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I downloaded the file to look at them, I don't read them on the computer it gives me a headache, but I wanted to see the new traits, scrolling through I couldn't find it, and doing an adobe search produced nothing. Are there no new character traits in the new companion?
There are no character traits in Osirion. Is this a good thing or a bad thing? We're still experimenting with the type of content we're putting into the Companions, after all, and we weren't sure if having character traits in every one would get old or what.
So yeah, no traits in Osirion. Is this good or bad?

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I say bad. I was getting all worked up about letting my campaigns Dread necromancer (from osirion) get these new traits from his home region. Opening the book to find none is to say the least a huge let down (especially since the impression I got was that all the books in the companion line would have them hence the reason I started the subscription.) Not meaning to be rude but if not all the companions have traits what makes them different than the chronicle products?

Todd Stewart Contributor |

So yeah, no traits in Osirion. Is this good or bad?
Sounds like web enhancement time!* ;)
*and web enhancements are also neat ways to offer up material that might have been cut for word count reasons in other books. Says a guy who kinda went overboard on another book in that department. *chuckle*

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James Jacobs wrote:
So yeah, no traits in Osirion. Is this good or bad?Sounds like web enhancement time!* ;)
*and web enhancements are also neat ways to offer up material that might have been cut for word count reasons in other books. Says a guy who kinda went overboard on another book in that department. *chuckle*
I fully support this idea

Bellona |

So yeah, no traits in Osirion. Is this good or bad?
Sounds like web enhancement time!* ;)
*and web enhancements are also neat ways to offer up material that might have been cut for word count reasons in other books. Says a guy who kinda went overboard on another book in that department. *chuckle*
Yes, yes, yes! (With regard to a web supplement.)
I really like the idea of traits, and am quite disappointed to hear that they did not make it into the Osirion Companion. (I haven't yet acquired my own copy from the FLGS.)

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Imho very bad.
I like very much the traits introduced so far. They provide a very neat way to give role playing opportunities at the start of a campaign.
So far you made it sound as if traits were supposed to grow a regular feature for all areas explored in more detail in Pathfinder Companions.
Experimenting is fine, but introducing new rule mechanics just to drop them a short time later doesn't sound very concise. In the end there'd be just a series of new rules never truly adopted by players because they weren't properly supported.
Cheers,
Günther

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I'm gonna go with bad, I agree with you that not "every" companion needs to have traits. But considering that as of right now, there aren't a whole lot to choose from. And the fact that this is the first regional book, (i think traits are very important for regional areas and races) if you make a second osirion book then you could leave traits out. Sorry to say I was dissapointed as that was the first thing I was going for was the cool traits that osirion characters could choose especially since we are starting a brand new SD campaign this monday. Even if you had only included 4 regional traits to save on space I would have been happy. 4-6 a companion is all you really need that way you don't run out of new traits like you would if you released each book with as many as the first two.
Oh yeah and it actually is kinda important to have a few traits in each book since this one isn't a monthly publication. you have to wait a while to see new traits if you aren't getting any each new companion.
Traits are especially important for people playtesting beta who don't get that x4 to skillpoints at first level to flesh out their character history. And they could have really used some regional ones if they want osirion characters.

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I also think this is bad. Having a variety of traits is the whole point for all but the basic category of traits. It defeats the purpose to have regional traits, but then not have them for all regions that have been covered. Now there's really not a good place to publish Osirion regional traits (unless you make a web enhancement, that is.)
Not every companions will necessarily need traits - for instance, if you ever do a class based one, I can see no traits there, but for the regional and racial based ones traits belong.

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lastknightleft wrote:I downloaded the file to look at them, I don't read them on the computer it gives me a headache, but I wanted to see the new traits, scrolling through I couldn't find it, and doing an adobe search produced nothing. Are there no new character traits in the new companion?There are no character traits in Osirion. Is this a good thing or a bad thing? We're still experimenting with the type of content we're putting into the Companions, after all, and we weren't sure if having character traits in every one would get old or what.
So yeah, no traits in Osirion. Is this good or bad?
Bad! Gimme Traits!! :)

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Noted! I suspected that Traits would be a popular part of the game, but since when we asked Jason and Todd to write the Osirion book, we were still working things out how the books were coming together... well, there ya go. In any event, there will indeed be traits in the next one (the Katapesh/Legacy of Fire Player's Guide) and we'll strive to have them in each one to follow.

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Noted! I suspected that Traits would be a popular part of the game, but since when we asked Jason and Todd to write the Osirion book, we were still working things out how the books were coming together... well, there ya go. In any event, there will indeed be traits in the next one (the Katapesh/Legacy of Fire Player's Guide) and we'll strive to have them in each one to follow.
So what traits should characters from Osirion take? :-(

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James Jacobs wrote:Noted! I suspected that Traits would be a popular part of the game, but since when we asked Jason and Todd to write the Osirion book, we were still working things out how the books were coming together... well, there ya go. In any event, there will indeed be traits in the next one (the Katapesh/Legacy of Fire Player's Guide) and we'll strive to have them in each one to follow.So what traits should characters from Osirion take? :-(
Katapesh and Osirion are relatively similar in a lot of ways, so in a pinch, characters from Osirion can certainly take Katapesh traits (especially ones that aren't regional, of course!).
As for actual Osirion-flavored traits and regional traits... we'll see if we can't address them some day, but for now, they're unfortunately left out if you aren't interested in scavenging traits from Katapesh.

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So what traits should characters from Osirion take? :-(
There are six Osirion regional feats in the Guide to the Pathfinder Society Organized Play (which is free on this site). Perhaps players could take one of these feats in lieu of the two traits that they would otherwise get at character creation.

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The absence of traits in Osirion's companion disappointed me, because I think regional traits have the most potential to draw people into the setting. All too often, the setting is the part of the campaign furthest removed from the players. Everyone has a PHB, but not everyone has a copy of the campaign setting.
The books that best bring players into a game world are the ones that really blend the rules and the flavor, something traits do very well.

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Wow, I guess I am the only one who doesn't want to be flooded with too many traits and/or Feats. We have so many now you cant use them all. I can understand some of the posts that this is the first region and as such a few would have been nice but please don't flood us with so many options that it takes days to make a character.

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All future Pathfinder Companions will have traits. As we get more and more, I suspect we'll need to do fewer and fewer traits... we should relatively soon get a good, solid number of race traits, and not long thereafter a good solid number of religion traits. Region traits, I suspect, will continue to come for some time.

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I just want to say that please limit traits to what makes sense to find in the books, right now it's okay because you've just introduced them. But what I don't want to have to do is look in the katapesh book for dwarven traits, I'd like to only see traits be found in books about that subject that way I know that if I want a regional trait look in that regions book only. Dwarf racial traits, look in the dwarf book. I just want to say okay my character is a gnome from osirion playing in the second darkness campaign. Saying that I should know that I need the gnome companion, the osirion companion, and the second darkness companion, and that's it. Not checking the elves book for a gnome trait or the katapesh book for a needed combat trait.

Sean K Reynolds Contributor |

FYI we hadn't included traits in the outline for the Taldor book, but I talked to Josh about it and even though he finished the book over a month ago, he's going to go back and write some Taldor traits to include in the book. Yay, Josh!
To make it fit, I'll just have to rmv ll th vwls n th mnscrpt....

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To clarify, I'm don't object to a Companion without traits, but I'd think they're particularly helpful in setting-related/campaign-related Companions. The Race or (theoretical) Class Companions could get by without them.
That said, Mr. Jacobs has spoken, and I won't lose sleep about more player options.

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So what traits should characters from Osirion take? :-(
It shold be reasonable to take the Osirion feats from Pathfinder Society Guide, downgrade each of them to be about half as powerful, and offer them as traits. (Traits being about half as useful as feats.)
To wit:
ATTUNED TO THE ANCESTORS
The undead are not monsters, but rather the souls of your
honored ancestors. You need not fear them.
Benefit: Once per day, you can surround yourself with
an aura of unlife. Unintelligent undead ignore you
unless you take action against them, as per hide from
undead. This protection lasts for 1-6 rounds.
DUNE WALKER
Your people have long roamed the shifting and
treacherous sands and you do not fear the harsh wrath of
the unforgiving desert.
Benefit:You can move through sand as if it were normal
terrain and do not suffer any penalties on Balance and
Tumble checks when moving through desert terrain.
MUMMY-TOUCHED
As a young child, you encountered the damning curses of
a thousand ages and survived.
Benefit: You receive a +2 bonus on saves against diseases
and curses.
SECRET OF THE SPHINX
Your ancestors paid the proper obeisance to Nethys,
granting their heirs special divinatory gifts.
Benefit: Once per week, you can ask a single question of
the gods. This functions as an augury spell, at caster level 1.
Asking this question takes 6 hours and requires the expenditure
of 25 gp worth of incense. This is a spell-like ability.
STAY DEATH’S EMBRACE
Your studies of death and your devout worship of
Pharasma have unlocked many secrets of the great
beyond. As a result, it is harder to send you there.
Prerequisite: Worshiper of Pharasma.
Benefit: You have a 25% chance to stabilize each round
when below 0 hit points.
TOMB RAIDER
Treasures lying below the sands have enticed you since
childhood and you are adept at prying loose their
secrets.
Benefit: If you are aware of a trap, you receive a +2
bonus on Reflex saves to avoid that trap and a +2 dodge bonus
to your Armor Class if attacked by that trap.

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There are no character traits in Osirion. Is this a good thing or a bad thing? We're still experimenting with the type of content we're putting into the Companions, after all, and we weren't sure if having character traits in every one would get old or what.So yeah, no traits in Osirion. Is this good or bad?
Really bad. Not Very Happy.

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lastknightleft wrote:I downloaded the file to look at them, I don't read them on the computer it gives me a headache, but I wanted to see the new traits, scrolling through I couldn't find it, and doing an adobe search produced nothing. Are there no new character traits in the new companion?There are no character traits in Osirion. Is this a good thing or a bad thing? We're still experimenting with the type of content we're putting into the Companions, after all, and we weren't sure if having character traits in every one would get old or what.
So yeah, no traits in Osirion. Is this good or bad?
gah!!!
snif bad, very badwe want traits...
ok now i need to read it, iw as to busy reading Absalom... but but... traits!
and yes web enhancement would be nice.

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I was really impressed by this book. I did not miss the traits as I/we do not use them in our game. I love the setting.
Whether there are traits or not I do not mind but I did make an observation that the Osirion seem to miss out on "good" feats in the PFS stuff and seem to miss out on good mechanical system stuff like traits, as compared to the elf book.
You guys got something against Osirion? ;)

Duncan & Dragons |

There are no character traits in Osirion. Is this a good thing or a bad thing? We're still experimenting with the type of content we're putting into the Companions, after all, and we weren't sure if having character traits in every one would get old or what.
So yeah, no traits in Osirion. Is this good or bad?
I do not know whether traits should have been included in the Osirion Companion. But I know it was promised that in the companion series we would get Regional traits to fillout the characters for the various Adventure Paths. So we, perhaps incorrectly, assumed that the Osirion book would contain the Osirion traits. Do we have to wait for an Osirion based adventure path to get the Osirion traits?

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I do not know whether traits should have been included in the Osirion Companion. But I know it was promised that in the companion series we would get Regional traits to fillout the characters for the various Adventure Paths. So we, perhaps incorrectly, assumed that the Osirion book would contain the Osirion traits. Do we have to wait for an Osirion based adventure path to get the Osirion traits?
Traits fell through the cracks with this, is all. Pretty sure we'll be seeing traits-a-plenty soon. What interests me is when we'll get the Osirion traits.

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Well it's not so much that we need traits every companion, but I mean come on you shouldn't have released a new rule with barely any support and then ignore it so early. I just don't want this to be taken as every companion has to have traits, but until we get a good spattering of different regional/racial traits. I mean this is only the third companion and as far as we know companions are the only books to have them. I would have waited till I got at least a message board post saying "enough with the traits allready."

Sean K Reynolds Contributor |

Well it's not so much that we need traits every companion, but I mean come on you shouldn't have released a new rule with barely any support and then ignore it so early.
I think you're confusing "ignore" with "an oversight." While I wasn't here when the Osirion book was assigned, I don't think anyone said "we definitely don't want traits in that one, no sir!"
If someone DID say that, let's assume it was Mike, and that he has been punish punished. :)

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lastknightleft wrote:Well it's not so much that we need traits every companion, but I mean come on you shouldn't have released a new rule with barely any support and then ignore it so early.I think you're confusing "ignore" with "an oversight." While I wasn't here when the Osirion book was assigned, I don't think anyone said "we definitely don't want traits in that one, no sir!"
If someone DID say that, let's assume it was Mike, and that he has been punish punished. :)
So you've taken my life philosophy and used it to excuse yourself from culpability nice
Yes my life philosophy is blame mike and see that he gets punished.

Slime |

All future Pathfinder Companions will have traits. As we get more and more, I suspect we'll need to do fewer and fewer traits... we should relatively soon get a good, solid number of race traits, and not long thereafter a good solid number of religion traits. Region traits, I suspect, will continue to come for some time.
I guess some traits could be renamed and re-fluffed (?!) to use the same mechanic but with a different setting/race/etc.
I didn't expect traits in every issues but mostly in the player's guides.

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Todd Stewart wrote:Is anybody actually working on a web enhancement? I was reading through the PDF over the weekend and ideas for traits kept popping into my head.Sounds like web enhancement time!* ;)
No. There's no Osirion web enhancement in the works. We don't have the resources or time to do something like this.
What we WILL have, though, is the basic trait rules that first appeared in the Legacy of Fire Player's Guide as a separate PDF you can use. It'll be a free download, so folks won't need the Legacy of Fire Player's Guide to know how to use Character Traits.

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Hal Maclean wrote:Todd Stewart wrote:Is anybody actually working on a web enhancement? I was reading through the PDF over the weekend and ideas for traits kept popping into my head.Sounds like web enhancement time!* ;)
No. There's no Osirion web enhancement in the works. We don't have the resources or time to do something like this.
What we WILL have, though, is the basic trait rules that first appeared in the Legacy of Fire Player's Guide as a separate PDF you can use. It'll be a free download, so folks won't need the Legacy of Fire Player's Guide to know how to use Character Traits.
How about a Blog post? Since it's unlikely there'll be a chance to visit Osirion for region specific traits for quite some time.

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No. There's no Osirion web enhancement in the works. We don't have the resources or time to do something like this.
What we WILL have, though, is the basic trait rules that first appeared in the Legacy of Fire Player's Guide as a separate PDF you can use. It'll be a free download, so folks won't need the Legacy of Fire Player's Guide to know how to use Character Traits.
SOLD!!!!!!!!!!!!!!
Thanks :D (still I would hope for my copy of Legacy of Fire when itcomes out.