MendedWall12 |
On this U.S.A. holiday weekend it struck me that while most of the things I'm thankful for have nothing to do with RPGs at all, I do spend a great deal of my life playing Pathfinder. So I decided to start a thread that details what about Paizo and, or Pathfinder we are thankful for... I've seen so many threads about this is broken, or this didn't get fixed, or that doesn't work, or what about this disparity. Let's take some time to think about the things we're thankful for.
My brief list to start:
An RPG that took everything I loved about 3.5 and enhanced it.
An RPG that supports all the material I still have left over from my 3.5 gaming years.
An RPG that is looking ahead and making improvements and adjustments all the time.
An RPG that has a ridiculously active community of people to turn to for help in many different ways.
A company that makes my obsessive hobby affordable, fun, and easily accessible.
This list could (and should) go on, but it's up to all of you to fill up the rest.
Shadowlord |
I am thankful for a lot of things, but speaking strictly RPG wise: I am thankful that Paizo took up the 3.5 mantle and not only kept it alive after WotC abandoned it, but have vastly improved it.
An RPG that took everything I loved about 3.5 and enhanced it.
An RPG that supports all the material I still have left over from my 3.5 gaming years.
An RPG that is looking ahead and making improvements and adjustments all the time.
An RPG that has a ridiculously active community of people to turn to for help in many different ways.
A company that makes my obsessive hobby affordable, fun, and easily accessible.
+1
Steve Geddes |
The willingness of staff to answer questions about decisions made and to give brief snippets as to why those decisions were taken.
The extraordinary quality of adventures.
Paizo's ability to get me excited about things I would previously have declared "not my thing".
The continual attempts to improve, expand and experiment.
Kaiyanwang |
My brief list to start:
An RPG that took everything I loved about 3.5 and enhanced it.
An RPG that supports all the material I still have left over from my 3.5 gaming years.
An RPG that is looking ahead and making improvements and adjustments all the time.
An RPG that has a ridiculously active community of people to turn to for help in many different ways.
A company that makes my obsessive hobby affordable, fun, and easily accessible.This list could (and should) go on, but it's up to all of you to fill up the rest.
The willingness of staff to answer questions about decisions made and to give brief snippets as to why those decisions were taken.
The extraordinary quality of adventures.
Paizo's ability to get me excited about things I would previously have declared "not my thing".
The continual attempts to improve, expand and experiment.
These two nicely sum up my feelings.
Benicio Del Espada |
Oh, all right. At the risk of sounding like the other posters, I'll say I'm glad we have a fun, if not perfect game system created by and for players.
These guys play the game, too, and they want it to be as good as it can be. Many things found in the rulebooks were the result of long discussions, experimentation, and input from right here on the boards.
Paizo listens and learns. Pathfinder is my favorite game out there. I'm thankful for the hours spent enjoying it.
Necromancer |
The biggest thing I'm thankful for is that the APs and modules are targeted to adults as well as the early teen-young adult audience. (Not to start any wars, but...) If you look at 4e, there are no necromancer/fiend-friend/antihero options for characters; no necro energy spells, no minions, etc.
In short, I'm thankful that Paizo still treats their adult customers like adults.
Fnipernackle |
I am thankful for a game that has me addicted. A game that makes me wet myself with excitement everytime I pick up a book, regardless of how many times I've read it.
I'm thankful for the genius' at Paizo that not only snatched up 3.5 when WotC dropped it, thus saving everyone that didn't fall for 4e, but vastly improving it, especially some aspects that I felt weren't very good but now they are improved and actually worth while.
I'm thankful for a game that focuses on Core Classes rather than Prestige Classes, especially for myself who doesn't care for multiclassing, which was a requirement in 3.5 to be effective at upper levels.
I'm thankful for all the 3PP and their respective companies that are putting out solid products and following Paizo's good example in improving the game as a whole.
I'm thankful for the Archetypes, which basically give you thousands of character classes rather than just 18.
Finally, I'm thankful for a community that makes me feel like I belong. That helps answer questions about rules, ideas, and products with just as much genius and professionalism as the folks at Paizo. Thank you for all the help and hard work and keep it up.
Fnipernackle