Death to "per-day" and unrechargable martial restrictions


Playtest Results: Round 1


I abhor how the ninja, the gunslinger, and the samurai - and the monk, and all the other martial base classes - have these "x per day" restrictions to abilities. The gunslinger could be better since he can recharge his, but...well, there's a big heap of problems regarding those that I cover in my m-m-m-megathread.

Per-encounter is no more abstracted then per-day is, since both are inherently abstract game functions. The same goes for rechargable points - since the x/day mechanic is already an abstraction, being able to regain them is no more or no less of one.

The problems with per day/unrechargable: There are a lot. First off, it's where the nova is born from. It also leads to strange-ities such as having to balance how many encounters a day you have, as well as trying to track out how many "resources" each encounter takes off. But most of all, for a martial class, it just isn't that fun. I mean, I'm a ninja, I'm supposed to be flipping out and killing things every fight, but I can't because woops I only have so many ki points left. Guess I can't be a ninja anymore. We see it probably hardest in the monk, who has to all but vomit ki points copiously to keep up with everyone else - and he only has so many.

I'm going to assume we ain't about to jump into a per-encounter system. That said, being able to "recharge" the daily points would help tremendously. As much as I have so many problems with the Gunslinger, the fact that he can GAIN grit points is an incredible step in the right direction. I really feel that all non-casters should have a means by which they can "recharge" their daily abilities. Potentially you could have the recharge mechanics based on things done in combat to prevent a character from just recapping to full after each fight.


This post is full of so much win that a simple '+1' just doesn't cut it. Preach on prof.

(Oh, and please link those of us reading this thread to your megathread)

RPG Superstar 2008 Top 32

Folks, we appreciate the feedback, but this forum is specifically for actual playtest results. If you have comments on a specific area of the playtest, please post in the appropriate forum. (Even if this means you need to make three threads, one for each class.)

This thread is locked.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Ultimate Combat Playtest / Playtest Results: Round 1 / Death to "per-day" and unrechargable martial restrictions All Messageboards
Recent threads in Playtest Results: Round 1