Global geography of Golarion


Lost Omens Campaign Setting General Discussion

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Liberty's Edge

Awesome work Chrome. Interestingly enough the Golarion map covers up just as much 'Earth space' as my Rome: Total War map it seems.

Grand Lodge

Well not 100% certain the scaling is correct. I just eyeballed it and thought it looked "about right"

The N/S scaling should be about right based upon what James said. But the E/W scale, no idea if that is right or not.

Liberty's Edge

Just for James's undoubted curiousity...

Assuming Tropic of Cancer = Mana Wastes, that puts Magnimar at about the same Latitude of Copenhagen, Edinburgh or Ketchikan Alaska.

Liberty's Edge

My attempts at Math for placing Seattle would be on the Chelish coast north of Pezzak and in line with the Menador Mountains.

That seemed like waaaay too south for me but then I realized the Seattle is geographically south of Paris o.O which was a bit of a shock to me lol.


This is probably superfluous what with a couple of people already having done maps, but what the heck: Map Math Test #2, keeping the distance between Magnimar/Seattle and the Tropic of Cancer fixed, but with no preconceived notion of where the Tropic “should” be on Golarion; what happens to the placements of the Tropic of Cancer and the Arctic Circle?

Starting measurements
*Inner Sea map (mapped area) measures 21” wide x 27.5” high
*Map scale is given as 2.25” = 240 miles (1” = 106.667 miles)
*Area shown would then be 2240 miles east-west by 3208 miles north-south
Distance from Seattle, WA (47.62 N) to actual Tropic of Cancer (23.5 N)
= 24.12 degrees of latitude (@69.04 mi/deg = 1665.24 miles; @ 180 mi/in = 9.25”)

If Magnimar = Seattle and the map scale is not changed, then Golarion’s Tropic of Cancer as before would be 9.25” south of Magnimar, running through Osirion, Thuvia and Rahadoum, just north of Azir.

Distance from Earth's Arctic Circle (66.5 N) to Seattle, WA (47.62 N)
= 18.88 degrees of latitude (@69.04 mi/deg = 1303.47 miles; @ 106.667 mi/in = 12.22”)

Golarion’s Arctic Circle would be 12.22” above Magnimar, and thus almost 5” above the flat white northernmost edge of the mapped area.

I’m not sure how closely that agrees with the first of Max Kaladin’s two maps, which shifts the Tropic north from where Wes had placed it, and the Arctic Circle off the map altogether, in order to preserve the desired correspondence between Seattle and Magnimar.

It’s probably more useful to use a solution like Max’s second map, which places the Arctic Circle conveniently at the top map edge and has the Tropic of Cancer bisecting the Mana Wastes rather than running along the northern edge.

That treatment does shift Magnimar to a point some 5 degrees north (placing it on a line either with Berlin, Amsterdam, Warsaw and The Hague or as Coridan said, Copehagen, Edinburgh and Ketchikan instead of Seattle, Budapest and Zurich.)

It also moves the Arctic Circle to a latitude 6.5 degrees (approximately 450 miles) south of where it would be on Earth.

Grand Lodge

Damon Griffin wrote:

This is probably superfluous what with a couple of people already having done maps, but what the heck: Map Math Test #2, keeping the distance between Magnimar/Seattle and the Tropic of Cancer fixed, but with no preconceived notion of where the Tropic “should” be on Golarion; what happens to the placements of the Tropic of Cancer and the Arctic Circle?

Starting measurements
*Inner Sea map (mapped area) measures 21” wide x 27.5” high
*Map scale is given as 2.25” = 240 miles (1” = 106.667 miles)
*Area shown would then be 2240 miles east-west by 3208 miles north-south
Distance from Seattle, WA (47.62 N) to actual Tropic of Cancer (23.5 N)
= 24.12 degrees of latitude (@69.04 mi/deg = 1665.24 miles; @ 180 mi/in = 9.25”)

If Magnimar = Seattle and the map scale is not changed, then Golarion’s Tropic of Cancer as before would be 9.25” south of Magnimar, running through Osirion, Thuvia and Rahadoum, just north of Azir.

Distance from Earth's Arctic Circle (66.5 N) to Seattle, WA (47.62 N)
= 18.88 degrees of latitude (@69.04 mi/deg = 1303.47 miles; @ 106.667 mi/in = 12.22”)

Golarion’s Arctic Circle would be 12.22” above Magnimar, and thus almost 5” above the flat white northernmost edge of the mapped area.

I’m not sure how closely that agrees with the first of Max Kaladin’s two maps, which shifts the Tropic north from where Wes had placed it, and the Arctic Circle off the map altogether, in order to preserve the desired correspondence between Seattle and Magnimar.

It’s probably more useful to use a solution like Max’s second map, which places the Arctic Circle conveniently at the top map edge and has the Tropic of Cancer bisecting the Mana Wastes rather than running along the northern edge.

That treatment does shift Magnimar to a point some 5 degrees north (placing it on a line either with Berlin, Amsterdam, Warsaw and The Hague or as Coridan said, Copehagen, Edinburgh and Ketchikan instead of Seattle, Budapest and Zurich.)

It also moves the Arctic Circle to a latitude 6.5...

Are you able to calculate the E/W width of the map? How many degrees wide should the map be?

Contributor

Krome wrote:

Golarion over Earth

ANd here is ROUGHLY Magnimar at the same as Seattle

Inner Sea as seen from 4069 feet in the air.

OMG! You are the biggest damn hero ever ever. How did you do this? Tell me this is just a simple program you have. In any case, e-mail me, there are matters to discuss.

Sczarni

F. Wesley Schneider wrote:


OMG! You are the biggest damn hero ever ever. How did you do this? Tell me this is just a simple program you have. In any case, e-mail me, there are matters to discuss.

I'm pretty sure from krome's earlier posts that this was done with the google maps freeware...

Paizo Employee Director of Brand Strategy

F. Wesley Schneider wrote:
Krome wrote:

Golarion over Earth

ANd here is ROUGHLY Magnimar at the same as Seattle

Inner Sea as seen from 4069 feet in the air.

OMG! You are the biggest damn hero ever ever. How did you do this? Tell me this is just a simple program you have. In any case, e-mail me, there are matters to discuss.

If that matter is a Golarion globe, you must contact Wes IMMEDIATELY, Krome. If it's not, contacting him would still be a good idea.


Pretty cool Krome. :)

Scarab Sages

That's AWWWWWWWWEsome...Krome you rock! I definitely like the second map better, much less distortion...


Krome wrote:
Are you able to calculate the E/W width of the map? How many degrees wide should the map be?

Once the lines of latitude are firmly in place, we can figure that.

At the Equator, one degree of longitude equals 60 nautical miles (69.04 statute miles) but as you move north or south from there, the concentric circles of latitude shrink in circumference, so 1/360th of the circle becomes a shorter and shorter distance.

For example, it'd be about 26 statute miles per degree at the Arctic Circle, compared to the ~69 miles per degree at the Equator.

Also, that will make the longitude lines all kinds of fun to draw on the maps, because unlike the latitudes, they will have to be curved.


James Jacobs wrote:
Damon Griffin wrote:
James, what's your opinion on using either of the Chelaxian capitols as Longitude Zero? (I'm new to the setting and don't know offhand whether they became a major sea power before or after moving the capitol from Westcrown.)
Longitude Zero should probably be Absalom, since that's the city at the center of the world and all and has been around longer than anything in Cheliax.

And English mapmakers will make Jerusalem the center of the world, about five days after the world ends.

Paizo Employee Director of Brand Strategy

The Forgotten wrote:
James Jacobs wrote:
Damon Griffin wrote:
James, what's your opinion on using either of the Chelaxian capitols as Longitude Zero? (I'm new to the setting and don't know offhand whether they became a major sea power before or after moving the capitol from Westcrown.)
Longitude Zero should probably be Absalom, since that's the city at the center of the world and all and has been around longer than anything in Cheliax.
And English mapmakers will make Jerusalem the center of the world, about five days after the world ends.

I don't even know what that means...


1 person marked this as a favorite.

So, I found the community use maps and redid my work. Here are the results:

Map of Golarion with latitude the same distance apart as on earth per map scale and with the top of the map at 60 degrees (which puts Magnimar at roughly the same latitude as Seattle.

http://picasaweb.google.com/lh/photo/SMK59pkwTK7DVM2y-ArOzA?feat=directlink

Map of Golarion showing Tropic of Cancer at Mana Fields and Arctic Circle at top of Map.

http://picasaweb.google.com/lh/photo/ubq-RdwYslTTWWj-K8DnIg?feat=directlink

I'll take them down if Paizo wants. They'll probably come down eventually.


MaxKaladin wrote:
I'll take them down if Paizo wants. They'll probably come down eventually.

Nothing to see. Did you make them public?

Also, you can [ url=http.etc] the address [ /url] within the message.


yoda8myhead wrote:


I don't even know what that means...

It goes with the idea that Cheliax = roughly Reformation England. On a traditional midieval map Jerusalem is the center of the world. Absalom = city that is the center of the world = Jerusalem. For religious reasons (reformation), because they didn't feel like being off one side of the map, and because navigation is easier when you can easily travel to the prime meridian to make celestial observations, English map makers chose to put the Prime Meridian through England instead of the more historically appropriate Jerusalem.

I was reminding the line director that if Cheliax = England, there's no way a Cheliaxian map would put the Prime Meridian through another country.

Keep in mind Longitude couldn't be reliable measured at sea in the real world until the 1760's. It would probably be developed earlier in a mid to high magic fantasy setting, as an accurate chronometer is probably a zero level spell, or a fairly trivial magic item.

Liberty's Edge

The Forgotten wrote:
yoda8myhead wrote:


I don't even know what that means...

It goes with the idea that Cheliax = roughly Reformation England. On a traditional midieval map Jerusalem is the center of the world. Absalom = city that is the center of the world = Jerusalem. For religious reasons (reformation), because they didn't feel like being off one side of the map, and because navigation is easier when you can easily travel to the prime meridian to make celestial observations, English map makers chose to put the Prime Meridian through England instead of the more historically appropriate Jerusalem.

I was reminding the line director that if Cheliax = England, there's no way a Cheliaxian map would put the Prime Meridian through another country.

Keep in mind Longitude couldn't be reliable measured at sea in the real world until the 1760's. It would probably be developed earlier in a mid to high magic fantasy setting, as an accurate chronometer is probably a zero level spell, or a fairly trivial magic item.

Since the Death of Aroden, chronometers don't work right.


F. Wesley Schneider wrote:
OMG! You are the biggest damn hero ever ever. How did you do this? Tell me this is just a simple program you have. In any case, e-mail me, there are matters to discuss.

It's actually super easy. In Google Earth you can Go to Add > Image Overlay then just drag the edges where you want.

Here is a transparent version that uses Mana Wastes as the Tropic of Cancer, the Arctic Circle as the top of the map, and Absalom as the Prime Meridian. I choose an arbitrary E/W length. I also marked the image overlay tool icon so people can figure out how to make their own.

Golarion Transparent

Liberty's Edge

Jerusalem being a land-locked location not so big on the sea-navigation and thus didn't develop longitude and latitude. Absalom however is an island nation that literally is the center of all trade. Cheliax is nowhere near that influential and their navy is not the strongest as was England's. England rose to such prominence due to being an island nation.

Read Mahan's 'The Influence of Sea Power Upon History'

Liberty's Edge

In that case the Prime Meridian should be Augustana, the center for naval exploration well beyond the Inner Sea.


Also, does anyone know if the Community Map corresponds to the 8 panel (PF Campaign) map, or the 4 Panel (Gazetteer) map? I know there were some discrepancies between the two, and I'd prefer to use the more accurate one.

Liberty's Edge

stardust wrote:
In that case the Prime Meridian should be Augustana, the center for naval exploration well beyond the Inner Sea.

The premier mapmakers/explorers of the age would likely set it to Absalom as they (The Pathfinders) have their Grand Lodge there.

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
MaxKaladin wrote:


http://picasaweb.google.com/lh/photo/SMK59pkwTK7DVM2y-ArOzA?feat=directlink

Map of Golarion showing Tropic of Cancer at Mana Fields and Arctic Circle at top of Map.

http://picasaweb.google.com/lh/photo/ubq-RdwYslTTWWj-K8DnIg?feat=directlink

Is there a reason why I can't see these? I'm using Firefox on a Mac...


The Forgotten wrote:


I was reminding the line director that if Cheliax = England, there's no way a Cheliaxian map would put the Prime Meridian through another country.

Coridan wrote:
stardust wrote:
In that case the Prime Meridian should be Augustana, the center for naval exploration well beyond the Inner Sea.
The premier mapmakers/explorers of the age would likely set it to Absalom as they (The Pathfinders) have their Grand Lodge there.

And... we now have another reason to justify the repeated attempts of various countries to take over Absalom - they all want Prime real estate. :)


Mosaic wrote:
MaxKaladin wrote:


http://picasaweb.google.com/lh/photo/SMK59pkwTK7DVM2y-ArOzA?feat=directlink

Map of Golarion showing Tropic of Cancer at Mana Fields and Arctic Circle at top of Map.

http://picasaweb.google.com/lh/photo/ubq-RdwYslTTWWj-K8DnIg?feat=directlink

Is there a reason why I can't see these? I'm using Firefox on a Mac...

Not a Mac issue. I think he forgot to make them public. Or he decided to meet the Community Use policy before putting them up.

Cool thread guys!!


I didn't make them public. I thought I could keep them unpublished and just send out the links. Evidently not. I've made the album public.

http://picasaweb.google.com/benkarl/GolarionMapLatitude?feat=directlink

The Exchange

I would have thought the Maelstrom on the Equator...then again the whirlpool could be the south pole that always faces the sun and the northern ice sheet is just past the equator in the perpetual shadow.


The Forgotten wrote:


I was reminding the line director that if Cheliax = England, there's no way a Cheliaxian map would put the Prime Meridian through another country.

Keep in mind Longitude couldn't be reliable measured at sea in the real world until the 1760's. It would probably be developed earlier in a mid to high magic fantasy setting, as an accurate chronometer is probably a zero level spell, or a fairly trivial magic item.

You're probably right about the ease of doing it magically, but I'd been thinking it would be interesting to tie accurate longitude to Cheliax as something their patron devils might have given them to help make them the preeminent sea power. How well that fits with established canon I have no idea; as I mentioned before I'm new to the setting and haven't done the immersion reading.

I had mentioned in an earlier post that Cheliax was closer to Greenwich than Absalom would be, if it would be desirable to use a familiar Earth location, but both Chelaxian capitals would probably correspond to somewhere in Spain rather than England, so that really didn't make much sense now that I think of it.

There's no reason a Chelaxian sea power wouldn't want the Prime Meridian set in another country, as long as their people have ready access to the location. English astronomers needed a nearby point they could use to check and catalog the positions of stars, they couldn't go running off the Jerusalem all the time.

If Absalom is easily accessible to those Chelaxians who need it, and particularly if Asmodeus's long range plans for Cheliax had at some point in the past included the construction of a Chelaxian-controlled observatory in Absalom -- oh, purely for academic purposes, no political power to be gained from stargazing, oh no --

Grand Lodge

It seems likely to me that if a map is made in Cheliax, the Prime Meridian goes through Egorian, but if a map is made in Taldor the Prime Meridian goes through Oppara. Qadira... well they might put it through Katheer but more likely put the Prime through whatever is the capitol of the Padishah Empire.

Nearly everyone else would run it through Absalom.

I think it likely even Osirion mapmakers would put the Prine through Absalom.

Grand Lodge

Damon Griffin wrote:
The Forgotten wrote:


particularly if Asmodeus's long range plans for Cheliax had at some point in the past included the construction of a Chelaxian-controlled observatory in Absalom -- oh, purely for academic purposes, no political power to be gained from stargazing, oh no --

Wow! That is just poetry! What a fantastic idea!

Liberty's Edge

MaxKaladin wrote:

I didn't make them public. I thought I could keep them unpublished and just send out the links. Evidently not. I've made the album public.

http://picasaweb.google.com/benkarl/GolarionMapLatitude?feat=directlink

Very cool!

thanks kindly for your efforts

Paizo Employee Director of Brand Strategy

Krome wrote:

It seems likely to me that if a map is made in Cheliax, the Prime Meridian goes through Egorian, but if a map is made in Taldor the Prime Meridian goes through Oppara. Qadira... well they might put it through Katheer but more likely put the Prime through whatever is the capitol of the Padishah Empire.

Nearly everyone else would run it through Absalom.

I think it likely even Osirion mapmakers would put the Prine through Absalom.

In the end, though, where one starts counting longitude doesn't matter quite as much as counting latitude. There's an obvious maximum circumference which defines the equator. But every line of longitude is the same length and the cycle of sun rising and setting means that where the Prime Meridian and IDL are can be moved around however you want. Neither of these things has any effect on climate or seasons like latitude does.


The Pathfinder Society (who are based in Absalom) have been only going a few hundred years, and I wouldn't have thought have had much influence on defining lines of longitude that have yet been widely accepted. Additionally I'm not sure that Absalom would be a centre of mapping, given that it seems to have a history of being a fairly passive realm lacking in ambitions of the sort of expansionistic empire-building that might require detailed knowledge of the locations and interiors of other countries for the purposes of conquering and then ruling them. Why else might it need maps? Trade? Well did captains from Absalom (prior to PFS) navigate the world, or did the Absalom merchants just wait for traders from around the Inner Sea to 'come to market at the place where gods are born'?
Also Absalom is founded (according to the historic myth) by a son of Azlant. If Absalom did have a long term history of maps, I would expect the lines to be defined by those charts handed down from the Azlanti empire by their forefathers, that would presumably put Longitude 0 somewhere in their (now long lost) capital out in the Arcadian ocean.
As an interesting thought, might Azlanti navigation devices designed to point to their version of 'Longitude zero' be helpful in locating anything left of their capital on the floor of the Arcadian Ocean?

Taldor has had a long term empire which involved wholesale land-conquests and which endured a long time; a mapping system based on their work could be possible, as might one based on their equivalents out in the east in Tian-Xia.
Cheliax has had a more recent imperial history, which included sea-faring, and also might have had cause to devise their own system.
And what about the Ulfen raiders and explorers of northern origin?

But frankly, it seems most likely to me that Golarion's lines of latitude and longitude would have been laid down by the dragons. Many of them are members of races with intelligence and long lifespans, and what's more some dragons have detailed interests in astronomy and higher mathematics. Plus some of them have networks of human/demihuman spies and agents whom presumably they would issue charts and instruments to, so that they could go and get done whatever needed doing.
I know dragons claim to have first discovered or invented most things, but seriously it seems to me that it could actually be the case here for any practical purpose, and that Longitude Zero would go through somewhere important to dragons. A fixed site for their occasional conclaves (if any such location exists), or the place where the Obelisks of Destiny and Fate meet every 39,062.5 years (to help keep track of their locations would be another good reason for dragons to have a strong intrest in mapping and navigation) might both be good candidates for points to determine where Longitude Zero is.


Charles Evans 25 wrote:

I'm not sure that Absalom would be a centre of mapping, given that it seems to have a history of being a fairly passive realm lacking in ambitions of the sort of expansionistic empire-building that might require detailed knowledge of the locations and interiors of other countries for the purposes of conquering and then ruling them. Why else might it need maps? Trade? Well did captains from Absalom (prior to PFS) navigate the world, or did the Absalom merchants just wait for traders from around the Inner Sea to 'come to market at the place where gods are born'?

Information is a commodity; even if natives of Absalom never made a map themselves, they could become a central library for maps just by acquiring copies of them from visiting traders.

Charles Evans 25 wrote:
If Absalom did have a long term history of maps, I would expect the lines to be defined by those charts handed down from the Azlanti empire by their forefathers, that would presumably put Longitude 0 somewhere in their (now long lost) capital out in the Arcadian ocean.

Any surviving Azlanti maps probably would do so, but such a location for Longitude 0 wouldn't be useful now (except, as you point out, for possibly finding sunken ruins), so they'd have to relocate it to some more easily accessible place.

In theory, the placement of Longitude 0 is entirely arbitrary and can be anywhere you like; in practice, it needs to be easily accessed because you need to be able to check local time at that point when setting the clock for your longitude-tracking device (aka "sea clock"); longitude is determined by figuring the difference between local (ship's) time and the time shown on the sea clock (the current time at Longitude 0; every hour difference equals 15 degrees of longitude.

So even if you had a perfect timekeeping device that never gained or lost a second, and would run forever, it still has to be set to local Longitude 0 time at least once, at the time of manufacture. What better place to create ultraprecise superdurable clockwork mechanisms than at the Clockwork Cathedral in Absalom?

Charles Evans 25 wrote:


And what about the Ulfen raiders and explorers of northern origin?

But frankly, it seems most likely to me that Golarion's lines of latitude and longitude would have been laid down by the dragons. Many of them are members of races with intelligence and long lifespans, and what's more some dragons have detailed interests in astronomy and higher mathematics. Plus some of them have networks of human/demihuman spies and agents whom presumably they would issue charts and instruments to, so that they could go and get done whatever needed doing.

With some notable exceptions, the Vikings were mostly coastal raiders, and wouldn't have had the intense need for long distance navigational aids later European traders did. And of course you can navigate over long distances without an accurate longitude reading, it's just risky. Voyages take longer and cost more because you keep having to do course corrections, supplies have to be stretched, being off a few degrees can get you into dangerous waters, etc. Accurate longitude didn't make long distance sea travel and trade possible, it made it safer and more profitable.

I'm adding "Dragons Revisited" to my backlogged reading list, but for my own part, I was probably going to assume that dragons navigated using the planet's magnetic field, as migrating birds do, and had no need for anything as pedestrian as a map. But you make good points about their intellectual interests and about their use of human agents; either is a good reason for an interest in cartography.

Liberty's Edge

The vast majority of sailing and trade in the Inner Sea Region takes place in...the inner sea.

So all maps as well as Longitude 0 would be centered on the Inner sea, looking at the CS map, the center is between Westcrown and Augustana. However the 'City at the Center of the World' is Absalom, so it just makes damn sense to put it there! =p


Damon Griffin wrote:

...I'm adding "Dragons Revisited" to my backlogged reading list, but for my own part, I was probably going to assume that dragons navigated using the planet's magnetic field, as migrating birds do, and had no need for anything as pedestrian as a map. But you make good points about their intellectual interests and about their use of human agents; either is a good reason for an interest in cartography.

I recommend Mike McArtor's article in Pathfinder #4 on the subject as well, which gives a good general overview of Golarion's dragons.

(edit)

Damon Griffin wrote:

Any surviving Azlanti maps probably would do so, but such a location for Longitude 0 wouldn't be useful now (except, as you point out, for possibly finding sunken ruins), so they'd have to relocate it to some more easily accessible place.

In theory, the placement of Longitude 0 is entirely arbitrary and can be anywhere you like; in practice, it needs to be easily accessed because you need to be able to check local time at that point when setting the clock for your longitude-tracking device (aka "sea clock"); longitude is determined by figuring the difference between local (ship's) time and the time shown on the sea clock (the current time at Longitude 0; every hour difference equals 15 degrees of longitude.

So even if you had a perfect timekeeping device that never gained or lost a second, and would run forever, it still has to be set to local Longitude 0 time at least once, at the time of manufacture. What better place to create ultraprecise superdurable clockwork mechanisms than at the Clockwork Cathedral in Absalom?

With regard to Longitude Zero, I'm not sure it is as easy to 'reset' it seems to me that you suggest. People would get used to it being in the one place, as defined by whomever first officially delineated it as being in. The Greenwich Meridian (longitude zero) on Earth still goes through Greenwich, even though the days when sailing ships on the Thames needed to wait for the red ball up on the hill at the observatory to drop to set their clocks are long gone.

If the Azlanti or Taldans or Dragons or whomever first instituted a 'Longitude Zero' that gained any degree of widespread official recognition, I think it would be left in the same place simply to avoid having to redraw a lot of maps and update any references to those maps I think it would be left in place. And besides humans (at least) are also creatures of habit too - because 'something has always been that way' many of them don't like it being changed, no matter what the local political leaders say.

Grand Lodge

Charles Evans 25 wrote:
Damon Griffin wrote:

...I'm adding "Dragons Revisited" to my backlogged reading list, but for my own part, I was probably going to assume that dragons navigated using the planet's magnetic field, as migrating birds do, and had no need for anything as pedestrian as a map. But you make good points about their intellectual interests and about their use of human agents; either is a good reason for an interest in cartography.

I recommend Mike McArtor's article in Pathfinder #4 on the subject as well, which gives a good general overview of Golarion's dragons.

(edit)

Damon Griffin wrote:

Any surviving Azlanti maps probably would do so, but such a location for Longitude 0 wouldn't be useful now (except, as you point out, for possibly finding sunken ruins), so they'd have to relocate it to some more easily accessible place.

In theory, the placement of Longitude 0 is entirely arbitrary and can be anywhere you like; in practice, it needs to be easily accessed because you need to be able to check local time at that point when setting the clock for your longitude-tracking device (aka "sea clock"); longitude is determined by figuring the difference between local (ship's) time and the time shown on the sea clock (the current time at Longitude 0; every hour difference equals 15 degrees of longitude.

So even if you had a perfect timekeeping device that never gained or lost a second, and would run forever, it still has to be set to local Longitude 0 time at least once, at the time of manufacture. What better place to create ultraprecise superdurable clockwork mechanisms than at the Clockwork Cathedral in Absalom?

With regard to Longitude Zero, I'm not sure it is as easy to 'reset' it seems to me that you suggest. People would get used to it being in the one place, as defined by whomever first officially delineated it as being in. The Greenwich Meridian (longitude zero) on Earth still goes through Greenwich, even though the days when sailing ships on the Thames needed to wait for the red ball...

Yes but it was not always at Greenwich. In fact for a long time it was through Paris. And for a long time it was through what ever was the capitol city of the country the map was made in. It was only accepted as being through Greenwich after many political and military situations had been decided, and even then there were meetings, that's why it doesn't run through London.

England was the dominant sea power for a long time so the Prime stayed there. They only lost that distinction recently to the US, and during an age of mass media and more accurate measuring devices, the political and practical need to change the Prime no longer existed.

As to Absalom, while hey have not displayed any desires for conquest, they have displayed ambitions to conquer by mercantilism. I don't think it was an accident they are the City at the Center of the World. And ultimately, it is the guys at Paizo who will place it where they want it, and they seem to keep wanting it at Absalom.

But the Dragon argument is the best so far! :)

Paizo Employee Creative Director

Bikis wrote:
Also, does anyone know if the Community Map corresponds to the 8 panel (PF Campaign) map, or the 4 Panel (Gazetteer) map? I know there were some discrepancies between the two, and I'd prefer to use the more accurate one.

The discrepancies between the two are limited to the placement of the dots that locate cities and the borders; the actual images of sea, mountains, rivers, forests and the like are the same between the two maps and thus for the purposes of using the map to plop down on a globe, either one works.

As for which one's more accurate for actual city locations and borders,t he Gazetteer one (the smaller one) is the one to go with, alas.

Paizo Employee Creative Director

Seting longitude zero at Absalom makes the most sense, trust me. First of all, we don't want to let the Azlantis set Longitude zero because they're not the focus of the campaign setting and their continent is way off the map to the west. Furthermore, their whole society is dead and gone, and has been for 10,000 years; they've been gone longer than the Egyptian Pharaohs, remember. While their influence is certainly still felt, the "thousand years of darkness" Dark Age type thing that the inner sea region went through is MORE than enough to reset all of this.

We also want to make sure that the choice of where Latitude zero is is a a choice made by humans, since they're the dominant race on the planet of Golarion and the ones who have the most time and research and energy invested in sea travel. Dragons, for example, have never had a global society or ruled empires in Golarion, and there's no real good reason why these monsters would have developed a Longitude system, and even less good reasons why humans would adopt a draconic system.

Finally, setting longitude zero at Absalom helps the thematic element of Absalom being the "City at the Center of the World." It's ground zero for humanity right now, more or less.


Krome, noticed your profile: where in Texas?

James Jacobs wrote:
As for which one's more accurate for actual city locations and borders, the Gazetteer one (the smaller one) is the one to go with, alas.

Aargh. Now I have to buy the Gazetteer. I don't suppose there's any chance of getting a poster-sized Gazetteer-correct map out as part of the RPG subsciption line? It's disappointing that the nice large map is in error, since we're more likely to want to measure distances from cities and borders rather than natural features.


I would love a poster sized map and would definitely buy one! Heck, even a vinyl one like Ptolus had (yes, I bought that one too - love maps).

-sakkara

Damon Griffin wrote:


Aargh. Now I have to buy the Gazetteer. I don't suppose there's any chance of getting a poster-sized Gazetteer-correct map out as part of the RPG subsciption line? It's disappointing that the nice large map is in error, since we're more likely to want to measure distances from cities and borders rather than natural features.


James Jacobs wrote:

Seting longitude zero at Absalom makes the most sense, trust me. First of all, we don't want to let the Azlantis set Longitude zero because they're not the focus of the campaign setting and their continent is way off the map to the west. Furthermore, their whole society is dead and gone, and has been for 10,000 years; they've been gone longer than the Egyptian Pharaohs, remember. While their influence is certainly still felt, the "thousand years of darkness" Dark Age type thing that the inner sea region went through is MORE than enough to reset all of this.

We also want to make sure that the choice of where Latitude zero is is a a choice made by humans, since they're the dominant race on the planet of Golarion and the ones who have the most time and research and energy invested in sea travel. Dragons, for example, have never had a global society or ruled empires in Golarion, and there's no real good reason why these monsters would have developed a Longitude system, and even less good reasons why humans would adopt a draconic system.

Finally, setting longitude zero at Absalom helps the thematic element of Absalom being the "City at the Center of the World." It's ground zero for humanity right now, more or less.

Umm, is your use of 'latitude zero' in the sercond paragraph accidental, or do you genuinely mean to say that humans decide where the equator is and that that runs through the Isle of Kortes too? ;)

Seriously though, the fact that The Age of Darkness, as you point out, wiped out so much of human culture and knowledge makes for a stronger case I would have thought that dragons would be much likelier candidates to have preserved ancient knowledge and techniques than humans. (Plus the elves were mostly off the scene, having gone into voluntary exile by the start of The Age of Darkness, and the dwarves had not yet arrived on the surface. Had the gnomes arrived by then?)

Pathfinder #4 , Fortress of the Stone Giants, Dragons of Golarion Article wrote:
P. 68 ...Dragons invented civilization and they never hesitate to remind lesser races of that. Supposedly, long before even the first fey formed, dragons had laws, culture, science, and powerful magical theories. They created hereditary monarchies before the first elf took the title of king, uncovered mathematcis and developed numerology prior to the rise of human seers, and put into practice a complex and codified set of laws millenia ere the protodwarves ever copied such acts...

Even in the event of humans first inventing or discovering systems for longitude and latitude, I would have thought that The Age of Darkness would allow the dragons to erase any inconvenient evidence that another race had done so, and claiming that they devised such a useful system themselves? (Also see the sidebar 'rewriting history' on the same page.)

On a different but related note:

Pathfinder #4 , Fortress of the Stone Giants, Dragons of Golarion Article wrote:
P. 68 ...Known together as the Obelisks of Destiny and the Obelisks of Fate, these impressive libraries forever slowly orbit the world in a complex pattern that brings them over the same spot precisely every 39,062.5 years...

It seems to me that dragons might find a system of longitude and latitude useful to keep track of these locations of draconic importance, and to be able to accurately predict where they will be several centuries down the line. A pattern of movements that play out over 39,062.5 years seems to me to be a lot even for a dragon to write down and/or memorise, and a mathematical formula to predict exactly where they are supposed to be in the world at any given time would seem to me to make sense. (And such a system would find useful a means of referencing any point on the face of the planet...)

Developing the theme of the Obelisks, do the libraries come together in one fixed place every 39,062.5 years, or does the place where the conjunction occurs vary from era to era?
If the conjunction location is fixed, it might be interesting if the place where they came together is over Absalom, which might in turn offer dozens of interesting ideas such as insight into why Absalom may have first come by the title 'the centre of the world', why Aroden put the Isle of Kortes there in the first place, and what makes it such a good location for the Starstone?


Coridan wrote:
stardust wrote:
In that case the Prime Meridian should be Augustana, the center for naval exploration well beyond the Inner Sea.
The premier mapmakers/explorers of the age would likely set it to Absalom as they (The Pathfinders) have their Grand Lodge there.

Unless they took Ptolemy's approach and set the Prime Meridian at the Eastern most known landmass (think it was the Canary Islands). Reason for that was of course to have the Prime Meridian be the leftmost edge of the map paper. Then again Ptolemy's accuracy left something to be desired.


Charles Evans 25 wrote:
Even in the event of humans first inventing or discovering systems for longitude and latitude, I would have thought that The Age of Darkness would allow the dragons to erase any inconvenient evidence that another race had done so, and claiming that they devised such a useful system themselves? (Also see the sidebar 'rewriting history' on the same page.)

I assume that it would be easier to later claim that the Dragons were responsible for Aroden's decision to raise the island (and possibly how they gave him the ability) than it is to keep the humans using a system that points to a place of importance to dragonkind or just some random place in the ocean that people rarely go to.


a Golarion globe might be nice

Grand Lodge

Damon Griffin wrote:


Krome, noticed your profile: where in Texas?

lol Grew up in Houston, but live in Missouri now.

Charles Evans 25 wrote:
(Plus the elves were mostly off the scene, having gone into voluntary exile by the start of The Age of Darkness, ...)

The elves didn't voluntarily leave, they were kicked off planet.

Page 19 Campaign Setting wrote:
Elves tend to distrust humans of Azlanti heritage, remembering the battles of ancient days before the fall of the Starstone, when the aboleth-backed scions of Azlant toppled the great cities of elvenfolk and forced the race to abandon Golarion through interplanetary gates.

emphasis added there... :)

regardless, we have it on high that the humans chose Absalom as the location of the Prime Meridian. That settles that.

Grand Lodge

oh oh oh oh!!!! I LOVE IT! Folks on Golarion use dragons as scape goats for everything, instead of aliens!

The Orisions didn't build the pyramids, the Dragons helped them, Aroden didn't raise Absalom, the dragons helped him!

I LOVE THAT! PERFECT for conspiracy buffs!


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Krome wrote:
...regardless, we have it on high that the humans chose Absalom as the location of the Prime Meridian. That settles that.

What per centage of the population of Golarion do you think live around the Inner Sea region? Now how many humans do you think live in the succesor states of Lung Wa? Or in the Minkai empire? And what about the inhabitants of imperial Kelesh, who live in genie built cities that make most of Absalom look like a shanty town of ramshackle hovels? Do you really think any of these people would care about the pretensions of a group of other humans of different race, nation, and culture, to call their city 'The Centre of the World' if there weren't some very real reason of arcane might and great learning beyond the capabilities of mere humans to mark the place as being special? Don't get deluded that the Starstone is anything special; as followers of Irori point out, humans can achieve perfection and ascend to divinity without the workings of some gaudy several thousand year old winterfest gewgaw that functions erratically these days. Heck, one of those to achieve divinity by use of the Starstone was a man in a drunken haze, who did it by accident - I think that that says all that you need to know about how 'special' the Starstone is.

It is clearly because the Obelisks of Destiny meet over the spot where the Isle of Kortos currently is every few dozen millenia, amidst the wondrous sight of hundreds of dragons flying in from all directions to meet in solemn conclave, that the place is known as 'The Centre of the World'. And a good thing too, otherwise it would be a place where horrors spill forth from the very depths of the land to shake whole nations, such as the Pit of Gormuz, which would hold the title.
And with the greatest respect, the elves abandoned Golarion because the dragons and their dwarven servants forced them out. I have several scrolls written by dwarven scribes at the direction of respected dragon historians that demonstrate the truth of that in the matter. And when the Aboleths and Azlanti tried to claim credit, naturally it was dragons working with the aid of magic researched with Abraxas that put an end to their challenge to the natural order of things with dragons and dwarves at the very top of the natural pecking order.

;)

Edit (clarity)
For those of you who miss the ;) this post is mostly humorous.

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