Move through threatened area clarification


Rules Questions

Sczarni

when moving at ½ speed you can move throught threaned area without provoking AoO providing you succed an acrobatic skill check.
My question is is this check made once for the whole movement or for each square passed into?

let say i'm circling around an orc, do i made one check for the whole 8 squares or 8 separate check?


Vaahama wrote:

when moving at ½ speed you can move throught threaned area without provoking AoO providing you succed an acrobatic skill check.

My question is is this check made once for the whole movement or for each square passed into?

let say i'm circling around an orc, do i made one check for the whole 8 squares or 8 separate check?

Just one check.

But remember to add 2 to the DC per additional enemy.


HaraldKlak wrote:
Vaahama wrote:

when moving at ½ speed you can move throught threaned area without provoking AoO providing you succed an acrobatic skill check.

My question is is this check made once for the whole movement or for each square passed into?

let say i'm circling around an orc, do i made one check for the whole 8 squares or 8 separate check?

Just one check.

But remember to add 2 to the DC per additional enemy.

Yeah - one check per enemy, not one check per square.


Patryn of Elvenshae wrote:
Yeah - one check per enemy, not one check per square.

Or, for faster resolution, a single check, and simply increase the DC (which is the CMD of the opponents) by 2 as you check against each creature along the path. Either way, the acrobat has the choice of the order of checks in case of simultaneous AoO's.


Majuba wrote:
Or, for faster resolution, a single check, and simply increase the DC (which is the CMD of the opponents) by 2 as you check against each creature along the path.

While that is certainly faster, it might also lead to the faster demise of a character since it can become an all or nothing roll. Where one poor roll will doom the character to multiple AoO's. Just something to think about.


Note: you have to declare the tumble before the AoO takes place. So if it is a smart enemy it may not take the attack on the first tumble, thereby denying you more movement.

Also note that even a monster/creature with Combat reflexes could not attack you more than once for this triggered action.


Thunder_Child wrote:

Note: you have to declare the tumble before the AoO takes place. So if it is a smart enemy it may not take the attack on the first tumble, thereby denying you more movement.

Also note that even a monster/creature with Combat reflexes could not attack you more than once for this triggered action.

Umm...what? Tumbling doesn't let you dodge any AoO thrown at you; it lets you not provoke the AoO to begin with. Smart or not, the enemy doesn't choose whether or not to attack because the attack never has a chance to happen.


Thunder_Child wrote:
Note: you have to declare the tumble before the AoO takes place. So if it is a smart enemy it may not take the attack on the first tumble, thereby denying you more movement.

Could you provide a citation for the assertion that you have to 'declare.'

I don't see a reason to force a character to reveal his exact path to an opponent before making the move. An intelligent opponent should be able to figure it out for himself.

I agree that an opponent could opt not to attack when a character leaves the first threatened square, but the opponent would have no way of knowing if you were planing on traversing one, two, three or how many threatened squares.

As you leave each threatened square he has to decide to take the AoO or not. If he doesn't and you don't leave any additional squares, too bad so sad, he doesn't get an AoO because he opted not to take it when he had the chance.


Zephyr Runeglyph wrote:


Umm...what? Tumbling doesn't let you dodge any AoO thrown at you; it lets you not provoke the AoO to begin with. Smart or not, the enemy doesn't choose whether or not to attack because the attack never has a chance to happen.

Sorry, I should have said 'should you fail.'

Some call me Tim wrote:

Could you provide a citation for the assertion that you have to 'declare.'

I don't see a reason to force a character to reveal his exact path to an opponent before making the move. An intelligent opponent should be able to figure it out for himself.

You don't have to declare your whole turn, but you do have to declare if you are going to tumble through a square before the opponent decides to take an AoO.

Liberty's Edge

The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.


Some call me Tim wrote:
Thunder_Child wrote:
Note: you have to declare the tumble before the AoO takes place. So if it is a smart enemy it may not take the attack on the first tumble, thereby denying you more movement.

Could you provide a citation for the assertion that you have to 'declare.'

I don't see a reason to force a character to reveal his exact path to an opponent before making the move. An intelligent opponent should be able to figure it out for himself.

I agree that an opponent could opt not to attack when a character leaves the first threatened square, but the opponent would have no way of knowing if you were planing on traversing one, two, three or how many threatened squares.

As you leave each threatened square he has to decide to take the AoO or not. If he doesn't and you don't leave any additional squares, too bad so sad, he doesn't get an AoO because he opted not to take it when he had the chance.

The acrobatic check is to get past the enemy, not the square, so if you make one acrobatics check to pass through 2 threatened squares and you take the half movement through both squares you are safe, assuming you roll high enough.


The black raven wrote:
The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.

He can take it on you leaving the second square, but only if the AoO is made because of a failed check or no check at all.


The black raven wrote:
The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.

The OP was talking about dancing around the target, each time it is provoking, however the target can only take it once. The target can choose when to take it, but you have to decide if you are going to tumble through a particular square before you move. I'm not sure but I think you have to roll for each square, you cant use one roll for all of them....but I could be wrong.


Thunder_Child wrote:
The black raven wrote:
The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.
The OP was talking about dancing around the target, each time it is provoking, however the target can only take it once. The target can choose when to take it, but you have to decide if you are going to tumble through a particular square before you move. I'm not sure but I think you have to roll for each square, you cant use one roll for all of them....but I could be wrong.

You make one roll per opponent no matter whether he threatens 1 square or 10 that you are trying to tumble through.

PRD=Move through a threatened area.
Notice that it does not say square. The threatened area is the entire area he can reach. Due to the fact that an opponent may threaten multiple squares you will have to move at half speed through all of them so in the Ogre example he would need a lot of movement to pull it off.


concerro wrote:


You make one roll per opponent no matter whether he threatens 1 square or 10 that you are trying to tumble through.

PRD=Move through a threatened area.
Notice that it does not say square. The threatened area is the entire area he can reach. Due to the fact that an opponent may threaten multiple squares you will have to move at half speed through all of them so in the Ogre example he would need a lot of movement to pull it off.

We talking about the same place? I'm reading:

"In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics."
Acrobatics

That says square to me.

Liberty's Edge

wraithstrike wrote:
The black raven wrote:
The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.
He can take it on you leaving the second square, but only if the AoO is made because of a failed check or no check at all.

No. The AoO can only be taken when you provoke it. And you provoke only once when you move in an opponent's threatened area (CRB p 180 : "Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent.")

Therefore, whether from not tumbling or failing your Acrobatics check for this opponent, you provoke from moving out of the first square threatened by said opponent. If he decides to take the AoO, he has to do it right away. If he declines the opportunity to do so for the first square, he does not get another opportunity for the following squares (see quote from the CRB above).

Thunder_Child wrote:


We talking about the same place? I'm reading:

"In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics."
Acrobatics

That says square to me.

It is one roll per enemy, as mentioned above. Because once you move out of the first threatened square, your enemy does not get any more opportunity to hit you due to your leaving another threatened square (see quote above)


Thunder_Child wrote:
concerro wrote:


You make one roll per opponent no matter whether he threatens 1 square or 10 that you are trying to tumble through.

PRD=Move through a threatened area.
Notice that it does not say square. The threatened area is the entire area he can reach. Due to the fact that an opponent may threaten multiple squares you will have to move at half speed through all of them so in the Ogre example he would need a lot of movement to pull it off.

We talking about the same place? I'm reading:

"In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics."
Acrobatics

That says square to me.

You need to look at the chart. I do wish they had used the same wording twice. In any event it is FAQ time.

FAQ wrote:

How does Acrobatics (Core Rulebook, page 87) work when you use it to avoid attacks of opportunity? When do you make checks? How many do you make?

Acrobatics allows you to make checks to move through the threatened area of foes without provoking attacks of opportunity. You must make a check the moment you attempt to leave a square threatened by an enemy, but only once per foe. The DC (which is based of the Combat Maneuver Defense of each foe), increases by +2 for each foe after the first in one round. The DC also increases by +5 if you attempt to move through a foe. In the case of moving out of the threatened square of two foes at the same time, the moving character decides which check to make first.

For example, a rogue is flanked by a meek goblin and a terrifying antipaladin. The rogue move away from both of them, provoking an attack of opportunity from both, but uses Acrobatics to attempt to negate them. She must move at half speed while threatened by these foes and can choose which to check against first. If she fails a check, she provokes an attack of opportunity from that foe. If she makes it, she does not provoke from moving through that foe's threatened space this turn.

—Jason Bulmahn, 11/24/10


The black raven wrote:
wraithstrike wrote:
The black raven wrote:
The AoO happens just before you leave the first threatened square. The opponent cannot wait till you are on another threatened square to take it.
He can take it on you leaving the second square, but only if the AoO is made because of a failed check or no check at all.

No. The AoO can only be taken when you provoke it. And you provoke only once when you move in an opponent's threatened area (CRB p 180 : "Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent.")

Therefore, whether from not tumbling or failing your Acrobatics check for this opponent, you provoke from moving out of the first square threatened by said opponent. If he decides to take the AoO, he has to do it right away. If he declines the opportunity to do so for the first square, he does not get another opportunity for the following squares (see quote from the CRB above).

Darn it. You are correct. I was thinking you get one chance to swing, but you get to choose when to swing.

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