DM Tanner's Legacy of Fire OOC Thread


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Ha ha, poor staglord. Thanks.

Alex has the guts of it. You can certainly work around it but essentially any single enemy with a bad will save and no immunity is dead meat to the witches party. You can of course just not build encounters that way but that seems to me a pretty obvious sign that its a little good for an ability available at level 1.

After some reflection I think I will test out the luck hexes initially as per the sheet. They fit Sabeen's concept and I'm sure misfortune will be annoying enough in its own right. I'll get cackle at level 2 and slumber at level 4 so some months before it becomes an issue. At that point both players and monsters will have more options and I most likely wont feel the need to just spam it at everything that moves.


Tanner:
The first time Nuveril ran through the beginning of this adventure, we cleared out the rest of the monastery first and came to the chapel last. By the time we got there, we had had such a bad time with the pugwampis, we were all too spooked to risk the Climb/Balance checks to go up to the ceiling. Our cleric ended up throwing Produce Flame to set the canopies on fire and force them to come down to our level. I think Grall's dual over-20 rolls on the pugwampi in the cactus patch have lulled this group into a false sense of security. Be interesting to see if our luck holds out. :)


Khalid Al Ha'zareen wrote:
Tanner, how far away is Khalid from the canopy like enclosure?

I'm assuming the nest/canopy is the part still blacked out on the upper map. Is that right?


Joana wrote:
Khalid Al Ha'zareen wrote:
Tanner, how far away is Khalid from the canopy like enclosure?
I'm assuming the nest/canopy is the part still blacked out on the upper map. Is that right?

Yes, it is. The interior is still a mystery to your intrepid band. ;)


Alexander Kilcoyne wrote:
DM Tanner wrote:

Generally I don't like to split up rounds. I make exceptions for when tactical movement and effects get a bit hairy, but please feel free to declare a held action or declare tentative actions based on possible events in the round. Ex. "If any pugwampis show themselves, I attack with blah blah blah... If they continue hiding, I take cover and allow the fire time to spread blah blah blah..."

Its just awkward as those of us who act AFTER the enemy don't get to see what they do on their initiative count and react to it, which is knowledge our characters do have on their lower init count.

For all I know, a Pug could leap out of a hidden door and stab Sajan, who would still be throwing a shuriken at a Pug poking his head over the balcony. Could wepossibly try initiative 'blocks?'? High init us, them, low init us?

Agreed. The one benefit of a low init roll is being able to react to what has happened before you get to act. There are circumstances that aren't easily foreseeable to post several options, and trying to cover all the possibilities can lead to a lot of extra work on the players' part, having to narrate several contingencies.


Sabeen wrote:
Sabeen was going to drop fortune on sajan's likely grapple. Tanner how do you want to play it if I've seen the roll. I'd rather resolve on initiative rather than posting order but don't want to gain an advantage through posting order either. Maybe I should declare intention at the start of the round even conditionally so people know.

I run into the same problem in another game where I'm running a cleric with the luck domain. It feels like cheating to Bit of Luck when someone's already posted a low roll -- and it's a waste of a resource when they've already posted a high roll. It's a detriment of PbPs. When you're planning to do something like that, all you can really do is try and make sure you post early.

Sovereign Court

I normally like to post in init order but I knew I would be busy for most of the rest of the day and i'm loathe to have a game wait on me.


Female Human Witch 1
Joana wrote:
Sabeen wrote:
Sabeen was going to drop fortune on sajan's likely grapple. Tanner how do you want to play it if I've seen the roll. I'd rather resolve on initiative rather than posting order but don't want to gain an advantage through posting order either. Maybe I should declare intention at the start of the round even conditionally so people know.
I run into the same problem in another game where I'm running a cleric with the luck domain. It feels like cheating to Bit of Luck when someone's already posted a low roll -- and it's a waste of a resource when they've already posted a high roll. It's a detriment of PbPs. When you're planning to do something like that, all you can really do is try and make sure you post early.

Yeah thats exactly where I got to. Its silly to be able to pick and choose from rolls already made but I should still be able to fortune people lower in the initiative order and Sabeen will normally be going first with a +10 init bonus.

With Tanner's permission in future I'll just post as early as possible (and out of order) my likely intention to do it and if the target wants it they'll know not to post before me.


I would suggest we put our actions in spoiler tags when posting out of initiative.

Sovereign Court

That gets really messy, really quickly...

I'd suggest we all just post in close to init order when possible, and if not possible ah well. In this example, if Sabeen was going to fortune Sajan then go for it- even if the rolls are already made. We have to be able to trust the players not to metagame.


DM Tanner wrote:
Under the gaze of detect magic, the warhammer glows brightly.

Wow. I run a lot of gnomes and halflings, and this has to be the first time I've actually found Small-sized loot before the Medium PCs were completely decked out. Normally, I'm resigned to having to buy weapons and armor that will fit my character.


Joana wrote:
DM Tanner wrote:
Under the gaze of detect magic, the warhammer glows brightly.
Wow. I run a lot of gnomes and halflings, and this has to be the first time I've actually found Small-sized loot before the Medium PCs were completely decked out. Normally, I'm resigned to having to buy weapons and armor that will fit my character.

Surprisingly, this was part of the AP. King Mokknokk was swinging it two-handed to make up for the size difference. Don't worry, I always make sure that the little folk get their toys, too.

Edit: I would like to see Nuveril and Adele have tea together. *hilarity ensues*


DM Tanner wrote:
Edit: I would like to see Nuveril and Adele have tea together. *hilarity ensues*

Heh. Poor Adele would be so flummoxed and yet so excrutiatingly polite, as Nuveril put her feet on the table and broke the good china.


Grall wrote:
Nuveril wrote:
Nuveril snatches the hammer away from the witch's contaminating presence. "Excellent," she gloats. "It is fortified with the spirits of his ancestors. They served him; now they will bend to my will and serve me. All hail Nuveril, king-slayer, wielder of the ancestral hammer of the pugwampis." She thrusts the weapon skyward, striking a heroic pose.
Grall looks at her curiously, when he hears her request to hail her over the death of the king he can't help but let a soft growl come to his lips. He then turns his head and continues to lick his wounds to get the ooze to stop from the several arrow wounds that are still bleeding slightly.

Granted, Grall did the heavy lifting on the king's death, a fact which Nuveril would never acknowledge and has in fact probably already forgotten. But she was down to 3 HP when she ran front & center to draw the pugs' fire, so you have to give her props for bravery (or stupidity).

No matter how old-school the barbarian, despite their aversion to wizards, they never seem to cavil at magic weapons and armor, for whatever hypocritical reason (mostly metagame-related, most likely, as they wouldn't be viable long at higher levels without them). So I've decided Nuveril views the issue through the prism of her tribe's animistic beliefs. Taking a magical weapon from a fallen enemy adds to his defeat because you are enslaving his mighty forbears to serve his enemy. No amount of explanation will convince her otherwise.


Grall wrote:
Sabeen wrote:
DM Tanner wrote:

Is anyone going to try to identify the warhammer? *looks at Sabeen*

Nuveril wrote:

Nuveril snatches the hammer away from the witch's contaminating presence. "Excellent," she gloats. "It is fortified with the spirits of his ancestors. They served him; now they will bend to my will and serve me. All hail Nuveril, king-slayer, wielder of the ancestral hammer of the pugwampis." She thrusts the weapon skyward, striking a heroic pose.

Sabeen didn't have the chance and I can't see Nuveril asking her to do it now.

Well, depends on exactly when detect magic was cast. Nuveril explicitly said she was withdrawing to the chapel entrance to avoid the smell, so she might not have grabbed the hammer until after everything had been put together for the casting; we weren't in initiative order at the time. Not that she actually cares -- to her, it's 'the ancestral hammer of the pugwampis' or whatever -- but it would ease record-keeping if I knew it was a +1 hammer and could add the right plusses in accordingly.

Sabeen wrote:

Can we assume someone has the chest we didn't open.

Grall wrote:
Someone could open it, it might contain something useful before we proceed? Is it even locked? I guess we don't have anyone with rogue abilities...

Nuveril looks at hammer ... looks at chest. Looks like a box-opening device to her! ;) Since we didn't find a key on King Mokknock, I'm willing to bet it's not even locked; else, how did they get into it, unless the key was lost in the wreckage somehow? Long term, though, someone might consider ranks in Disable Device.


Female Human Witch 1

Due to the earlier "hefting hammer" comment I gathered Nuveril grabbed the spoils straight away.

Sabeen then scanned it in her hands mentioned it was magical and Nuveril did the gloaty thing.

Happy to do / retcon as Tanner desires but it does seem kind of dumb to leave it as the unidentified magic warhammer for the rest of the campaign given I'm 99.99999999999999% sure its +1.

Absolutely no offense at the hate btw although I can't help hoping we don't end up in a tactical situation where Sabeen needs Nuveril's help.


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager
Sabeen wrote:

Due to the earlier "hefting hammer" comment I gathered Nuveril grabbed the spoils straight away.

Sabeen then scanned it in her hands mentioned it was magical and Nuveril did the gloaty thing.

Happy to do / retcon as Tanner desires but it does seem kind of dumb to leave it as the unidentified magic warhammer for the rest of the campaign given I'm 99.99999999999999% sure its +1.

Absolutely no offense at the hate btw although I can't help hoping we don't end up in a tactical situation where Sabeen needs Nuveril's help.

Don't worry, Grall is the protective type. He will put himself in harms way to try and save you...we will see how long he lives in this campaign...but it is just his way :)


Human Cleric 7 | hp 36/51 | channel 6/7
Grall wrote:
Sabeen wrote:

Due to the earlier "hefting hammer" comment I gathered Nuveril grabbed the spoils straight away.

Sabeen then scanned it in her hands mentioned it was magical and Nuveril did the gloaty thing.

Happy to do / retcon as Tanner desires but it does seem kind of dumb to leave it as the unidentified magic warhammer for the rest of the campaign given I'm 99.99999999999999% sure its +1.

Absolutely no offense at the hate btw although I can't help hoping we don't end up in a tactical situation where Sabeen needs Nuveril's help.

Don't worry, Grall is the protective type. He will put himself in harms way to try and save you...we will see how long he lives in this campaign...but it is just his way :)

hopefully we can see to it that he lives all the way through :)


Female Human Witch 1

Magic goodies already.

Might be worth a quick discussion about how we want to split stuff. Do we want to take permanant magic items out of treasure shares or just split up as appropriate?

I'll get flight hex eventually so not too worried about who gets the ring of feather fall.

Linah and Khalid seem the obvious options for the other. At a meta level I'd be awfully worried as a cleric if the first magic item I was given was something that told me if my god would be mad at me. Suggests bad things to follow.

Sovereign Court

I want to opt out of loot division, I have to do it in enough games already. I think just try and remain fair, give stuff to those who need it and anything sold split the proceeds.

Until I get slow fall I could use the ring if no one else wants it. Sajan is probably the most likely to leap from high places...


Female Human Witch 1
Grall wrote:

Don't worry, Grall is the protective type. He will put himself in harms way to try and save you...we will see how long he lives in this campaign...but it is just his way :)

Sabeen will be looking to enlarge and fortune Grall for the big fights so hopefully he can go to town.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9
Sabeen wrote:
Grall wrote:

Don't worry, Grall is the protective type. He will put himself in harms way to try and save you...we will see how long he lives in this campaign...but it is just his way :)

Sabeen will be looking to enlarge and fortune Grall for the big fights so

hopefully he can go to town.

Me me me! I can grapple huge foes if you enlarge ;)


Female Human Witch 1
Sajan Krama Sumna wrote:
Sabeen wrote:
Grall wrote:

Don't worry, Grall is the protective type. He will put himself in harms way to try and save you...we will see how long he lives in this campaign...but it is just his way :)

Sabeen will be looking to enlarge and fortune Grall for the big fights so

hopefully he can go to town.
Me me me! I can grapple huge foes if you enlarge ;)

Sajan will get his too. With hexes I feel pretty comfortable about loading up on buffs.


Female Halfling Barbarian (superstitious) 7 | hp 72/72 (86/86 raging)

Psssh. "Enlarge." Like it's better to be bigger or something.


Nuveril wrote:
Psssh. "Enlarge." Like it's better to be bigger or something.

They must be compensating for something, amirite?


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9
GM Tanner wrote:
Nuveril wrote:
Psssh. "Enlarge." Like it's better to be bigger or something.
They must be compensating for something, amirite?

Com... Com... Compeen...

...

Sajan not need long word anyway...


Human Cleric 7 | hp 36/51 | channel 6/7
Alexander Kilcoyne wrote:

I want to opt out of loot division, I have to do it in enough games already. I think just try and remain fair, give stuff to those who need it and anything sold split the proceeds.

Until I get slow fall I could use the ring if no one else wants it. Sajan is probably the most likely to leap from high places...

I second this. And i have no problem with Sajan taking the ring of feather fall.

Talomyr/Khalid: Do you want the phylactery?

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7
Linah Jamil'Kaid wrote:
Alexander Kilcoyne wrote:

I want to opt out of loot division, I have to do it in enough games already. I think just try and remain fair, give stuff to those who need it and anything sold split the proceeds.

Until I get slow fall I could use the ring if no one else wants it. Sajan is probably the most likely to leap from high places...

I second this. And i have no problem with Sajan taking the ring of feather fall.

Talomyr/Khalid: Do you want the phylactery?

Not really. Unless someone wants it, I would put it into the "to be sold" category.


Human Cleric 7 | hp 36/51 | channel 6/7

Ok, I'll stuff it full of the texts we found on the floor and wear it until we find a buyer for it.


GM Tanner wrote:
Grall takes 4 points of Constitution damage.

Stirges. SUCK. In every possible meaning of the word. I was in a level 1 party that suffered a stirge-induced TPK. Smash these things. That is all.

Sovereign Court

By my understanding, he actually took 0.

Stirge 3 died in Round 1, no blood sucking.

Grall escaped Stirge 2's grapple, so it would have to latch onto him again before sucking blood (judging by the grapple checks with no blood sucking last round).

And Stirge 1 failed its will save, so didn't suck blood.

And then Sajan suddenly became awesome and kicked ass :D


Male HP(104/104 or 125*/125*) Gnoll Barbarian 7 - Invulnerable Rager

I was thinking the same thing about no taking any damage, remember, we both have the grappled condition so their AC should be low but I woud hope that a 24 should beat their CMD? If I beat their grapple it is a standard action to re-establish it.
Dazed it can't take any actions like suck blood.


I posted the Round 1 opening post after they had already acted. When I went to post the Round 1 summary, I had them act as if they hadn't already spent their actions. Sorry for the confusion, I'm almost finished with finals and my head is up in the clouds. :( Grall takes no damage.

Oh, and Joana is right, you should definitely keep those things off of you.

Sovereign Court

If 5 damage is enough to kill them, the fights over :D


Alexander Kilcoyne wrote:
If 5 damage is enough to kill them, the fights over :D

Basically, yes. There is one dazed and one grappled. Sajan killed 1d2 ⇒ 1... the dazed one.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9
GM Tanner wrote:
Alexander Kilcoyne wrote:
If 5 damage is enough to kill them, the fights over :D
Basically, yes. There is one dazed and one grappled. Sajan killed 1d2... the dazed one.

Sajan split his attacks and killed both (sorry buddy I seem to be doing nothing but debating things with you today :( )

Sajan wrote:


Where did bat creatures come from... Sajan mutters in confusion as he quickly strikes at two seperate stirges.

The bold in the description is for emphasis.


*expletive deleted*

Round is over. Bleh.


Don't worry, Tanner. It's just your subconscious wanting to kill us all. :)


Female Human Witch 1

No harm, no foul.

Can we assume magic item allocation is as above?


Sabeen wrote:
Can we assume magic item allocation is as above?

Fine by me. Nuveril already claimed her prize.

Sovereign Court

I may have mentioned this to various people on MSN, but I thought i'd make myself clear with some copy-paste-fu.

I am completely swamped with work for university- i'm posting at 6AM after being up all night working on a damn progress report, and I have a paper on security due in a couple of days. I'm stressed, burnt out and exhausted.

Hence my slower post rate- but never fear, for my next deadline is on friday so I imagine i'll be back to normal posting rate on monday, after my melted brain has cooled down once more.

Thanks for your patience, and apologises for the slowdown on my end.

Sovereign Court

HP: 49/49 AC: 22 Init: +6 Kelishite Human Inquisitor 7

Casts Raise Thread.


My apologies for the wait, everyone. My influenza turned out to be full-blown pneumonia, sending me to the hospital for about a week. I'm finally home, about 70% healthy, and ready to start again. I will have a post up momentarily.

Sovereign Court

Hi all. Tanner was indeed hit by another bout of Pneumonia, but is in recovery and expects to be posting on monday.

Heres the catch for LoF though- Tanner's now about two weeks behind with his work due to sickness and doesn't think he'll be able to continue running LoF. We have a nice group here though and it would be awesome if somebody could step in to continue GMing? I would but im also utterly swamped of late.

The silver lining is that Tanner thinks by march-time he'll have the time to start running Carrion Crown; with first priority going to his LoF players.


Who all is planning on running CC? I hear Tanner, and I believe AK had mentioned it, as have I.

Sovereign Court

If/when I do run it, it will be in several months time. If both you and Tanner will be running it before me i'll hop on board whichever games up first (assuming thats ok with the relevant GM).


That is good news, AK. I'm glad to hear that Tanner is getting better. It's a shame that he can't continue to GM this game but i understand it completely.

I also think it would be a shame to let the game end since we have a good group and it's a good AP from what i can gather (which is why i applied for a spot in the first place). I have been entertaining thoughs of trying the DM role in a pbp game, but since i'm not overconfident that i would do a good job my plan was to run a game based on the darkmoon vale modules, so if it didn't work out the game could end naturally after a module.

But if there is enough still interest to continue with the game and we don't find a more suitable person i'm willing to give it a try.

Edit: And if we do decide to continue i hope that Tanner can participate as a PC.


I've also been tossing it up. I've been thinking about a COCT game for a while and also have access to the LOF books. It really seems a shame to let this one go.

I think the first step is for everyone to confirm that they want to forge ahead. A reasonable delay and then a DM change is a big drain on momentum and the worst thing is someone putting up the time to get up to speed and then having things limp along.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I am well up for continuing, although I will have to continue playing at a slightly slower pace than some of you due to my degree- if my pace before seemed ok then its fine.


As i wrote earlier i'm keen on continuing. My post rate would be the same as before as a player or slightly slower (between 1 and 0.5 posts per day) as a DM since i guess it would require abit more preparation to run a game than "just" post one single PC's actions.

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