
xJoe3x |
xJoe3x wrote:
You should not have to buy supplements for a core class's abilities to be useful.The core rulebooks shouldn't be isolated like that just because everything else is optional.
Just ignore the ability - doesn't change the monk's power level much.
But don't begrudge those who spend money to buy supplements - or time to expand the game and make it truly their own - the tie-in.
As I said power level is not important. Its a matter of principal.
I didn't, its fine and dandy that they buy supplements. But supplements should not be needed to make core play abilities applicable.

KaeYoss |

But supplements should not be needed to make core play abilities applicable.
I feel like a broken record, but I'll repeat myself one more time:
No supplements are needed. The game is meant to be expanded by GMs. If they don't want to do it themselves, they can play it as is, or let others to their work and buy supplements.
The GM can just create some monster to have that DR. Or alter existing ones. Some would consider this a chore, but for others, it's a huge part of the fun.
And the game supports that. It's not limited to what's definitely in that core book.
So we get it: You have an opinion about this open design philosophy. But not everyone shares it.
And by the way, And it's the second time I have to say this in the last 10 minutes - that extra stuff is open content. You could get this stuff for free! No need to buy The Great Beyond or The End of Eternity.

KaeYoss |

Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
Exactly!
I won't disagree with anyone who says that they Proteans should have been in the Bestiary, but I can live without it (we already have those stats).
KaeYoss wrote:Paenums are on my web page and in the Pathfinder DB.Wow... that's unfortunate. As of today both Pathfinderwiki and PathfinderDB are blocked by my employer :(
Suck.
Wow. What employer is that that he blocks pages like these? Is it because they were visited so often? Or does he do the whitelist approach?
Anyway, I guess that my page isn't off limits, so you can get the Paenum HERE
Hm... I should update it. It's still in beta stage - though you can easily fix it if you increase its HD to d10s (which means it gets 22 extra HP) and reduce one of its saves (maybe reflex) by 6.
That and maybe use the new format for standard abilities. You're mostly good to go, though.
Though now that I think of it, I should probably run it through the monster creation tables and compare it to the new solar (which served as the critter's baseline in power level)

xJoe3x |
Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
Those beings are not available in the core game, they exist in supplementary books.

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William Timmins wrote:Those beings are not available in the core game, they exist in supplementary books.Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
They were in the 3e Monster Manuals, which is about as core as you can get.

xJoe3x |
xJoe3x wrote:But supplements should not be needed to make core play abilities applicable.I feel like a broken record, but I'll repeat myself one more time:
No supplements are needed. The game is meant to be expanded by GMs. If they don't want to do it themselves, they can play it as is, or let others to their work and buy supplements.
The GM can just create some monster to have that DR. Or alter existing ones. Some would consider this a chore, but for others, it's a huge part of the fun.
And the game supports that. It's not limited to what's definitely in that core book.
So we get it: You have an opinion about this open design philosophy. But not everyone shares it.
And by the way, And it's the second time I have to say this in the last 10 minutes - that extra stuff is open content. You could get this stuff for free! No need to buy The Great Beyond or The End of Eternity.
Speaking of broken records. I already said that relying on the DM to create monsters with DR/lawful is not a solution. It would be comparable to this "It would be like a ranger getting the ability to track the chupacabra at 10th level. Thats great but the only way it would exist if it was added in MM2 or the DM had to create it just for him."
If a class has an ability it should have pre-existing reason for that ability to be used. Yes the game is not limited, but that is not an adequate reason to have abilities that have no use otherwise.
Great you get it. I am overjoyed. You can keep telling me its not a problem, but I really think it is.
Great where can I get the creatures from the supplementary pathfinder books for free?

xJoe3x |
xJoe3x wrote:They were in the 3e Monster Manuals, which is about as core as you can get.William Timmins wrote:Those beings are not available in the core game, they exist in supplementary books.Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
As I explained earlier, we converted to pathfinder. When I say core I mean the pathfinder material.

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Wicht wrote:As I explained earlier, we converted to pathfinder. When I say core I mean the pathfinder material.xJoe3x wrote:They were in the 3e Monster Manuals, which is about as core as you can get.William Timmins wrote:Those beings are not available in the core game, they exist in supplementary books.Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
Yes, but one of the stated purposes of the new books was to be compatible with the old books. So while you have converted completely, the game is seeking to preserve some of the legacies of the original 3e material.

xJoe3x |
xJoe3x wrote:Wicht wrote:As I explained earlier, we converted to pathfinder. When I say core I mean the pathfinder material.xJoe3x wrote:They were in the 3e Monster Manuals, which is about as core as you can get.William Timmins wrote:Those beings are not available in the core game, they exist in supplementary books.Again, slaadi are in the CR range of a 10th level monk. There is a core use.
The fact that it's not OGC means Pathfinder can't convert them to the Bestiary, but compatibility suggests they should keep the ability.
Yes, but one of the stated purposes of the new books was to be compatible with the old books. So while you have converted completely, the game is seeking to preserve some of the legacies of the original 3e material.
The way my group tends to see it is that while yes pathfinder is compatible with 3.5 stuff, pathfinder stuff works better with pathfinder stuff. We have a whole bunch of 3.5 stuff but any of it is only used with express DM permission, it is only used very rarely.
The game knows people will want to use some of their old stuff. That they may want to use old characters. Kinda like Microsoft knows that people may want to pull a file off an older machine so they keep them compatible.

Ambrosia Slaad |

"...At 10th level, his unarmed attacks are also treated
as lawful weapons for the purpose of overcoming damage
reduction..."
Ok, if there aren't enough Lawful badies, then replace it with:
a) the Penetrating Strike feat and ignore the prerequisites.
b) pick a +1 level magic weapon ability (ghost touch, flaming, shock, etc.). If the monk has 5 ranks in Spellcraft, let him mediate before 8 hours of rest to change the ability.

xJoe3x |
PF RPG wrote:"...At 10th level, his unarmed attacks are also treated
as lawful weapons for the purpose of overcoming damage
reduction..."Ok, if there aren't enough Lawful badies, then replace it with:
a) the Penetrating Strike feat and ignore the prerequisites.
b) pick a +1 level magic weapon ability (ghost touch, flaming, shock, etc.). If the monk has 5 ranks in Spellcraft, let him mediate before 8 hours of rest to change the ability.
Thanks for the suggestions. :)

Kaisoku |

If you weren't around during the Alpha and Beta stuff, you would have missed the "design focus" preamble that was part of every version of rules they put out.
When they were designing Pathfinder, they had a certain set of parameters of making a change. One of those parameters was to keep things as backward compatible as possible.
If something broke backward compatibility (such as the way skills work now), they made really sure that it fulfilled other reasons (such as ease of use and "fun").
This was especially the case if they took away anything (adding doesn't hurt as much).
So the "principle" of keeping Lawful DR penetration is to basically not screw over the entirety of Monk builds in old material. They could not remove this from the Monk without being detrimental for no good reason, so in it stays.
Now the flipside (no Lawful DR creatures) happened because they were remaking the core rules to keep them "alive" as their own supportable game. The problem is, they could only use the creatures that are part of the SRD.
Unfortunately, WotC didn't open any creatures that had Lawful DR.
So in remaking the core rules for their own use, Pathfinder was stuck without any Lawful DR creatures.
When it comes to room in a book, time and money to spend on designing and playtesting a set of brand new creatures, or possibly just a pure oversight, they simply didn't get a Lawful DR creature into the bestiary.
Since the goal of Pathfinder was as much to retain backward compatibility as it was to provide a stand alone system, I feel they have met their own principle in standards of product when it comes to giving (keeping is the better word) the Monks Lawful DR penetration.

jreyst |

If you or your DM use d20pfsrd.com we are getting 2-3 people focused on nothing other than monster conversions now so some of the old stuff (Tome of Horrors and pre-PFRPG adventure path monsters like Proteans) should start popping up on the site in the coming days. Keep checking back and I'm sure you'll see more and more options each day.

xJoe3x |
If you weren't around during the Alpha and Beta stuff, you would have missed the "design focus" preamble that was part of every version of rules they put out.
When they were designing Pathfinder, they had a certain set of parameters of making a change. One of those parameters was to keep things as backward compatible as possible.
If something broke backward compatibility (such as the way skills work now), they made really sure that it fulfilled other reasons (such as ease of use and "fun").
This was especially the case if they took away anything (adding doesn't hurt as much).So the "principle" of keeping Lawful DR penetration is to basically not screw over the entirety of Monk builds in old material. They could not remove this from the Monk without being detrimental for no good reason, so in it stays.
Now the flipside (no Lawful DR creatures) happened because they were remaking the core rules to keep them "alive" as their own supportable game. The problem is, they could only use the creatures that are part of the SRD.
Unfortunately, WotC didn't open any creatures that had Lawful DR.So in remaking the core rules for their own use, Pathfinder was stuck without any Lawful DR creatures.
When it comes to room in a book, time and money to spend on designing and playtesting a set of brand new creatures, or possibly just a pure oversight, they simply didn't get a Lawful DR creature into the bestiary.
Since the goal of Pathfinder was as much to retain backward compatibility as it was to provide a stand alone system, I feel they have met their own principle in standards of product when it comes to giving (keeping is the better word) the Monks Lawful DR penetration.
Yes I understand they wanted to keep it backwards compatable. I have no issues with that and understand why they did it. I agree that it was probably just an oversight, I can see how something like this could easily happen.
I didn't think there was anything wrong with the monk having lawful bypass, it is just problematic without the other half (a valid use)

xJoe3x |
If you or your DM use d20pfsrd.com we are getting 2-3 people focused on nothing other than monster conversions now so some of the old stuff (Tome of Horrors and pre-PFRPG adventure path monsters like Proteans) should start popping up on the site in the coming days. Keep checking back and I'm sure you'll see more and more options each day.
One of our favorite sites for quick reference, thanks for the update.

jreyst |

Jreyst:
If you have any interest in my anarchic/axiomatic template idea from above, feel free to plop it on d20pfsrd.com. (posting on a forum is pretty OGC. :)
I'd rather YOU post it :) I can have you added into the system in 5 minutes assuming you have a Google ID. If not, or you prefer not to, I'd still be happy to add your content.