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Is there any restriction to the number of metamagic rods of a particular type that character can possess and use? What I am trying to determine is if there a cap to the number of times a particular ability can be used per day. Could a character have two Lesser Metamagic Rods of Maximize and use the Maximize ability 6 times per day?
Further, I would assume that the rod is limited to a number of uses per day to prevent the user from passing the item to another spell caster to use.
I could not find anything in the rules specifically about these questions.

meabolex |

Could a character have two Lesser Metamagic Rods of Maximize and use the Maximize ability 6 times per day?
Yep. Part of the reason you won't find anything in the rules about it is because that's how D&D worked through 3.X. If you have 100 potions, you can drink all 100 potions all in consecutive actions if you'd like. . .

meabolex |

However, there is nothing to stop a player from passing a rod to another caster. But the uses per day is per rod, not per caster. Also, remember the cost and caster level to create - 17th level to create any of the rods, even lesser.
You don't need to be 17th caster level to craft a maximize metamagic rod.
Requirements Craft Rod, Maximize Spell feat; Cost 7,000 gp (lesser), 27,000 gp (normal), 60,750 gp (greater)
For potions, scrolls, and wands, the creator can set the caster level of an item at any number high enough to cast the stored spell but not higher than her own caster level. For other magic items, the caster level is determined by the item itself.

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However, there is nothing to stop a player from passing a rod to another caster. But the uses per day is per rod, not per caster. Also, remember the cost and caster level to create - 17th level to create any of the rods, even lesser.
Caster Level is not a prerequisite to create any magic item unless it calls it out specifically. The metamagic rods don't call out caster level. Caster level thus is not a prerequisite for creating a metamagic rod.

meabolex |

Caster Level is not a prerequisite to create any magic item unless it calls it out specifically. The metamagic rods don't call out caster level. Caster level thus is not a prerequisite for creating a metamagic rod.
Well, since Craft Rod does have a caster level prereq (9th), rods do have a caster level requirement. . . kind of. Just not 17th level. . .

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However, there is nothing to stop a player from passing a rod to another caster. But the uses per day is per rod, not per caster. Also, remember the cost and caster level to create - 17th level to create any of the rods, even lesser.
I would think it should be that way, charges per day, but the rules entries for each rod start with "The wielder can cast up to three spells per day ...". There is no mention of charges per day. I could see this getting abused.

wraithstrike |

Major__Tom wrote:However, there is nothing to stop a player from passing a rod to another caster. But the uses per day is per rod, not per caster. Also, remember the cost and caster level to create - 17th level to create any of the rods, even lesser.I would think it should be that way, charges per day, but the rules entries for each rod start with "The wielder can cast up to three spells per day ...". There is no mention of charges per day. I could see this getting abused.
The rules assume that items that items are only used by one person, so they will be written from that point of view.

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Is there any restriction to the number of metamagic rods of a particular type that character can possess and use? What I am trying to determine is if there a cap to the number of times a particular ability can be used per day. Could a character have two Lesser Metamagic Rods of Maximize and use the Maximize ability 6 times per day?
Further, I would assume that the rod is limited to a number of uses per day to prevent the user from passing the item to another spell caster to use.
I could not find anything in the rules specifically about these questions.
The rods can be used 3x day. TOTAL. Also you can only use ONE rod per spellcasting action. That's pretty much the limits right there.