Free everburning items?


Pathfinder First Edition General Discussion


Summon monster III lets you get a lantern archon. Lantern archon's can cast continual flame as an at-will spell like ability. Spell like abilities don't require material components so.... one casting of summon monster III at 5th level lets you make 5 everburning torches, rocks, lanterns, ect..

Now in my current campaign the world and most of it's economy is in ruin anyway so I don't think it will have a big impact on the game or the world but in a normal campaign wouldn't this be a big way to cheat and make a bunch of money.

The Exchange

Paraxis wrote:

Summon monster III lets you get a lantern archon. Lantern archon's can cast continual flame as an at-will spell like ability. Spell like abilities don't require material components so.... one casting of summon monster III at 5th level lets you make 5 everburning torches, rocks, lanterns, ect..

Now in my current campaign the world and most of it's economy is in ruin anyway so I don't think it will have a big impact on the game or the world but in a normal campaign wouldn't this be a big way to cheat and make a bunch of money.

I guess it would, but I think an Archon of any type might be a little miffed to be used as an assembly line worker. ;)


"Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish)."

The spell has an expensive material component even if the spell-like ability doesn't, so it is not usable by a summmoned creature. Otherwise a summoned efreeti could grant all the wishes you wanted without angering him the way a conjuration(calling) spell would.

RPG Superstar 2008 Top 32

There is also this rule:

PRD wrote:

Summoning: A summoning spell instantly brings a creature or object to a place you designate. When the spell ends or is dispelled, a summoned creature is instantly sent back to where it came from, but a summoned object is not sent back unless the spell description specifically indicates this. A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower, but it is not really dead. It takes 24 hours for the creature to reform, during which time it can't be summoned again.

When the spell that summoned a creature ends and the creature disappears, all the spells it has cast expire. A summoned creature cannot use any innate summoning abilities it may have.


Dooohhh! I should have caught either one of those rules thanks guys.

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