Luna eladrin |
Did anyone do anything with the phanaton village in TOD? I think there are interesting roleplaying opportunities there, more than just imitating ewoks.
It would also be nice to give the phanatons some weird and exotic religion, not just an Olman deity.
Fiendish Dire Weasel |
Did anyone do anything with the phanaton village in TOD? I think there are interesting roleplaying opportunities there, more than just imitating ewoks.
** spoiler omitted **
Sorry I was boring. In fact, I specifically invoked the ewok imagery and said "replace the teddy bears with bug-eyed flying squrrels, and you have the idea".
Call it the path of least resistance I guess. :)
Luna eladrin |
I did not want to imply ewoks are boring. But I expect a lot of comments and jokes about it from my players. This happens sometimes in my game, but in exciting situations it does not last long. However, this village is not really an exciting situation, so it might degenerate into one or two players roleplaying with the phanatons and the rest joking about ewoks in the background.
I am now thinking of letting the phanatons live in a tree village. When they take the PCs there they have to pass over rope bridges, jump across rivers and chasms (perhaps on a rope), climbing rope ladders into trees, etc. Perhaps let them use some jump and balance checks.
Fiendish Dire Weasel |
I did not want to imply ewoks are boring. But I expect a lot of comments and jokes about it from my players. This happens sometimes in my game, but in exciting situations it does not last long. However, this village is not really an exciting situation, so it might degenerate into one or two players roleplaying with the phanatons and the rest joking about ewoks in the background.
You're almost saying that as if joking around at the game table is not something to be desired?!
Luna eladrin |
O, that is not the problem. Joking is OK. But it may get to a point that nobody is interested in playing anymore and everyone is just joking.
I write this because one of my players recently was complaining about the slow pace of the campaign. Another player agreed with him. I thought he definitely had a point, and I have tried to increase the pace of the campaign as a result. However, I also noticed that the players are slowing the campaign to a crawl themselves, and the player who had the most criticism was one of the worst jokers (and he knows it too).
So now I let them joke for a bit, but if it goes on too long, I draw their attention to the campaign again. Last session I checked with the player who complained the most, and now he found the pace was OK. This player was actually saying: "Please stop me sometimes, because I know that I go too far and things get too silly."
I have 6 players who are basically very enthousiastic about the game, which is good. But this leads to chaos sometimes. Sometimes I just let it go, but sometimes I have to reign it in a little, or nothing gets done at all and players start complaining afterwards about the pace of the campaign.
Curaigh |
I allowed Phanatons as player races. I have two currently, one who took leadership. His (bard) cohort is a cleric with the domains of travel and healing. The story evolved that her grandfather spent a lot of time with the nearby rakastas. When you discover who their god is, it made sense that she learned from his stories. This was not planned, just one of those serendipitous gaming moments.
I did make the whole rope bridge-tree house as the phanaton village. Their is an ampitheatre down below, for special rights and such. A farm nearby is a huge area of purgolas (sp?) with fruit hanging down and under the roots of some of the trees are the beatle-ranges. hmmm. just dawned on me I missed an opportunity to have them shepherding scorpions instead to tie in the scorpion isle...
I hope that helps.
I ordered two ewok minis just for them and I described them sometimes as 'ewoks--without the zippers'
Luna eladrin |
In the meantime I have found a nice tree village map somewhere. So I am definitely going for the tree village, and probably for phanaton who just do not seem to grasp why it is so difficult for the PCs to swing from one tree to another. ("Please follow me! Hurry up, why are you so slow?")
I have also discovered some tree village rules in Dungeon Masters Guide 2.
I guess I want phanaton to be a lot more nimble than ewoks.
Canadian Bakka |
In the meantime I have found a nice tree village map somewhere. So I am definitely going for the tree village, and probably for phanaton who just do not seem to grasp why it is so difficult for the PCs to swing from one tree to another. ("Please follow me! Hurry up, why are you so slow?")
I have also discovered some tree village rules in Dungeon Masters Guide 2.
I guess I want phanaton to be a lot more nimble than ewoks. [/QUOTE
Give the phanatons the Brachiaton feat (from Complete Adventurer). They can easily qualify for it at 1st level or you can give it as a bonus racial feat. It's not that powerful for a feat and it makes them look cool.
CB out.