It would be impossible to thank everyone who makes Paizocon great without having a ten page post, so thanks to you, (insert your name here if you work for Paizo, been to Paizocon, or support Paizo in any way!)
Already excited about 2012!!