DM Dave's Nentir Vale Campaign


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Ba'az

Spoiler:
The sky begins to darken as you approach the town of Harkenwold. Normally such a small place would not warrant the attention of one such as yourself. However, a recent series of disapperances in the area and rumors of cult activity has attracted the attention of your superiors and they have sent you to investigate. As you approach the town, you begin wondering about accomadations. However, before you can even begin to look for a place to stay, you are jarred into readiness by a muffled scream coming from near the town church.

Jake and Elmo

Spoiler:
The night is young and so are you. The two "heroes of Harkenwold" make their way toward the Silver Gryfon Tavern to enjoy another night of free drinks and adulation. Sure all you really did was drive off a wolf that had been menacing a shepheress, and really you had just stumbled on the scene by accident, but none of that mattered to the villagers. Even the fact that Elmo is a kobold didn't matter once the brave priest of Corellon vouched for him. You have almost reached the tavern when you hear a women's scream coming from the direction of the local church.

Yrenn

Spoiler:
On the way to Fallscrest, you have had to stop for the night in the town of Harkenwold. It is not much of a town, but at least it offers a comfortable bed and hot meals. No camping tonight, you are going to enjoy this. You also met an old sage who offered to let you have a look at some ancient texts that are in his library. He claims that they tell the ancient history of this region, but he is unable to read the language they are written in. You are on the way to his home when you here a person scream from nearby the village church.

Logan

Spoiler:
You have just ridden into Harkenwold, looking for a chance to replenish your supplies and perhaps visit with some of the local girls. As one of Baron Stockmer's road wardens, you are constantly on the move, patrolling the King's Road between here and Fallscrest. It is your duty to keep the roads clear of the dark creatures and bandits that dwell in the Harken Wood, and you have become somewhat of a local hero in the process. As you push open the door of the small house that is avalible for you to use while you are in town, you suddenly here the sound of a woman screaming coming from the direction of the church.


female Eladrin wizard 1

Spoiler:
Yrenn freezes. Humans can be a noisy, boisterous people. But that scream was no normal outburst.

From where I am I visually inspect the church. Perception roll of 9 (1d20+6=9)


Yrenn

Spoiler:
From where you are at you can see the top of the building, but cannot visualy see the area around it. You are two or three blocks from it.


M 4' 2" 79lbs Halfling Cleric 1

DM and Elmo

Spoiler:
"'Zooks! a damsel in distress; this definitely sounds like a job for the 'Heroes of Harkenwold'. old chum!" Jake cries as he bounds up from his seat. "Let's go!"


Male Human Ranger 1

DM

Spoiler:
Sigh, I truely hope this one is at least cute. Logan takes a swig of his bottle of whiskey then places it on the table. As he strings his bow and rushes toward the door, he takes a moment to look back at the bottle with a sly grin, Later. Logan rushes to the church.


Male Kobold Swordmage 1

DM and Jake

Spoiler:

Elmo never hesitates for a second. "Must be a good reward for rescuing a damsel, old pal. Onwards! Whoever our foe may be, let them tremble before our might. We haven't rescued any damsels for a long time."


Male Dragonborn Paladin

With out hesitation Ba'az pulls the falchion from off his back a runs at full speed to the church and charges inside. "Beasts of black hearts tremble before my righteous wrath".


Ba'az, Jake, Elmo,and Logan arrive in time to see three small shaodowy figures pulling at an attractive blonde woman. They seem to be trying to drag her toward a drainage grate wich is being held open by a fourth creature.

Yrenn can see several people rushing towards the sound of the screams. At least one is a dragonborn dressed in gleaming chainmail and weilding a falchion


Male Kobold Swordmage 1

"You stop the beggar by the gate, I'll rescue the girl!"

Elmo doesn't wait to see if Jake follows this suggestion, but runs pell-mell towards the larger group.

"It's quite all right Miss, we're here now." He pauses fleetingly to bow flamboyantly to the girl, before drawing his longsword and charging onwards.

Do Elmo or Jake recognise the blond girl?


Male Human Ranger 1

Logan smiles to himself, She is cute. Seeing others swarming towards the woman, he intently marches toward the shadowy figure holding the gate while furiously firing his bow. "HEY Gate keeper! I've got something for ya!"


female Eladrin wizard 1

Yrenn runs towards the church.


Male Dragonborn Paladin

Ba'az roars at the largest of the group, a divine force infuses his words, "Ioun commands you halt and face me, surrender now and avoid the pain of battle"
I mark the largest with my devine challange.


Jake and Elmo recognize the girl from around town but have never been properly introduced. Since two of you are initiating combat actions, I'm going to need initative rolls.


Male Human Ranger 1

Init. [19,3] = (22)
Move action: move toward creature holding grate
Minor action: use hunter's quarry on creature (assuming it is closest)
Standard action: Twin strike with long bow (assuming no enemies within melee range)


Male Dragonborn Paladin

Initiative


Male Kobold Swordmage 1

Init for Elmo (1d20=14)

"Let the lady go and we will spare your miserable lives"

Elmo bounces up and down and uses the sheer force of his personality to try and get the nearest foe to release the girl.

Intimidate against nearest shadowy bod. (1d20 5=21)


female Eladrin wizard 1

Though I'm not at the battle yet, here's my initiative : 13

(1d20+1=13)


M 4' 2" 79lbs Halfling Cleric 1

1d20+1=19]Initiative 19

"Haha! Surrender!" Jake calls out in a slightly crazed manner. His blade is drawn.

Jake's scimitar is more like a nagamaki. When he was created originally for Pathfinder, he used a Small glaive.


Okay, here is the order for initative:
Logan
the gatekeeper
Jake
Elmo
Yrenn
the shadowy figures
Ba'az

Go ahead and roll your attack Logan.


Male Kobold Swordmage 1

Would there be any possibility of a map of some kind? Or am I being lamebrained and just failing to see it?


I don't have a scanner and have not been able to find a good on-line mapping utility. If anyone can help with that it would be great.


Male Kobold Swordmage 1

Pat512 uses Google spreadsheets - check out his profile for examples. I can't get them to work for me, but I'm a tecnical numpty. With no scanner, a spreadsheet posted to a photobucket account might be your best bet.


Male Human Ranger 1

Twin Strike with Long Bow & prime shot(assume no PC closer):
Att 1: [10,6] = (16); Dam 1: [5] = (5)
Att 2: [18,6] = (24); Dam 2: [1] = (1)
Hunter's Quarry Dam(1d8): [6] = (6)

(Edited: forgot twinstrike doesn't allow dex bonus to damage)


Male Dragonborn Paladin
DM Dave wrote:
I don't have a scanner and have not been able to find a good on-line mapping utility. If anyone can help with that it would be great.

I just draw up crude maps with windows paint and post them on devaint art and provide a link for the players.


Map I tried the spreadsheet thing, but it did not really work for me either. I also tried using autorealm, but could not figure out a way to save it in a usable format. Hope this helps.

Edit: You are entering from the area behind the blacksmith shop.


Male Kobold Swordmage 1

Thanks - that's helpful. Mapping is a huge pain in the neck for me, so I do empathise.


Logan's first shot soars just past the shadowy figure holding up the grate, but the second shot elicits a satisfying grunt of pain. The small creature drops the grate and points a rod of some sort at Logan.
1d20+7=12 vs. Will Logan feels a stinging sensation as a glowing ray strikes him and the world goes dark. 2d6+1=9 and Logan is blind, save ends.

Meanwhile a larger, more human figure pushes the grate off the hole and shouts, "hey, why did you drop the bloody thing." Seeing the approaching heroes he says "oh" and reaches for his sword.

Jake is up.


Male Kobold Swordmage 1

In case I'm not around when Elmo's turn comes up, I'm posting in advance.

This is a bit of a a what if scenario, but let's see. If Elmo can use Lightning Lure to set up a flank with Jake or anyone else (preferably someone with a decent melee attack), he'll do that on the nearest enemy. If he can't, he'll use Frigid Blade on the nearest foe. If he takes the Frigid Blade option, he'll want to end his turn next to whatever he hit so the foe takes the -3 penalty to speed. Don't forget the wee blister can shift as a minor action.

Lightning Lure option (v Fort). On hit pulls target to nearest adjacent square if there is one. (1d20 3=19, 1d6 3=4)

Frigid Blade option (v AC): on hit, if target starts turn adjacent to Elmo, it moves at speed -3 to end of its next turn. (1d20 6=22, 1d8 4=8)

"Stand and face us!" Elmo plunges after his friend yelling abuse at the knees of his enemies.


M 4' 2" 79lbs Halfling Cleric 1

1d20+3=16, 1d8+3=8]Light of Inspiration vs Reflex of the large man; damage if hit. If it's a hit, Elmo gets a +2 power bonus to hit the large man.

Jake yells, "Feel the spark of inspiration, evil-doer!", and follows up with "Go get 'em, Elmo!" as a bolt of lightning flies towards the newcomer to the fight. The large man.


female Eladrin wizard 1

Yrenn decides to shed some light on the shadowy creatures, to see their true forms. She casts a cantrip on the grate.

Minor action : Light

She then casts magic missle at the humanoid with the wand.

Standard action : Magic Missle

Int vs Ref, 7 (1d20+4=7)


Jake's bolt of lightning streaks across the battlefield and strikes the large figure dead on. A second bolt of lightning lashes out from Elmo's blade and surrounds the figure, literally dragging him to a spot right between Elmo and Jake. Yrenn's light spell provides some illumination, revealing your opponents to be one human male and four goblins. However her magic missile misses the wand weilding goblin.

One of the goblins continues to pull on the womans arm, as they inch closer to the open grate. The other two rush forward and and launch into attacks against you. Rushing Ba'az, they jab spears at him. One of the spears glances of Ba'az's armor without doing any damage, but the other strikes true. 1d20+6=12, 1d20+6=24 for 1d8+2=6 damage.


Male Dragonborn Paladin

With the sound of hacking cough Ba'az spews forth a cloud of acid engulfing the two villians attacking him. enlarged breath weapon also I'm using my phone to post this so I can't link the rolls on this post the following will have the roll link.


Male Dragonborn Paladin

attack on the nearest=20, the attack on the other=12

Edit: I think the attacks are against reflex not AC and I also forgot to roll for the damage. Damage=8


Male Human Ranger 1

Logan drops his bow and whips out his long swords. Being unable to see, he whips them through defensive manuevers as he tries to blink away the spell. Muttering the whole time, "Splat noodle dirt!"

Spoiler:
Goblin for "I'm going to cut them into sweet meats!"


Free Action: drop bow.
Minor Action: draw long sw.
Minor Action: draw long sw.
Standard Action: second wind. gain 6 hp. +2 all defs. until start of next turn.
Save vs. Blindness: 1d20=16


Ba'az's acid breath washes over the first goblin warrior, but the other one manages to duck out of the way. The goblin that attacked Logan rushes forwrd and swings his rod at Logan, but stumbles and misses. 1d20+7=11 The human swings his mace at Elmo and lands a solid hit. 1d20+4=24 9 damage and Elmo's stunned until the end of the human's next turn.


Male Kobold Swordmage 1

"You'll pay for that insult," Elmo squeaks as he freezes to the spot.


Female Genasi Firesoul Wizard 7

I'm very scared now.


Jake is up.


M 4' 2" 79lbs Halfling Cleric 1

1d20+3=9, 1d8+1=6 I still must have missed. Shift back 1 square. Healing Word on Elmo - 1d6=6 +3 for Healer's Lore bonus. So Elmo heals a surge +9.

Jake swings wildly in anger, leaps backwards and cries "Nil desperandum, Elmo!" as healing energy surges into the bold kobold.


Male Kobold Swordmage 1

"My thanks comrade. Together we will avenge this insult to our talents."

Finding himself unable to do anything useful, Elmo contemplates his next actions with exceptional intent, focusing particularly on demolishing the human with the mace.

"Save the lady!" he adds, seeing the cloaked goblins hauling her inexorably towards the drain.


female Eladrin wizard 1

Heeding the kobold's directive, Yrenn turns her attention to the goblin who is clutching the girl.

Standard Action : Ray of Frost on goblin

Int vs. For (1d20+4=9)

Seeing that the spell probably failed to stop the goblin, she casts again.

Spending Action Point for another Standard Action

Standard Action : Ray of Frost on goblin

Int vs. For (1d20+4=24)

Damage 5 (1d6+4=5)


The goblin let's go of the girl as Yrenn's ray hits it. The girl runs scraming and ducks behind a nearby barrel. The goblin that Yrenn hit turns and chucks a javelin at her, but his aim is off as a result of the spell. The two goblins that attacked Ba'az before, jab at him again. Ba'az manages to deflect one of the spears, but the second goblin snakes past Ba'az's defenses and scores a hit. 1d8+2=10 damage


Male Dragonborn Paladin

Ba'az uses his bolstering strike on the the goblin he wounded before.
Attack=21, Damage=10 and Ba'az gains 3 temp HP and shifts back 5 feet.
my falchion has reach so I will get an attack of opportunity if any of them close to attack.


Male Human Ranger 1

Logan sweeps his swords across aiming for the rod wielding goblin's neck and stomach.
Standard: Jaws of the wolf power (1/2 dam on a missed hit:
1d20+7=16, 2d8+4=15, 1d20+7=17, 2d8+4=10
Hunter's Quarry damage: 1d8=6


Ba'az's attack cuts deeply into the goblin's arm and he staggers a bit and begins breathing raggedly. Goblin 1 is bloodied. Meanwhile Logan's strike seriously injures the wand wielding goblin who looks like he is practically on death's doorstep. Goblin 4 is bloodied. Faced with certain death or defeat, the goblin steps backward and sprints for the open grate.

The human warrior turns to face Jake and swings his mace at the cleric. The mace smashes down into the halfling's shoulder with solid impact. 1d20+4=23 vs. AC, 1d8+1=6 damage. Using the momentary distraction, the man steps just out of Elmo and Jake's reach.


Male Kobold Swordmage 1

Who is up?


Jake


Male Kobold Swordmage 1

Jake - if you delay until after Elmo, we can probably set up a nifty flank with lightning lure again. Any good? Knee-high power attacking...


M 4' 2" 79lbs Halfling Cleric 1

Very well, delay until after Elmo. Sorry, I couldn't work out if it was me or not.


Male Kobold Swordmage 1

"Return, coward!"

Lightning Lure to haul back rude bloke (1d20 3=13, 1d6 3=9)

Attack is v Fort. If that hits, Elmo will haul Mr "I hit innocent kobolds with a mace" back between himself and Jake.

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