8d10 ⇒ (6, 7, 9, 8, 1, 8, 10, 2) = 51 
4, 3, 1, 2, 9, 2, 0, 8
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 1 ⇒ (1, 5, 5, 1) - 1 = 11 
Dex: 4d6 - 2 ⇒ (2, 4, 3, 3) - 2 = 10 
Con: 4d6 - 2 ⇒ (2, 2, 6, 6) - 2 = 14 
Int: 4d6 - 2 ⇒ (4, 5, 4, 2) - 2 = 13 
Wis: 4d6 - 1 ⇒ (3, 1, 3, 6) - 1 = 12 
Cha: 4d6 - 1 ⇒ (1, 1, 5, 1) - 1 = 7 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             On the 1st Day: 1d12 ⇒ 3 
On the 2nd Day: 2d12 + 1d12 ⇒ (8, 10) + (9) = 27 
On the 3rd Day: 3d12 + 2d12 + 1d12 ⇒ (10, 4, 10) + (12, 12) + (1) = 49 
On the 4th Day: 4d12 + 3d12 + 2d12 + 1d12 ⇒ (6, 2, 9, 1) + (4, 5, 3) + (4, 2) + (12) = 48 
On the 5th Day: 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (2, 2, 10, 5, 2) + (12, 11, 10, 8) + (9, 11, 11) + (7, 2) + (9) = 111 
On the 6th Day: 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (9, 10, 6, 12, 5, 3) + (12, 11, 11, 3, 9) + (9, 10, 9, 9) + (5, 6, 2) + (10, 6) + (1) = 158 
On the 7th Day: 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (3, 1, 4, 6, 5, 10, 6) + (4, 5, 4, 9, 4, 1) + (10, 11, 11, 7, 12) + (2, 3, 5, 9) + (4, 12, 3) + (1, 6) + (3) = 161 
On the 8th Day: 8d12 + 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (4, 11, 5, 11, 12, 2, 1, 12) + (7, 2, 9, 9, 12, 6, 5) + (10, 12, 8, 7, 3, 2) + (2, 5, 12, 5, 8) + (8, 5, 8, 11) + (10, 10, 6) + (9, 6) + (5) = 260 
On the 9th Day: 9d12 + 8d12 + 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (5, 10, 1, 4, 2, 11, 8, 7, 11) + (5, 5, 6, 6, 10, 4, 8, 6) + (5, 10, 8, 7, 8, 3, 1) + (11, 3, 4, 5, 8, 3) + (7, 10, 6, 5, 12) + (5, 9, 2, 7) + (5, 12, 12) + (6, 1) + (5) = 289 
On the 10th Day: 10d12 + 9d12 + 8d12 + 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (7, 9, 9, 1, 1, 5, 3, 8, 11, 7) + (10, 6, 6, 12, 4, 1, 3, 6, 10) + (11, 8, 10, 8, 9, 3, 6, 6) + (2, 8, 11, 2, 9, 6, 11) + (4, 2, 3, 8, 3, 7) + (7, 5, 1, 12, 4) + (7, 1, 6, 12) + (8, 9, 12) + (2, 12) + (1) = 355 
On the 11th Day: 11d12 + 10d12 + 9d12 + 8d12 + 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (9, 10, 4, 8, 1, 4, 12, 6, 3, 5, 10) + (5, 8, 10, 1, 2, 9, 10, 5, 7, 5) + (3, 3, 10, 10, 1, 9, 7, 10, 3) + (9, 7, 9, 7, 6, 3, 9, 12) + (5, 1, 11, 2, 10, 2, 5) + (7, 3, 12, 2, 10, 10) + (7, 1, 1, 10, 3) + (6, 7, 5, 4) + (7, 8, 1) + (11, 7) + (9) = 419 
On the 12th Day: 12d12 + 11d12 + 10d12 + 9d12 + 8d12 + 7d12 + 6d12 + 5d12 + 4d12 + 3d12 + 2d12 + 1d12 ⇒ (8, 9, 9, 5, 3, 11, 4, 3, 6, 8, 8, 5) + (6, 7, 9, 1, 5, 4, 4, 2, 4, 10, 1) + (7, 11, 9, 4, 12, 4, 9, 9, 6, 6) + (7, 3, 2, 5, 7, 10, 10, 11, 12) + (5, 1, 7, 5, 10, 4, 3, 8) + (9, 9, 3, 9, 8, 3, 8) + (9, 1, 4, 3, 12, 11) + (1, 3, 10, 2, 8) + (3, 2, 6, 8) + (10, 9, 7) + (1, 9) + (6) = 493 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Initiative: 1d20 + 3 ⇒ (14) + 3 = 17 
Perception: 1d20 + 5 ⇒ (5) + 5 = 10 
Intimidate: 1d20 + 4 ⇒ (3) + 4 = 7 
Battleaxe Attack: 1d20 + 4 ⇒ (4) + 4 = 8 1d8 + 3 ⇒ (1) + 3 = 4 
Battleaxe PAttack: 1d20 + 3 ⇒ (10) + 3 = 13 1d8 + 5 ⇒ (1) + 5 = 6 
HurlbatThrow: 1d20 + 3 ⇒ (7) + 3 = 10 1d6 + 3 ⇒ (4) + 3 = 7  (10ft RI)
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Stat: 4d6 ⇒ (6, 6, 4, 2) = 18 =16
Stat: 4d6 ⇒ (5, 5, 5, 4) = 19 =15
Stat: 4d6 ⇒ (6, 1, 4, 5) = 16 =15
Stat: 4d6 ⇒ (6, 4, 6, 4) = 20 =16
Stat: 4d6 ⇒ (6, 4, 4, 5) = 19 =15
Stat: 4d6 ⇒ (6, 6, 3, 3) = 18 =15
Stat: 4d6 ⇒ (3, 6, 5, 2) = 16 =15
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             spellcraft: 1d20 + 20 ⇒ (3) + 20 = 23 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Craft (Painting): 1d20 + 15 ⇒ (6) + 15 = 21 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Halfling 
4d6 ⇒ (3, 6, 3, 3) = 15 
12
4d6 ⇒ (2, 3, 2, 5) = 12 
10
4d6 ⇒ (3, 3, 5, 6) = 17 
14
4d6 ⇒ (1, 2, 3, 3) = 9 
8
4d6 ⇒ (4, 3, 6, 3) = 16 
13
4d6 ⇒ (5, 1, 6, 2) = 14 
13
2d6 ⇒ (4, 6) = 10 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 1 ⇒ (1, 6, 3, 3) - 1 = 12 
Dex: 4d6 - 2 ⇒ (3, 3, 5, 2) - 2 = 11 
Con: 4d6 - 1 ⇒ (6, 1, 3, 1) - 1 = 10 
Int: 4d6 - 1 ⇒ (3, 3, 1, 5) - 1 = 11 
Wis: 4d6 - 1 ⇒ (3, 1, 6, 1) - 1 = 10 
Cha: 4d6 - 1 ⇒ (1, 2, 6, 1) - 1 = 9 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Ranger 
Spoiler:  
4d6 ⇒ (1, 5, 2, 5) = 13 
12
4d6 ⇒ (5, 6, 4, 5) = 20 
16
4d6 ⇒ (3, 1, 3, 4) = 11 
10
4d6 ⇒ (4, 2, 2, 4) = 12 
10
4d6 ⇒ (6, 6, 6, 1) = 19 
18
4d6 ⇒ (2, 5, 3, 1) = 11 
10
2d6 ⇒ (6, 6) = 12 
1d100 ⇒ 24 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Mage
Spoiler:  
4d6 ⇒ (1, 5, 6, 1) = 13 
12
4d6 ⇒ (6, 3, 2, 4) = 15 
13
4d6 ⇒ (5, 6, 2, 3) = 16 
14
4d6 ⇒ (2, 1, 6, 5) = 14 
13
4d6 ⇒ (5, 2, 6, 3) = 16 
14
4d6 ⇒ (4, 2, 4, 4) = 14 
12
2d6 ⇒ (6, 6) = 12 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             1d4 + 1d6 + 1d8 + 1d10 + 1d12 + 1d20 + 1d100 ⇒ (4) + (4) + (7) + (6) + (9) + (1) + (48) = 79 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Shirrin quickly takes a couple of items out of his pouch, mixes them up, and swallows them
"I'm hopefully good for the moment. Save your healing until we really need it" 
CLW: 1d8 + 1 ⇒ (8) + 1 = 9 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             1d10 ⇒ 9 
1d9 ⇒ 7 
1d8 ⇒ 8 
1d7 ⇒ 3 
1d6 ⇒ 2 
1d5 ⇒ 3 
1d4 ⇒ 4 
1d3 ⇒ 1 
1d2 ⇒ 2 
1d1 ⇒ 1 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Bard
Spoiler:  
4d6 ⇒ (2, 6, 2, 5) = 15 
13
4d6 ⇒ (5, 3, 4, 4) = 16 
13
4d6 ⇒ (5, 3, 5, 1) = 14 
13 
4d6 ⇒ (3, 1, 3, 1) = 8 
8
4d6 ⇒ (1, 6, 1, 1) = 9 
8
4d6 ⇒ (6, 2, 3, 3) = 14 
12
2d6 ⇒ (2, 1) = 3 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Knowledge Geography or Nature: 1d20 + 8 ⇒ (12) + 8 = 20 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Cleric
Spoiler:  
4d6 ⇒ (1, 6, 6, 4) = 17 
16
4d6 ⇒ (5, 1, 2, 2) = 10 
9
4d6 ⇒ (4, 6, 6, 1) = 17 
16
4d6 ⇒ (5, 3, 3, 5) = 16 
13
4d6 ⇒ (1, 2, 6, 6) = 15 
14
4d6 ⇒ (5, 3, 5, 4) = 17 
14
2d6 ⇒ (6, 2) = 8 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             AD&D Rogue
Spoiler:  
4d6 ⇒ (3, 5, 4, 1) = 13 
12
4d6 ⇒ (1, 6, 6, 3) = 16 
15
4d6 ⇒ (4, 6, 5, 2) = 17 
15
4d6 ⇒ (5, 6, 3, 6) = 20 
17
4d6 ⇒ (2, 6, 4, 4) = 16 
14
4d6 ⇒ (1, 2, 5, 3) = 11 
10
2d6 ⇒ (1, 6) = 7 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Perform(Song): 1d20 - 2 ⇒ (13) - 2 = 11 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Acrobatics: 1d20 + 8 ⇒ (7) + 8 = 15 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Needs random integers, and is too lazy to kludge together something with normal random number generators: 4d16 ⇒ (7, 8, 8, 13) = 36 
And another: 1d16 ⇒ 16 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 1 ⇒ (2, 1, 3, 1) - 1 = 6 
Dex: 4d6 - 2 ⇒ (2, 5, 4, 6) - 2 = 15 
Con: 4d6 - 2 ⇒ (2, 3, 3, 3) - 2 = 9 
Int: 4d6 - 2 ⇒ (6, 5, 5, 2) - 2 = 16 
Wis: 4d6 - 1 ⇒ (1, 6, 2, 6) - 1 = 14 
Cha: 4d6 - 1 ⇒ (2, 1, 2, 3) - 1 = 7 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 1 ⇒ (4, 6, 1, 3) - 1 = 13 
Dex: 4d6 - 3 ⇒ (3, 4, 6, 5) - 3 = 15 
Con: 4d6 - 1 ⇒ (3, 3, 1, 1) - 1 = 7 
Int: 4d6 - 2 ⇒ (3, 3, 2, 2) - 2 = 8 
Wis: 4d6 - 1 ⇒ (1, 4, 2, 1) - 1 = 7 
Cha: 4d6 - 2 ⇒ (2, 3, 4, 6) - 2 = 13 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 2 ⇒ (2, 6, 6, 6) - 2 = 18 
Dex: 4d6 - 4 ⇒ (4, 4, 6, 4) - 4 = 14 
Con: 4d6 - 1 ⇒ (5, 6, 1, 3) - 1 = 14 
Int: 4d6 - 3 ⇒ (6, 4, 3, 3) - 3 = 13 
Wis: 4d6 - 4 ⇒ (6, 4, 4, 6) - 4 = 16 
Cha: 4d6 - 2 ⇒ (5, 5, 2, 5) - 2 = 15 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Fuse grenade goes off in round 7 
Unconscious 2d4 ⇒ (2, 2) = 4  goes off in round 9 
Blinded 1d4 ⇒ 3  goes off in round 12 
Stunned goes off in round 13 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 2 ⇒ (2, 4, 2, 6) - 2 = 12 
Dex: 4d6 - 2 ⇒ (2, 3, 5, 5) - 2 = 13 
Con: 4d6 - 2 ⇒ (2, 4, 3, 5) - 2 = 12 
Int: 4d6 - 2 ⇒ (2, 2, 2, 5) - 2 = 9 
Wis: 4d6 - 1 ⇒ (1, 4, 5, 4) - 1 = 13 
Cha: 4d6 - 1 ⇒ (6, 3, 1, 4) - 1 = 13 
  
           
         
       
     
  
 
              
                
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             will I kill my players?: 1d20 + 6 ⇒ (19) + 6 = 25 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             K. Local: 1d20 + 10 ⇒ (11) + 10 = 21 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Str: 4d6 - 2 ⇒ (5, 3, 2, 6) - 2 = 14 
Dex: 4d6 - 1 ⇒ (6, 6, 6, 1) - 1 = 18 
Con: 4d6 - 1 ⇒ (1, 1, 1, 3) - 1 = 5 
Int: 4d6 - 2 ⇒ (3, 2, 3, 4) - 2 = 10 
Wis: 4d6 - 1 ⇒ (4, 2, 1, 1) - 1 = 7 
Cha: 4d6 - 1 ⇒ (5, 4, 5, 1) - 1 = 14 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Knowledge (religion) 1d20 + 3 ⇒ (15) + 3 = 18 
1d20 + 1 - 1 ⇒ (4) + 1 - 1 = 4  
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             1d20 + 20 + 25 ⇒ (3) + 20 + 25 = 48 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                
                  
	
                
              
            
             Knowledge: Dungeoneering: 1d20 + 15 + 5 ⇒ (14) + 15 + 5 = 34 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                     
                
                
              
            
             1d0: 1d1 ⇒ 1 
0d6: 0d1 ⇒ (-) = 0 
-1d6: -1d6 ⇒ -(1) = -1 
1d-6: 1d6 - 6 ⇒ (6) - 6 = 0 
0d0: 0d1 ⇒ (-) = 0 
  
           
         
       
     
  
 
              
                
  
    
      
        
  
  
        
        
 
        
          
          
            
              
              
                
                   
	
		 
                
                
              
            
             Patrol F Stabilize 1d20 - 4 ⇒ (2) - 4 = -2 
1d20 + 3 ⇒ (19) + 3 = 22  damage 1d8 + 3 ⇒ (3) + 3 = 6 
1d20 + 1 - 2 ⇒ (2) + 1 - 2 = 1