Red Hand of Doom OOC Thread


Play-by-Post Discussion

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As soon as everyone confirms their selection, we can start playing.

Please feel free to discuss strategy, ask questions, or just chat.


Awesome DM! Thanks for selecting me. I am very excited. I am posting to get my dot, and will post in character in a second...


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

Here is Gerald's monk/cleric. If any party member has a suggestion about a spell they would like for me to memorize for them, let me know.


Female Halfling Bard/ Paladin (sacred servant) 7 (gestalt)

Adele checking in! Thanks for selecting her.


Checking in....

Hey, Adele... Nice to see you again. I was Zalania Sapphros in that one adventure that never got off the ground... lol. Character Creation was fun though.

Edit: I guess I should roll Hitpoints instead of just assuming the average... lol. 4d10 ⇒ (7, 4, 8, 5) = 24

Edit: And I get the same number... ROFLOL


Findor Liamiel wrote:

Checking in....

Hey, Adele... Nice to see you again. I was Zalania Sapphros in that one adventure that never got off the ground... lol. Character Creation was fun though.

Yes, I remember. Here's to better luck this time. ;)


DM:

Okay, I've changed my items around a bit, if thats okay. I exchanged the elven chain for a +1 mithral chain shirt, which I believe only costs 2100 gp, as opposed to the elven chain's 5150 gp. with the 3050 gp I have left over, would it be alright if I make my bound longsword "Calanharel" intelligent? And if so, how do you want to handle this?

Does anyone know if arcane spell failure applies to spell-like abilities? Like the telekinetic fist.


*Dot ;)*

Thrilled to be on-board, have plenty of time on my hands and my RL group is in its death-thoughs.


Findor Liamiel wrote:
Does anyone know if arcane spell failure applies to spell-like abilities? Like the telekinetic fist.

A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armor never affects a spell-like ability's use, even if the ability resembles an arcane spell with a somatic component.

Now we're just waiting for Alexander.


Almost everyone has checked in, so let's straighten out one or two things before we start.

Backstory

From various paths and for various reasons, five adventurers find themselves traveling to the Elsir Vale, located in the northern frontier of Taldor. Bills and bulletins tacked in churches and taverns advertise that Kerden Jarmaath, Lord of Brindol, is seeking persons to investigate recent goblinoid activity. You find yourselves traveling together for safety on the road. Some of you may know each other from previous work, some of you may be new. This board is an excellent opportunity to formulate possible working histories before we start the adventure proper. Did your band defeat the ogre bandit king at level three? Or flush out a den of wererats from the city sewers at level four? Feel free to embellish to your heart's desire.

DM Posting

Mondays and Fridays are long days for me. I work in a hospital and wi-fi access is very limited. So don't fret if I am not as responsive on those days. :) The rest of the week presents no problems.

Anyone have any other questions about the game or the adventure setting?


As far as my posting goes DM, most days are fine for me. But some days work gets out of hand and I don't get a chance to look at a computer. I am good at typing a quick note to let you know when that happens so I don't slow up the game, though.


Did you see my DM spoiler above?

Well guys (and girls), what do you think? What's our background?


I am fine with anything. Dragox is pretty pliable. He has done some wandering in his past, and if the party is doing good deeds, he'd be happy banding with them.


Findor Liamiel wrote:

Did you see my DM spoiler above?

Well guys (and girls), what do you think? What's our background?

Adele could be traveling toward the border because she has heard rumors from Woodsedge that a small group of dissidents from Galt is trying to flee into Taldor and she hopes to help them escape. Whether the rumor is false, the dissidents were caught before they reached the border, or they fell prey to the goblinoid uprising could be up to the DM.


Hmm, well Findor has mostly been "hiding out" in the Verduran Forest, but if a nearby settlement was attacked by a goblinoid uprising, he would definitely be interested in pursuing justice.

Sovereign Court

Sorry DM, girlfriend was flying back from Canada this weekend. Thanks for selecting me, and i'll catchup with this thread in the next half-hour.


Male Human Monk 2/Fighter 4

Ok, just so we have it on here- Everyone's race/classes.

Maysalkirii Weyog (Alexander Kilcoyne)
Goblin Rogue/Inquisitor

Dragox (Gerald)
Half-Orc Cleric/Monk

Findor Liamiel (stardust)
Elf Fighter/Transmuter

Adele Dujardin (Joana)
Halfling Bard/Paladin

Narses Kale (Sigz)
Human Ranger/Barbarian

I'd like to propose that Maysalkirii is quite a new addition the group; he's been with you less than a year. He was rescued from some hobgoblins by some or all of the group, working as a slave for most of his life in a mine.

After rescuing him, the group realised the goblin had nowhere to go, and had no knowledge of any life other than the mine, so they took him along (possibly quite reluctantly). Since then, Maysalkirii's been invaluable as a scout, showing almost supernatural prowess at stealth (+21 modifier I believe).

I'm hoping that Findor taught Maysalkirii some of the languages the goblin knows, finding that the goblin developed an obsession for the draconic tongue, and naming both himself and his swords in Draconic.

I'm also hoping that Dragox and Adele taught the goblin about the various deities of Golarion, and found to their distaste that the alcohol-loving rogue became obsessed with Cayden Cailean for his views on liberty and alcoholism.


That sounds fine, DM. We could have defeated the ogre bandit king and his hobgoblin troops that were slaving the goblin. As he explored with us, Dragox would have definitely taken such an interest in the little fella.


Here is the play-by-post thread. *cuts ribbon with comically over-sized scissors* Hop on in!


Narses will initially have taken Maysalkirii with great suspicion, thinking him a pittifull creature not worth killing.
Suspicion will have lessened but not evaporated as Maysalkirii strived to prove himself to the group.
How's that sound to you Alex?
Don't want to set off on the wrong foot but Narses has spent most his life hunting goblins.
As for hunting the ogre king, sounds like a good hook to me.


The ogre king and his goblin shaman companion. A follower of Lamashtu.


Male Human Monk 2/Fighter 4
Narses Kale wrote:

Narses will initially have taken Maysalkirii with great suspicion, thinking him a pittifull creature not worth killing.

Suspicion will have lessened but not evaporated as Maysalkirii strived to prove himself to the group.
How's that sound to you Alex?
Don't want to set off on the wrong foot but Narses has spent most his life hunting goblins.
As for hunting the ogre king, sounds like a good hook to me.

Fine by me, but Maysalkirii's striven to prove himself countless times, and has also proved his alignment beyond a doubt.


And a character is born!
Finished history, apperance and personality :)


Grudging respect for Maysalkirii is due then, but a frown on his drinking ;)


Male Human Monk 2/Fighter 4
Narses Kale wrote:
Grudging respect for Maysalkirii is due then, but a frown on his drinking ;)

The drinking is rather heavy... I imagine your not the only one lol.

Sovereign Court

I'll just come out and say it; I would prefer Findor's sword to be a 'fluff' intelligent item, with no actual mechanical powers like spellcasting; if I was aware we could make our weapons intelligent with powers at no additional cost i'd have made my heirloom weapon "Ilyandrosa" an intelligent item as well.

Can we get some kind of ruling on this while its still early days Tanner?


Well, it is at additional cost. I've paid for all of the intelligent powers (well 50% discount for it being a bound item), but since the DM decides when or if the intelligent item uses its spell-like powers, we may not see any benefit from it at all. Its not like a potion or wand where you know it will work when you want it to... But I'm with you, a ruling would be nice. :P

Sovereign Court

Findor Liamiel wrote:
Well, it is at additional cost. I've paid for all of the intelligent powers (well 50% discount for it being a bound item), but since the DM decides when or if the intelligent item uses its spell-like powers, we may not see any benefit from it at all. Its not like a potion or wand where you know it will work when you want it to... But I'm with you, a ruling would be nice. :P

Breakdown the costs for my benefit? Your +1 Defending is already costing 8K. I don't know, I hope your not offended i'm questioning it but i'm usually firmly in the camp that intelligent items should be introduced into a campaign very carefully.

Edit: Ahyou've paid the cost of crafting I realise... Makes more sense now.

Liberty's Edge

Sure. Well I'm a 5th level Wizard/Fighter, so I can enchant the bound item (longsword) as though I had Craft Magic Arms and Armor. It requires spellcraft checks and spells, but I'm pretty sure I can take 10 on the spellcraft checks (DC 22).

+1 defending is a total +2 enchantment, which costs 4,000 gp to enchant. (8,000/2)

Intelligent item base cost is 500 gp, +500 gp for ability scores of 12. Empathic communication and basic senses are free.

Now I took a few liberties with the powers, as I made the items powers all divine in nature, but I like to think that the ancient blade actually has a cleric's spirit or part of a cleric's intelligence in it. I would have powered it differently if I thought anyone minded, but that was the image I had in my mind so that's what I went with.
Also, since the item is intelligent, I don't have access to those powers directly, so I thought it would be fair to "awaken" the item's inherent powers through the enchantment process.

The powers cost a total of 3600 gp. A total of 4600 gp (or 2300 gp if enchanted).

In effect, I've created another NPC for the DM to determine how and when it uses its powers (other than the +1 defending).... I apologize if anyone thinks that's imbalancing. I thought it fit the character concept well.

EDIT: I just realized the DM won't be back on til tonight... :( But I want to point out that I did ask about this yesterday before taking the rules into my own hands... :P

EDIT: Okay, Poll...

Would everyone feel better/more comfortable if Calenharel were not intelligent?


It doesn't bother me one way or the other. I could see it having interesting RP value if the DM rules it is a bit stubborn at times. But I can also see that intelligent items open up a whole can of worms, as well. I'm fine with whatever everyone else decides.

Sovereign Court

I'll accept whatever decision the DM makes without complaint- but expect Maysalkirii to want his own weapon to be made intelligent lol...

Liberty's Edge

Well, if he wants to take a level of Wizard and bond to his weapon, Findor will guide him through the process. :)

EDIT: Oh, and apologies for Findor's abrasive personality. I'm trying to roleplay his Charisma of 8 as a combination of poor people skills and low self esteem. I hope he doesn't come off as chaotic. Trying to be Neutral Good.


Male

I think it's nice rp fluff actually.
Although I must agree that coution is neccessary with it.
Not realy worried about balance as such, cool concept really :)

Sovereign Court

Sigz wrote:

I think it's nice rp fluff actually.

Although I must agree that coution is neccessary with it.
Not realy worried about balance as such, cool concept really :)

I had no issue with the concept.

I don't believe I have to be a wizard with a bonded item to have an intelligent item lol. Regardless, it won't affect current RP.

Liberty's Edge

Alexander Kilcoyne wrote:
Sigz wrote:

I think it's nice rp fluff actually.

Although I must agree that coution is neccessary with it.
Not realy worried about balance as such, cool concept really :)

I had no issue with the concept.

I don't believe I have to be a wizard with a bonded item to have an intelligent item lol. Regardless, it won't affect current RP.

No, but it makes it more affordable... :)

I think the main thing about intelligent items is that if you make their intelligence too accessible, or their powers too accessible, it imbalances the game. But in the hands of a good DM, I think they do make an incredible RP tool, with some special powers that the DM can use to help the story along at times.

I apologize for making you jealous. I was just in the flow of the character concept... :P A wizard bonded to a weapon is likely, I think, to develop some kind of weird attachment to it. So if it turns out that Calanharel can't be intelligent, I could possibly have deluded myself into thinking she is. :P


If it isn't readily apparent, Dragox is a bit of a blowhard. If any of his many teachings get too much for everyone, letme know and I'll cut it back. A little.

Also, I;m gonna be out for the next few hours. I'llbe back this evening. Can't wait to see how things develop.


DM RULING

Much as I love player creativity and initiative, I'm going to say no. Sorry. My experience with intelligent items has been frustrating and distracting. Please feel free to retcon your equipment and use the money in any other way you wish.


My laptop crashed shortly after posting this morning. Hopefully, I can get it fixed soon, but I might be a bit scarce for a while. (Posting from my husband's computer right now.)

Liberty's Edge

DM Tanner wrote:

DM RULING

Much as I love player creativity and initiative, I'm going to say no. Sorry. My experience with intelligent items has been frustrating and distracting. Please feel free to retcon your equipment and use the money in any other way you wish.

Ah, and the Benevolent Dictator wins. :) Okay.

Sovereign Court

I do like the name though; does it mean anything? I used a Draconic vocabulary list to name my two Sawtooths


With Dragox being last in initiative, I suspect I won't go for a while, but if there is a delay, he will cast Divine Favor on himself the first round, waiting for the hobbies to close with him.


Noted. I don't mind anyone posting out of order if they are just buffing or some such.


Male

Since it's ok to post out of order I trust you'll modify our actions so they won't go to waste.
ex. if the hobgoblin I'm going to attack is dead or out of reach allofasudden...

Liberty's Edge

Alexander Kilcoyne wrote:
I do like the name though; does it mean anything? I used a Draconic vocabulary list to name my two Sawtooths

Well, its loosely based on latin with an elvish ending. Calanharel would probably mean "Heaven's Plight" or "Heaven's Pain", an indication of Desna's conflict with Lamashtu.


Sigz wrote:

Since it's ok to post out of order I trust you'll modify our actions so they won't go to waste.

ex. if the hobgoblin I'm going to attack is dead or out of reach allofasudden...

Yes, I will make sure your characters adjust their actions prudently. Waiting for your order in initiative is better for strategy, however, so please post out-of-order only when you know you will not be available for some time.


Male

no-prob


For the record, that is a bad ass goblin!

Sovereign Court

Gerald wrote:
For the record, that is a bad ass goblin!

My thanks ;) just wait till I get a full attack action while flanking... lol

+ Inspire Courage is lovely stuff :)


Male
Alexander Kilcoyne wrote:
+ Inspire Courage is lovely stuff :)

My RL group actually count bard among the highest damage dealers, that +1 realy adds up.


And all without getting bloodstains or flecks of hobgoblin viscera on her ensemble. ;)

Laptop is up and running again, btw.

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