Fighter [viking] L1
viking-fighter-archetype
BAB+1
Saves F+2/R+0/W+0
Alignment: Any
Hit Die: d10
Starting Wealth: 3d6 × 10 gp (average 105 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
Class Skills
Skill Ranks per Level: 2 + Int modifier.
The fighter’s class skills are Climb, Craft, Handle Animal, Intimidate, Knowledge (dungeoneering), Knowledge (engineering), Profession, Ride, Survival, and Swim
Weapon and Armor Proficiency
A Viking fighter is proficient with all simple and martial weapons and with all light and medium armor and shields (not including tower shields).
Bonus Feats
At 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). These bonus feats must be selected from those listed as Combat Feats.