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Luthia |
![Elven Wizard](http://cdn.paizo.com/image/avatar/pfc_elvenwizard.jpg)
In the play test it said there is going to be more focus in the APG but is there going to be more curses? I find the curses in the playtest great and I love the great power at a price.
I too, would find more curses quite entertaining... I'm already playing a bit with some ideas, touching things in the direction of oracles as per the ancient greek myths and the assorted weirdnesses associated with them. Whether or not more curses are published in the APG I'm surely planning to write some myself and will appily share them as soon as they're down (preferably during the playtest).
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![Goblin](http://cdn.paizo.com/image/avatar/Pathfinder1_02a.jpg)
Cross posting from another thread on this - I think there's definately room for more curses. A few I thought of are:
Visions - The oracle is beset by visions of creatures or objects that don't exist. This could give penalties to hit, miss chances, or some similar negative. Possible powers could be either divinatory (see invisibility, augury, and/or bonuses vs. illusions)
Stigmata (probably need a better term for this not so closely linked to Christianity) - Whenever combat begins, gain bleed equal to level/4. Possible powers could include endurance/diehard/toughness feats, DR, or other defensive abilities.
Maybe a written version of tongues, causing the person not to be able to read (or use scrolls). Strange writting could appear on the oracles skin daily. Possible powers could include: the ability to create or dispell glyphs, symbols, sepia snake sigils, etc.
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![Unicorn](http://cdn.paizo.com/image/avatar/unicorn2.jpg)
It might be a little early to start posting new curse ideas since we're still in the playtest stage but I thought one up a moment ago I might try out with an NPC:
Oracle Curse: Mute
You are incapable of vocal speech or sound. You cast all of your spells as if they were affected by the Silent Spell feat. This does not increase their level or casting time. At 5th level, you gain a level of empathy granting you +3 competence bonus on Sense Motive checks. This empathy works both ways and other creatures also gain this bonus when attempting to determine your motives. At 10th level, you can communicate telepathically with one creature within 100ft. of you. This communication is one way and language-dependent. At 15th level, you can communicate telepathically with all creatures within 10ft/level of you and you gain a +2 competence bonus on Bluff and Diplomacy checks while communicating in this way. This communication works both ways and is not language-dependent.
I'm looking forward to some new foci as well since the current playtestable ones don't do a whole lot for me.