
![]() |

craft(wood working) or carpentry should cover it.
look under craft if they want to build it themselves, or if they hire someone to build that person could use profession.
long story short is you pay 1/3 the final value of the house, and set a dc for how nice (basically 15 for an average house,20 for a pretty nice house, to 25 for a mansion).
Roll a weekly craft check. Multiply check by craft DC. Keep track of checks. add them up to figure out total progress. Take result and compare it to cost of house in silver pieces. Once the totals add up to cost in sp your done.

Bob_Loblaw |

I don't see anything in the books but it takes anAmish team about 5 weeks to build a house:
I looked up the company here and see that they have 5 employees.
If we assume the builder is a 5th level Expert hireling (14 Int) with 4 assistants (all level 1), the total skill bonus is: 10 (take 10) +5 (ranks) +3 (class skill) +2 (Int) +2 (masterwork tools) +3 (Skill Focus) +2 (Master Craftsman) +8 (Aid Another from 4 assistants) = 35.
His Profession check would be: 5 (Ranks) +1 (Wisdom) +3 (Class skill) +3 (Skill Focus) +10 (Take 10) = 22. He can earn 11 gold per week and his assistants earn 2 gold each per week (they have Profession checks of 5).
The formula is: 35*DC*5/10 + (22/2 + 4*2) or 17.5*DC+19
A basic house would be DC 10. That would be 175 gold for the house plus another 20 gold or so for the labor. Total 195.
If you want a better house, the DC would go to 15 and should run 280 gold for the home.
If you want an even better house, set the DC to 20 and the cost shoots up to 370 gold for everything.
I rounded all the numbers to multiples of 5 for simplicity. Now that you have size and price for that size, it should be easy to determine how much it would cost for a smaller or larger house. A standard house runs roughly 0.13 gold per square foot. A high quality house runs 0.187 gold per square foot. A superior quality house runs 0.247 gold per square foot.

Helic |

I don't see anything in the books but it takes anAmish team about 5 weeks to build a house:
In a fantasy setting, though, you'd have to cut and season your own lumber and possibly have a blacksmith to make you nails - that's assuming you're building in wood, not stone. This depends so heavily on what kind of house ("with all the amenities") that I think looking up a ruleset is in order.
The Land and Home Guide by Dark Quest Games is a cheap and useful .pdf on Paizo's site, and has pretty simple yet effective rules for costing out housing and getting it built. It's IMO a lot better and more reasonable than the Stronghold Builder's Guide, where even the smallest house cost thousands upon thousands of gp.

Bob_Loblaw |

Bob_Loblaw wrote:I don't see anything in the books but it takes anAmish team about 5 weeks to build a house:
In a fantasy setting, though, you'd have to cut and season your own lumber and possibly have a blacksmith to make you nails - that's assuming you're building in wood, not stone. This depends so heavily on what kind of house ("with all the amenities") that I think looking up a ruleset is in order.
The Land and Home Guide by Dark Quest Games is a cheap and useful .pdf on Paizo's site, and has pretty simple yet effective rules for costing out housing and getting it built. It's IMO a lot better and more reasonable than the Stronghold Builder's Guide, where even the smallest house cost thousands upon thousands of gp.
Well, if someone doesn't want to pay for another PDF, the numbers I tossed out are reasonable I think. I don't really see it as much different creating a rule as to buying someone else's creation of a rule.
I didn't like the Stronghold Builder's guide either. I thought about it for about 1 second and then decided I'd just look up how long it takes people without modern tools to build a house.
I don't think it would be game breaking to just say a simple house is DC 10 and 15 silver per square foot, a high quality house is DC 15 and 20 silver per square foot, a superior quality house is DC 20 and 25 silver per square foot. Quick. Easy. Gives the players some room to play with layout. It wouldn't be difficult to make some adjustments to those numbers at all.
Wood = simple house
Wood/stone, high quality work, etc = high quality house
Stone/metal, higher quality work, etc = superior quality
What I did was free, simple, and allows the game to move on while giving the players something to work with. I don't like pages and pages of rules that really don't add much to the game.

![]() |

I don't see anything in the books but it takes anAmish team about 5 weeks to build a house:I looked up the company here and see that they have 5 employees.If we assume the builder is a 5th level Expert hireling (14 Int) with 4 assistants (all level 1), the total skill bonus is: 10 (take 10) +5 (ranks) +3 (class skill) +2 (Int) +2 (masterwork tools) +3 (Skill Focus) +2 (Master Craftsman) +8 (Aid Another from 4 assistants) = 35.His Profession check would be: 5 (Ranks) +1 (Wisdom) +3 (Class skill) +3 (Skill Focus) +10 (Take 10) = 22. He can earn 11 gold per week and his assistants earn 2 gold each per week (they have Profession checks of 5).The formula is: 35*DC*5/10 + (22/2 + 4*2) or 17.5*DC+19A basic house would be DC 10. That would be 175 gold for the house plus another 20 gold or so for the labor. Total 195.If you want a better house, the DC would go to 15 and should run 280 gold for the home.If you want an even better house, set the DC to 20 and the cost shoots up to 370 gold for everything.I rounded all the numbers to multiples of 5 for simplicity. Now that you have size and price for that size, it should be easy to determine how much it would cost for a smaller or larger house. A standard house runs roughly 0.13 gold per square foot. A high quality house runs 0.187 gold per square foot. A superior quality house runs 0.247 gold per square foot.
look up the craft skill
Where are you getting the price for the house?The house's market price determines the total the craft check results need to be, but the values not based on your work, the value determines how much work is needed.
So a house worth 370 gp needs a craft result of 3700. 22x20 is 440 per week. So it would take almost 9 weeks to make, and cost 123.33 gold in materials.
The more the house is worth, the longer it takes to make.

Bob_Loblaw |

Bob_Loblaw wrote:I don't see anything in the books but it takes anAmish team about 5 weeks to build a house:I looked up the company here and see that they have 5 employees.If we assume the builder is a 5th level Expert hireling (14 Int) with 4 assistants (all level 1), the total skill bonus is: 10 (take 10) +5 (ranks) +3 (class skill) +2 (Int) +2 (masterwork tools) +3 (Skill Focus) +2 (Master Craftsman) +8 (Aid Another from 4 assistants) = 35.His Profession check would be: 5 (Ranks) +1 (Wisdom) +3 (Class skill) +3 (Skill Focus) +10 (Take 10) = 22. He can earn 11 gold per week and his assistants earn 2 gold each per week (they have Profession checks of 5).The formula is: 35*DC*5/10 + (22/2 + 4*2) or 17.5*DC+19A basic house would be DC 10. That would be 175 gold for the house plus another 20 gold or so for the labor. Total 195.If you want a better house, the DC would go to 15 and should run 280 gold for the home.If you want an even better house, set the DC to 20 and the cost shoots up to 370 gold for everything.I rounded all the numbers to multiples of 5 for simplicity. Now that you have size and price for that size, it should be easy to determine how much it would cost for a smaller or larger house. A standard house runs roughly 0.13 gold per square foot. A high quality house runs 0.187 gold per square foot. A superior quality house runs 0.247 gold per square foot.I had to work backwards. If it takes the Amish Team of 5 people 5 weeks to make a 1500 square foot house, all I had to do was figure out how much they could accomplish each week for 5 weeks. I had to figure out the Craft Check for the lead builder and add +2 for each person aiding him.
Quote:Where are you getting the price for the house?
The house's market price determines the total the craft check results need to be, but the values not based on your work, the value determines how much work is needed.So a house worth 370 gp needs a craft result of 3700. 22x20 is 440 per week. So it would take almost 9 weeks to make, and cost 123.33 gold in materials.
The more the house is worth, the longer it takes to make.
That's not entirely true. You can increase the DC to reduce the time. I didn't do that, but I could have since the skill check is so high.
To determine the value of the house, I simply rewrote the formula so that I needed to determine the cost of the house instead of the DC. The numbers I had were: DC (set in the table), Skill Check (calculation above), and duration (from the site provided). There are only 4 variables: DC, Skill Check, Duration, Cost. If you have any three, you should be able to calculate the forth. Note that I had to subtract the costs for labor since the craftsman and his team want to be paid in addition to the cost to build the house. The labor runs 19 gold for the 5 weeks for the team (11 for the craftsman, and 8 for the assistants).
So the math is: 370-18 = 352 gold = 3520 silver. 35x20=700. 3520/700=5 weeks. I think you used the Profession check instead of the Craft check. His Craft check is 35 with everything added in.
If the carpenter uses the DC of 20 for each house, he can get the less expensive ones done even faster. The DC 10 house would be done in 2.5 weeks. The DC 15 house would be done in 3.75 weeks.

Helic |

Helic wrote:Well, if someone doesn't want to pay for another PDF, the numbers I tossed out are reasonable I think. I don't really see it as much different creating a rule as to buying someone else's creation of a rule.
The Land and Home Guide by Dark Quest Games is a cheap and useful .pdf on Paizo's site, and has pretty simple yet effective rules for costing out housing and getting it built. It's IMO a lot better and more reasonable than the Stronghold Builder's Guide, where even the smallest house cost thousands upon thousands of gp.
Nothing wrong with your yardsticking, of course, it's just that it doesn't cover any number of issues - cost of land, variation in materials, cost of furnishings, etc.
Most people, when they want to build a house in-game, want to be fairly specific in what they want, how it's built, etcetera, so reducing it to a reverse engineered craft check generally isn't enough (speaking from experience). That's why I pointed to the Land and Home Guide - it does this well enough while still being dirt cheap (haven't checked, but I think I got it for $1.50)
I don't think it would be game breaking to just say a simple house is DC 10 and 15 silver per square foot,
It's not, and nobody said it would be. I'm just saying, from experience of having PCs want to build houses, that more detail will often be desired. The nice thing about having a published set of rules (and the Land and Home Guide is pretty simple and straightforward) is that the GM isn't constantly required to make judgment calls - and worse, remember them for the next time someone wants to build a place.
And at $1.50, it's almost free anyways.

DM Barcas |

The Guide to Korvosa lists a manor in the Heights as 80K-160K, a house from 40-100K, and a townhouse from 30-80K. That's the fancy part of town though. Houses in Midland are only 30K, with townhouses between 15-20K. North Point, which is residential and established, houses are 20-35K and townhouses are 8-15K. Old Korvosa, which is the slummy part of town, offers houses for 8K.

KaeYoss |

craft(wood working) or carpentry should cover it.
Craft (masonry) is what you need first and foremost, if you build with stone instead of wood. Knowledge (engineering) will probably be architecture's understudy to plan the whole thing (especially if you want more than your standard, boring house), and carpentry and other crafts will help you for some details or fancy additions (like gingerbreading)
I wouldn't use the craft rules - they weren't really made for projects like this, or really expensive stuff. It's kinda okay for a sword, since you make that all by yourself, but it's likely you won't build the house all alone.
All in all, I'd say that you can do an average-sized house in 3 months, maybe faster. Of course, if you have magical help, you might get done a lot faster. With the right spells, you can speed up things considerably.
Barcas's numbers (those from the Guide to Korvosa) are for buying a house, mind you, and are in an urban area. I guess if you want one in some village, it can be considerably cheaper. And if you don't buy, but build, you can save some more.
I think the location will have a huge impact on what you'll have to shell over for the landed property you want to build your house on, and of course will probably influence more things if you want your house to fit in. Building a fancy mansion in a slum is no more advisable than building a lean-to in the fanciest part of the city.

Helic |
1 person marked this as a favorite. |

Thread-jacking for just a minute, but Helic, would it be possible to get a link for that guide? I've trawled through Paizo's troves for nearly a half-hour and have yet to find it myself.
Hrm, I couldn't find it on Paizo either...I could've sworn I bought it from them. It's available on DriveThruRPG for $1.50

Eran Olivas |

I bought the Land and Home Guide from Drive Through RPG's as someone mentioned and it had more information that I had ever dreamed for a buck-fifty! The entire booklet is filled with useful info. and is so detailed, you can pretty much make your own village complete with roads and agriculture! As per Pathfinder rules, not much there for something like this.