Slayer Dragonwing |
An upcoming campaign I'm working on will be involving slavers and I was wondering if there were any possible suggestions as to which class works the best for such characters. So far I am considering Fighter with a custom weapon group containing common non-lethal weapons like the sap, mancatcher, whip, and net. I will possibly mix in some Ranger as well in order to give the slavers tracking and favoured enemy abilities.
Are there any other options worth considering?
DM_aka_Dudemeister |
Spell-casters with a focus on Enchantment spells (its much easier to capture someone who willingly walks into your cage, and much less damage to the merchandise).
Clerics of LE deities (Asmodeus and Zon-Kuthon are good choices) would use their abilities to repair damaged merchandise.
Rangers, Fighters and Rogues all make good slave-catchers otherwise.
vixengmer |
In the PF Game Mastery Guide there is an NPC on page 266 Called Slaver. You would use this as a good starting point and work from there. There is also Raider and Viking on pages 280&281 and Bounty Hunter on page 283 that could be used to add flavor depending on your world setting. Vikings took slaves, generic raiders wouldn't be above taking slaves especially if there was money in it, and you could use the Bounty Hunter as some one who hunts escaped slaves for money. Also another thing I found useful when dealing with slavery was the Jailer and Prisoner Dungeon Rings from the Advanced Players Guide on page 292. Good luck!
Firest |
It would depend a lot on what kind of slaver you wanted to create, or rather, what kind of slaves the character is trying to take.
Are you going for a press-ganger, trying to "recruit" sailors, soldiers, or hard-laborers with either a sap or micky finn? A bandit making slave-raids on isolated communities? Or a pimp looking to recruit new "talent"?
Each of these roles would require a different skill set. The press-ganger would likely be a rogue, the bandit a fighter or ranger, and the pimp an enchanter.
FireberdGNOME |
The ancient A1-A4 Series (Against the Slavelords) has a group of Nine Slave Lords. Classes are: Fighter (1), Assassin (2), Wizard (2), Cleric (2), Monk (1), and Rogue (1).
For Slaver Goons, Fighters, Rangers, Rogues, even Assassins.
How organized are these slavers? Just a rough band? Mafia style command and control? This descriptor will help decide what classes. Disorganized raiders that take slaves? Barbarians ;)
GNOME
Kevin Andrew Murphy Contributor |