Magus and archetypes


Rules Questions


I am determined to make a dragon age 2 magus! ( well actually my gm is the one who proposed the idea and I got obsessed)
for the most part I have this nailed down but I'm confused about how archetypes work. Are they like the racial substitution levels like in 3.5 or is it once you pick one you're stuck?
I ask because I want to combine bladebound magus and staff magus I mean if a hexcrafter can get a black blade I don't see an issue


In general you take an archetype and are stuck with it.

However, if the archetype you are looking at does not have conflicting substitution powers then you can take them both.

Otherwise talk to your DM and see if he will let you create a unique archetype for yourself.


My 'personal' magus (the one I consider to play as my personal iconic magus character) has both the spellblade and staff magus archetypes. As long as nothing of the archetype overlaps you are good to go.


Awesome. The only conflicts I see deal with the weapon in general. Staff magi are only proficient with simple weapons (not a problem for me as I gotta take exotic weapon proficiency for the swordstaff anyway and I'm also a rogue) and the black blade has to be a 1 handed slashing weapon while the swordstaff can be a 1 handed, 2 handed or even double slashing, piercing or bludgeoning weapon. I think quarterstaff master kinda takes care of that conflict hell I think quarterstaff master was made for making dragon age 2 magi


theveggiejerk wrote:
Awesome. The only conflicts I see deal with the weapon in general. Staff magi are only proficient with simple weapons (not a problem for me as I gotta take exotic weapon proficiency for the swordstaff anyway and I'm also a rogue) and the black blade has to be a 1 handed slashing weapon while the swordstaff can be a 1 handed, 2 handed or even double slashing, piercing or bludgeoning weapon. I think quarterstaff master kinda takes care of that conflict hell I think quarterstaff master was made for making dragon age 2 magi

Or this guy

http://www.youtube.com/watch?v=7DiEF-rGoyw


that movie was lame sauce but gambit is awesome

Dark Archive

heirloom weapon the sword-staff to save a feat and get a +1 to hit


Ah I totally forgot about that! well I took the dervish dance feat in the playtest and my gm was going to let me swap it out. can't trade spells though. And on a completely different topic why do hexcrafters get black blades?

Dark Archive

theveggiejerk wrote:
Ah I totally forgot about that! well I took the dervish dance feat in the playtest and my gm was going to let me swap it out. can't trade spells though. And on a completely different topic why do hexcrafters get black blades?

That's a typo/formatting issue. They do qualify for both archtypes, but the at 12th level blurb is in the wrong spot


Name Violation wrote:
heirloom weapon the sword-staff to save a feat and get a +1 to hit

Yeah just don't expect to take weapon focus, specialization or anything else that actually requires proficiency with the weapon type -- and don't lose that one, otherwise you are screwed.


does anyone not qualify for black blades? If not then I guess I was right as viewing these like racial substitution levels. theoretically you could be all 3 archetypes but who wants to give up spellstrike and spell recall at the same time?


theveggiejerk wrote:
does anyone not qualify for black blades? If not then I guess I was right as viewing these like racial substitution levels. theoretically you could be all 3 archetypes but who wants to give up spellstrike and spell recall at the same time?

Anyone that has a familiar does not qualify for blackblade magus.


Abraham spalding wrote:
Name Violation wrote:
heirloom weapon the sword-staff to save a feat and get a +1 to hit
Yeah just don't expect to take weapon focus, specialization or anything else that actually requires proficiency with the weapon type -- and don't lose that one, otherwise you are screwed.

HA! This is how you quote!!! I plan on having my black blade be my swordstaff so there's a huge reason not to lose it there. Also I'm swapping dervish dance for EWP)

Dark Archive

Abraham spalding wrote:
Name Violation wrote:
heirloom weapon the sword-staff to save a feat and get a +1 to hit
Yeah just don't expect to take weapon focus, specialization or anything else that actually requires proficiency with the weapon type -- and don't lose that one, otherwise you are screwed.

Weapon Focus

Prerequisites : Proficiency with selected weapon, base attack bonus +1.
Benefit : You gain a +1 bonus on all attack rolls you make using the selected weapon. Special : You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.

The word type is only in the fluff (and the special). You don't have to be proficent in the type, just the weapon itself. Making it a blackblade makes it unbreakable and it can teleport to you. Pretty safe bet. Makes heirloom weapon a safer bet


Name Violation wrote:
Abraham spalding wrote:
Name Violation wrote:
heirloom weapon the sword-staff to save a feat and get a +1 to hit
Yeah just don't expect to take weapon focus, specialization or anything else that actually requires proficiency with the weapon type -- and don't lose that one, otherwise you are screwed.

Weapon Focus

Prerequisites : Proficiency with selected weapon, base attack bonus +1.
Benefit : You gain a +1 bonus on all attack rolls you make using the selected weapon. Special : You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.

The word type is only in the fluff (and the special). You don't have to be proficent in the type, just the weapon itself. Making it a blackblade makes it unbreakable and it can teleport to you. Pretty safe bet. Makes heirloom weapon a safer bet

The trait itself goes out of its way to state that it isn't actual proficiency... I wonder why. But that's fine -- GM does have choice on what the blackblade actually is... I'm sure you'll be fine with your butter knife ;D


Here's how we house ruled it and for full disclosure, we did so because we abhore the Exotic Weapon Feat as it stands.

We allow someone who takes Heirloom Weapon trait to choose two of the three benefits

- Extra +1 with Heirloom
- Master Work Weapon
- Proficency with Heirloom weapon

We treat the proficiency as valid for weapon focus, etc, however we designate it as Weapon Focus (Heirloom). Due to the nature of the black blade for the bladebound magus archetype, this works especially well

Scarab Sages

Out of curiosity:

Where is this "sword(-)staff" of which you speak? I mean, I could pull the Ashandrei from Wheel of Time RPG (3.0), but is there anything with a Paizo source or "Pathfinder Compatible" source? Also, would the swordstaff work for the quarterstaff weapon stuff? (The Mastery feat, the AC bonus, possibly even as a stave?)

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