Omenkalas Nariah |
Edgrin speaks Orc? Dang. And I thought we were being adults and talking in secret in front of everyone.
"This one sees wisdom in what you say, brave Edgrin... hrmmm... however, neither this one nor that one," he gestures toward Rogan, "are able to speak with the scaled-ones as you can. This one thinks you are needed. As are the scaled ones. This one also thinks... hrmmm... that the bold one," he glances toward Kimi, "would not be satisfied to simply wait for... hrmmm... her friend's return. This one sees little choice but to let the brave young warriors decide whether they stay... hrmmm... or accompany us further."
John Hathaway |
How's your back my friend? Hope it's doing at least a bit better.
Yeah, it's a bit better. I've been icing it for 20 minutes, then putting a heating pad on it for 20 minutes and repeating the cycle as soon as I get home from work. That and the muscle relaxants have it feeling quite a bit better, but the drive to and from work is heinous. It's only a 20 minute drive but it does a horrible number on my back. So, we are unfortunately going to have to reschedule the joining of the Triforce.
However, I have finished the traits for the campaign and will be emailing them to you chaps within minutes of this posting. Next up will be a brief introduction to the nation of Skorvia and what house rules I'll be implementing.
The Keeper of the Tomes |
Edgrin smirks at the confusion that briefly washes over Omen's face as the halfling speaks in perfect Orcish. He turns to Kimi standing nearby holding the shortspear over her right shoulder after Omen's words. "What do you wish to do, brave one?"
"I... uhm," Her face reveals an apprehension to the notion of venturing further below, but then her stature straightens and she continues, "I will lead them outside and we will wait for you there. I will protect them while you find the others."
Omenkalas Nariah |
Omen holds Kimi's gaze for a few long moments before he nods stoically. He'll approach each of the children, nod confidently to each one, and bestow a virtue orison upon them before they depart for the surface.
It might not last very long at all, but might give them a boost of courage or confidence... at least that's what Omen is hoping for
"Hrmmm... this one hopes we are not too late to save your friend and... hrmmm... the other child. Come. Let us be as a storm in the mountains - swift and fierce."
The Keeper of the Tomes |
Edgrin nods and replies, "Well, lead the way friends. Onward we go into the depths of the Kobold King, and when we emerge, a ballad I shall sing of our triumph in rescuing the children lo, and we will return as champions to Falcon's Hollow!" With this he pulls out his dagger and raises it in the air. You watch as his eyes center on the weapon and then he says, "Perhaps I should take one of these spears."
Kimi inhales deeply as you cast your virtue spell on her. As she exhales, her confidence seems to grow in her facial expression and she grabs tightly onto her spear. "Lets go, guys." The children stand up and line up behind the girl as she heads for the door to the south on out to the surface.
Edgrin watches her as she leaves. "She's a tough one, but I'm worried that she's seen more than most her age." He places the butt of the spear on the cold stone floor. "I will follow whoever is leading the way." After this he turns to Kerrdremak and speaks several words in Draconic. "The kobolds are ready as well."
Rogan Tane |
Rogan nods and unshoulders his bow. "I'll lead. Edgrin, ask the kobolds if they would be so kind as to point out any traps they are aware of as we proceed. Noctem, let me know if you smell anything out of place."
He places an arrow to his bow and steps to the door. "Let's go."
The Keeper of the Tomes |
Edgrin speaks up again. "There is a tunnel located the room adjacent to the foundry, and there is also the crevasse we found within the foundry itself." The halfling begins tapping the spear on the ground as he uses it as a walking stick keeping in step with Rogan. "The kobolds say the tunnel is easiest, while the crevasse will be difficult for you two to squeeze into. They say the crevasse leads into a cavern and might be easier as an indirect approach, while the tunnel heads right down into the second floor."
Rogan leads the way back through the underground ruin to where you found Kerrdremak and his warriors. "Where shall we go?" Edgrin asks.
The Keeper of the Tomes |
Stevo
Rogan Tane |
Rogan smiles at Omen. "That's why I like you. Edgrin, we'll take the crevasse."
J-Rod
The Keeper of the Tomes |
Stevo
Rogan leads the party into the foundry where the steaming forge belches black smoke into the air. The air is hot as you remember it just hours before. Over in the corner to the right you see the opening to the crevasse; the path begins with a long, gaping cut into the floor which then begins to descend as a ramp into the darkness.
To head down the crevasse I'm going to need some Climb checks.
Omenkalas Nariah |
Climb checks, eh? I guess this would not be a good time to utilize my grease spell then? Heh heh. I'm so funny.
Omen follows Rogan into the yawning crevasse, bracing himself against the walls should the passage prove narrow enough. He will proceed slowly and surely, bearing the difficulties his armor causes him in stern silence.
Climb Check: (Take 10) = 10. (plus any modifiers for bracing should there be any)
Here's hoping Rogan doesn't catch an Omen-bomb in the back of the head...
The Keeper of the Tomes |
might I think taking 20 and adding to my slipperiness with a casting of grease upon myself could gain me access through this freaking rocky sphincter?
You believe that would about do it, and it would become the sphincter of slimy doom. This doesn't necessarily refer to your fate, however, have no fear.
The Keeper of the Tomes |
I do that then. First I cast grease on myself and will attempt once more before taking 20.
Escape Artist: 9+3+10(grease)=22
Omen casts a spell which coats his body and the jagged walls of the crevasse with grease. Using the advantage given to him by the slippery substance, he slowly slips through and begins making his way down to where he drops down to a tunnel five feet below. Crawling another five feet, he finds himself in a large cavernous room, the floor of which is filled with gigantic stalagmites, some standing six feet in height.
...if Omen remains stuck after a 22, he will take freaking 20. Freaking sphincters. Wait. Would that make me a mountain terd?!
Yes, you plop down out of there like a little greasy terd.
The Keeper of the Tomes |
Rogan easily slips in through the crevasse and slowly climbs down without any trouble. He crawls through the five-foot passage and steps out into a yawning cavernous room. He can hear Omen struggling as he attempts to make his way down impeded by the tight space, however he eventually crawls out covered in grease. Soon after, the kobolds crawl through followed by Edgrin.
About twenty-feet behind you is a passage leading out of this gaping caverous room.
Perception checks
Omenkalas Nariah |
Initiative: 19+0=19
If we get a surprise round, Omen will toss a calm animals spell at the angry bat, assuring it that we mean no harm and didn't mean to wake it.
HD affected:2d4(4+2)+4 = 10
This spell soothes and quiets animals, rendering them docile and
harmless. Only ordinary animals (those with Intelligence scores of
1 or 2) can be affected by this spell. All the subjects must be of the
same kind, and no two may be more than 30 feet apart. The maximum
number of Hit Dice of animals you can affect is equal to 2d4 + caster
level. A dire animal or an animal trained to attack or guard is allowed a
saving throw; other animals are not.
The affected creatures remain where they are and do not attack or flee.
They are not helpless and defend themselves normally if attacked. Any
threat breaks the spell on the threatened creatures.
The Keeper of the Tomes |
Initiative: 19+0=19
If we get a surprise round, Omen will toss a calm animals spell at the angry bat, assuring it that we mean no harm and didn't mean to wake it.HD affected:2d4(4+2)+4 = 10
This spell soothes and quiets animals, rendering them docile and
harmless. Only ordinary animals (those with Intelligence scores of
1 or 2) can be affected by this spell. All the subjects must be of the
same kind, and no two may be more than 30 feet apart. The maximum
number of Hit Dice of animals you can affect is equal to 2d4 + caster
level. A dire animal or an animal trained to attack or guard is allowed a
saving throw; other animals are not.
The affected creatures remain where they are and do not attack or flee.
They are not helpless and defend themselves normally if attacked. Any
threat breaks the spell on the threatened creatures.
Excellent.
Omen raises his hands to speak the words of a spell which seems to immediately affect the bat as it swoops down from his lofty perch. It stops mid-air and flaps it's wings and then turns to fly away towards the back of the room to perch on the edge of another column.
250 XP
Rogan Tane |
Rogan holds his arrow at the last second as he watches the bat sweep back into the air and harmlessly into a nook in the cavern ceiling. He grins at Omen. "You show much compassion for one with orc blood coursing through his veins. You continue to surprise and humble me, my friend. I don't believe any of my preconceptions of you have proven true." He pauses and then grins wider, tipping back his hat, "Much to my delight."
Omenkalas Nariah |
Omen will attempt to sneak along... dear gods somebody stop him before it's too late! and will do a very horrible job of it.
Stealth: 1d20(1)-2 = -1
Omen sneezes, causing a stalag#ite to crash down from the ceiling into an enormous pile of cymbals, which tears open a rift to the Plane of Sound.
# = "t" or "m", I can never remember which stalag-thingy is which.
"...
...
...
Hrmmm...
...
...
bless this one?"
Rogan Tane |
Rogan stifles a chuckle as he crouches defensively and trains his bow down the hallway, waiting to see if anyone approaches.
Perception Check (to try and ascertain if the voices have stopped and if anyone is coming): 1d20+12=29
Stalactites are on the ceiling, stalagmites are on the floor. Oh yes, I am that awesome.
Rogan Tane |
"Bless you, Omen." Rogan whispers. "But we may want to search for a defensible position, or somewhere to hide." He glances over his shoulder at Edgrin and the kobolds. "We've been heard. A patrol of some kind is coming."
Rogan will look for a good place for him and the others to either hide or quickly fortify themselves. Perception check: 1d20+12=31
Does Noctem smell anything?
The Keeper of the Tomes |
"Bless you, Omen." Rogan whispers. "But we may want to search for a defensible position, or somewhere to hide." He glances over his shoulder at Edgrin and the kobolds. "We've been heard. A patrol of some kind is coming."
Rogan will look for a good place for him and the others to either hide or quickly fortify themselves. Perception check: 1d20+12=31
Does Noctem smell anything?
There are a few stalagmites nearby you could hide behind or gain cover from. Noctem smells reptillian flesh which is what approaches.
The Keeper of the Tomes |
Here's the room you are in: Battlemat
Rogan and Omen, you both see a gaggle of kobolds round the darkened corridor of the rough passage ahead. They are unarmored, wearing only loincloths and appear to be carrying picks. The two up ahead stop just outside the passage and stop to look around but do not appear to see anything.
Rogan Tane |
How many kobolds are there? Perception check: 1d20+12=21
Rogan will remain hidden as long as they do not appear to see them. Stealth check: 1d20+10=30. Woot!
I'll be away until Sunday evening sometime, fellas. Feel free to play for me, J-rod. I'll send you my updated character sheet in case you don't have it.