primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
Although the Trap section goes into great detail about building big complex mechanical traps and their costs, they say nothing about Natural or Primitive Traps. 1000gp for a simple snare or a shallow spiked pit camouflaged with leaves is a bit much don't you think?
How would a nest of Kobolds or say a Ranger/Druid set up a small ambush site with a hastily dug hole, sharpened sticks and some quick and dirty snares? How long does it take? Certainly not a weeks time!
Unless you're leaving simple traps to the Snare spell a bit of advice for impromptu traps would be nice. I mean why have a Detect Snares and Pits spell if you don't have any snares or pits for it to detect?
--Caution: Vrock slide area ahead.