Will we see a preview for the changes being made to the classes?


Advanced Player's Guide Playtest General Discussion


Just wondering. I think that allowing us to critique the classes as-is and then immediately before they go to the press would help catch any minor errors, but I understand that might not be possible with the Paizo scheduling.


If the core rulebook playtests are any indication, no.

Paizo Employee Creative Director

Enchanter Tom wrote:
Just wondering. I think that allowing us to critique the classes as-is and then immediately before they go to the press would help catch any minor errors, but I understand that might not be possible with the Paizo scheduling.

It's very unlikely that we'll preview the changes and final adjustments to the classes. We won't have time at that late stage in the game to field open critiques... and the opportunity for realistic and legitimate playtests will be far past by then. Catching "minor errors" at that stage is pretty much our job.

Paizo Employee Director of Games

Although the final version will not be posted, I am hoping to post up some revisions to the cavalier and oracle, but I want to be clear that this is on a "time permitting" basis. Right now, I still have a few of the classes to finish up and it is a lengthy process.

Jason Bulmahn
Lead Designer
Paizo Publishing


I really don't want them to preview the final classes.

Its sort of like a fortune cookie. We talk and perambulate about how this and that should change and then we get the book, crack it open, and see what the designers thought.

I find the spaces between our suggestions\ideas and the final character classes very interesting. Makes me appreciate the beta process and still buy the book. :)

Sigurd

The Exchange

Sigurd wrote:

I really don't want them to preview the final classes.

Its sort of like a fortune cookie. We talk and perambulate about how this and that should change and then we get the book, crack it open, and see what the designers thought.

I find the spaces between our suggestions\ideas and the final character classes very interesting. Makes me appreciate the beta process and still buy the book. :)

Actually, it's the 'what the designers thought' bit that we don't currently get that I'd love to see. I've been trying to think of a Wiki based design methodology that could be used so that we would get to see what Jason et. al. were thinking when they made certain choices, but I've not come up with anything feasible yet.

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