
Glutton |

I assume you are referring to this:
"Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact."
This line is there to indicate if you have damage reduction you do no ignore the wizards shocking grasp by having higher DR than his fist could do to you, unlike overcoming a spiders bite or stunning fist with said DR.

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I assume you are referring to this:
"Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact."
This line is there to indicate if you have damage reduction you do no ignore the wizards shocking grasp by having higher DR than his fist could do to you, unlike overcoming a spiders bite or stunning fist with said DR.
If that's the intent it certainly wouldn't hurt to say so. And shocking grasp would fall under
energy damage dealt along with an attack
As written, it just doesn't negate any touch attack.
The 'resolved against touch AC' part certainly helps but isn't really helpful in making the game less confusing (similar to the horrible wording of Vital Strike).

Thraxus |

Perhaps the following might help.
Touch Attacks: Some attacks completely disregard armor, including shields and natural armor —the aggressor need only touch a foe for such an attack to take full effect. In these cases, the attacker makes a touch attack roll (either ranged or melee). When you are the target of a touch attack, your AC doesn't include any armor bonus, shield bonus, or natural armor bonus. All other modifiers, such as your size modifier, Dexterity modifier, and deflection bonus (if any) apply normally.
Firearms do not completely disregard armor. At certain ranges, they resolve as attacks against touch AC, but armor still affects them at longer ranges. It is nitpicky and could be worded better.