
Nebulous_Mistress |

F. Wesley Schneider wrote:If your changeling is still pink inside, you may not have cooked it enough. For safety's sake, you want to hit an internal temp of at least 170 degrees Fahrenheit.Ice Titan wrote:Spring-Heeled Jack or changelings? I... guess so? I mean... most things I can think of are pink on the inside... somewhere at least. I've never really thought about it...Is it going to be pink on the inside? That's the #1 reason why I hated the Gnomes book. Please don't be pink on the inside.
Siggh it's going to beee
Good advice. You never know what your wild-caught changelings may have gotten into.

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I’ve only had a chance to flip through this so far and read a few bits and pieces, but it looks very cool. Love the background graphics on the cover and elsewhere. Like the sound of changelings. Like that the APG classes and even the Magus have been included in the class background section. Love that it looks like the Harrow Deck is making a return!

Greg Wasson |

Dark_Mistress wrote:I love the inside color myself. I think it is very pretty.I'm sending this right over to Sarah. This will totally make her day. :)
Oh sure, I see it now. All of Paizo was created to make the Dark_Mistress happy.
...
*shrugs* Oh well, works for me.
Greg

Firstbourne |

Nope! Sorry there. But GMs planning to run this AP will have those stats ready and available for players just as soon as they get Pathfinder #43. So interested parties should just talk to their GMs. A bit of a hint, though: it's a good caster class.
Do you mean it's a good race for caster classes?
I'm assuming that Changeling is a race, right?

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Greg Wasson wrote:Silly bird. All of creation was created to make the Dark_Mistress happy. Why do you think the Skinsaw Man was so fashion conscious?Oh sure, I see it now. All of Paizo was created to make the Dark_Mistress happy.
...
*shrugs* Oh well, works for me.
Greg
Ah someone that understands completely.
Wes that's cool. I really do like the color scheme. I mostly brought it up cause a few was saying they didn't care for it, which is fair. I just wanted to let Paizo know at least some of us(me at least) liked it.

Power Word Unzip |

Man, that color scheme messed with my eyes when I was reading it. I had it in full screen view in Adobe Reader, and scrolling through it created the illusion that my monitor was having color display problems (fading from yellow to magenta back to yellow). Took me a minute to realize why!
Some good stuff in here, though. Can't wait for #43 to hit my FLGS! (Now our gaming group just needs to finish up playing through our current AP so I can get started on this one!)

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Ice Titan wrote:I love the inside color myself. I think it is very pretty.Is it going to be pink on the inside? That's the #1 reason why I hated the Gnomes book. Please don't be pink on the inside.
Siggh it's going to beee
The interior of the book only served to strengthen my general distaste for the race. I want to play one at some point, because I want to have played all the races/classes, but I'm having a hell of a time coming up with a workable concept.
Meh.

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Dark_Mistress wrote:Ice Titan wrote:I love the inside color myself. I think it is very pretty.Is it going to be pink on the inside? That's the #1 reason why I hated the Gnomes book. Please don't be pink on the inside.
Siggh it's going to beee
The interior of the book only served to strengthen my general distaste for the race. I want to play one at some point, because I want to have played all the races/classes, but I'm having a hell of a time coming up with a workable concept.
Meh.
Actually I was talking about his book. I thought the color scheme of the gnomes was pretty but not as pretty or nice as this. This one I really like. I personally hope the whole AP is this way. :)

Mortagon |

I'm am really looking forward to this AP, but I was slightly disappointed with the player's guide. The advice on classes and races was great, but the traits, although interesting thematically, had really bland mechanical benefits, mostly just copied from other traits.
Then the whole harrow point thing, which could have been interesting if it hadn't been just a variation of the insanely OP hero point system from the APG. I had hoped for a more flavorful system tied more to specific cards than suits and alignments. I found it an odd choice to include a hero point system in what is suppossed to be a horror AP also.

wraithstrike |

I'm am really looking forward to this AP, but I was slightly disappointed with the player's guide. The advice on classes and races was great, but the traits, although interesting thematically, had really bland mechanical benefits, mostly just copied from other traits.
Then the whole harrow point thing, which could have been interesting if it hadn't been just a variation of the insanely OP hero point system from the APG. I had hoped for a more flavorful system tied more to specific cards than suits and alignments. I found it an odd choice to include a hero point system in what is suppossed to be a horror AP also.
I thought the hero point system was listed as optional while the deck was intended to be included. Maybe I will have to read it again. As for the hero points being overpowered I don't think they are inherently overpowered much like many other things. The decision to include them should be based on the individual groups.

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Wolfthulhu wrote:Actually I was talking about his book. I thought the color scheme of the gnomes was pretty but not as pretty or nice as this. This one I really like. I personally hope the whole AP is this way. :)Dark_Mistress wrote:Ice Titan wrote:I love the inside color myself. I think it is very pretty.Is it going to be pink on the inside? That's the #1 reason why I hated the Gnomes book. Please don't be pink on the inside.
Siggh it's going to beee
The interior of the book only served to strengthen my general distaste for the race. I want to play one at some point, because I want to have played all the races/classes, but I'm having a hell of a time coming up with a workable concept.
Meh.
Ah, ok. This book's color scheme is nice. I'm not sure what I would call that 'pinkish' color, but it works pretty good with the black borders and the yellow(?) middle.
I'm not totally crazy about it, but at least it doesn't assault the senses like the Gnome book did.

Firstbourne |

I'm am really looking forward to this AP, but I was slightly disappointed with the player's guide. The advice on classes and races was great, but the traits, although interesting thematically, had really bland mechanical benefits, mostly just copied from other traits.
Then the whole harrow point thing, which could have been interesting if it hadn't been just a variation of the insanely OP hero point system from the APG. I had hoped for a more flavorful system tied more to specific cards than suits and alignments. I found it an odd choice to include a hero point system in what is suppossed to be a horror AP also.
/agreed

Mortagon |

You can be heroic in a horror setting. Horror does not require you to be helpless in order to be effective horror.
Of course you can, but hero points is not something I would normally expect in a horror themed game. But it is no big deal of course. I am sure the AP will be great and I can hopefully easily play the AP without using the harrow point system anyway.

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I am sure the AP will be great and I can hopefully easily play the AP without using the harrow point system anyway.
You certainly can. I also encourage you to create an alternate system for using the Harrow Deck and share your system on the boards. If you want to make something more dependent on each individual card, that would be a ton of fun. While we were conceptualizing this system, that was the original goal, but it ended up being too arduous a task for the time and resources we had to allot to the project, so we went with something less robust but, we feel, equally rewarding. If people seem to like the existing system and enjoy the upcoming Pathfinder Module based on the Harrow, who knows what we'll do in the future.

Troubled_child |
You can be heroic in a horror setting. Horror does not require you to be helpless in order to be effective horror.
I think what they were trying to say was that the safety net it affords takes something away from the sense of peril and despair.
It does however say it's optional which suggests that the system isn't linked to events in the adventure (like in CotCT) so people can just skip it if they want to.

F. Wesley Schneider Contributor |

Then the whole harrow point thing, which could have been interesting if it hadn't been just a variation of the insanely OP hero point system from the APG. I had hoped for a more flavorful system tied more to specific cards than suits and alignments. I found it an odd choice to include a hero point system in what is suppossed to be a horror AP also.
We went around and around on how to take on the hero point-Harrow deck team up and I think ended up with something versatile that captures both the theme of hero points and the variability of the harrow. There's no question, though, - and I believe we say it in the text - that this is a variant of the APG's hero point system. One of main reasons we wanted to do this was to give that system a veneer that placed a bit more in line with the themes of the Adventure Path, and to give any player who wanted to the opportunity to make use of the Harrow Deck.
As to the mechanics, there was certainly a discussion about tying powers to each card, but that immediately means creating a rigid system of 54 balanced hero-point equivalent effects, which is immediately more complex, more difficult to balance, less versatile, and arguably less useful if you start having cards that work best in the hands of specifics classes or types of characters. So we went for the simpler, more flexible system that assures that any character with a card has multiple options when they plan to use it.
Rob also came up with an interesting way to incorporate specific cards with special abilities as rewards for accomplishing special goals throughout the Adventure Path. This system is referenced in the Player's Guide, but gets the majority of its details in #44 (Yes, #44, as explained in a totally lucid manner therein).
So yeah, that was the thinking on all that. THAT SAID! If folks have totally awesome ideas for how they'd put together hero-point like effects for each Harrow Card, I can't help but note that these boards don't have the same restrictions of space, word count, and similarly rigid resources, and if someone wants to get a Harrow Cards = Hero Point Effects thread going, that could be really awesome!

Overcast |
Mortagon wrote:I am sure the AP will be great and I can hopefully easily play the AP without using the harrow point system anyway.You certainly can. I also encourage you to create an alternate system for using the Harrow Deck and share your system on the boards. If you want to make something more dependent on each individual card, that would be a ton of fun. While we were conceptualizing this system, that was the original goal, but it ended up being too arduous a task for the time and resources we had to allot to the project, so we went with something less robust but, we feel, equally rewarding. If people seem to like the existing system and enjoy the upcoming Pathfinder Module based on the Harrow, who knows what we'll do in the future.
What I think might be an interesting take on the Harrow Deck, especially in a horror themed game is the idea of a PC making himself vulnerable in order to help the party out. Perhaps tweaking the cards so that you can spend them only to give bonuses to other party members (or perhaps even the entire party), but by spending them, you would take a penalty (to saves, attacks, AC, lost actions, etc...). I might not always be a proponent of this type of system, but in a horror fantasy game, I think martyrdom, self-sacrifice and 'for the greater good' type of playing should be encouraged.

kenmckinney |
I'm not super familiar with the harrow deck, but if I was using something like this in a horror themed game, I'd make it where whenever the PCs got a benefit from using it, the bad guy automatically got an equal or even bigger benefit. I'd advise looking at Torg's drama deck for inspiration, and especially their horror themed supplement.
Ken

ChrisO |

Ooh. I could work on a system where you could spend a Harrow point to draw a card from the deck that could give you certain bonuses or apply certain penalties. That'd be neat.
I'll want to read the first book or two in the AP, but I'm thinking I'll ask my tarot-loving Lady to help me expand these. I like the idea of the Harrow deck's use and would enjoy expanding it in a variety of ways.
Grr...I've read the Player's Guide and I'm still on pins for the book! March is testing my patience with THREE exciting items I can't wait to get my hands on, the first book of Carrion Crown being only one of them.
I know I'm no good with patience, but do I really have to practice it all month? Le Sigh.

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Ice Titan wrote:Ooh. I could work on a system where you could spend a Harrow point to draw a card from the deck that could give you certain bonuses or apply certain penalties. That'd be neat.I'll want to read the first book or two in the AP, but I'm thinking I'll ask my tarot-loving Lady to help me expand these. I like the idea of the Harrow deck's use and would enjoy expanding it in a variety of ways.
Grr...I've read the Player's Guide and I'm still on pins for the book! March is testing my patience with THREE exciting items I can't wait to get my hands on, the first book of Carrion Crown being only one of them.
I know I'm no good with patience, but do I really have to practice it all month? Le Sigh.
If memory serves i think Vic said they would start doing subscription orders next week. So for anything you subscribe to you should be able to have the PDF for it sometime next week likely.

Mortagon |

Mark Moreland wrote:What I think might be an interesting take on the Harrow Deck, especially in a horror themed game is the idea of a PC making himself vulnerable in order to help the party out. Perhaps tweaking the cards so that you can spend them only to give bonuses to other party members (or perhaps even the entire party), but by spending them, you would take a penalty (to saves, attacks, AC, lost actions, etc...). I might not always be a proponent of this type of system, but in a horror fantasy game, I think martyrdom, self-sacrifice and 'for the greater good' type of playing should be encouraged.Mortagon wrote:I am sure the AP will be great and I can hopefully easily play the AP without using the harrow point system anyway.You certainly can. I also encourage you to create an alternate system for using the Harrow Deck and share your system on the boards. If you want to make something more dependent on each individual card, that would be a ton of fun. While we were conceptualizing this system, that was the original goal, but it ended up being too arduous a task for the time and resources we had to allot to the project, so we went with something less robust but, we feel, equally rewarding. If people seem to like the existing system and enjoy the upcoming Pathfinder Module based on the Harrow, who knows what we'll do in the future.
This would be much more interesting and much more appropriate for the genre I think. I love the idea of implementing harrow cards somehow (I think they were excellently implemented into Cotct f.ex.).

F. Wesley Schneider Contributor |

If memory serves i think Vic said they would start doing subscription orders next week. So for anything you subscribe to you should be able to have the PDF for it sometime next week likely.
Word is that PF #43 and the Inner Sea World Guide will be shipping together. So if you ordered both, expect a package of super awesome in the next few weeks.

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If memory serves i think Vic said they would start doing subscription orders next week. So for anything you subscribe to you should be able to have the PDF for it sometime next week likely.
Well if my pre-ship notice e-mails are any sign of things it should be shipped next week :-D

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I'm adding the Critical Hit and Critical Fumble deck to my game to add the uncertainty factor to everything. That should offer some horrific situations.
Be careful, the Fumble Deck tends to produce some comedy gold results.
Especially if it's a monster that fumbles. :)

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Michael Griffin-Wade wrote:I'm adding the Critical Hit and Critical Fumble deck to my game to add the uncertainty factor to everything. That should offer some horrific situations.Be careful, the Fumble Deck tends to produce some comedy gold results.
Especially if it's a monster that fumbles. :)
Irony is often found in both.