Pathfinder Society Organized Play Rules FAQ v3.0+


Pathfinder Society

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The Exchange 2/5

Seraphimpunk wrote:

how is this FAQ thread helpful at all?

you'd have to read through 10 pages of comments to glean any rules advisories/corrections. nothing is consolidated and its impossible to read.

now THAT is a FAQ.

Maybe that's why the staff have now created a new, consolidated FAQ page, instead?

1/5

There is a link in the FAQ section for pathfinder society. It is supposed to be updated soon although it has not yet. Probably because of Gencon/Season 3 release.

Liberty's Edge 4/5

Since v4.0 of the FSOP Guide has come out, this thread probably no longer needs to be stickied.


Seeing as it seems to still be the active FAQ though, can your run PFS scenarios over PBP officially? Or must they always be in person, for signage, etc.

5/5

vagrant-poet wrote:
Seeing as it seems to still be the active FAQ though, can your run PFS scenarios over PBP officially? Or must they always be in person, for signage, etc.

People run PFS by PBP all the time. I believe there's a few games going on here in the PBP forums at Paizo right now, and there's at least one Google group out there for online PFS play. If your character is stuck in a PBP adventure, it can't be used in another scenario at the same time, so be careful which you use as they can take weeks to complete.

The GM would just have to find a way to get the chronicles to the players at the end of the scenario with signatures. Scan/email a finished form or snail mail are the two methods I've heard used most often.

1/5

Sorry if this is a repost.

I got one of the Tiefling race rewards from the skeleton head draw at DragonCon this year. I'm just curious if the race can be applied to a character I already have or if it needs to be applied to a new level 1 character. It says one thing on the sheet, but i thought I heard a GM say something else. So just want too clarify. Thanks!

Paizo Employee Director of Brand Strategy

Combatbunny wrote:

Sorry if this is a repost.

I got one of the Tiefling race rewards from the skeleton head draw at DragonCon this year. I'm just curious if the race can be applied to a character I already have or if it needs to be applied to a new level 1 character. It says one thing on the sheet, but i thought I heard a GM say something else. So just want too clarify. Thanks!

You cannot change a PC's race after character creation, so you need to apply it to a new PC.

The Exchange 5/5 RPG Superstar 2010 Top 16

Hey!

the page you see when you click on 'Pathfinder Society' up there on the left wrote:
In Pathfinder Society Organized Play, you play a member of the Pathfinder Society, seeking fortune and glory all over the face of Golarion. At the same time, your character works for one of the five competing nation-based factions, all with their own motivations and secret agendas.

Is my browser just showing me an old version of that page?

Silver Crusade

Potentially stupid question. I'm going to be running my first PFS game soon and cutting my teeth on it with a group of friends whom I'm pretty familiar with.

There's an issue that I see will likely arise that I can't find addressed anywhere in the material: do mundane items taken as loot ("gear") abide the usual loot rules for a PFS scenario? Can it be used during the course of the adventure and then subsequently purchased? Can it be taken as simple spoils and sold? If it must be purchased, for how much?

To illustrate, if I'm running Shipyard Rats for a level 1 party and after the first encounter the Rogue says "I'm taking and wearing the Nature's Cataclysm Druid's leather armor", how exactly is that handled?

Grand Lodge 4/5

Joseph Valoren wrote:
To illustrate, if I'm running Shipyard Rats for a level 1 party and after the first encounter the Rogue says "I'm taking and wearing the Nature's Cataclysm Druid's leather armor", how exactly is that handled?

He can wear it for the duration of the scenario. At the end, it gets converted to gold along with everything else found during the scenario. The amount of gold awarded to each player cannot exceed the amount listed for the AR on the Chronicle. The player can then purchase the leather armor just like any other piece of gear.

Silver Crusade

Jonathan Cary wrote:
He can wear it for the duration of the scenario. At the end, it gets converted to gold along with everything else found during the scenario. The amount of gold awarded to each player cannot exceed the amount listed for the AR on the Chronicle. The player can then purchase the leather armor just like any other piece of gear.

So if I'm reading you right, the total amount of gold gained at the end of the session is reflective of the party having acquired and "sold" all gear encountered during the adventure? And therefore the gear can be acquired via post-session purchase the same as any other piece of equipment. Is that right?

What about consumables? Do they also follow the same rules, ie, that a consumable may be used mid-session but is still available for purchase and counts into the gold piece total at session end?

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Amazingly, yes, that's how it works. If the party finds a pile of healing potions in the corner, hand those puppies out! You can use them all up in the final battle, and they'll still magically appear on the chronicle sheet, available for purchase.

Similarly, if you loot a Mook's body, you can wear his armor for the rest of the scenario, but it magically vanishes from your body at the end and must be purchased if you want to keep it.

Silver Crusade

Jiggy wrote:

Amazingly, yes, that's how it works. If the party finds a pile of healing potions in the corner, hand those puppies out! You can use them all up in the final battle, and they'll still magically appear on the chronicle sheet, available for purchase.

Similarly, if you loot a Mook's body, you can wear his armor for the rest of the scenario, but it magically vanishes from your body at the end and must be purchased if you want to keep it.

I got the impression that was how it was handled, but I was unsure because mundane gear doesn't appear to show up on the Chronicle Sheet. Thanks, guys.

Grand Lodge 4/5

Joseph Valoren wrote:
I got the impression that was how it was handled, but I was unsure because mundane gear doesn't appear to show up on the Chronicle Sheet. Thanks, guys.

The items that appear on the Chronicle are those items which your character would otherwise not gain access.

Since mundane (aka non-magical) items are always available, they will never show up on a Chronicle.

Silver Crusade

Jonathan Cary wrote:

The items that appear on the Chronicle are those items which your character would otherwise not gain access.

Since mundane (aka non-magical) items are always available, they will never show up on a Chronicle.

Sure, sure. It was more a question (to me) of whether acquiring those items during the adventure has any bearing on the end-of-session statistics.

One last little niggling question, to ensure I've got this straight in my head: does the end-of-session Max Gold award assume that the characters are taking and selling all gear found during the session?

If yes, does money from gear or gold from encounters they don't acquire (because they didn't loot the bodies, or let the guy run away, or accept a surrender, or whatever) count against their gold reward? Do you deduct gold from their award for mundane gear they didn't collect, or is it just assumed for ease of bookkeeping that the characters acquire all items in the session by virtue of completing it?

Liberty's Edge 4/5

Usually, unless you have a table of newbies, they will say, usually after the first combat encounter, that they are looting all the bodies, and will continue to do so. SOP, really, for most Fantasy RPGs.

Mundane items, and anything else from the Always Available purchase list, will seldom appear on the list of items on the Chronicle. Some of the Chronicles may mention things that are available, usually unusual items, just as a reminder.

Note that spellbooks, as spellbooks, usually don't show up on Chronicles, usually they show up as a list of scrolls, and seldom include the list of 1st level spells listed in the module as part of the spellbook. Just something to bear in mind if you have a Wizard or similar, as they can still scribe the 1st level spells mentioned in the scenario as being in the spellbook using the PFS rules variant, even though they aren't listed on the Chronicle.

Max gold assumes "defeating" all encounters, or figuring out some way to get the materials from a failed encounter (seen it done, at least partially). Each encounter lists out, in the scenario, how much of the gold value comes from that encounter, and usually what needs to be accomplished to gain that gold.

Silver Crusade

Callarek wrote:
Usually, unless you have a table of newbies, they will say, usually after the first combat encounter, that they are looting all the bodies, and will continue to do so. SOP, really, for most Fantasy RPGs.

Well, not necessarily. Some of the guys in my group are straight-up gangsta roleplayers: I've had PCs decline to loot bodies for a laundry list of reasons ranging from "I respect him, I'm not picking over his carcass like a ghoul" to "My religion stigmatizes touching the dead" to "I don't need that idiot's leather armor and I'm not pawing at his smelly corpse to get it". And those are just some of the more mundane reasons.

Callerek wrote:
Max gold assumes "defeating" all encounters, or figuring out some way to get the materials from a failed encounter (seen it done, at least partially). Each encounter lists out, in the scenario, how much of the gold value comes from that encounter, and usually what needs to be accomplished to gain that gold.

Cool, that makes the math an awful lot easier. I'll have to look for that as I'm reading over these Scenarios. Thanks for the heads-up.

Grand Lodge 3/5

Joseph, typically the only gold you would deduct is for those encounters the party did not complete, or maybe for hidden items that were not found.


I apologize if this was made obvious in another document. I have yet to find it.

I have learned that if you are one of the new factions and you are playing a module that predates the new factions, then you gain a mission from an older faction that most conforms to the new faction.

Is there a list of what these would be? If Cheliax is closest to the faction I choose, then I would clearly need to craft my character with care. I'd like to know these things before they become an issue.

Kevin

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Kuildeous wrote:

I have learned that if you are one of the new factions and you are playing a module that predates the new factions, then you gain a mission from an older faction that most conforms to the new faction.

Is there a list of what these would be?

Here you go

PFS Guide Page 24 wrote:

All Previous Seasons: For the first three seasons of the campaign, only five factions were available for characters to ally with. As such, members of the five new factions introduced in Season 3 playing older scenarios must utilize faction missions from another faction, as follows.

• Grand Lodge faction PCs should treat Osirion faction missions as their own for all pre-Season 3 scenarios.
• Lantern Lodge faction PCs should treat Qadira faction missions as their own for all pre-Season 3 scenarios.
• Sczarni faction PCs should treat Taldor faction missions as their own for all pre-Season 3 scenarios.
• Shadow Lodge faction PCs should treat Cheliax faction missions as their own for all pre-Season 3 scenarios.
• Silver Crusade faction PCs should treat Andoran faction missions as their own for all pre-Season 3 scenarios.

If members of two factions both receive the same faction mission, members of both factions are considered to have succeeded if either of them accomplishes the mission presented.


PFS Guide Page 24 wrote:
All Previous Seasons: For the first three seasons of the campaign, only five factions were available for characters to ally with. As such, members of the five new factions introduced in Season 3 playing older scenarios must utilize faction missions from another faction, as follows.

Ah, thank you. I focused too much on the player side of the document. I appreciate it.

Lantern Lodge

I did a search for "Humans of Golarion" in this forum and did not find an answer to an already asked question. "Humans of Golarion" is listed as usable material, does that include the listed languages for the ethnicities? I use Hero Labs set to PFSOP and it seems to include them.

Grand Lodge 3/5 5/5

Jonathan Cary wrote:
The items that appear on the Chronicle are those items which your character would otherwise not gain access.

Really? One of my biggest complaints is the chronicle sheets are filled with items I could purchase anyways if I had the means (or have the wrong price).

Paizo Employee Director of Brand Strategy

WYRDMYND wrote:
I did a search for "Humans of Golarion" in this forum and did not find an answer to an already asked question. "Humans of Golarion" is listed as usable material, does that include the listed languages for the ethnicities? I use Hero Labs set to PFSOP and it seems to include them.

Yes, members of human ethnicities receive their ethnic language automatically in addition to Common at first level. Text has been added to the Guide to Pathfinder Society Organized Play to cover languages and will be available when the next version comes out.

Now, since this thread is dealing with a version of the Guide over a year old, I'm locking and unstickying this thread. Please raise any additional FAQ concerns in their own threads. Thanks!

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