gran rey de los nekkid |
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I also got some good laughs when one of the guys said "A grappler, eh? Can you show me some moves?" and I replied with [voice] "Of course I can! This here is the Half Nelson! This is the Full Nelson! This one is called the Ricky Nelson! And of course you can't forget The Full Monty!!" [/voice]
Well this seems appropriate.
Drejk |
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Storm Lady Harpy. For when you really need to shock your players.
NobodysHome |
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NobodysHome wrote:Friend long complained that in Neverwinter Nights his wizard successfully cast finger of death (3rd edition, instant kill on failed save) on a dragon ending the fight immediately.Wow...
** spoiler omitted **
*SIGH*
Well, the saddest part was that we'd set the time limit on Whingey Wizard and he took that to heart, so he rushed and stopped trying to hide every single fricking round.
The moment his wizard stopped being a spineless coward and was willing to take some damage for the sake of the party, she was incredibly effective.
Best quote of the night from him, though:
Evil GM NobodysHome: So it's important to know whether or not you were injured in the previous dungeon.
Whingey Wizard, very proudly: Oh, this is the first time I've taken damage in a LONG time.
That's NOT something to be proud of, WW. Not at all.
lisamarlene |
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Drejk wrote:NobodysHome wrote:Friend long complained that in Neverwinter Nights his wizard successfully cast finger of death (3rd edition, instant kill on failed save) on a dragon ending the fight immediately.Wow...
** spoiler omitted **
*SIGH*
Well, the saddest part was that we'd set the time limit on Whingey Wizard and he took that to heart, so he rushed and stopped trying to hide every single fricking round.
The moment his wizard stopped being a spineless coward and was willing to take some damage for the sake of the party, she was incredibly effective.
Best quote of the night from him, though:
Evil GM NobodysHome: So it's important to know whether or not you were injured in the previous dungeon.
Whingey Wizard, very proudly: Oh, this is the first time I've taken damage in a LONG time.That's NOT something to be proud of, WW. Not at all.
He had a bit of a sulk in the car on the way home over the fact that no one rushed to offer to heal the wizard's hit points.
captain yesterday |
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When we started Iron Gods there's a part right at the beginning where you find a malfunctioning robot trashing a place. So Crookshanks, and her 64 point equivalent Android fighter goes first, sees the robot across the room and steps to the side, so Tiny T-Rex and his 20 point equivalent Android Diviner could take it on.
Tacticslion |
Storm Lady Harpy. For when you really need to shock your players.
Awesome! I want some of these in my games! (I’m quoting this so I have it, later.)
Good luck with Tekko, John!
Maybe WW was just proud that he’d finally taken damage?
(As an aside, there is a bit of pride to be found in not taking damage over a long period of time, but only if done properly. Hiding while your teammastes do everything isn’t usually that thing.)
Either way, the battle sounds awesome!
Syrus Terrigan |
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I'm pretty much with Freehold on this one.
Though I must confess that I have *one* character that I'm trying to move all the way to 16th+ via a succession of PbPs, and I REALLY don't want him to die.
Only 3rd level right now, and a 'reach cleric' variant (translation: non-optimized), but the real kicker is this: new GM requires HP rolls, and you can only reroll a 1 ONCE. I rolled my two HD and got a 1 and a 2. Rerolled the 1 . . . .
Got another 1.
*facepalm*
Howza a 3rd-level cleric supposed to Acrobatics for AoOs responsibly with 17 HP?? lol
Just a Mort |
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I try not to kill characters before they have the dosh for raise dead and are in a place where raise dead is available. After that, all bets are off. I will also tell players at which point it is not feasible to reroll a new character(say stuck in the jungle 60 days from civilization etc).
I also state my preferences that they take the hit to WBL to raise instead of reroll. After all the trouble I took to kill them...
Also not good for Roleplaying if you get constantly changing characters.
Orthos |
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Only 3rd level right now, and a 'reach cleric' variant (translation: non-optimized), but the real kicker is this: new GM requires HP rolls, and you can only reroll a 1 ONCE. I rolled my two HD and got a 1 and a 2. Rerolled the 1 . . . .
Got another 1.
*facepalm*
Howza a 3rd-level cleric supposed to Acrobatics for AoOs responsibly with 17 HP?? lol
There's a reason my group uses the d4 method of HP rolling.
(d4 method: Roll a d4, plus an amount based on your class's HD - 2 for d6, 4 for d8, 6 for d10, 8 for d12. Then add con mod.)
We got tired of mages having more HP than fighters.
Tequila Sunrise |
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My issue with rerolling a character quickly is the amount of time it takes.
Yeah, the more involved chargen is the less tolerable frail characters are. Like if I were playing some rpg where chargen is 'pick a race, pick a class, go,' then sure characters die, no biggie. And don't expect me to treat my character as anything more than a disposable toon, 'cause if life is cheap I'm not getting attached to any particular goldfish.
But with D&D -- particularly WotC D&D, where chargen always involves at least a few widgets -- no, I don't want my character dying just from a lucky goblin spear. I'm not exactly Arty McCharacterActor, but I put some thought into my character's past and goals, and random anticlimactic death is a big FU to that.
All that aside, it sounds like the WW situation is quite different.
lisamarlene |
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Terrinam wrote:My issue with rerolling a character quickly is the amount of time it takes.Yeah, the more involved chargen is the less tolerable frail characters are. Like if I were playing some rpg where chargen is 'pick a race, pick a class, go,' then sure characters die, no biggie. And don't expect me to treat my character as anything more than a disposable toon, 'cause if life is cheap I'm not getting attached to any particular goldfish.
But with D&D -- particularly WotC D&D, where chargen always involves at least a few widgets -- no, I don't want my character dying just from a lucky goblin spear. I'm not exactly Arty McCharacterActor, but I put some thought into my character's past and goals, and random anticlimactic death is a big FU to that.
All that aside, it sounds like the WW situation is quite different.
For me it's a bit different; part of my character's backstory ex-grey maiden with ptsd, trying hard to be, if not exactly good, at least balancing out her ledger, so she tends to view dying as occasionally necessary means to an end. Similar to Vlad Taltos.
lisamarlene |
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Hey LM! Since you're not bothered about your character dying horribly, would you be interested in the next PBP AP I run? =P
I get people complaining I run games that are too lethal. Well I dumped wis and cha to put more points into int...
Aargh. I would, but I so do not have the time to commit!
Freehold DM |
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I've never been overly concerned with my PC's dying.
Animal companions, mounts, yes.
I'm aiming to have my current PC get as many resurrections as The Doctor.
So far, she's only up to Buffy.
This cannot stand.
calls Ms.McRib, arranges for a plane ticket to NobodysHome Land
orders the fish for in flight meal, not the steak
lands at LAX, takes regular uber for the sheer novelty of it
crashes next NobodysHome game
interrupts whingey wizard's diatribe, delivers spumoni gardens pizza to the game to distract everyone
takes over the game while nobodyshome has a mouthful of pizza, declares lisamarlenes character dead as a large flawless diamond worth exactly 5000 gp falls out of the sky and crushes her
offers nearest priestly PC another diamond just like it if they bring her back
gladly pushes lisamarlenes character into doctor who territory
has extra diamond fall on top of whingey wizard, killing him
leaves room quietly as people pause to discuss the positives and negatives of bringing his character back
calls Ms. McRib, arranges flight back home
NobodysHome |
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Meh. Characters die. New ones rise to take their place. One of the most interesting games I was in had that happen more than once, and it has lead to some amazing new characters, development, and general good times.
I'm with Freehold on this one, to the point that I'll usually have my PCs refuse a Raise Dead even if one is offered, unless the GM requests that I keep the same character.
It's just too fun thinking up a new character concept that:
(a) Aligns with the party's needs, and
(b) Aligns with the story.
I was sorry to see Blaarg, half-orc barboracle bite the dust in our Skull & Shackles game, but bringing in Delphinia, tiefling life oracle as an escaped slave with maxed-out ranks in Sense Motive, Diplomacy, Perform: Dance, and Profession: Courtesan and a bag full of stuff from her murdered owner that she couldn't use was just awesome to play out, and the AP ran all the better for it. Her constant bickering with the captain and her refusal to learn anything about sailing was just a joy to play.
New characters are fun, and having them have utterly useless background skills related to what they were doing before they got picked up by this particular band of adventurers leads to some really interesting situations...
lisamarlene |
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Freehold DM wrote:Meh. Characters die. New ones rise to take their place. One of the most interesting games I was in had that happen more than once, and it has lead to some amazing new characters, development, and general good times.I'm with Freehold on this one, to the point that I'll usually have my PCs refuse a Raise Dead even if one is offered, unless the GM requests that I keep the same character.
It's just too fun thinking up a new character concept that:
(a) Aligns with the party's needs, and
(b) Aligns with the story.I was sorry to see Blaarg, half-orc barboracle bite the dust in our Skull & Shackles game, but bringing in Delphinia, tiefling life oracle as an escaped slave with maxed-out ranks in Sense Motive, Diplomacy, Perform: Dance, and Profession: Courtesan and a bag full of stuff from her murdered owner that she couldn't use was just awesome to play out, and the AP ran all the better for it. Her constant bickering with the captain and her refusal to learn anything about sailing was just a joy to play.
New characters are fun, and having them have utterly useless background skills related to what they were doing before they got picked up by this particular band of adventurers leads to some really interesting situations...
That's definitely how I felt when the stupid dwarf paladin bought it and I got Nora.
I could not get into that character. And Nora is probably my favorite PC ever.
Just a Mort |
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I prefer that players keep their character for the reason that the new character usually doesn't feel into the campaign world or have any reason to continue the quest etc(like why the hell are we pursuing that doofus across Golarion, it isn't as if he did anything to me). Also previous interactions with NPCs will be lost.
NobodysHome |
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So, I finally found out that Shiro has a limit after all. After the game, we were going to go see Black Panther at his local theater. They wanted $67 for THREE TICKETS!
And it's not 3d or anything. It's just reserved seating on the comfy recliners.
We didn't pay. Which is why I'm online. We're going to the Cerrito on Friday. Nachos. Nom!
Terrinam |
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Terrinam wrote:*injects John with cryosleep chems and stuffs him into a fridge*
Good luck at Tekko!
*goes after Terriram with handcuffs*
Injecting people with sleepeons counts as assault!
Maybe I need a new alias, the kitty police, to deal with all those unlawful acts...
I think your boyfriend may object to going after other people with handcuffs ;)