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Silver Crusade

Have you seen either of the pilots for Hazbin Hotel or Helluva Boss?

Paizo Employee Creative Director

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TheKillingJay wrote:

1. What kind of issues does the town council meet on to decide? What kind of power does the Mayor have vs the rest of the council?

2. How do the Mayoral/Elected Council seats get decided? Is it like a sort of voluntary/elected caucus that occurs complete with a stage, ballot, and speeches?
3. What crops are grown in Sandpoints hinterlands, aside from the confirmed corn?
4. How much money would you say each of the four houses has and the town has to spend frivolously each year? i.e on PC heroics or some such

While I'll go ahead and answer these four since I've got time and am out sick for the day... going forward I'd like to remind folks to keep it to one question per post. Makes it so much easier for me to answer questions quickly and efficiently if there's not a long wall of text that won't copy over quickly, or if there's only one question to focus on. One question per post also has a much better chance of getting more detailed replies from me since I'm in a mindspace of answering one question rather than several...

1) They meet on all civic issues, mostly things that require the expenditure of town resources. The mayor's got veto/tie-breaking power.

2) Election based on town rep. No organized debates or speeches, just what you've done in town that the public knows about.

3) It's pretty varied, but roots (potatoes and carrots) and artichokes and various berries and grains are the main focus.

4) Not a LOT, but enough that the PCs should feel well rewarded for town missions up through 5th or 6th level, after which they should either be doing missions out of civic duty or for faith duty or the like, or perhaps working for folks in Magnimar.

Paizo Employee Creative Director

Paizoxmi wrote:
What do Kyton think of oozes?

Nothing in particular.

Paizo Employee Creative Director

Rysky wrote:
Have you seen either of the pilots for Hazbin Hotel or Helluva Boss?

Nope; never heard of either.


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James,

Recognizing that each Skymetal is unique, the Akata in particular function as methods of "creating" noqual (through their cocoons).

Is there any other creature that creates any kind of skymetal other than Akata? If not, do we know how other skymetals are formed?

For example, with adamantine, it's (presumptively) something like exotic star-action creating hyper-dense/hard metallic material (akin to dense iron somehow not radioactive; possibly magic byproduct); though considering its in planets and elemental earth it might be a byproduct of planatery/earth action. Would that be correct? As this is entirely guesswork; I don’t know and would prefer canonical correction.

Is there any definitive source of such things?

I created a thread about this, but someone recommended I ask you, so here I am! Thank you!

Paizo Employee Creative Director

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Tacticslion wrote:

James,

Recognizing that each Skymetal is unique, the Akata in particular function as methods of "creating" noqual (through their cocoons).

Is there any other creature that creates any kind of skymetal other than Akata? If not, do we know how other skymetals are formed?

For example, with adamantine, it's (presumptively) something like exotic star-action creating hyper-dense/hard metallic material (akin to dense iron somehow not radioactive; possibly magic byproduct); though considering its in planets and elemental earth it might be a byproduct of planatery/earth action. Would that be correct? As this is entirely guesswork; I don’t know and would prefer canonical correction.

Is there any definitive source of such things?

I created a thread about this, but someone recommended I ask you, so here I am! Thank you!

Apart from the noqual association akatas have, I'm not aware of any other skymetal creating creatures off the top of my head. All seven types are extraterrestrial in origin in any event. They occur naturally on other planets or other planes, but on Golarion they're limited to the sites of objects fallen to the surface from space.


Thanks you! I hope you feel better, soon - sickness sucks.

Just an ordinary cold?

Paizo Employee Creative Director

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Tacticslion wrote:

Thanks you! I hope you feel better, soon - sickness sucks.

Just an ordinary cold?

Yup; a pretty mellow one so far. Just congestion and low-energy and runny nose for the most part.


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What do Mi-Go do with outsiders if they meet?

Paizo Employee Creative Director

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Paizoxmi wrote:
What do Mi-Go do with outsiders if they meet?

Depends on the situation, but if it's just a "go around the corner and bump into one" situation they'll assess quickly and if they feel they are capable, they'll capture and vivisect the outsider. If they don't, they'll retreat.


Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Have you started the Voluminous podcast from the HPLHS yet?

Paizo Employee Creative Director

Fumarole wrote:
Have you started the Voluminous podcast from the HPLHS yet?

Nope. I don't have podcasts in my habits at the moment.


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Happy new year

How does day and night physically function on the outer planes, at least the ones that have such cycles? (Elysium I know for sure) is there an actual sun or do the skies themselves just dim and illuminate on their own with no source?

Paizo Employee Creative Director

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111phantom wrote:

Happy new year

How does day and night physically function on the outer planes, at least the ones that have such cycles? (Elysium I know for sure) is there an actual sun or do the skies themselves just dim and illuminate on their own with no source?

It varies for each plane, sometimes varying within each plane. Planar Adventures has information about what's in the sky, where "north" is, and stuff like that for all the planes.


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What inspired Numeria region?

Silver Crusade

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Is there an in-Golarion explanation for what Lycanthropy is and how it works, and moreso why it only represents certain animals?


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Happy new year, everyone!

Lore question: is there any official lore on Candlaron the Sculptor beyond "cool dude, made portals"? I'm running AoA and since he's the guy who built the aiudara I wanted to do relate some stories about him through convenient passing bards and the like. I can make up my own, of course, but I'd rather not contradict the official story if there is one.

Paizo Employee Creative Director

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Paizoxmi wrote:
What inspired Numeria region?

Several things, ranging from the old D&D adventure "Expedition to the Barrier Peaks" to several Saturday morning cartoons from the early 80s to old pulp stories where science fiction and fantasy mixed together (including some stories about Conan and some about Fafhrd and the Grey Mouser).

Paizo Employee Creative Director

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Rysky wrote:
Is there an in-Golarion explanation for what Lycanthropy is and how it works, and moreso why it only represents certain animals?

Same as for the real-world mythology—it's a magical curse. Where it came from exactly isn't spelled out as far as I know, but we've suggested it's from angry gods or demon lords or influence from the First World. Choose the one you like the most, or choose many. No reason it can't have multiple sources.

It only represents predatory animals because the nature of the affliction is aggressive and brutal, but also because real-world stories about them are rooted in terror and fear. To me, the compelling thing about a werecreature is the loss of humanity and the take-over of a bestial animal nature that makes you an outcast from society and often a danger to it, which means I very very much prefer werecreatures that are evil and in the role of villains. "Good guy" werecreatures are, in my opinion, better represented by other things, such as druids who can change shape. And werecreatures based on harmless animals are goofy and don't fit into the theme of the creature. If you want something that can change back and forth into normally non-agressive creatures or cute creatures, that's better handled by representing them as entirely different creatures, such as pookas or swanmays or the like.

Paizo Employee Creative Director

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Kai G wrote:

Happy new year, everyone!

Lore question: is there any official lore on Candlaron the Sculptor beyond "cool dude, made portals"? I'm running AoA and since he's the guy who built the aiudara I wanted to do relate some stories about him through convenient passing bards and the like. I can make up my own, of course, but I'd rather not contradict the official story if there is one.

Pretty much ALL of the lore we've revealed about him is in the six Age of Ashes. We mention him here and there in other books like Inner Sea Races, but only marginally, and all that lore is repeated in Age of Ashes. Part 6 has the most info about him, including an illustration.


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Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Paizoxmi wrote:
What inspired Numeria region?
[...] several Saturday morning cartoons from the early 80s [...]

Would Thundarr the Barbarian be one of those?

Paizo Employee Creative Director

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Fumarole wrote:
James Jacobs wrote:
Paizoxmi wrote:
What inspired Numeria region?
[...] several Saturday morning cartoons from the early 80s [...]
Would Thundarr the Barbarian be one of those?

Yup. That's not one I saw (it was on ABC which I didn't have access to growing up due to the placement of redwood and fir and pine trees in the way of the antenna reception), but one I did see was Blackstar.

Silver Crusade

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James Jacobs wrote:
Rysky wrote:
Is there an in-Golarion explanation for what Lycanthropy is and how it works, and moreso why it only represents certain animals?

Same as for the real-world mythology—it's a magical curse. Where it came from exactly isn't spelled out as far as I know, but we've suggested it's from angry gods or demon lords or influence from the First World. Choose the one you like the most, or choose many. No reason it can't have multiple sources.

It only represents predatory animals because the nature of the affliction is aggressive and brutal, but also because real-world stories about them are rooted in terror and fear. To me, the compelling thing about a werecreature is the loss of humanity and the take-over of a bestial animal nature that makes you an outcast from society and often a danger to it, which means I very very much prefer werecreatures that are evil and in the role of villains. "Good guy" werecreatures are, in my opinion, better represented by other things, such as druids who can change shape. And werecreatures based on harmless animals are goofy and don't fit into the theme of the creature. If you want something that can change back and forth into normally non-agressive creatures or cute creatures, that's better handled by representing them as entirely different creatures, such as pookas or swanmays or the like.

*nods*

For the latter part of my question I was more leaning towards the lack of weres based on Beasts, like a WereKamadan or WereKrenshar.

Paizo Employee Creative Director

Rysky wrote:


For the latter part of my question I was more leaning towards the lack of weres based on Beasts, like a WereKamadan or WereKrenshar.

Ah. Those are fantasy creatures and they already have their own flavor. Making them into werecreatures is like putting chocolate syrup on chocolate chip pancakes. It's overkill.

Grand Lodge

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I was speaking to a friend about some of our PF1 favorite obscure rules (like you do), and when I mentioned the one about how AC bonuses are halved for armor sized for a Tiny or smaller creature, he asked if that applies to Small creatures that are the target of a reduce person spell. I’m super curious myself!

Paizo Employee Creative Director

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Strife2002 wrote:
I was speaking to a friend about some of our PF1 favorite obscure rules (like you do), and when I mentioned the one about how AC bonuses are halved for armor sized for a Tiny or smaller creature, he asked if that applies to Small creatures that are the target of a reduce person spell. I’m super curious myself!

If you go Tiny, you get the reduction, regardless of initial size.


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Pathfinder Maps, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

If you were doing Wrath of the Righteous as a 2e adventure path, do you think the existing system (and 1-20 level range) is sufficient to manage it, or would it require a 2e version of Epic/Mythic?

Paizo Employee Creative Director

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DavidW wrote:
If you were doing Wrath of the Righteous as a 2e adventure path, do you think the existing system (and 1-20 level range) is sufficient to manage it, or would it require a 2e version of Epic/Mythic?

It'd need something more than the standard 1st to 20th stuff, since the final bad guys will still be level 26 to 30.


James Jacobs wrote:
Rysky wrote:
Is there an in-Golarion explanation for what Lycanthropy is and how it works, and moreso why it only represents certain animals?

Same as for the real-world mythology—it's a magical curse. Where it came from exactly isn't spelled out as far as I know, but we've suggested it's from angry gods or demon lords or influence from the First World. Choose the one you like the most, or choose many. No reason it can't have multiple sources.

It only represents predatory animals because the nature of the affliction is aggressive and brutal, but also because real-world stories about them are rooted in terror and fear. To me, the compelling thing about a werecreature is the loss of humanity and the take-over of a bestial animal nature that makes you an outcast from society and often a danger to it, which means I very very much prefer werecreatures that are evil and in the role of villains. "Good guy" werecreatures are, in my opinion, better represented by other things, such as druids who can change shape. And werecreatures based on harmless animals are goofy and don't fit into the theme of the creature. If you want something that can change back and forth into normally non-agressive creatures or cute creatures, that's better handled by representing them as entirely different creatures, such as pookas or swanmays or the like.

While I wuv my cuddly non-aggressive therian”lycan”thropes, I can see where you’re coming from. It also makes some sense from a conflict/resolution-based story-design position to spend more time on those as well.

What do you think about not-explicitly-predatory, but-still-dangerous creatures, like a wolverine, hippo or rhinoceros?
Or well-known-to-be-awful creatures like zebras or similar?


Related: is there any reason entothrope was given its own category in PF1 instead of just being an expanded form of of the base template?


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Any advice for someone with an elephant getting into their bootleg moonshine.

Paizo Employee Creative Director

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Tacticslion wrote:

What do you think about not-explicitly-predatory, but-still-dangerous creatures, like a wolverine, hippo or rhinoceros?

Or well-known-to-be-awful creatures like zebras or similar?

Still goofy to me.

The further you get from literary or mythological influences, honestly, the less interested in the weird new werecreature I get.

Paizo Employee Creative Director

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Tacticslion wrote:
Related: is there any reason entothrope was given its own category in PF1 instead of just being an expanded form of of the base template?

Because vermin in 1st edition had qualities (the mindlessness thing being one of them) that made certain lycanthrope rules awkward or weird or simply not work.

Paizo Employee Creative Director

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captain yesterday wrote:
Any advice for someone with an elephant getting into their bootleg moonshine.

Drink faster so the elephant only gets into an empty bottle, then pop a cork in it and sell bottled elephant on the black market.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

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James Jacobs wrote:
captain yesterday wrote:
Any advice for someone with an elephant getting into their bootleg moonshine.
Drink faster so the elephant only gets into an empty bottle, then pop a cork in it and sell bottled elephant on the black market.

Why would bottled elephant be on the black market? Is there a nefarious use for it I'm not aware of?

Paizo Employee Creative Director

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JoelF847 wrote:


Why would bottled elephant be on the black market? Is there a nefarious use for it I'm not aware of?

You can get anything on the black market, but I assumed that someone who was into bootleg moonshine would have contacts on said market already, and would find that venue more appropriate to their goals.


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Do you have a favorite (or nostalgic) magic item?

From any version of the game.

Paizo Employee Creative Director

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captain yesterday wrote:

Do you have a favorite (or nostalgic) magic item?

From any version of the game.

Wand/Rod of Wonder


Could a vampire become a were creature or were creature become a vampire.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
DavidW wrote:
If you were doing Wrath of the Righteous as a 2e adventure path, do you think the existing system (and 1-20 level range) is sufficient to manage it, or would it require a 2e version of Epic/Mythic?
It'd need something more than the standard 1st to 20th stuff, since the final bad guys will still be level 26 to 30.

Got it... and having reread the Forewords on that AP, I see this was part of why Mythic was developed in the first place.

Anything you can share about whether any kind of Mythic/Epic system is planned for 2e?


Why are the faceless stalkers considered to be a type of alghollthu now, instead of just alghollthu creations?

Paizo Employee Creative Director

Paizoxmi wrote:
Could a vampire become a were creature or were creature become a vampire.

There's plenty of real-world legends and stories about things like this. It's possible for a werecreature to become a vampire in the game, but not for a vampire to become a werecreature. My preference, though, would be to represent this as something different. A vampire can already do most of the thematic things a werecreature can do, after all, like become a wolf or rat or bat or whatever. It's kind of like putting sugar on fruit loops. It's a bit too much flavor in most cases.

Paizo Employee Creative Director

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HTD wrote:
Why are the faceless stalkers considered to be a type of alghollthu now, instead of just alghollthu creations?

They've always been both. We categorized them under the alghollthu category to make that more apparent, but also to bolster out the creature entry as a group of related entities as a whole.

Paizo Employee Creative Director

DavidW wrote:
Anything you can share about whether any kind of Mythic/Epic system is planned for 2e?

Nothing is planned at this time.


Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Does it snow in Isger, specifically the Breachill area?

Paizo Employee Creative Director

Fumarole wrote:
Does it snow in Isger, specifically the Breachill area?

Not normally, no. Winters there are cold but not freezing.


What was inspiration for Nidal clothing and architecture?


So, given the lore about the First Eight... in what sense were Asmodeus and Ihys brothers? That is, was there something more than Pharasma's walk?

Paizo Employee Creative Director

Paizoxmi wrote:
What was inspiration for Nidal clothing and architecture?

I wasn't involved much in that, other than that it should all look related to Zon-Kuthon, so I guess the inspiration would have in some part included Hellraiser and chains.

Paizo Employee Creative Director

james014Aura wrote:
So, given the lore about the First Eight... in what sense were Asmodeus and Ihys brothers? That is, was there something more than Pharasma's walk?

They are kinda two sides of the same coin. Not biological, so much as spiritual brothers, I guess.

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