Beckett
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James, Zurai is right about his first two points. If I as a GM plan for my demon to use an expensive spell-like ability in a Pathfinder encounter, it would require the material components. If my players are good and clever and act with surprise, they might well take out that demon before it gets the chance to use the spell-like ability, and gain the components as treasure.
Which raises the question: if spell-like abilities are identical to spells in all ways under the Pathfinder rules, why not just call them spells?
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On topic: the referee in Pathfinder is called the GM, not the DM.
Might have changed, but probably because of the way they interact with Countering, Dispelling, and Concentration differently, but honestly, if that is it, they probably should just make them spells and less messy.
| Glutton |
Important Thread Necro!
-You are no longer under the sway of "you may not take any actions while flat footed", which is arguably the most game changing at high levels changes in pathfinder, as it seriously curbs a lot of "I go first, i win" situations that can dominate at level 14+, as now you can fire off immediate actions to save your sorry hide.
| cibet44 |
Important Thread Necro!
-You are no longer under the sway of "you may not take any actions while flat footed", which is arguably the most game changing at high levels changes in pathfinder, as it seriously curbs a lot of "I go first, i win" situations that can dominate at level 14+, as now you can fire off immediate actions to save your sorry hide.
I don't quite get this. The 3.5 SRD says:
"Flat-Footed
At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed. You can’t use your Dexterity bonus to AC (if any) while flat-footed. Barbarians and rogues have the uncanny dodge extraordinary ability, which allows them to avoid losing their Dexterity bonus to AC due to being flat-footed.
A flat-footed character can’t make attacks of opportunity. "
So while flat-footed you can't make attacks of opportunity but it doesn't say anything about free or immediate actions.
| buddahcjcc |
Half-orcs have light sensitivity.
Im assuming that was errattaed?
Orc Subtype: This subtype is applied to orcs and creatures related to orcs, such as half-orcs. Creatures with the orc subtype have darkvision 60 feet and light sensitivity (half-orcs do not have light sensitivity).