Chris Mortika RPG Superstar 2010 Top 16 |
Mark Moreland Director of Brand Strategy |
Darius Silverbolt wrote:
For wizards who did pay to put spells in thier spell books they will not loss these spells in the conversion process, correct?
Darius,
It looks like they will indeed lose those spells. All they keep is their level, name, and faction.
High level wizards who have spend dozens of scenarios filling their spellbooks above the 2/level get royally shafted under this, as the versatility of a spellbook is a large part of balancing the wizard.
Shisumo |
I'd like to have some clarification on Table 1.1. The first column says "Level" but also refers to scenarios. My initial read is if you're 2nd level you get 1,000 gold to purchase gear. Frankly, after having played 5 scenarios (still 2nd level), a character has more wealth than that and is being short changed. No system is perfect. I guess he got mugged in Absolam - must have been a Taldan. ;)
The first two entries on the table are for characters who are level 1 but have played either one or two scenarios. After their third scenario, they would be level 2, and thus would use the level 2 entry on the table, and so on from there.
Mark Moreland Director of Brand Strategy |
If we have a PC that is on the verge of leveling and still has an available 3.5 scenario that he could play in, can we choose not to convert that PC and not play them until that scenario is done and then convert to play all future games? Or must all PCs be converted on the 13th, even if they're playing through non PFRPG scenarios?
Pholtus |
If we have a PC that is on the verge of leveling and still has an available 3.5 scenario that he could play in, can we choose not to convert that PC and not play them until that scenario is done and then convert to play all future games? Or must all PCs be converted on the 13th, even if they're playing through non PFRPG scenarios?
As of the 13th. 2.0 is live, even if your playing older scenarios
Joshua J. Frost |
What qualifies as a boon?
Boons are the bonuses to skill checks you get from some scenario chronicle sheets. For the rest of the PaizoCon stuff, I'm going to have to review it all line by line (I didn't write it) and figure out what's in and what's not. That won't happen until after Gen Con.
Should items purchased with PA be listed as line items in Items Bought? If so, where does that total go for the purposes of bookkeeping and tracking that asset from scenario to scenario?
Yes, and you'll simply note the removal of PA in the column to the right and then correct your character sheet to accurately match. That way a GM can quickly look through your chronicles and back to your character sheet to insure you currently have the correct XX/YY totals.
Joshua J. Frost |
More questions from our group:
Wizards and spellbooks:
For wizards who did pay to put spells in thier spell books they will not loss these spells in the conversion process correct?
They'll have to buy any additional spells beyond what they get for their level and leveling to it as a Wizard out of the money they start with to rebuild their character. When you convert to Season 1 and the 2.0 and PRPG rules, you start over completely. :-)
Joshua J. Frost |
Cut and paste from the 2.0 document pg 18:
Spell Duration
Simply put, any spell cast during a scenario ends at the
end of that scenario.Um I think that needs a tad more clarification. I assume when a level 1 cleric casts bless that you will want it to end after the 10 rounds (1 minute) not at the end of the scenerio.
YOu might see some players cast a whole bunch of buff spells, rest, re slot but keep buff spells active due to the statement above.
I am guessing that your aiming for any long duration spell automatically ends when the scenerio is over.
It doesn't say that that all spell durations are now "the entire scenario" it says that any spells that you've cast during the scenario are automatically ended when the scenario is over.
Joshua J. Frost |
I'd like to have some clarification on Table 1.1. The first column says "Level" but also refers to scenarios. My initial read is if you're 2nd level you get 1,000 gold to purchase gear. Frankly, after having played 5 scenarios (still 2nd level), a character has more wealth than that and is being short changed. No system is perfect. I guess he got mugged in Absolam - must have been a Taldan. ;)
Like you said, no system for conversion is perfect.
Another note - what GMs must fill out after a scenario is concluded (top page 26). As written, this suggests the GM decides what someone's character purchases or sells. While certainly not the intent, I imagine the intent is to have a GM look over the arithmetic of players and play calculator. The chronicle sheet already requires GM initials on PA and GP gained. Given the constraints on time in convention play I'd rather not have a GM worried about making sure they have enough time to play calculator and short change the adventure plus rush players through purchase decisions. A prior Living Campaign used to do this kind of thing but realized it was a colossal waste of everyone's time. Given the penalties for cheating (which I think are clear and appropriate) plus some limits on character purchase, this seems to be a bit much on the micromanagement department.
That outline on page 25-26 is how a chronicle sheet is filled out, not specifically how just the GM fills it out. I can see the confusion though and will clarify in a future update.
Joshua J. Frost |
What about the special items we bought during Season 0? Like the map of the mountains from that caravan meat grinder scenario or the 'lost treatise' from Silent Tide?
Addendum: On traits, must you pick one faction and one other, or can you pick two other?
Special items such as what you mentioned you can keep.
On traits, as it says, you may select a faction trait as your campaign trait and then may select any other traits. So, yes, you could select a race trait and a region trait instead of one of the faction traits.
Joshua J. Frost |
Chris Mortika wrote:High level wizards who have spend dozens of scenarios filling their spellbooks above the 2/level get royally shafted under this, as the versatility of a spellbook is a large part of balancing the wizard.Darius Silverbolt wrote:
For wizards who did pay to put spells in thier spell books they will not loss these spells in the conversion process, correct?
Darius,
It looks like they will indeed lose those spells. All they keep is their level, name, and faction.
How? They had to buy the spells then and they have to buy the spells now.
Joshua J. Frost |
If we have a PC that is on the verge of leveling and still has an available 3.5 scenario that he could play in, can we choose not to convert that PC and not play them until that scenario is done and then convert to play all future games? Or must all PCs be converted on the 13th, even if they're playing through non PFRPG scenarios?
2.0 is live on the 13th, so you'll need to convert ASAP. I released the rules 14 days early so that everyone knew what was coming and had two weeks to be ready for it.
There's a line in there about not being able to play a PRPG scenario until you've converted--that line was from an old idea I had about a 30-day window for conversion. Releasing the rules 2 weeks early is that window now. I don't want to give anyone the impression that they can continue to play with 1.1 characters in 3.5 scenarios after 8/13, because that's not the case.
Navdi |
Navdi wrote:This is interesting. My character will level up twice automatically, once I get the GM:ing ball rolling.Wait--how?
Like this:
i know that if i've already eaten a season 0 mod, i can't get retroactive credit for it. however, if i were to run it a second time after the new guidelines go into effect, would i be able to get gm rewards for it at that point?"
to which, Josh answered:
"Yup!"
I'll break that statement down a bit. Mat Black asks if he gets GM rewards for said modules run during season 0 and rerun during season 1, to which your answer is a yes. So. I've eaten around six modules during season 0. As per the above mentioned question and affirmation I get GM rewards for the eaten mods when re-run during season 1.
Then again, there is the possibility that the "Yup!" is meant to mean "Yup, no retroactive credit" and not "Yup, credit for the rerun after season change."
Confused? I am.
Navdi |
Astos wrote:In that instance, the GM would get the credit for the tier he ran.Does a GM with a character with a level between sub-tiers get the partial credit reward for the lower or higher tier?
For instance, a GM with a 3rd level character eats a Tier 1-5 (1-2, 4-5) mod.
Ok. What happens when a GM eats a mod tiered 1-5 and his main character is lvl 9?
Mark Moreland Director of Brand Strategy |
I'll break that statement down a bit. Mat Black asks if he gets GM rewards for said modules run during season 0 and rerun during season 1, to which your answer is a yes. So. I've eaten around six modules during season 0. As per the above mentioned question and affirmation I get GM rewards for the eaten mods when re-run during season 1.
Then again, there is the possibility that the "Yup!" is meant to mean "Yup, no retroactive credit" and not "Yup, credit for the rerun after season change."
Confused? I am.
I understand it to mean that if you already ate something before there were rewards for doing so, and never run that scenario again, you are SOL. If, however, you run a scenario for which you have received no reward (either as a player or as a GM) you will be rewarded.
Mark Moreland Director of Brand Strategy |
Joshua J. Frost |
Joshua J. Frost wrote:Navdi wrote:This is interesting. My character will level up twice automatically, once I get the GM:ing ball rolling.Wait--how?Like this:
Mat Black wrote:i know that if i've already eaten a season 0 mod, i can't get retroactive credit for it. however, if i were to run it a second time after the new guidelines go into effect, would i be able to get gm rewards for it at that point?"
to which, Josh answered:
"Yup!"
I'll break that statement down a bit. Mat Black asks if he gets GM rewards for said modules run during season 0 and rerun during season 1, to which your answer is a yes. So. I've eaten around six modules during season 0. As per the above mentioned question and affirmation I get GM rewards for the eaten mods when re-run during season 1.
Then again, there is the possibility that the "Yup!" is meant to mean "Yup, no retroactive credit" and not "Yup, credit for the rerun after season change."
Confused? I am.
You were correct. You only get credit for re-running Season 0 scenarios in Season 1.
Joshua J. Frost |
Joshua J. Frost wrote:Ok. What happens when a GM eats a mod tiered 1-5 and his main character is lvl 9?Astos wrote:In that instance, the GM would get the credit for the tier he ran.Does a GM with a character with a level between sub-tiers get the partial credit reward for the lower or higher tier?
For instance, a GM with a 3rd level character eats a Tier 1-5 (1-2, 4-5) mod.
That's covered in the guide.
Shisumo |
Joshua J. Frost wrote:Huh what? This isn't including the always available 0th and 1st level ones right?Shisumo wrote:Yes.Are we truly unable to begin a new character with any potions or scrolls?
Doesn't look like it. No more 1st level scrolls or cure light potions for your first time out...
Joshua J. Frost |
Joshua J. Frost wrote:How? They had to buy the spells then and they have to buy the spells now.So it is assumed they have access to any legal spell?
So long as they can afford to buy it as a scroll and then inscribe it into their spellbook, yes. They gain two free spells each time they level--the rest they have to buy (or find in a scenario and buy the inscribing cost).
Darius Silverbolt |
yoda8myhead wrote:How? They had to buy the spells then and they have to buy the spells now.Chris Mortika wrote:High level wizards who have spend dozens of scenarios filling their spellbooks above the 2/level get royally shafted under this, as the versatility of a spellbook is a large part of balancing the wizard.Darius Silverbolt wrote:
For wizards who did pay to put spells in thier spell books they will not loss these spells in the conversion process, correct?
Darius,
It looks like they will indeed lose those spells. All they keep is their level, name, and faction.
Josh,
This question is asked because most of us for some reason are thinking the only leagal equipent to buy is the "Always Available Items" but in reality for the conversion process only we have a free chance to buy what ever is leagal material found in chapter 13 of the 2.0 guide. As long as we only the limitations of the the 1.1 table for conversion.
After the conversion process we are back to only the "Always Available Items" and your latest chonicle sheet and the two prior.
Am i right? If not kick me in the head please.
Mosaic |
Coridan wrote:Doesn't look like it. No more 1st level scrolls or cure light potions for your first time out...Joshua J. Frost wrote:Huh what? This isn't including the always available 0th and 1st level ones right?Shisumo wrote:Are we truly unable to begin a new character with any potions or scrolls?Yes.
Not trying to dodge rules or anything, but can't you just pick one up once the adventure gets going, while your PC is in town or something?
Besides, w/ 150gp starting, you're not going to have much change to buy a 50gp potion or a 25gp scroll.
Darius Silverbolt |
No, because you're skipping the Prestige Award access to equipment. You'll have access to much more than that if your PA is high enough. Re-read Chapter 11.
...and I think the light bulb has finally turned on.
Ok so lets see if I got this right. Please note I am only covering the re-equipment side of the process and not the whole thing.
Going with an example.:
Croaker is a level 6 Andorion Cleric with PA total of 16 pre-conversion.
Croaker wants to stay a cleric and re-chooses cleric for all 6 levels.
PA is adjusted by +2 for a new total of 18 (Max 5250 gp items) but during the actual converison the MAX gold is 8000 gp which is found on table 1.1.
So I buy the following:
Large Steel Shield +2 4170 gp (assuming the prices hasnt changed for now)
Plate Mail +1 (2650 gp)
Scimitar +1 2000 gp + item + MW
Periapt of Wisdom +2 4000 gp assuing its still 4000 gp on aug 13th and found in the leagal source books
and decide to pocket the rest for flexaiblity later.
is that legit?
Shisumo |
Not trying to dodge rules or anything, but can't you just pick one up once the adventure gets going, while your PC is in town or something?
Given the way most PFS scenarios start - en media res, or very nearly so - this isn't necessarily an option. A not insubstantial number also don't start in the city, which is another issue.
Besides, w/ 150gp starting, you're not going to have much change to buy a 50gp potion or a 25gp scroll.
You'd be surprised.
Tilquinith |
Question, when determining starting wealth for conversion, if your charcter has for instance 5 mods and is 2nd level but not 3rd, do you use table 1.1 to give the converted character 1000 gold max value of 500 gp and lose any benefit of 2 mods, or do you give the character 1750gp max value of 875gp to account for the level 2 plus 2 modules? Which is still significantly less than the 3000gp for 3rd level characters.
Mosaic |
Good question (above). And this may be obvious, but my character is currently level 4 plus 1 mod. Will my new character also be 4 + 1, or will he reset just level 4 and nothing?
Basically, do I need to try like hell to get in 2 more mods by 8/13? (I already want to try, as the benefits of level 5 are a lot more than level 4.)
Joshua J. Frost |
Joshua J. Frost wrote:No, because you're skipping the Prestige Award access to equipment. You'll have access to much more than that if your PA is high enough. Re-read Chapter 11....and I think the light bulb has finally turned on.
Ok so lets see if I got this right. Please note I am only covering the re-equipment side of the process and not the whole thing.
Going with an example.:
Croaker is a level 6 Andorion Cleric with PA total of 16 pre-conversion.
Croaker wants to stay a cleric and re-chooses cleric for all 6 levels.
PA is adjusted by +2 for a new total of 18 (Max 5250 gp items) but during the actual converison the MAX gold is 8000 gp which is found on table 1.1.So I buy the following:
Large Steel Shield +2 4170 gp (assuming the prices hasnt changed for now)
Plate Mail +1 (2650 gp)
Scimitar +1 2000 gp + item + MW
Periapt of Wisdom +2 4000 gp assuing its still 4000 gp on aug 13th and found in the leagal source books
and decide to pocket the rest for flexaiblity later.is that legit?
Yes.
Except it's Andoran (Andorion is Star Trek) and Croaker is my favorite character in Black Company. ;-)
Joshua J. Frost |
Question, when determining starting wealth for conversion, if your charcter has for instance 5 mods and is 2nd level but not 3rd, do you use table 1.1 to give the converted character 1000 gold max value of 500 gp and lose any benefit of 2 mods, or do you give the character 1750gp max value of 875gp to account for the level 2 plus 2 modules? Which is still significantly less than the 3000gp for 3rd level characters.
You will convert at the level you're at.
Joshua J. Frost |
Good question (above). And this may be obvious, but my character is currently level 4 plus 1 mod. Will my new character also be 4 + 1, or will he reset just level 4 and nothing?
Basically, do I need to try like hell to get in 2 more mods by 8/13? (I already want to try, as the benefits of level 5 are a lot more than level 4.)
If you're 4+1 at conversion, then you're still 4+1 as a PRPG character.
Tilquinith |
Mosaic wrote:If you're 4+1 at conversion, then you're still 4+1 as a PRPG character.Good question (above). And this may be obvious, but my character is currently level 4 plus 1 mod. Will my new character also be 4 + 1, or will he reset just level 4 and nothing?
Basically, do I need to try like hell to get in 2 more mods by 8/13? (I already want to try, as the benefits of level 5 are a lot more than level 4.)
Ok good, this is something I was also worried about. I was thinking that my last two mods just got flushed for all intents and purposes.
Joshua J. Frost |
Going over the Pathfinder Chronicles: Campaign Setting list I notice that all the feats are those listed in Chafter 2 "The Inner Sea" section. However, none of the ones in chafter 5 (pages 218-219)"The World" are listed.
Was this intentional?
There are a number of them that wouldn't be legal for play, but a few that probably should be looking over them again. I'll add some to the list in the next update (which won't be until sometime after Gen Con.)
Spiffy Jim |
Piety Godfury wrote:There are a number of them that wouldn't be legal for play, but a few that probably should be looking over them again. I'll add some to the list in the next update (which won't be until sometime after Gen Con.)Going over the Pathfinder Chronicles: Campaign Setting list I notice that all the feats are those listed in Chafter 2 "The Inner Sea" section. However, none of the ones in chafter 5 (pages 218-219)"The World" are listed.
Was this intentional?
Thanks Josh!
Kyle Baird |
Navdi wrote:That's covered in the guide.Joshua J. Frost wrote:Ok. What happens when a GM eats a mod tiered 1-5 and his main character is lvl 9?Astos wrote:In that instance, the GM would get the credit for the tier he ran.Does a GM with a character with a level between sub-tiers get the partial credit reward for the lower or higher tier?
For instance, a GM with a 3rd level character eats a Tier 1-5 (1-2, 4-5) mod.
1. Yay for new rules!
2. Boo for not having access to the PFRPG to actually make a new character!3. I've read the guide and missed the answer to the quoted question. Someone help?
4. I wonder if Josh wishes he had waited until Monday to release these so that he wouldn't have spent so much time this weekend answering questions.