ithuriel |
Only in Pathfinder Society- it only exists in the Guide to Organized Play. You have to be Osirion affiliated.
Tomb Raider (Osirion Faction): You’ve spent most of
your life exploring the ancient tombs and catacombs
of Osirion. You gain a +1 bonus on Perception and
Knowledge (dungeoneering) checks, and one of these
skills (your choice) is always a class skill for you.
Grick |
Also for Dwarves (though Tomb Raider is better, if you're Osirion)
Militant Merchant (Dwarf)
Source Taldor: Echoes of Glory 14
You know what it takes to get your goods to market and will stop at nothing to protect your products. Years of fending off thieves, cutthroats, and brigands have given you a sixth sense when it comes to danger. You gain a +1 trait bonus to Perception checks made to determine surprise, and Perception is always a class skill for you.
Jelloarm |
Eyes and Ears of the City (Abadar)
Your religious training was entwined with your work serving the city watch of a large city, the primary duty of which was standing sentinel on a city wall.
Benefit: You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.
Straight from the APG
Naeve |
There is a trait. I want to say its called Pathfinder Recruit: you choose Survival, Perception or Knowledge: Area. You get a plus one and its a class skill.
Hello, can you told me in which book do we find this trait, my MD proposed me this one and I would like to use it for the personnage I want to use for my first character for a pathfinder society.