Dragox |
Here is Gerald's monk/cleric. If any party member has a suggestion about a spell they would like for me to memorize for them, let me know.
Findor Liamiel |
Checking in....
Hey, Adele... Nice to see you again. I was Zalania Sapphros in that one adventure that never got off the ground... lol. Character Creation was fun though.
Edit: I guess I should roll Hitpoints instead of just assuming the average... lol. 4d10 ⇒ (7, 4, 8, 5) = 24
Edit: And I get the same number... ROFLOL
Findor Liamiel |
Okay, I've changed my items around a bit, if thats okay. I exchanged the elven chain for a +1 mithral chain shirt, which I believe only costs 2100 gp, as opposed to the elven chain's 5150 gp. with the 3050 gp I have left over, would it be alright if I make my bound longsword "Calanharel" intelligent? And if so, how do you want to handle this?
Does anyone know if arcane spell failure applies to spell-like abilities? Like the telekinetic fist.
DM Tanner |
Does anyone know if arcane spell failure applies to spell-like abilities? Like the telekinetic fist.
A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armor never affects a spell-like ability's use, even if the ability resembles an arcane spell with a somatic component.
Now we're just waiting for Alexander.
DM Tanner |
Almost everyone has checked in, so let's straighten out one or two things before we start.
Backstory
From various paths and for various reasons, five adventurers find themselves traveling to the Elsir Vale, located in the northern frontier of Taldor. Bills and bulletins tacked in churches and taverns advertise that Kerden Jarmaath, Lord of Brindol, is seeking persons to investigate recent goblinoid activity. You find yourselves traveling together for safety on the road. Some of you may know each other from previous work, some of you may be new. This board is an excellent opportunity to formulate possible working histories before we start the adventure proper. Did your band defeat the ogre bandit king at level three? Or flush out a den of wererats from the city sewers at level four? Feel free to embellish to your heart's desire.
DM Posting
Mondays and Fridays are long days for me. I work in a hospital and wi-fi access is very limited. So don't fret if I am not as responsive on those days. :) The rest of the week presents no problems.
Anyone have any other questions about the game or the adventure setting?
Joana |
Did you see my DM spoiler above?
Well guys (and girls), what do you think? What's our background?
Adele could be traveling toward the border because she has heard rumors from Woodsedge that a small group of dissidents from Galt is trying to flee into Taldor and she hopes to help them escape. Whether the rumor is false, the dissidents were caught before they reached the border, or they fell prey to the goblinoid uprising could be up to the DM.
Maysalkirii Weyog |
Ok, just so we have it on here- Everyone's race/classes.
Maysalkirii Weyog (Alexander Kilcoyne)
Goblin Rogue/Inquisitor
Dragox (Gerald)
Half-Orc Cleric/Monk
Findor Liamiel (stardust)
Elf Fighter/Transmuter
Adele Dujardin (Joana)
Halfling Bard/Paladin
Narses Kale (Sigz)
Human Ranger/Barbarian
I'd like to propose that Maysalkirii is quite a new addition the group; he's been with you less than a year. He was rescued from some hobgoblins by some or all of the group, working as a slave for most of his life in a mine.
After rescuing him, the group realised the goblin had nowhere to go, and had no knowledge of any life other than the mine, so they took him along (possibly quite reluctantly). Since then, Maysalkirii's been invaluable as a scout, showing almost supernatural prowess at stealth (+21 modifier I believe).
I'm hoping that Findor taught Maysalkirii some of the languages the goblin knows, finding that the goblin developed an obsession for the draconic tongue, and naming both himself and his swords in Draconic.
I'm also hoping that Dragox and Adele taught the goblin about the various deities of Golarion, and found to their distaste that the alcohol-loving rogue became obsessed with Cayden Cailean for his views on liberty and alcoholism.
DM Tanner |
Here is the play-by-post thread. *cuts ribbon with comically over-sized scissors* Hop on in!
Narses Kale |
Narses will initially have taken Maysalkirii with great suspicion, thinking him a pittifull creature not worth killing.
Suspicion will have lessened but not evaporated as Maysalkirii strived to prove himself to the group.
How's that sound to you Alex?
Don't want to set off on the wrong foot but Narses has spent most his life hunting goblins.
As for hunting the ogre king, sounds like a good hook to me.
Maysalkirii Weyog |
Narses will initially have taken Maysalkirii with great suspicion, thinking him a pittifull creature not worth killing.
Suspicion will have lessened but not evaporated as Maysalkirii strived to prove himself to the group.
How's that sound to you Alex?
Don't want to set off on the wrong foot but Narses has spent most his life hunting goblins.
As for hunting the ogre king, sounds like a good hook to me.
Fine by me, but Maysalkirii's striven to prove himself countless times, and has also proved his alignment beyond a doubt.
Alexander Kilcoyne |
I'll just come out and say it; I would prefer Findor's sword to be a 'fluff' intelligent item, with no actual mechanical powers like spellcasting; if I was aware we could make our weapons intelligent with powers at no additional cost i'd have made my heirloom weapon "Ilyandrosa" an intelligent item as well.
Can we get some kind of ruling on this while its still early days Tanner?
Findor Liamiel |
Well, it is at additional cost. I've paid for all of the intelligent powers (well 50% discount for it being a bound item), but since the DM decides when or if the intelligent item uses its spell-like powers, we may not see any benefit from it at all. Its not like a potion or wand where you know it will work when you want it to... But I'm with you, a ruling would be nice. :P
Alexander Kilcoyne |
Well, it is at additional cost. I've paid for all of the intelligent powers (well 50% discount for it being a bound item), but since the DM decides when or if the intelligent item uses its spell-like powers, we may not see any benefit from it at all. Its not like a potion or wand where you know it will work when you want it to... But I'm with you, a ruling would be nice. :P
Breakdown the costs for my benefit? Your +1 Defending is already costing 8K. I don't know, I hope your not offended i'm questioning it but i'm usually firmly in the camp that intelligent items should be introduced into a campaign very carefully.
Edit: Ahyou've paid the cost of crafting I realise... Makes more sense now.
stardust |
Sure. Well I'm a 5th level Wizard/Fighter, so I can enchant the bound item (longsword) as though I had Craft Magic Arms and Armor. It requires spellcraft checks and spells, but I'm pretty sure I can take 10 on the spellcraft checks (DC 22).
+1 defending is a total +2 enchantment, which costs 4,000 gp to enchant. (8,000/2)
Intelligent item base cost is 500 gp, +500 gp for ability scores of 12. Empathic communication and basic senses are free.
Now I took a few liberties with the powers, as I made the items powers all divine in nature, but I like to think that the ancient blade actually has a cleric's spirit or part of a cleric's intelligence in it. I would have powered it differently if I thought anyone minded, but that was the image I had in my mind so that's what I went with.
Also, since the item is intelligent, I don't have access to those powers directly, so I thought it would be fair to "awaken" the item's inherent powers through the enchantment process.
The powers cost a total of 3600 gp. A total of 4600 gp (or 2300 gp if enchanted).
In effect, I've created another NPC for the DM to determine how and when it uses its powers (other than the +1 defending).... I apologize if anyone thinks that's imbalancing. I thought it fit the character concept well.
EDIT: I just realized the DM won't be back on til tonight... :( But I want to point out that I did ask about this yesterday before taking the rules into my own hands... :P
EDIT: Okay, Poll...
Would everyone feel better/more comfortable if Calenharel were not intelligent?
stardust |
Well, if he wants to take a level of Wizard and bond to his weapon, Findor will guide him through the process. :)
EDIT: Oh, and apologies for Findor's abrasive personality. I'm trying to roleplay his Charisma of 8 as a combination of poor people skills and low self esteem. I hope he doesn't come off as chaotic. Trying to be Neutral Good.
Alexander Kilcoyne |
I think it's nice rp fluff actually.
Although I must agree that coution is neccessary with it.
Not realy worried about balance as such, cool concept really :)
I had no issue with the concept.
I don't believe I have to be a wizard with a bonded item to have an intelligent item lol. Regardless, it won't affect current RP.
stardust |
Sigz wrote:I think it's nice rp fluff actually.
Although I must agree that coution is neccessary with it.
Not realy worried about balance as such, cool concept really :)I had no issue with the concept.
I don't believe I have to be a wizard with a bonded item to have an intelligent item lol. Regardless, it won't affect current RP.
No, but it makes it more affordable... :)
I think the main thing about intelligent items is that if you make their intelligence too accessible, or their powers too accessible, it imbalances the game. But in the hands of a good DM, I think they do make an incredible RP tool, with some special powers that the DM can use to help the story along at times.
I apologize for making you jealous. I was just in the flow of the character concept... :P A wizard bonded to a weapon is likely, I think, to develop some kind of weird attachment to it. So if it turns out that Calanharel can't be intelligent, I could possibly have deluded myself into thinking she is. :P
stardust |
DM RULING
Much as I love player creativity and initiative, I'm going to say no. Sorry. My experience with intelligent items has been frustrating and distracting. Please feel free to retcon your equipment and use the money in any other way you wish.
Ah, and the Benevolent Dictator wins. :) Okay.
stardust |
I do like the name though; does it mean anything? I used a Draconic vocabulary list to name my two Sawtooths
Well, its loosely based on latin with an elvish ending. Calanharel would probably mean "Heaven's Plight" or "Heaven's Pain", an indication of Desna's conflict with Lamashtu.
DM Tanner |
Since it's ok to post out of order I trust you'll modify our actions so they won't go to waste.
ex. if the hobgoblin I'm going to attack is dead or out of reach allofasudden...
Yes, I will make sure your characters adjust their actions prudently. Waiting for your order in initiative is better for strategy, however, so please post out-of-order only when you know you will not be available for some time.